add_again_pattern(const std::string &again_pattern) | CollisionHandlerEvent | inline |
add_collider(const NodePath &collider, const NodePath &target) | CollisionHandlerPhysical | |
add_collider(const NodePath &collider, const NodePath &target, DriveInterface *drive_interface) | CollisionHandlerPhysical | |
add_entry(CollisionEntry *entry) | CollisionHandlerPhysical | virtual |
add_in_pattern(const std::string &in_pattern) | CollisionHandlerEvent | inline |
add_out_pattern(const std::string &out_pattern) | CollisionHandlerEvent | inline |
add_velocity(PN_stdfloat velocity) | CollisionHandlerGravity | inline |
as_typed_object() | TypedObject | inline |
as_typed_object() const | TypedObject | inline |
begin_group() | CollisionHandlerPhysical | virtual |
clear() | CollisionHandlerEvent | |
clear_again_patterns() | CollisionHandlerEvent | inline |
clear_center | CollisionHandlerPhysical | inline |
clear_center() (defined in CollisionHandlerPhysical) | CollisionHandlerPhysical | inline |
clear_colliders() | CollisionHandlerPhysical | |
clear_in_patterns() | CollisionHandlerEvent | inline |
clear_out_patterns() | CollisionHandlerEvent | inline |
CollisionHandler() (defined in CollisionHandler) | CollisionHandler | |
CollisionHandlerEvent() | CollisionHandlerEvent | |
CollisionHandlerGravity() (defined in CollisionHandlerGravity) | CollisionHandlerGravity | |
CollisionHandlerPhysical() (defined in CollisionHandlerPhysical) | CollisionHandlerPhysical | |
end_group() | CollisionHandlerPhysical | virtual |
flush() | CollisionHandlerEvent | |
force_init_type() (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inlinevirtual |
get_again_pattern | CollisionHandlerEvent | inline |
get_again_pattern(int n) const (defined in CollisionHandlerEvent) | CollisionHandlerEvent | inline |
get_airborne_height | CollisionHandlerGravity | inline |
get_airborne_height() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject) | TypedObject | inline |
get_center | CollisionHandlerPhysical | inline |
get_center() const (defined in CollisionHandlerPhysical) | CollisionHandlerPhysical | inline |
get_class_type() (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inlinestatic |
get_contact_normal (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
get_contact_normal() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
get_gravity | CollisionHandlerGravity | inline |
get_gravity() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
get_impact_velocity | CollisionHandlerGravity | inline |
get_impact_velocity() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
get_in_pattern | CollisionHandlerEvent | inline |
get_in_pattern(int n) const (defined in CollisionHandlerEvent) | CollisionHandlerEvent | inline |
get_legacy_mode() const | CollisionHandlerGravity | inline |
get_max_velocity | CollisionHandlerGravity | inline |
get_max_velocity() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
get_num_again_patterns | CollisionHandlerEvent | inline |
get_num_again_patterns() const (defined in CollisionHandlerEvent) | CollisionHandlerEvent | inline |
get_num_in_patterns | CollisionHandlerEvent | inline |
get_num_in_patterns() const (defined in CollisionHandlerEvent) | CollisionHandlerEvent | inline |
get_num_out_patterns | CollisionHandlerEvent | inline |
get_num_out_patterns() const (defined in CollisionHandlerEvent) | CollisionHandlerEvent | inline |
get_offset | CollisionHandlerGravity | inline |
get_offset() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
get_out_pattern | CollisionHandlerEvent | inline |
get_out_pattern(int n) const (defined in CollisionHandlerEvent) | CollisionHandlerEvent | inline |
get_reach | CollisionHandlerGravity | inline |
get_reach() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
get_ref_count | ReferenceCount | inline |
get_ref_count() const (defined in ReferenceCount) | ReferenceCount | inline |
get_type() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inlinevirtual |
get_type (defined in TypedObject) | TypedObject | |
get_type_index() const | TypedObject | inline |
get_velocity | CollisionHandlerGravity | inline |
get_velocity() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
get_weak_list() const | ReferenceCount | inline |
has_center | CollisionHandlerPhysical | inline |
has_center() const (defined in CollisionHandlerPhysical) | CollisionHandlerPhysical | inline |
has_collider(const NodePath &collider) const | CollisionHandlerPhysical | |
