14 #ifndef PHYSXFORCEFIELDSHAPE_H
15 #define PHYSXFORCEFIELDSHAPE_H
39 void set_name(
const char *name);
40 void set_mat(
const LMatrix4f &mat);
41 void set_pos(
const LPoint3f &pos);
43 const char *get_name()
const;
44 LMatrix4f get_mat()
const;
45 LPoint3f get_pos()
const;
47 INLINE
void ls()
const;
48 INLINE
void ls(std::ostream &out,
int indent_level=0)
const;
53 virtual NxForceFieldShape *ptr()
const = 0;
55 virtual void link(NxForceFieldShape *shapePtr) = 0;
56 virtual void unlink() = 0;
68 static void init_type() {
69 PhysxObject::init_type();
71 PhysxObject::get_class_type());
74 return get_class_type();
78 return get_class_type();
This class exists just to provide scoping for the enums shared by PhysX classes.
Abstract base class for force field shapes.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...