CharacterJoint

Inheritance:

Methods of CharacterJoint:

Methods of MovingPartMatrix:

Methods of MovingPart< ACMatrixSwitchType >:

Methods of MovingPartBase:

Methods of PartGroup:

Methods of TypedWritableReferenceCount:

Methods of TypedWritable:

Methods of TypedObject:

Methods of ReferenceCount:

Methods of Namable:

addLocalTransform
bool CharacterJoint::add_local_transform(PandaNode *node);

Description: Adds the indicated node to the list of nodes that will be updated each frame with the joint's local transform from its parent. Returns true if the node is successfully added, false if it had already been added.

addNetTransform
bool CharacterJoint::add_net_transform(PandaNode *node);

Description: Adds the indicated node to the list of nodes that will be updated each frame with the joint's net transform from the root. Returns true if the node is successfully added, false if it had already been added.

clearLocalTransforms
void CharacterJoint::clear_local_transforms(void);

Description: Removes all nodes from the list of nodes that will be updated each frame with the joint's local transform from its parent.

clearNetTransforms
void CharacterJoint::clear_net_transforms(void);

Description: Removes all nodes from the list of nodes that will be updated each frame with the joint's net transform from the root.

getClassType
static TypeHandle CharacterJoint::get_class_type(void);

Undocumented function.

getNetTransform
void CharacterJoint::get_net_transform(LMatrix4f &transform) const;

Description: Copies the joint's current net transform (composed from the root of the character joint hierarchy) into the indicated matrix.

getTransform
void CharacterJoint::get_transform(LMatrix4f &transform) const;

Description: Copies the joint's current transform into the indicated matrix.

hasLocalTransform
bool CharacterJoint::has_local_transform(PandaNode *node) const;

Description: Returns true if the node is on the list of nodes that will be updated each frame with the joint's local transform from its parent, false otherwise.

hasNetTransform
bool CharacterJoint::has_net_transform(PandaNode *node) const;

Description: Returns true if the node is on the list of nodes that will be updated each frame with the joint's net transform from the root, false otherwise.

removeLocalTransform
bool CharacterJoint::remove_local_transform(PandaNode *node);

Description: Removes the indicated node from the list of nodes that will be updated each frame with the joint's local transform from its parent. Returns true if the node is successfully removed, false if it was not on the list.

removeNetTransform
bool CharacterJoint::remove_net_transform(PandaNode *node);

Description: Removes the indicated node from the list of nodes that will be updated each frame with the joint's net transform from the root. Returns true if the node is successfully removed, false if it was not on the list.

getClassType
static TypeHandle MovingPartMatrix::get_class_type(void);

Undocumented function.

getClassType
static TypeHandle ::MovingPart< ACMatrixSwitchType >::get_class_type(void);

Undocumented function.

getInitialValue
LMatrix4f ::MovingPart< ACMatrixSwitchType >::get_initial_value(void) const;

Undocumented function.

getValue
LMatrix4f ::MovingPart< ACMatrixSwitchType >::get_value(void) const;

Undocumented function.

getBound
AnimChannelBase *MovingPartBase::get_bound(int n) const;

Description: Returns the nth bound channel on this PartGroup. n can be determined by iterating from 0 to one less than get_max_bound(); or n might be AnimControl::get_channel_index().
This will return NULL if there is no channel bound on the indicated index. It is an error to call this if n is less than zero or greater than or equal to get_max_bound().

getClassType
static TypeHandle MovingPartBase::get_class_type(void);

Undocumented function.

getMaxBound
int MovingPartBase::get_max_bound(void) const;

Description: Returns the number of channels that might be bound to this PartGroup. This might not be the actual number of channels, since there might be holes in the list; it is one more than the index number of the highest bound channel. Thus, it is called get_max_bound() instead of get_num_bound().

findChild
PartGroup *PartGroup::find_child(string const &name) const;

Description: Returns the first descendant found with the indicated name, or NULL if no such descendant exists.

getChild
PartGroup *PartGroup::get_child(int n) const;

Description: Returns the nth child of the group.

getClassType
static TypeHandle PartGroup::get_class_type(void);

Undocumented function.

getNumChildren
int PartGroup::get_num_children(void) const;

Description: Returns the number of child nodes of the group.

write
virtual void PartGroup::write(ostream &out, int indent_level) const;

Description: Writes a brief description of the group and all of its descendants.

writeWithValue
virtual void PartGroup::write_with_value(ostream &out, int indent_level) const;

Description: Writes a brief description of the group, showing its current value, and that of all of its descendants.

getClassType
static TypeHandle TypedWritableReferenceCount::get_class_type(void);

Undocumented function.

getClassType
static TypeHandle TypedWritable::get_class_type(void);

Undocumented function.

getBestParentFromSet
int TypedObject::get_best_parent_from_Set(set< int > const &) const;

Description: Returns true if the current object is the indicated type exactly.

getClassType
static TypeHandle TypedObject::get_class_type(void);

Undocumented function.

getType
virtual TypeHandle TypedObject::get_type(void) const = 0;

Derived classes should override this function to return get_class_type().

getTypeIndex
int TypedObject::get_type_index(void) const;

Description: Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index().

isExactType
bool TypedObject::is_exact_type(TypeHandle handle) const;

Description: Returns true if the current object is the indicated type exactly.

isOfType
bool TypedObject::is_of_type(TypeHandle handle) const;

Description: Returns true if the current object is or derives from the indicated type.

getClassType
static TypeHandle ReferenceCount::get_class_type(void);

Undocumented function.

getRefCount
int ReferenceCount::get_ref_count(void) const;

Description: Returns the current reference count.

ref
int ReferenceCount::ref(void) const;

Description: Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.
The return value is the new reference count.

testRefCountIntegrity
bool ReferenceCount::test_ref_count_integrity(void) const;

Description: Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise.

unref
int ReferenceCount::unref(void) const;

Description: Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().
User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.
The return value is the new reference count.

clearName
void Namable::clear_name(void);

Description: Resets the Namable's name to empty.

getClassType
static TypeHandle Namable::get_class_type(void);

Undocumented function.

getName
string const &Namable::get_name(void) const;

Description:

hasName
bool Namable::has_name(void) const;

Description: Returns true if the Namable has a nonempty name set, false if the name is empty.

operator =
Namable &Namable::operator =(Namable const &other);

Description:

output
void Namable::output(ostream &out) const;

In the absence of any definition to the contrary, outputting a Namable will write out its name.
Description: Outputs the Namable. This function simply writes the name to the output stream; most Namable derivatives will probably redefine this.

setName
void Namable::set_name(string const &name);

Description: