14 #ifndef TRANSFORM2SG_H
15 #define TRANSFORM2SG_H
52 static void init_type() {
53 DataNode::init_type();
55 DataNode::get_class_type());
58 return get_class_type();
60 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
This object supervises the traversal of the data graph and the moving of data from one DataNode to it...
Encapsulates the data generated from (or sent into) any particular DataNode.
The fundamental type of node for the data graph.
A basic node of the scene graph or data graph.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...