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Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
BulletSliderConstraint Class Reference
Inheritance diagram for BulletSliderConstraint:
BulletConstraint TypedReferenceCount TypedObject ReferenceCount

Public Member Functions

 __init__ (const BulletRigidBodyNode node_a, const BulletRigidBodyNode node_b, const TransformState frame_a, const TransformState frame_b, bool use_frame_a)
 
 __init__ (const BulletRigidBodyNode node_a, const TransformState frame_a, bool useFrame_a)
 
float getAngularPos ()
 
const TransformState getFrameA ()
 
const TransformState getFrameB ()
 
float getLinearPos ()
 
float getLowerAngularLimit ()
 
float getLowerLinearLimit ()
 
float getMaxAngularMotorForce ()
 
float getMaxLinearMotorForce ()
 
bool getPoweredAngularMotor ()
 
bool getPoweredLinearMotor ()
 
float getTargetAngularMotorVelocity ()
 
float getTargetLinearMotorVelocity ()
 
float getUpperAngularLimit ()
 
float getUpperLinearLimit ()
 
 setFrames (const TransformState ts_a, const TransformState ts_b)
 
 setLowerAngularLimit (float value)
 
 setLowerLinearLimit (float value)
 
 setMaxAngularMotorForce (float max_force)
 
 setMaxLinearMotorForce (float max_force)
 
 setPoweredAngularMotor (bool on)
 
 setPoweredLinearMotor (bool on)
 
 setTargetAngularMotorVelocity (float target_velocity)
 
 setTargetLinearMotorVelocity (float target_velocity)
 
 setUpperAngularLimit (float value)
 
 setUpperLinearLimit (float value)
 
- Public Member Functions inherited from BulletConstraint
 enableFeedback (bool value)
 
float getAppliedImpulse ()
 
float getBreakingThreshold ()
 Returns the applied impluse limit for breaking the constraint. More...
 
float getDebugDrawSize ()
 
float getParam (BulletConstraint::ConstraintParam num, int axis)
 
BulletRigidBodyNode getRigidBodyA ()
 
BulletRigidBodyNode getRigidBodyB ()
 
bool isEnabled ()
 Returns TRUE if the constraint is enabled. More...
 
 setBreakingThreshold (float threshold)
 Sets the applied impulse limit for breaking the constraint. More...
 
 setDebugDrawSize (float size)
 
 setEnabled (bool enabled)
 
 setParam (BulletConstraint::ConstraintParam num, float value, int axis)
 
- Public Member Functions inherited from TypedObject
TypeHandle getType ()
 
int getTypeIndex ()
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
 
bool isExactType (TypeHandle handle)
 Returns true if the current object is the indicated type exactly. More...
 
bool isOfType (TypeHandle handle)
 Returns true if the current object is or derives from the indicated type. More...
 
- Public Member Functions inherited from ReferenceCount
int getRefCount ()
 Returns the current reference count. More...
 
 ref ()
 Explicitly increments the reference count. More...
 
bool testRefCountIntegrity ()
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool testRefCountNonzero ()
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
bool unref ()
 Explicitly decrements the reference count. More...
 

Static Public Member Functions

static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from BulletConstraint
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedReferenceCount
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedObject
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from ReferenceCount
static TypeHandle getClassType ()
 

Public Attributes

float angular_pos
 
ConstPointerToTransformState frame_a
 
ConstPointerToTransformState frame_b
 
float linear_pos
 
float lower_angular_limit
 
float lower_linear_limit
 Limits. More...
 
float max_angular_motor_force
 
float max_linear_motor_force
 
bool powered_angular_motor
 
bool powered_linear_motor
 
float target_angular_motor_velocity
 
float target_linear_motor_velocity
 
float upper_angular_limit
 
float upper_linear_limit
 
- Public Attributes inherited from BulletConstraint
float applied_impulse
 
float breaking_threshold
 Returns the applied impluse limit for breaking the constraint. More...
 
float debug_draw_size
 
bool enabled
 Returns TRUE if the constraint is enabled. More...
 
