14 #ifndef TEXTUREPLACEMENT_H
15 #define TEXTUREPLACEMENT_H
81 bool intersects(
int x,
int y,
int x_size,
int y_size);
85 void write_placed(std::ostream &out,
int indent_level = 0);
97 void compute_size_from_uvs(
const LTexCoordd &min_uv,
const LTexCoordd &max_uv);
130 int _num_textureSwaps;
136 static void init_type() {
137 TypedWritable::init_type();
139 TypedWritable::get_class_type());
142 return get_class_type();
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
A class to retrieve the individual data elements previously stored in a Datagram.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
This represents a texture filename as it has been resized and copied to the map directory (e....
An instance of this class is passed to the Factory when requesting it to do its business and construc...
The name of this class derives from the fact that we originally implemented it as a layer on top of t...
This is the highest level of grouping for TextureImages.
This is a single palette image, one of several within a PalettePage, which is in turn one of several ...
This is a particular collection of textures, within a PaletteGroup, that all share the same TexturePr...
bool operator()(TexturePlacement *a, TexturePlacement *b) const
Compares two TexturePlacement objects and returns true if the first one is bigger than the second one...
This represents a single source texture that is referenced by one or more egg files.
This corresponds to a particular assignment of a TextureImage with a PaletteGroup,...
void write_placed(std::ostream &out, int indent_level=0)
Writes the placement position information on a line by itself.
void place_at(PaletteImage *image, int x, int y)
Assigns the texture to a particular position within the indicated PaletteImage.
double get_placed_uv_area() const
Returns the total area of the rectangle occupied by the UV minmax box, as it has been placed.
bool is_filled() const
Returns true if the texture has been filled (i.e.
OmitReason get_omit_reason() const
Returns the reason the texture has been omitted from a palette image, or OR_none if it has not.
DestTextureImage * get_dest() const
Returns the DestTextureImage that corresponds to this texture as it was copied to the install directo...
PaletteGroup * get_group() const
Returns the group that this placement represents.
void remove_egg(TextureReference *reference)
Notes that a particular egg file is no longer using this particular TexturePlacement.
int get_placed_x_size() const
Returns the size in the X dimension, in pixels, of the texture image as it has been placed within the...
void add_egg(TextureReference *reference)
Records the fact that a particular egg file is using this particular TexturePlacement.
void mark_eggs_stale()
Marks all the egg files that reference this placement stale.
bool intersects(int x, int y, int x_size, int y_size)
Returns true if the particular position this texture has been assigned to overlaps the rectangle whos...
bool is_size_known() const
Returns true if the texture's size is known, false otherwise.
int get_x_size() const
Returns the size in the X dimension, in pixels, of the texture image as it must appear in the palette...
const std::string & get_name() const
Returns the name of the texture that this placement represents.
double get_uv_area() const
Returns the total area of the rectangle occupied by the UV minmax box, in UV coordinates.
static void register_with_read_factory()
Registers the current object as something that can be read from a Bam file.
PaletteImage * get_image() const
Returns the particular PaletteImage on which the texture has been placed.
virtual void write_datagram(BamWriter *writer, Datagram &datagram)
Fills the indicated datagram up with a binary representation of the current object,...
void set_dest(DestTextureImage *dest)
Sets the DestTextureImage that corresponds to this texture as it was copied to the install directory.
virtual int complete_pointers(TypedWritable **p_list, BamReader *manager)
Called after the object is otherwise completely read from a Bam file, this function's job is to store...
void fill_swapped_image(PNMImage &image, int index)
Fills in the rectangle of the swapped palette image represented by the texture placement with the ima...
void flag_error_image(PNMImage &image)
Sets the rectangle of the palette image represented by the texture placement to red,...
const TextureProperties & get_properties() const
Returns the grouping properties of the image.
void mark_unfilled()
Marks the texture as unfilled, so that it will need to be copied into the palette image again.
int get_placed_x() const
Returns the X pixel at which the texture has been placed within its PaletteImage.
void compute_tex_matrix(LMatrix3d &transform)
Stores in the indicated matrix the appropriate texture matrix transform for the new placement of the ...
int get_placed_y() const
Returns the Y pixel at which the texture has been placed within its PaletteImage.
bool is_placed() const
Returns true if the texture has been placed on a palette image, false otherwise.
TextureImage * get_texture() const
Returns the texture that this placement represents.
bool determine_size()
Attempts to determine the appropriate size of the texture for the given placement.
void fill_image(PNMImage &image)
Fills in the rectangle of the palette image represented by the texture placement with the image pixel...
void omit_solitary()
Sets the omit reason (returned by get_omit()) to OR_solitary, indicating that the palettized version ...
void not_solitary()
Indicates that the texture, formerly indicated as solitary, is now no longer.
void force_replace()
Removes the texture from its particular PaletteImage, but does not remove it from the PaletteGroup.
PalettePage * get_page() const
Returns the particular PalettePage on which the texture has been placed.
int get_placed_y_size() const
Returns the size in the Y dimension, in pixels, of the texture image as it has been placed within the...
int get_y_size() const
Returns the size in the Y dimension, in pixels, of the texture image as it must appear in the palette...
This represents a particular position of a texture within a PaletteImage.
This is the set of characteristics of a texture that, if different from another texture,...
This is the particular reference of a texture filename by an egg file.
TypeHandle is the identifier used to differentiate C++ class types.
Base class for objects that can be written to and read from Bam files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
OmitReason
This enumerates the reasons why a texture may not have been placed in a palette image.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.