Panda3D
Public Types | Public Member Functions | Static Public Member Functions | List of all members
LinearDistanceForce Class Reference

Pure virtual class for sinks and sources. More...

Inheritance diagram for LinearDistanceForce:
LinearForce BaseForce TypedReferenceCount TypedObject ReferenceCount LinearSinkForce LinearSourceForce

Public Types

enum  FalloffType { FT_ONE_OVER_R = 0, FT_ONE_OVER_R_SQUARED = 1, FT_ONE_OVER_R_CUBED = 2 }
 

Public Member Functions

LinearDistanceForce::FalloffType getFalloffType ()
 falloff_type query More...
 
LPoint3 getForceCenter ()
 force_center query More...
 
float getRadius ()
 radius query More...
 
float getScalarTerm ()
 calculate the term based on falloff More...
 
 setFalloffType (LinearDistanceForce::FalloffType ft)
 falloff_type encapsulating wrap More...
 
 setForceCenter (const LPoint3 p)
 set the force center More...
 
 setRadius (float r)
 set the radius More...
 
- Public Member Functions inherited from LinearForce
float getAmplitude ()
 
bool getMassDependent ()
 
LVector3 getVector (const PhysicsObject po)
 
LVector3 getVectorMasks ()
 
LinearForce makeCopy ()
 
 setAmplitude (const float a)
 
 setMassDependent (bool m)
 
 setVectorMasks (bool x, bool y, bool z)
 
- Public Member Functions inherited from BaseForce
bool getActive ()
 
ForceNode getForceNode ()
 
NodePath getForceNodePath ()
 
bool isLinear ()
 
 output (Ostream out)
 Write a string representation of this instance to <out>. More...
 
 setActive (bool active)
 
 write (Ostream out, int indent_level)
 Write a string representation of this instance to <out>. More...
 
- Public Member Functions inherited from TypedObject
TypeHandle getType ()
 
int getTypeIndex ()
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
 
bool isExactType (TypeHandle handle)
 Returns true if the current object is the indicated type exactly. More...
 
bool isOfType (TypeHandle handle)
 Returns true if the current object is or derives from the indicated type. More...
 
- Public Member Functions inherited from ReferenceCount
int getRefCount ()
 Returns the current reference count. More...
 
 ref ()
 Explicitly increments the reference count. More...
 
bool testRefCountIntegrity ()
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool testRefCountNonzero ()
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
bool unref ()
 Explicitly decrements the reference count. More...
 

Static Public Member Functions

static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from LinearForce
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from BaseForce
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedReferenceCount
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedObject
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from ReferenceCount
static TypeHandle getClassType ()
 

Additional Inherited Members

- Public Attributes inherited from TypedObject
TypeHandle type
 Returns the TypeHandle representing this object's type. More...
 
- Public Attributes inherited from ReferenceCount
int ref_count
 The current reference count. More...
 

Detailed Description

Pure virtual class for sinks and sources.

Member Enumeration Documentation

◆ FalloffType

Enumerator
FT_ONE_OVER_R 
FT_ONE_OVER_R_SQUARED 
FT_ONE_OVER_R_CUBED 

Member Function Documentation

◆ getClassType()

static TypeHandle getClassType ( )
static

◆ getFalloffType()

falloff_type query

◆ getForceCenter()

LPoint3 getForceCenter ( )

force_center query

◆ getRadius()

float getRadius ( )

radius query

◆ getScalarTerm()

float getScalarTerm ( )

calculate the term based on falloff

◆ setFalloffType()

setFalloffType ( LinearDistanceForce::FalloffType  ft)

falloff_type encapsulating wrap

◆ setForceCenter()

setForceCenter ( const LPoint3  p)

set the force center

◆ setRadius()

setRadius ( float  r)

set the radius