You're a security guard at a secret research lab.
When something goes wrong, you're left in the dark
to deal with whatever has been unleashed.
This is one of the first panda games that uses the
new shader system to implement normal mapping and
shadow mapping for ambiance.
Building Virtual Worlds is a class at Carnegie Mellon's
Entertainment Technology Center. Groups of four or five students have
only two weeks to make a game. It is surprising how much they can
accomplish in that time.
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