Panda3D
pandatool
src
bam
bamInfo.h
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file bamInfo.h
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* @author drose
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* @date 2000-07-02
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*/
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#ifndef BAMINFO_H
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#define BAMINFO_H
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#include "
pandatoolbase.h
"
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#include "
programBase.h
"
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#include "
filename.h
"
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#include "
sceneGraphAnalyzer.h
"
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#include "
pvector.h
"
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class
TypedWritable
;
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class
PandaNode
;
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class
Texture
;
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class
BamCacheIndex
;
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class
RecorderHeader
;
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/**
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*
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*/
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class
BamInfo
:
public
ProgramBase
{
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public
:
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BamInfo
();
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void
run();
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protected
:
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virtual
bool
handle_args(
Args
&args);
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private
:
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typedef
pvector<TypedWritable *>
Objects
;
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bool
get_info(
const
Filename
&filename);
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void
describe_scene_graph(
PandaNode
*node);
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void
describe_texture(
Texture
*tex);
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void
describe_cache_index(
BamCacheIndex
*index);
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void
describe_session(
RecorderHeader
*header,
const
Objects
&objects);
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void
describe_general_object(
TypedWritable
*
object
);
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void
list_hierarchy(
PandaNode
*node,
int
indent_level);
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typedef
pvector<Filename>
Filenames
;
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Filenames
_filenames;
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bool
_ls;
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bool
_verbose_transitions;
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bool
_verbose_geoms;
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int
_num_scene_graphs;
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SceneGraphAnalyzer
_analyzer;
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};
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#endif
BamCacheIndex
This represents the in-memory index that records the list of files stored in the BamCache.
Definition:
bamCacheIndex.h:33
BamInfo
Definition:
bamInfo.h:34
Filename
The name of a file, such as a texture file or an Egg file.
Definition:
filename.h:39
PandaNode
A basic node of the scene graph or data graph.
Definition:
pandaNode.h:65
ProgramBase
This is intended to be the base class for most general-purpose utility programs in the PANDATOOL tree...
Definition:
programBase.h:34
RecorderHeader
This object contains the header information written out at the beginning of a recorded session file.
Definition:
recorderHeader.h:31
SceneGraphAnalyzer
A handy class that can scrub over a scene graph and collect interesting statistics on it.
Definition:
sceneGraphAnalyzer.h:37
Texture
Represents a texture object, which is typically a single 2-d image but may also represent a 1-d or 3-...
Definition:
texture.h:71
TypedWritable
Base class for objects that can be written to and read from Bam files.
Definition:
typedWritable.h:35
pdeque< std::string >
pvector
This is our own Panda specialization on the default STL vector.
Definition:
pvector.h:42
filename.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pandatoolbase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
programBase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pvector.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
sceneGraphAnalyzer.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
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