40 static void init_type() {
41 MovieAudio::init_type();
43 MovieAudio::get_class_type());
46 return get_class_type();
48 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
Interfaces with the libvorbisfile library to implement decoding of Ogg Vorbis audio files...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(), along with zero to four record_derivation()s.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The name of a file, such as a texture file or an Egg file.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A MovieAudio is actually any source that provides a sequence of audio samples.
TypeHandle is the identifier used to differentiate C++ class types.
A MovieAudio is actually any source that provides a sequence of audio samples.