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LinearNoiseForce Class Reference

Repeating noise force vector. More...

Inheritance diagram for LinearNoiseForce:
LinearRandomForce LinearForce BaseForce TypedReferenceCount TypedObject ReferenceCount

Public Member Functions

 __init__ (const LinearNoiseForce copy)
 copy constructor More...
 
 __init__ (float a, bool m)
 constructor More...
 
- Public Member Functions inherited from LinearForce
float getAmplitude ()
 
bool getMassDependent ()
 
LVector3 getVector (const PhysicsObject po)
 
LVector3 getVectorMasks ()
 
LinearForce makeCopy ()
 
 setAmplitude (const float a)
 
 setMassDependent (bool m)
 
 setVectorMasks (bool x, bool y, bool z)
 
- Public Member Functions inherited from BaseForce
bool getActive ()
 
ForceNode getForceNode ()
 
NodePath getForceNodePath ()
 
bool isLinear ()
 
 output (Ostream out)
 Write a string representation of this instance to <out>. More...
 
 setActive (bool active)
 
 write (Ostream out, int indent_level)
 Write a string representation of this instance to <out>. More...
 
- Public Member Functions inherited from TypedObject
TypeHandle getType ()
 
int getTypeIndex ()
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
 
bool isExactType (TypeHandle handle)
 Returns true if the current object is the indicated type exactly. More...
 
bool isOfType (TypeHandle handle)
 Returns true if the current object is or derives from the indicated type. More...
 
- Public Member Functions inherited from ReferenceCount
int getRefCount ()
 Returns the current reference count. More...
 
 ref ()
 Explicitly increments the reference count. More...
 
bool testRefCountIntegrity ()
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool testRefCountNonzero ()
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
bool unref ()
 Explicitly decrements the reference count. More...
 

Static Public Member Functions

static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from LinearRandomForce
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from LinearForce
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from BaseForce
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedReferenceCount
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from TypedObject
static TypeHandle getClassType ()
 
- Static Public Member Functions inherited from ReferenceCount
static TypeHandle getClassType ()
 

Additional Inherited Members

- Public Attributes inherited from TypedObject
TypeHandle type
 Returns the TypeHandle representing this object's type. More...
 
- Public Attributes inherited from ReferenceCount
int ref_count
 The current reference count. More...
 

Detailed Description

Repeating noise force vector.

Member Function Documentation

◆ __init__() [1/2]

__init__ ( const LinearNoiseForce  copy)

copy constructor

◆ __init__() [2/2]

__init__ ( float  a,
bool  m 
)

constructor

◆ getClassType()

static TypeHandle getClassType ( )
static