27 nassertv(_error_type == ET_empty);
34 _scene->_vehicles.add(
this);
43 nassertv(_error_type == ET_ok);
45 _error_type = ET_released;
46 _scene->_vehicles.remove(
this);
53 update_vehicle(
float dt) {
55 nassertv(_error_type == ET_ok);
A scene is a collection of bodies, constraints, and effectors which can interact.
void release()
Destroys this vehicle.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.