getClassType static TypeHandle MovingPartMatrix::get_class_type(void); Undocumented function. |
getClassType static TypeHandle ::MovingPart< ACMatrixSwitchType >::get_class_type(void); Undocumented function. |
getInitialValue LMatrix4f ::MovingPart< ACMatrixSwitchType >::get_initial_value(void) const; Undocumented function. |
getValue LMatrix4f ::MovingPart< ACMatrixSwitchType >::get_value(void) const; Undocumented function. |
getBound AnimChannelBase *MovingPartBase::get_bound(int n) const; Description: Returns the nth bound channel on this PartGroup. n can be determined by iterating from 0 to one less than get_max_bound(); or n might be AnimControl::get_channel_index(). This will return NULL if there is no channel bound on the indicated index. It is an error to call this if n is less than zero or greater than or equal to get_max_bound(). |
getClassType static TypeHandle MovingPartBase::get_class_type(void); Undocumented function. |
getMaxBound int MovingPartBase::get_max_bound(void) const; Description: Returns the number of channels that might be bound to this PartGroup. This might not be the actual number of channels, since there might be holes in the list; it is one more than the index number of the highest bound channel. Thus, it is called get_max_bound() instead of get_num_bound(). |
findChild PartGroup *PartGroup::find_child(string const &name) const; Description: Returns the first descendant found with the indicated name, or NULL if no such descendant exists. |
getChild PartGroup *PartGroup::get_child(int n) const; Description: Returns the nth child of the group. |
getClassType static TypeHandle PartGroup::get_class_type(void); Undocumented function. |
getNumChildren int PartGroup::get_num_children(void) const; Description: Returns the number of child nodes of the group. |
write virtual void PartGroup::write(ostream &out, int indent_level) const; Description: Writes a brief description of the group and all of its descendants. |
writeWithValue virtual void PartGroup::write_with_value(ostream &out, int indent_level) const; Description: Writes a brief description of the group, showing its current value, and that of all of its descendants. |
getClassType static TypeHandle TypedWritableReferenceCount::get_class_type(void); Undocumented function. |
getClassType static TypeHandle TypedWritable::get_class_type(void); Undocumented function. |
getBestParentFromSet int TypedObject::get_best_parent_from_Set(set< int > const &) const; Description: Returns true if the current object is the indicated type exactly. |
getClassType static TypeHandle TypedObject::get_class_type(void); Undocumented function. |
getType virtual TypeHandle TypedObject::get_type(void) const = 0; Derived classes should override this function to return get_class_type(). |
getTypeIndex int TypedObject::get_type_index(void) const; Description: Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). |
isExactType bool TypedObject::is_exact_type(TypeHandle handle) const; Description: Returns true if the current object is the indicated type exactly. |
isOfType bool TypedObject::is_of_type(TypeHandle handle) const; Description: Returns true if the current object is or derives from the indicated type. |
getClassType static TypeHandle ReferenceCount::get_class_type(void); Undocumented function. |
getRefCount int ReferenceCount::get_ref_count(void) const; Description: Returns the current reference count. |
ref int ReferenceCount::ref(void) const; Description: Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. |
testRefCountIntegrity bool ReferenceCount::test_ref_count_integrity(void) const; Description: Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise. |
unref int ReferenceCount::unref(void) const; Description: Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. |
clearName void Namable::clear_name(void); Description: Resets the Namable's name to empty. |
getClassType static TypeHandle Namable::get_class_type(void); Undocumented function. |
getName string const &Namable::get_name(void) const; Description: |
hasName bool Namable::has_name(void) const; Description: Returns true if the Namable has a nonempty name set, false if the name is empty. |
operator = Namable &Namable::operator =(Namable const &other); Description: |
output void Namable::output(ostream &out) const; In the absence of any definition to the contrary, outputting a Namable will write out its name. Description: Outputs the Namable. This function simply writes the name to the output stream; most Namable derivatives will probably redefine this. |
setName void Namable::set_name(string const &name); Description: |