Panda3D
GraphicsBuffer Member List

This is the complete list of members for GraphicsBuffer, including all inherited members.

__reduce__()TypedWritable
__reduce_persist__(object pickler)TypedWritable
activeGraphicsOutput
active_display_regionsGraphicsOutput
addRenderTexture(Texture tex, GraphicsOutput::RenderTextureMode mode, DrawableRegion::RenderTexturePlane bitplane)GraphicsOutput
child_sortGraphicsOutput
clear_colorDrawableRegion
clear_depthDrawableRegion
clear_stencilDrawableRegion
clearChildSort()GraphicsOutput
clearDeleteFlag()GraphicsOutput
clearRenderTextures()GraphicsOutput
countTextures()GraphicsOutput
decodeFromBamStream(VectorUchar data, BamReader reader)TypedWritableReferenceCountstatic
disableClears()DrawableRegion
display_regionsGraphicsOutput
encodeToBamStream()TypedWritable
encodeToBamStream(VectorUchar data, BamWriter writer)TypedWritable
engineGraphicsOutput
fb_sizeGraphicsOutput
fillin(DatagramIterator scan, BamReader manager)TypedWritable
flipReady()GraphicsOutput
FM_parasite enum valueGraphicsOutput
FM_refresh enum valueGraphicsOutput
FM_render enum valueGraphicsOutput
FrameMode enum nameGraphicsOutput
getActiveDisplayRegion(int n)GraphicsOutput
getActiveDisplayRegions()GraphicsOutput
getBamModified()TypedWritable
getChildSort()GraphicsOutput
getClassType()GraphicsBufferstatic
getClearActive(int n)DrawableRegion
getClearColor()DrawableRegion
getClearColorActive()DrawableRegion
getClearDepth()DrawableRegion
getClearDepthActive()DrawableRegion
getClearStencil()DrawableRegion
getClearStencilActive()DrawableRegion
getClearValue(int n)DrawableRegion
getDeleteFlag()GraphicsOutput
getDisplayRegion(int n)GraphicsOutput
getDisplayRegions()GraphicsOutput
getEngine()GraphicsOutput
getFbProperties()GraphicsOutput
getFbSize()GraphicsOutput
getFbXSize()GraphicsOutput
getFbYSize()GraphicsOutput
getGsg()GraphicsOutput
getHost()GraphicsOutput
getInverted()GraphicsOutput
getLeftEyeColorMask()GraphicsOutput
getName()GraphicsOutput
getNumActiveDisplayRegions()GraphicsOutput
getNumDisplayRegions()GraphicsOutput
getOneShot()GraphicsOutput
getOverlayDisplayRegion()GraphicsOutput
getPipe()GraphicsOutput
getPixelFactor()DrawableRegion
getPixelZoom()DrawableRegion
getRedBlueStereo()GraphicsOutput
getRefCount()ReferenceCount
getRenderbufferType(int plane)DrawableRegionstatic
getRightEyeColorMask()GraphicsOutput
getRtmMode(int i)GraphicsOutput
getSbsLeftDimensions()GraphicsOutput
getSbsLeftSize()GraphicsOutput
getSbsLeftXSize()GraphicsOutput
getSbsLeftYSize()GraphicsOutput
getSbsRightDimensions()GraphicsOutput
getSbsRightSize()GraphicsOutput
getSbsRightXSize()GraphicsOutput
getSbsRightYSize()GraphicsOutput
getScreenshot()GraphicsOutput
getScreenshot(PNMImage image)GraphicsOutput
getSideBySideStereo()GraphicsOutput
getSize()GraphicsOutput
getSort()GraphicsOutput
getSupportsRenderTexture()GraphicsOutput
getSwapEyes()GraphicsOutput
getTexture(int i)GraphicsOutput
getTextureCard()GraphicsOutput
getTexturePlane(int i)GraphicsOutput
getType()TypedObject
getTypeIndex()TypedObject
getXSize()GraphicsOutput
getYSize()GraphicsOutput
gsgGraphicsOutput
hasSize()GraphicsOutput
hasTexture()GraphicsOutput
invertedGraphicsOutput
isActive()GraphicsOutput
isAnyClearActive()DrawableRegion
isExactType(TypeHandle handle)TypedObject
isNonzeroSize()GraphicsOutput
isOfType(TypeHandle handle)TypedObject
isStereo()GraphicsOutput
isValid()GraphicsOutput
makeCubeMap(str name, int size, NodePath camera_rig, DrawMask camera_mask, bool to_ram, FrameBufferProperties fbp)GraphicsOutput
makeDisplayRegion()GraphicsOutput
makeDisplayRegion(const LVecBase4 dimensions)GraphicsOutput
makeDisplayRegion(float l, float r, float b, float t)GraphicsOutput
