32 std::string LoaderFileTypeEgg::
40 std::string LoaderFileTypeEgg::
41 get_extension()
const {
80 PT(
PandaNode) result = load_egg_file(path, CS_default, record);
87 bool LoaderFileTypeEgg::
An instance of this class is written to the front of a Bam or Txo file to make the file a cached inst...
The name of a file, such as a texture file or an Egg file.
virtual bool supports_load() const
Returns true if the file type can be used to load files, and load_file() is supported.
virtual bool supports_compressed() const
Returns true if this file type can transparently load compressed files (with a .pz or ....
virtual bool supports_save() const
Returns true if the file type can be used to save files, and save_file() is supported.
Specifies parameters that may be passed to the loader.
A basic node of the scene graph or data graph.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
bool save_egg_file(const Filename &filename, PandaNode *node, CoordinateSystem cs)
A convenience function; converts the indicated scene graph to an egg file and writes it to disk.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.