BulletRigidBodyNode rigid_body_a
 
BulletRigidBodyNode rigid_body_b
 
- Public Attributes inherited from TypedObject
TypeHandle type
 Returns the TypeHandle representing this object's type. More...
 
- Public Attributes inherited from ReferenceCount
int ref_count
 The current reference count. More...
 

Additional Inherited Members

- Public Types inherited from BulletConstraint
enum  ConstraintParam { CP_erp = 1, CP_stop_erp = 2, CP_cfm = 3, CP_stop_cfm = 4 }
 

Member Function Documentation

◆ __init__() [1/2]

__init__ ( const BulletRigidBodyNode  node_a,
const BulletRigidBodyNode  node_b,
const TransformState  frame_a,
const TransformState  frame_b,
bool  use_frame_a 
)

◆ __init__() [2/2]

__init__ ( const BulletRigidBodyNode  node_a,
const TransformState  frame_a,
bool  useFrame_a 
)

◆ getAngularPos()

float getAngularPos ( )

◆ getClassType()

static TypeHandle getClassType ( )
static

◆ getFrameA()

const TransformState getFrameA ( )

◆ getFrameB()

const TransformState getFrameB ( )

◆ getLinearPos()

float getLinearPos ( )

◆ getLowerAngularLimit()

float getLowerAngularLimit ( )

◆ getLowerLinearLimit()

float getLowerLinearLimit ( )

◆ getMaxAngularMotorForce()

float getMaxAngularMotorForce ( )

◆ getMaxLinearMotorForce()

float getMaxLinearMotorForce ( )

◆ getPoweredAngularMotor()

bool getPoweredAngularMotor ( )

◆ getPoweredLinearMotor()

bool getPoweredLinearMotor ( )

◆ getTargetAngularMotorVelocity()

float getTargetAngularMotorVelocity ( )

◆ getTargetLinearMotorVelocity()

float getTargetLinearMotorVelocity ( )

◆ getUpperAngularLimit()

float getUpperAngularLimit ( )

◆ getUpperLinearLimit()

float getUpperLinearLimit ( )

◆ setFrames()

setFrames ( const TransformState  ts_a,
const TransformState  ts_b 
)

◆ setLowerAngularLimit()

setLowerAngularLimit ( float  value)

◆ setLowerLinearLimit()

setLowerLinearLimit ( float  value)

◆ setMaxAngularMotorForce()

setMaxAngularMotorForce ( float  max_force)

◆ setMaxLinearMotorForce()

setMaxLinearMotorForce ( float  max_force)

◆ setPoweredAngularMotor()

setPoweredAngularMotor ( bool  on)

◆ setPoweredLinearMotor()

setPoweredLinearMotor ( bool  on)

◆ setTargetAngularMotorVelocity()

setTargetAngularMotorVelocity ( float  target_velocity)

◆ setTargetLinearMotorVelocity()

setTargetLinearMotorVelocity ( float  target_velocity)

◆ setUpperAngularLimit()

setUpperAngularLimit ( float  value)

◆ setUpperLinearLimit()

setUpperLinearLimit ( float  value)

Member Data Documentation

◆ angular_pos

float angular_pos

◆ frame_a

ConstPointerToTransformState frame_a

◆ frame_b

ConstPointerToTransformState frame_b

◆ linear_pos

float linear_pos

◆ lower_angular_limit

float lower_angular_limit

◆ lower_linear_limit

float lower_linear_limit

Limits.

◆ max_angular_motor_force

float max_angular_motor_force

◆ max_linear_motor_force

float max_linear_motor_force

◆ powered_angular_motor

bool powered_angular_motor

◆ powered_linear_motor

bool powered_linear_motor

◆ target_angular_motor_velocity

float target_angular_motor_velocity

◆ target_linear_motor_velocity

float target_linear_motor_velocity

◆ upper_angular_limit

float upper_angular_limit

◆ upper_linear_limit

float upper_linear_limit