makeMonoDisplayRegion()GraphicsOutput
makeMonoDisplayRegion(const LVecBase4 dimensions)GraphicsOutput
makeMonoDisplayRegion(float l, float r, float b, float t)GraphicsOutput
makeScreenshotFilename(str prefix)GraphicsOutputstatic
makeStereoDisplayRegion()GraphicsOutput
makeStereoDisplayRegion(const LVecBase4 dimensions)GraphicsOutput
makeStereoDisplayRegion(float l, float r, float b, float t)GraphicsOutput
makeTextureBuffer(str name, int x_size, int y_size, Texture tex, bool to_ram, FrameBufferProperties fbp)GraphicsOutput
markBamModified()TypedWritable
nameGraphicsOutput
one_shotGraphicsOutput
pipeGraphicsOutput
pixel_factorDrawableRegion
pixel_zoomDrawableRegion
ref()ReferenceCount
ref_countReferenceCount
removeAllDisplayRegions()GraphicsOutput
removeDisplayRegion(DisplayRegion display_region)GraphicsOutput
RenderTextureMode enum nameGraphicsOutput
RenderTexturePlane enum nameDrawableRegion
RTM_bind_layered enum valueGraphicsOutput
RTM_bind_or_copy enum valueGraphicsOutput
RTM_copy_ram enum valueGraphicsOutput
RTM_copy_texture enum valueGraphicsOutput
RTM_none enum valueGraphicsOutput
RTM_triggered_copy_ram enum valueGraphicsOutput
RTM_triggered_copy_texture enum valueGraphicsOutput
RTP_aux_float_0 enum valueDrawableRegion
RTP_aux_float_1 enum valueDrawableRegion
RTP_aux_float_2 enum valueDrawableRegion
RTP_aux_float_3 enum valueDrawableRegion
RTP_aux_hrgba_0 enum valueDrawableRegion
RTP_aux_hrgba_1 enum valueDrawableRegion
RTP_aux_hrgba_2 enum valueDrawableRegion
RTP_aux_hrgba_3 enum valueDrawableRegion
RTP_aux_rgba_0 enum valueDrawableRegion
RTP_aux_rgba_1 enum valueDrawableRegion
RTP_aux_rgba_2 enum valueDrawableRegion
RTP_aux_rgba_3 enum valueDrawableRegion
RTP_color enum valueDrawableRegion
RTP_COUNT enum valueDrawableRegion
RTP_depth enum valueDrawableRegion
RTP_depth_stencil enum valueDrawableRegion
RTP_stencil enum valueDrawableRegion
saveScreenshot(const Filename filename, str image_comment)GraphicsOutput
saveScreenshotDefault(str prefix)GraphicsOutput
sbs_left_sizeGraphicsOutput
sbs_right_sizeGraphicsOutput
setActive(bool active)GraphicsOutput
setChildSort(int child_sort)GraphicsOutput
setClearActive(int n, bool clear_aux_active)DrawableRegion
setClearColor(const LColor color)DrawableRegion
setClearColorActive(bool clear_color_active)DrawableRegion
setClearDepth(float depth)DrawableRegion
setClearDepthActive(bool clear_depth_active)DrawableRegion
setClearStencil(unsigned int stencil)DrawableRegion
setClearStencilActive(bool clear_stencil_active)DrawableRegion
setClearValue(int n, const LColor clear_value)DrawableRegion
setInverted(bool inverted)GraphicsOutput
setOneShot(bool one_shot)GraphicsOutput
setOverlayDisplayRegion(DisplayRegion display_region)GraphicsOutput
setPixelZoom(float pixel_zoom)DrawableRegion
setRedBlueStereo(bool red_blue_stereo, unsigned int left_eye_color_mask, unsigned int right_eye_color_mask)GraphicsOutput
setSideBySideStereo(bool side_by_side_stereo)GraphicsOutput
setSideBySideStereo(bool side_by_side_stereo, const LVecBase4 sbs_left_dimensions, const LVecBase4 sbs_right_dimensions)GraphicsOutput
setSize(int x, int y)GraphicsBuffer
setSort(int sort)GraphicsOutput
setSwapEyes(bool swap_eyes)GraphicsOutput
setupRenderTexture(Texture tex, bool allow_bind, bool to_ram)GraphicsOutput
shareDepthBuffer(GraphicsOutput graphics_output)GraphicsOutput
sizeGraphicsOutput
sortGraphicsOutput
supports_render_textureGraphicsOutput
supportsPixelZoom()DrawableRegion
swap_eyesGraphicsOutput
testRefCountIntegrity()ReferenceCount
testRefCountNonzero()ReferenceCount
triggerCopy()GraphicsOutput
typeTypedObject
unref()ReferenceCount
unshareDepthBuffer()GraphicsOutput