getClassType static TypeHandle LVector4f::get_class_type(void); Undocumented function. |
length float LVector4f::length(void) const; Description: Returns the length of the vector, by the Pythagorean theorem. |
lengthSquared float LVector4f::length_squared(void) const; Description: Returns the square of the vector's length, cheap and easy. |
normalize bool LVector4f::normalize(void); Description: Normalizes the vector in place. Returns true if the vector was normalized, false if it was a zero-length vector. |
operator * LVector4f LVector4f::operator *(float scalar) const; Description: |
operator + LVecBase4f LVector4f::operator +(LVecBase4f const &other) const; Description: |
operator - LVector4f LVector4f::operator -(void) const; Description: |
operator / LVector4f LVector4f::operator /(float scalar) const; Description: |
operator = LVector4f &LVector4f::operator =(LVecBase4f const ©); Description: |
pythonRepr void LVector4f::python_repr(ostream &out, string const &class_name) const; Description: |
unitW static LVector4f const &LVector4f::unit_w(void); Description: Returns a unit W vector. |
unitX static LVector4f const &LVector4f::unit_x(void); Description: Returns a unit X vector. |
unitY static LVector4f const &LVector4f::unit_y(void); Description: Returns a unit Y vector. |
unitZ static LVector4f const &LVector4f::unit_z(void); Description: Returns a unit Z vector. |
zero static LVector4f const &LVector4f::zero(void); Description: Returns a zero-length vector. |
addHash unsigned int LVecBase4f::add_hash(unsigned int hash) const; Description: Adds the vector into the running hash. |
addToCell void LVecBase4f::add_to_cell(int i, float value); These next functions add to an existing value. i.e. foo.set_x(foo.get_x() + value) These are useful to reduce overhead in scripting languages: Description: |
addW void LVecBase4f::add_w(float value); Description: |
addX void LVecBase4f::add_x(float value); These next functions add to an existing value. i.e. foo.set_x(foo.get_x() + value) These are useful to reduce overhead in scripting languages: Description: |
addY void LVecBase4f::add_y(float value); Description: |
addZ void LVecBase4f::add_z(float value); Description: |
almostEqual bool LVecBase4f::almost_equal(LVecBase4f const &other, float threshold) const; Description: Returns true if two vectors are memberwise equal within a specified tolerance. Description: Returns true if two vectors are memberwise equal within a default tolerance based on the numeric type. |
compareTo int LVecBase4f::compare_to(LVecBase4f const &other) const; Description: This flavor of compare_to uses a default threshold value based on the numeric type. Description: Sorts vectors lexicographically, componentwise. Returns a number less than 0 if this vector sorts before the other one, greater than zero if it sorts after, 0 if they are equivalent (within the indicated tolerance). |
dot float LVecBase4f::dot(LVecBase4f const &other) const; Description: |
fill void LVecBase4f::fill(float fill_value); Description: Sets each element of the vector to the indicated fill_value. This is particularly useful for initializing to zero. |
getCell float LVecBase4f::get_cell(int i) const; Description: |
getClassType static TypeHandle LVecBase4f::get_class_type(void); Undocumented function. |
getData float const *LVecBase4f::get_data(void) const; Description: Returns the address of the first of the four data elements in the vector. The remaining elements occupy the next positions consecutively in memory. |
getHash unsigned int LVecBase4f::get_hash(void) const; Description: Returns a suitable hash for phash_map. |
getNumComponents int LVecBase4f::get_num_components(void) const; Description: Returns the number of elements in the vector, four. |
getW float LVecBase4f::get_w(void) const; Description: |
getX float LVecBase4f::get_x(void) const; Description: |
getY float LVecBase4f::get_y(void) const; Description: |
getZ float LVecBase4f::get_z(void) const; Description: |
isNan bool LVecBase4f::is_nan(void) const; Description: Returns true if any component of the vector is not-a-number, false otherwise. |
operator != bool LVecBase4f::operator !=(LVecBase4f const &other) const; Description: |
operator * LVecBase4f LVecBase4f::operator *(float scalar) const; Description: |
operator *= void LVecBase4f::operator *=(float scalar); Description: |
operator + LVecBase4f LVecBase4f::operator +(LVecBase4f const &other) const; Description: |
operator += void LVecBase4f::operator +=(LVecBase4f const &other); Description: |
operator - LVecBase4f LVecBase4f::operator -(void) const; Description: |
operator -= void LVecBase4f::operator -=(LVecBase4f const &other); Description: |
operator / LVecBase4f LVecBase4f::operator /(float scalar) const; Description: |
operator /= void LVecBase4f::operator /=(float scalar); Description: |
operator < bool LVecBase4f::operator <(LVecBase4f const &other) const; Description: This performs a lexicographical comparison. It's of questionable mathematical meaning, but sometimes has a practical purpose for sorting unique vectors, especially in an STL container. Also see compare_to(). |
operator = LVecBase4f &LVecBase4f::operator =(LVecBase4f const ©); Description: |
operator == bool LVecBase4f::operator ==(LVecBase4f const &other) const; Description: |
operator [] float LVecBase4f::operator [](int i) const; Description: |
output void LVecBase4f::output(ostream &out) const; Description: |
pythonRepr void LVecBase4f::python_repr(ostream &out, string const &class_name) const; Description: |
set void LVecBase4f::set(float x, float y, float z, float w); Description: |
setCell void LVecBase4f::set_cell(int i, float value); Description: |
setW void LVecBase4f::set_w(float value); Description: |
setX void LVecBase4f::set_x(float value); Description: |
setY void LVecBase4f::set_y(float value); Description: |
setZ void LVecBase4f::set_z(float value); Description: |
unitW static LVecBase4f const &LVecBase4f::unit_w(void); Description: Returns a unit W vector. |
unitX static LVecBase4f const &LVecBase4f::unit_x(void); Description: Returns a unit X vector. |
unitY static LVecBase4f const &LVecBase4f::unit_y(void); Description: Returns a unit Y vector. |
unitZ static LVecBase4f const &LVecBase4f::unit_z(void); Description: Returns a unit Z vector. |
zero static LVecBase4f const &LVecBase4f::zero(void); Description: Returns a zero-length vector. |