RecorderController

Inheritance:

Methods of RecorderController:

Methods of TypedReferenceCount:

Methods of TypedObject:

Methods of ReferenceCount:

addRecorder
void RecorderController::add_recorder(string const &name, RecorderBase *recorder);

Description: Adds the named recorder to the set of recorders that are in use.
If the controller is in recording mode, the named recorder will begin recording its status to the session file. If the controller is in playback mode and the name and type matches a recorder in the session file, the recorder will begin receiving data.

beginPlayback
bool RecorderController::begin_playback(Filename const &filename);

Description: Begins playing back data from the indicated filename. All of the recorders in use should already have been added, although this may define additional recorders if they are present in the file (these new recorders will not be used). This may also undefine recorders that were previously added but are not present in the file.

beginRecord
bool RecorderController::begin_record(Filename const &filename);

Description: Begins recording data to the indicated filename. All of the recorders in use should already have been added.

close
void RecorderController::close(void);

Description: Finishes recording data to the indicated filename.

getClassType
static TypeHandle RecorderController::get_class_type(void);

Undocumented function.

getClockOffset
double RecorderController::get_clock_offset(void) const;

Description: Returns the delta offset between the actual frame time and the frame time written to the log. This is essentially the time at which the recording (or playback) started.

getFilename
Filename const &RecorderController::get_filename(void) const;

Description: Returns the filename that was passed to the most recent call to begin_record() or begin_playback().

getFrameOffset
int RecorderController::get_frame_offset(void) const;

Description: Returns the delta offset between the actual frame count and the frame count written to the log. This is essentially the frame number at which the recording (or playback) started.

getFrameTie
bool RecorderController::get_frame_tie(void) const;

Description: See set_frame_tie().

getRandomSeed
int RecorderController::get_random_seed(void) const;

Description: Returns the random seed that was set by a previous call to set_random_seed(), or the number read from the session file after begin_playback() has been called.

getRecorder
RecorderBase *RecorderController::get_recorder(string const &name) const;

Description: Returns the recorder with the indicated name, or NULL if there is no such recorder.
If the controller is in playback mode, this may return the recorder matching the indicated name as read from the session file, even if it was never added to the table by the user. In this case, has_recorder() may return false, but get_recorder() will return a non-NULL value.

getStartTime
unsigned int RecorderController::get_start_time(void) const;

Filename: recorderController.I Created by: drose (24Jan04)
PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ .
To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net .
Description: Returns the time (and date) at which the current session was originally recorded (or, in recording mode, the time at which the current session began).

hasRecorder
bool RecorderController::has_recorder(string const &name) const;

Description: Returns true if the named recorder has been added to the table by a previous call to add_recorder(), false otherwise.
If the controller is in playback mode, this will also return false for a recorder that was found in the session file but was never explicitly added via add_recorder(); see get_recorder().

isError
bool RecorderController::is_error(void);

Description: Returns true if the controller has been opened for input or output output and there is an error on the stream, or false if the controller is closed or if there is no problem.

isOpen
bool RecorderController::is_open(void) const;

Description: Returns true if the controller has been opened for either input or output, false otherwise.

isPlaying
bool RecorderController::is_playing(void) const;

Description: Returns true if the controller has been opened for input, false otherwise.

isRecording
bool RecorderController::is_recording(void) const;

Description: Returns true if the controller has been opened for output, false otherwise.

playFrame
void RecorderController::play_frame(void);

Description: Gets the next frame of data from all of the active recorders and adds it to the output file.

recordFrame
void RecorderController::record_frame(void);

Description: Gets the next frame of data from all of the active recorders and adds it to the output file.

removeRecorder
bool RecorderController::remove_recorder(string const &name);

Description: Removes the named recorder from the table. Returns true if successful, false if there was no such recorder.
If the controller is in recording mode, the named recorder will stop recording. If the controller is in playback mode, the named recorder will disassociate itself from the session file (but if the session file still has data for this name, a default recorder will take its place to decode the data from the session file).

setFrameTie
void RecorderController::set_frame_tie(bool frame_tie);

Description: Sets the frame_tie flag.
When this is true, sessions are played back frame-for-frame, based on the frame count of the recorded session. This gives the most accurate playback, but the playback rate will vary according to the frame rate of the playback machine.
When this is false, sessions are played back at real time, based on the clock of the recorded session. This may introduce playback discrepencies if the frames do not fall at exactly the same times as they did in the original.

setRandomSeed
void RecorderController::set_random_seed(int random_seed);

Description: Indicates an arbitrary number to be recorded in the session file as a random seed, should the application wish to take advantage of it. This must be set before begin_record() is called.

getClassType
static TypeHandle TypedReferenceCount::get_class_type(void);

Undocumented function.

getBestParentFromSet
int TypedObject::get_best_parent_from_Set(set< int > const &) const;

Description: Returns true if the current object is the indicated type exactly.

getClassType
static TypeHandle TypedObject::get_class_type(void);

Undocumented function.

getType
virtual TypeHandle TypedObject::get_type(void) const = 0;

Derived classes should override this function to return get_class_type().

getTypeIndex
int TypedObject::get_type_index(void) const;

Description: Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index().

isExactType
bool TypedObject::is_exact_type(TypeHandle handle) const;

Description: Returns true if the current object is the indicated type exactly.

isOfType
bool TypedObject::is_of_type(TypeHandle handle) const;

Description: Returns true if the current object is or derives from the indicated type.

getClassType
static TypeHandle ReferenceCount::get_class_type(void);

Undocumented function.

getRefCount
int ReferenceCount::get_ref_count(void) const;

Description: Returns the current reference count.

ref
int ReferenceCount::ref(void) const;

Description: Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.
The return value is the new reference count.

testRefCountIntegrity
bool ReferenceCount::test_ref_count_integrity(void) const;

Description: Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise.

unref
int ReferenceCount::unref(void) const;

Description: Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().
User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.
The return value is the new reference count.