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void | AssignNames (void) |
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MayaEggJoint * | ChooseBestChild (LVector3d dir) |
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void | ChooseEndPos (double thickness) |
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void | CreateMayaBone (MayaEggGroup *eggParent) |
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LVector3d | GetPos (void) |
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void | GetRotation (LVector3d &xv, LVector3d &yv, LVector3d &zv) |
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vector< MayaEggJoint * > | _children |
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EggGroup * | _egg_joint |
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EggGroup * | _egg_parent |
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LVector3d | _endpos |
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int | _index |
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bool | _inskin |
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MObject | _joint |
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MMatrix | _joint_abs |
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MDagPath | _joint_dag_path |
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MayaEggJoint * | _parent |
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LVector3d | _perp |
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double | _thickness |
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LMatrix4d | _trans |
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Definition at line 411 of file mayaEggLoader.cxx.
The documentation for this class was generated from the following file: