14 #ifndef __BULLET_HELPER_H__
15 #define __BULLET_HELPER_H__
49 bool two_sided=
false);
54 static void make_texcoords_for_patch(
Geom *geom,
int resx,
int resy);
56 MAKE_PROPERTY(sb_index, get_sb_index);
57 MAKE_PROPERTY(sb_flip, get_sb_flip);
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A node in the scene graph that can hold any number of CollisionSolids.
A container for geometry primitives.
Encodes a string name in a hash table, mapping it to a pointer.
This is a set of zero or more NodePaths.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.