EventQueue

Inheritance:

Methods of EventQueue:

clear
void EventQueue::clear(void);

Description: Empties all events on the queue, throwing them on the floor.

dequeueEvent
ConstPointerTo< Event > EventQueue::dequeue_event(void);

Description:

getGlobalEventQueue
static EventQueue *EventQueue::get_global_event_queue(void);

Filename: eventQueue.I Created by: drose (05May00)
PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ .
To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net .
Description: Returns a pointer to the one global EventQueue object. If the global object has not yet been created, this will create it.

isQueueEmpty
bool EventQueue::is_queue_empty(void) const;

Description:

isQueueFull
bool EventQueue::is_queue_full(void) const;

Description: This function is deprecated--the queue is never full these days.

queueEvent
void EventQueue::queue_event(ConstPointerTo< Event > event);

Description: