getClassType static TypeHandle AnimChannelScalarDynamic::get_class_type(void); Undocumented function. |
setValue void AnimChannelScalarDynamic::set_value(float value); Description: Explicitly sets the value. |
setValueNode void AnimChannelScalarDynamic::set_value_node(PandaNode *node); Description: Specifies a node whose transform will be queried each frame to implicitly specify the transform of this joint. |
getClassType static TypeHandle ::AnimChannel< ACScalarSwitchType >::get_class_type(void); Undocumented function. |
getScale virtual void ::AnimChannel< ACScalarSwitchType >::get_scale(int frame, float scale[3]); These two functions only have meaning for matrix types. |
getValue virtual void ::AnimChannel< ACScalarSwitchType >::get_value(int frame, float &value) = 0; Undocumented function. |
getValueNoScale virtual void ::AnimChannel< ACScalarSwitchType >::get_value_no_scale(int frame, float &value); These two functions only have meaning for matrix types. |
getClassType static TypeHandle AnimChannelBase::get_class_type(void); Undocumented function. |
findChild AnimGroup *AnimGroup::find_child(string const &name) const; Description: Returns the first descendant found with the indicated name, or NULL if no such descendant exists. |
getChild AnimGroup *AnimGroup::get_child(int n) const; Description: Returns the nth child of the group. |
getClassType static TypeHandle AnimGroup::get_class_type(void); Undocumented function. |
getNumChildren int AnimGroup::get_num_children(void) const; Description: Returns the number of child nodes of the group. |
makeChildDynamic AnimGroup *AnimGroup::make_child_dynamic(string const &name); Description: Finds the indicated child and replaces it with an AnimChannelMatrixDynamic or AnimChannelScalarDynamic, as appropriate, and returns the new channel. This may be called before binding the animation to a character to replace certain joints with dynamically-controlled ones. Returns NULL if the named child cannot be found. |
output virtual void AnimGroup::output(ostream &out) const; Description: Writes a one-line description of the group. |
write virtual void AnimGroup::write(ostream &out, int indent_level) const; Description: Writes a brief description of the group and all of its descendants. |
getClassType static TypeHandle TypedWritableReferenceCount::get_class_type(void); Undocumented function. |
getClassType static TypeHandle TypedWritable::get_class_type(void); Undocumented function. |
getBestParentFromSet int TypedObject::get_best_parent_from_Set(set< int > const &) const; Description: Returns true if the current object is the indicated type exactly. |
getClassType static TypeHandle TypedObject::get_class_type(void); Undocumented function. |
getType virtual TypeHandle TypedObject::get_type(void) const = 0; Derived classes should override this function to return get_class_type(). |
getTypeIndex int TypedObject::get_type_index(void) const; Description: Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). |
isExactType bool TypedObject::is_exact_type(TypeHandle handle) const; Description: Returns true if the current object is the indicated type exactly. |
isOfType bool TypedObject::is_of_type(TypeHandle handle) const; Description: Returns true if the current object is or derives from the indicated type. |
getClassType static TypeHandle ReferenceCount::get_class_type(void); Undocumented function. |
getRefCount int ReferenceCount::get_ref_count(void) const; Description: Returns the current reference count. |
ref int ReferenceCount::ref(void) const; Description: Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. |
testRefCountIntegrity bool ReferenceCount::test_ref_count_integrity(void) const; Description: Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise. |
unref int ReferenceCount::unref(void) const; Description: Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is the new reference count. |
clearName void Namable::clear_name(void); Description: Resets the Namable's name to empty. |
getClassType static TypeHandle Namable::get_class_type(void); Undocumented function. |
getName string const &Namable::get_name(void) const; Description: |
hasName bool Namable::has_name(void) const; Description: Returns true if the Namable has a nonempty name set, false if the name is empty. |
operator = Namable &Namable::operator =(Namable const &other); Description: |
output void Namable::output(ostream &out) const; In the absence of any definition to the contrary, outputting a Namable will write out its name. Description: Outputs the Namable. This function simply writes the name to the output stream; most Namable derivatives will probably redefine this. |
setName void Namable::set_name(string const &name); Description: |