14 #ifndef PHYSXCLOTHNODE_H
15 #define PHYSXCLOTHNODE_H
38 bool set_texcoords(
const Filename &filename);
47 void update_texcoords();
49 unsigned int _numVertices;
59 unsigned int _numTexcoords;
66 static void init_type() {
67 GeomNode::init_type();
69 GeomNode::get_class_type());
72 return get_class_type();
76 return get_class_type();
The name of a file, such as a texture file or an Egg file.
A node that holds Geom objects, renderable pieces of geometry.
Defines a series of disconnected triangles.
This defines the actual numeric vertex data stored in a Geom, in the structure defined by a particula...
A container for geometry primitives.
Renderable geometry which represents a cloth mesh.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...