14 #ifndef EGLGRAPHICSPIPE_H
15 #define EGLGRAPHICSPIPE_H
34 #define NativeDisplayType EGLNativeDisplayType
35 #define NativePixmapType EGLNativePixmapType
36 #define NativeWindowType EGLNativeWindowType
37 #elif defined(OPENGLES_1)
52 class eglGraphicsPixmap;
53 class eglGraphicsWindow;
67 INLINE EGLDisplay get_egl_display()
const;
81 EGLDisplay _egl_display = 0;
87 static void init_type() {
88 BaseGraphicsPipe::init_type();
90 BaseGraphicsPipe::get_class_type());
93 return get_class_type();
95 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
A container for the various kinds of properties we might ask to have on a graphics frameBuffer before...
This class is the main interface to controlling the render process.
This is a base class for the various different classes that represent the result of a frame of render...
An object to create GraphicsOutputs that share a particular 3-D API.
Encapsulates all the communication with a particular instance of a given rendering backend.
TypeHandle is the identifier used to differentiate C++ class types.
A container for the various kinds of properties we might ask to have on a graphics window before we o...
An offscreen buffer in the EGL environment.
This graphics pipe represents the interface for creating OpenGL ES graphics windows on an X-based (e....
virtual std::string get_interface_name() const
Returns the name of the rendering interface associated with this GraphicsPipe.
This graphics pipe represents the interface for creating graphics windows on an X-based client.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.