Panda3D
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PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "shaderGenerator.h"
#include "renderState.h"
#include "shaderAttrib.h"
#include "auxBitplaneAttrib.h"
#include "alphaTestAttrib.h"
#include "colorBlendAttrib.h"
#include "transparencyAttrib.h"
#include "textureAttrib.h"
#include "colorAttrib.h"
#include "lightAttrib.h"
#include "materialAttrib.h"
#include "lightRampAttrib.h"
#include "texMatrixAttrib.h"
#include "texGenAttrib.h"
#include "colorScaleAttrib.h"
#include "clipPlaneAttrib.h"
#include "fogAttrib.h"
#include "texture.h"
#include "ambientLight.h"
#include "directionalLight.h"
#include "rescaleNormalAttrib.h"
#include "pointLight.h"
#include "sphereLight.h"
#include "spotlight.h"
#include "lightLensNode.h"
#include "lvector4.h"
#include "config_pgraphnodes.h"
#include "pStatTimer.h"
Go to the source code of this file.
Functions | |
CPT (ShaderAttrib) ShaderGenerator | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file shaderGenerator.cxx.