Panda3D
Public Member Functions | Public Attributes | List of all members
BulletManifoldPoint Class Reference

Public Member Functions

float getAppliedImpulse ()
 
float getAppliedImpulseLateral1 ()
 
float getAppliedImpulseLateral2 ()
 
float getCombinedFriction ()
 
float getCombinedRestitution ()
 
float getContactCfm1 ()
 
float getContactCfm2 ()
 
float getContactMotion1 ()
 
float getContactMotion2 ()
 
float getDistance ()
 
int getIndex0 ()
 
int getIndex1 ()
 
LVector3 getLateralFrictionDir1 ()
 
LVector3 getLateralFrictionDir2 ()
 
bool getLateralFrictionInitialized ()
 
int getLifeTime ()
 
LPoint3 getLocalPointA ()
 
LPoint3 getLocalPointB ()
 
LVector3 getNormalWorldOnB ()
 
int getPartId0 ()
 
int getPartId1 ()
 
LPoint3 getPositionWorldOnA ()
 
LPoint3 getPositionWorldOnB ()
 
 setAppliedImpulse (float value)
 
 setAppliedImpulseLateral1 (float value)
 
 setAppliedImpulseLateral2 (float value)
 
 setCombinedFriction (float value)
 
 setCombinedRestitution (float value)
 
 setContactCfm1 (float value)
 
 setContactCfm2 (float value)
 
 setContactMotion1 (float value)
 
 setContactMotion2 (float value)
 
 setLateralFrictionDir1 (const LVecBase3 dir)
 
 setLateralFrictionDir2 (const LVecBase3 dir)
 
 setLateralFrictionInitialized (bool value)
 

Public Attributes

float applied_impulse
 
float applied_impulse_lateral1
 
float applied_impulse_lateral2
 
float combined_friction
 
float combined_restitution
 
float contact_cfm1
 
float contact_cfm2
 
float contact_motion1
 
float contact_motion2
 
float distance
 
int index0
 
int index1
 
LVector3 lateral_friction_dir1
 
LVector3 lateral_friction_dir2
 
bool lateral_friction_initialized
 
int life_time
 
LPoint3 local_point_a
 
LPoint3 local_point_b
 
LVector3 normal_world_on_b
 
int part_id0
 
int part_id1
 
LPoint3 position_world_on_a
 
LPoint3 position_world_on_b
 

Member Function Documentation

◆ getAppliedImpulse()

float getAppliedImpulse ( )

◆ getAppliedImpulseLateral1()

float getAppliedImpulseLateral1 ( )

◆ getAppliedImpulseLateral2()

float getAppliedImpulseLateral2 ( )

◆ getCombinedFriction()

float getCombinedFriction ( )

◆ getCombinedRestitution()

float getCombinedRestitution ( )

◆ getContactCfm1()

float getContactCfm1 ( )

◆ getContactCfm2()

float getContactCfm2 ( )

◆ getContactMotion1()

float getContactMotion1 ( )

◆ getContactMotion2()

float getContactMotion2 ( )

◆ getDistance()

float getDistance ( )

◆ getIndex0()

int getIndex0 ( )

◆ getIndex1()

int getIndex1 ( )

◆ getLateralFrictionDir1()

LVector3 getLateralFrictionDir1 ( )

◆ getLateralFrictionDir2()

LVector3 getLateralFrictionDir2 ( )

◆ getLateralFrictionInitialized()

bool getLateralFrictionInitialized ( )

◆ getLifeTime()

int getLifeTime ( )

◆ getLocalPointA()

LPoint3 getLocalPointA ( )

◆ getLocalPointB()

LPoint3 getLocalPointB ( )

◆ getNormalWorldOnB()

LVector3 getNormalWorldOnB ( )

◆ getPartId0()

int getPartId0 ( )

◆ getPartId1()

int getPartId1 ( )

◆ getPositionWorldOnA()

LPoint3 getPositionWorldOnA ( )

◆ getPositionWorldOnB()

LPoint3 getPositionWorldOnB ( )

◆ setAppliedImpulse()

setAppliedImpulse ( float  value)

◆ setAppliedImpulseLateral1()

setAppliedImpulseLateral1 ( float  value)

◆ setAppliedImpulseLateral2()

setAppliedImpulseLateral2 ( float  value)

◆ setCombinedFriction()

setCombinedFriction ( float  value)

◆ setCombinedRestitution()

setCombinedRestitution ( float  value)

◆ setContactCfm1()

setContactCfm1 ( float  value)

◆ setContactCfm2()

setContactCfm2 ( float  value)

◆ setContactMotion1()

setContactMotion1 ( float  value)

◆ setContactMotion2()

setContactMotion2 ( float  value)

◆ setLateralFrictionDir1()

setLateralFrictionDir1 ( const LVecBase3  dir)

◆ setLateralFrictionDir2()

setLateralFrictionDir2 ( const LVecBase3  dir)

◆ setLateralFrictionInitialized()

setLateralFrictionInitialized ( bool  value)

Member Data Documentation

◆ applied_impulse

float applied_impulse

◆ applied_impulse_lateral1

float applied_impulse_lateral1

◆ applied_impulse_lateral2

float applied_impulse_lateral2

◆ combined_friction

float combined_friction

◆ combined_restitution

float combined_restitution

◆ contact_cfm1

float contact_cfm1

◆ contact_cfm2

float contact_cfm2

◆ contact_motion1

float contact_motion1

◆ contact_motion2

float contact_motion2

◆ distance

float distance

◆ index0

int index0

◆ index1

int index1

◆ lateral_friction_dir1

LVector3 lateral_friction_dir1

◆ lateral_friction_dir2

LVector3 lateral_friction_dir2

◆ lateral_friction_initialized

bool lateral_friction_initialized

◆ life_time

int life_time

◆ local_point_a

LPoint3 local_point_a

◆ local_point_b

LPoint3 local_point_b

◆ normal_world_on_b

LVector3 normal_world_on_b

◆ part_id0

int part_id0

◆ part_id1

int part_id1

◆ position_world_on_a

LPoint3 position_world_on_a

◆ position_world_on_b

LPoint3 position_world_on_b