18 AnimBundle(
const std::string &name, PN_stdfloat fps,
int num_frames) :
AnimGroup(name) {
20 _num_frames = num_frames;
get_base_frame_rate
Returns the ideal number of frames per second of the animation, when it is running at normal speed.
get_num_frames
Returns the number of frames of animation, or 0 if the animation has no fixed number of frames.
This is the base class for AnimChannel and AnimBundle.