void reset()
Resets the count to zero.
This represents a texture filename as it has been resized and copied to the map directory (e...
void report(std::ostream &out, int indent_level)
Reports the measured texture memory usage.
void add_placement(TexturePlacement *placement)
Adds the indicated TexturePlacement to the counter.
This corresponds to a particular assignment of a TextureImage with a PaletteGroup, and specifically describes which PaletteImage (if any), and where on the PaletteImage, the TextureImage has been assigned to.
This class is used to gather statistics on texture memory usage, etc.
This represents a single source texture that is referenced by one or more egg files.