has_contact() const | CollisionHandlerPhysical | inline |
has_weak_list() const | ReferenceCount | inline |
init_type() (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inlinestatic |
is_exact_type(TypeHandle handle) const | TypedObject | inline |
is_of_type(TypeHandle handle) const | TypedObject | inline |
is_on_ground | CollisionHandlerGravity | inline |
is_on_ground() const (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
local_object() | ReferenceCount | inline |
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | inline |
operator delete(void *, void *) (defined in MemoryBase) | MemoryBase | inline |
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | inline |
operator delete(void *, void *) (defined in MemoryBase) | MemoryBase | inline |
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | inline |
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | inline |
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | inline |
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | inline |
operator new(size_t size) (defined in MemoryBase) | MemoryBase | inline |
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline |
operator new(size_t size) (defined in MemoryBase) | MemoryBase | inline |
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline |
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | inline |
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline |
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | inline |
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline |
operator=(const TypedReferenceCount ©) (defined in TypedReferenceCount) | TypedReferenceCount | inline |
operator=(const TypedObject ©)=default (defined in TypedObject) | TypedObject | inline |
read_datagram(DatagramIterator &source) | CollisionHandlerGravity | |
ref() const | ReferenceCount | inline |
ref_if_nonzero() const | ReferenceCount | inline |
remove_collider(const NodePath &collider) | CollisionHandlerPhysical | |
set_again_pattern(const std::string &again_pattern) | CollisionHandlerEvent | inline |
set_center | CollisionHandlerPhysical | inline |
set_center(const NodePath ¢er) (defined in CollisionHandlerPhysical) | CollisionHandlerPhysical | inline |
set_gravity | CollisionHandlerGravity | inline |
set_gravity(PN_stdfloat gravity) (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
set_in_pattern(const std::string &in_pattern) | CollisionHandlerEvent | inline |
set_legacy_mode(bool legacy_mode) | CollisionHandlerGravity | inline |
set_max_velocity | CollisionHandlerGravity | inline |
set_max_velocity(PN_stdfloat max_vel) (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
set_offset | CollisionHandlerGravity | inline |
set_offset(PN_stdfloat offset) (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
set_out_pattern(const std::string &out_pattern) | CollisionHandlerEvent | inline |
set_reach | CollisionHandlerGravity | inline |
set_reach(PN_stdfloat reach) (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
set_root(const NodePath &root) | CollisionHandler | inline |
set_velocity | CollisionHandlerGravity | inline |
set_velocity(PN_stdfloat velocity) (defined in CollisionHandlerGravity) | CollisionHandlerGravity | inline |
test_ref_count_integrity() const | ReferenceCount | inline |
test_ref_count_nonzero() const | ReferenceCount | inline |
TypedObject()=default (defined in TypedObject) | TypedObject | inline |
TypedObject(const TypedObject ©)=default (defined in TypedObject) | TypedObject | inline |
TypedReferenceCount() (defined in TypedReferenceCount) | TypedReferenceCount | inline |
TypedReferenceCount(const TypedReferenceCount ©) (defined in TypedReferenceCount) | TypedReferenceCount | inline |
unref() const | ReferenceCount | inlinevirtual |
unref_if_one() const | ReferenceCount | inline |
wants_all_potential_collidees() const | CollisionHandler | inline |
weak_ref() | ReferenceCount | inline |
weak_unref() | ReferenceCount | inline |
write_datagram(Datagram &destination) const | CollisionHandlerGravity | |
~CollisionHandlerGravity() (defined in CollisionHandlerGravity) | CollisionHandlerGravity | virtual |
~CollisionHandlerPhysical() (defined in CollisionHandlerPhysical) | CollisionHandlerPhysical | virtual |
~ReferenceCount() (defined in ReferenceCount) | ReferenceCount | inlinevirtual |
~TypedObject() (defined in TypedObject) | TypedObject | virtual |