Panda3D
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LinearForce Class Reference

A force that acts on a PhysicsObject by way of an Integrator. More...

Inheritance diagram for LinearForce:
BaseForce TypedReferenceCount TypedObject ReferenceCount LinearControlForce LinearCylinderVortexForce LinearDistanceForce LinearFrictionForce LinearRandomForce LinearUserDefinedForce LinearVectorForce LinearSinkForce LinearSourceForce LinearJitterForce LinearNoiseForce

Public Member Functions

float getAmplitude ()
 
bool getMassDependent ()
 
LVector3 getVector (const PhysicsObject po)
 
LVector3 getVectorMasks ()
 
LinearForce makeCopy ()
 
 setAmplitude (const float a)
 
 setMassDependent (bool m)
 
 setVectorMasks (bool x, bool y, bool z)
 
- Public Member Functions inherited from BaseForce
bool getActive ()
 
ForceNode getForceNode ()
 
NodePath getForceNodePath ()
 
bool isLinear ()
 
 output (Ostream out)
 Write a string representation of this instance to <out>. More...
 
 setActive (bool active)
 
 write (Ostream out, int indent_level)
 Write a string representation of this instance to <out>. More...
 
- Public Member Functions inherited from TypedObject
TypeHandle getType ()
 
int getTypeIndex ()
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
 
bool isExactType (TypeHandle handle)
 Returns true if the current object is the indicated type exactly. More...
 
bool isOfType (TypeHandle handle)
 Returns true if the current object is or derives from the indicated type. More...
 
- Public Member Functions inherited from ReferenceCount
int getRefCount ()
 Returns the current reference count. More...
 
 ref ()
 Explicitly increments the reference count. More...
 
bool testRefCountIntegrity ()
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool testRefCountNonzero ()
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
bool unref ()
 Explicitly decrements the reference count. More...
 

Static Public Member Functions

static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from BaseForce
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedReferenceCount
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedObject
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from ReferenceCount
static TypeHandle getClassType ()
 

Additional Inherited Members

- Public Attributes inherited from TypedObject
TypeHandle type
 Returns the TypeHandle representing this object's type. More...
 
- Public Attributes inherited from ReferenceCount
int ref_count
 The current reference count. More...
 

Detailed Description

A force that acts on a PhysicsObject by way of an Integrator.

This is a pure virtual base class.

Member Function Documentation

◆ getAmplitude()

float getAmplitude ( )

◆ getClassType()

static TypeHandle getClassType ( )
static

◆ getMassDependent()

bool getMassDependent ( )

◆ getVector()

LVector3 getVector ( const PhysicsObject  po)

◆ getVectorMasks()

LVector3 getVectorMasks ( )

◆ makeCopy()

LinearForce makeCopy ( )

◆ setAmplitude()

setAmplitude ( const float  a)

◆ setMassDependent()

setMassDependent ( bool  m)

◆ setVectorMasks()

setVectorMasks ( bool  x,
bool  y,
bool  z 
)