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leveleditor
AnimGlobals
Variables
leveleditor::AnimGlobals Namespace Reference
Variables
int
CURVE
= 1
int
FRAME
= 0
int
I
= 1
int
IN_SLOPE
= 5
int
IN_TANGENT
= 3
int
INSLOPE
= 2
int
KEY
= 0
int
KEYFRAME
= 2
int
LOCAL_VALUE
= 0
int
NODE
= 0
int
OUT_SLOPE
= 6
int
OUT_TANGENT
= 4
int
OUTSLOPE
= 3
int
PROP_NAME
= 1
int
SELECT
= 1
int
TIME
= 2
int
UID
= 0
int
VALUE
= 1
int
X
= 0
int
Y
= 1
int
Z
= 2
Detailed Description
This contains data structure and constants related with animation handling.
Variable Documentation
int
CURVE
= 1
int
FRAME
= 0
int
I
= 1
int
IN_SLOPE
= 5
int
IN_TANGENT
= 3
int
INSLOPE
= 2
int
KEY
= 0
int
KEYFRAME
= 2
int
LOCAL_VALUE
= 0
int
NODE
= 0
int
OUT_SLOPE
= 6
int
OUT_TANGENT
= 4
int
OUTSLOPE
= 3
int
PROP_NAME
= 1
int
SELECT
= 1
int
TIME
= 2
int
UID
= 0
int
VALUE
= 1
int
X
= 0
int
Y
= 1
int
Z
= 2
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