Panda3D
Public Member Functions | Public Attributes | Static Public Attributes | List of all members
ParticleInterval Class Reference
Inheritance diagram for ParticleInterval:
Interval DirectObject

Public Member Functions

def __init__ (self, particleEffect, parent, worldRelative=1, renderParent=None, duration=0.0, softStopT=0.0, cleanup=False, name=None)
 
def privFinalize (self)
 
def privInitialize (self, t)
 
def privInstant (self)
 
def privStep (self, t)
 
- Public Member Functions inherited from Interval
def __init__ (self, name, duration, openEnded=1)
 
def __repr__ (self, indent=0)
 
def clearToInitial (self)
 
def finish (self)
 
def getDoneEvent (self)
 
def getDuration (self)
 
def getLoop (self)
 
def getName (self)
 
def getOpenEnded (self)
 
def getPlayRate (self)
 
def getState (self)
 
def getT (self)
 
def intervalDone (self)
 
def isPaused (self)
 
def isPlaying (self)
 
def isStopped (self)
 
def loop (self, startT=0.0, endT=-1.0, playRate=1.0)
 
def pause (self)
 
def popupControls (self, tl=None)
 
def privDoEvent (self, t, event)
 
def privInterrupt (self)
 
def privPostEvent (self)
 
def privReverseFinalize (self)
 
def privReverseInitialize (self, t)
 
def privReverseInstant (self)
 
def resume (self, startT=None)
 
def resumeUntil (self, endT)
 
def setDoneEvent (self, event)
 
def setLoop (self, loop=1)
 
def setPlayRate (self, playRate)
 
def setT (self, t)
 
def setupPlay (self, startT, endT, playRate, doLoop)
 
def setupResume (self)
 
def start (self, startT=0.0, endT=-1.0, playRate=1.0)
 
def stepPlay (self)
 
- Public Member Functions inherited from DirectObject
def __init__ (self)
 
def accept (self, event, method, extraArgs=[])
 
def acceptOnce (self, event, method, extraArgs=[])
 
def addTask (self, *args, **kwargs)
 
def detectLeaks (self)
 
def doMethodLater (self, *args, **kwargs)
 
def getAllAccepting (self)
 
def ignore (self, event)
 
def ignoreAll (self)
 
def isAccepting (self, event)
 
def isIgnoring (self, event)
 
def removeAllTasks (self)
 
def removeTask (self, taskOrName)
 

Public Attributes

 cleanup
 
 currT
 
 particleEffect
 
 softStopT
 
 state
 
- Public Attributes inherited from Interval
 currT
 
 doneEvent
 
 duration
 
 es
 
 name
 
 openEnded
 
 pname
 
 pstats
 
 setTHooks
 
 state
 

Static Public Attributes

 notify = directNotify.newCategory('ParticleInterval')
 
int particleNum = 1
 
- Static Public Attributes inherited from Interval
 notify = directNotify.newCategory("Interval")
 
int playbackCounter = 0
 
- Static Public Attributes inherited from DirectObject
def accept_once = acceptOnce
 
def add_task = addTask
 
def detect_leaks = detectLeaks
 
def do_method_later = doMethodLater
 
def get_all_accepting = getAllAccepting
 
def ignore_all = ignoreAll
 
def is_accepting = isAccepting
 
def is_ignoring = isIgnoring
 
def remove_all_tasks = removeAllTasks
 
def remove_task = removeTask
 

Additional Inherited Members

- Properties inherited from Interval
 done_event = property(getDoneEvent, setDoneEvent)
 
 open_ended = property(getOpenEnded)
 
 play_rate = property(getPlayRate, setPlayRate)
 
 stopped = property(isStopped)
 
 t = property(getT, setT)
 

Detailed Description

Use this interval when you want to have greater control over a
ParticleEffect.  The interval does not register the effect with
the global particle and physics managers, but it does call upon
them to perform its stepping.  You should NOT call
particleEffect.start() with an effect that is being controlled
by a ParticleInterval.

Constructor & Destructor Documentation

◆ __init__()

def __init__ (   self,
  particleEffect,
  parent,
  worldRelative = 1,
  renderParent = None,
  duration = 0.0,
  softStopT = 0.0,
  cleanup = False,
  name = None 
)
particleEffect is a ParticleEffect
parent is a NodePath: this is where the effect will be
              parented in the scenegraph
worldRelative is a boolean: this will override 'renderParent'
                    with render
renderParent is a NodePath: this is where the particles will
                    be rendered in the scenegraph
duration is a float: for the time
softStopT is a float: no effect if 0.0,
              a positive value will count from the
              start of the interval,
              a negative value will count from the
              end of the interval
cleanup is a boolean: if True the effect will be destroyed
              and removed from the scenegraph upon
              interval completion
              set to False if planning on reusing
              the interval
name is a string: use this for unique intervals so that
          they can be easily found in the taskMgr

Member Function Documentation

◆ privFinalize()

def privFinalize (   self)

Reimplemented from Interval.

◆ privInitialize()

def privInitialize (   self,
  t 
)

Reimplemented from Interval.

◆ privInstant()

def privInstant (   self)

Reimplemented from Interval.

◆ privStep()

def privStep (   self,
  t 
)

Reimplemented from Interval.

Member Data Documentation

◆ cleanup

cleanup

◆ currT

currT

◆ notify

notify = directNotify.newCategory('ParticleInterval')
static

◆ particleEffect

particleEffect

◆ particleNum

int particleNum = 1
static

◆ softStopT

softStopT

◆ state

state