Panda3D
characterSlider.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file characterSlider.h
10  * @author drose
11  * @date 1999-03-03
12  */
13 
14 #ifndef CHARACTERSLIDER_H
15 #define CHARACTERSLIDER_H
16 
17 #include "pandabase.h"
18 
19 #include "movingPartScalar.h"
20 
22 
23 /**
24  * This is a morph slider within the character. It's simply a single
25  * floating-point value that animates generally between 0 and 1, that controls
26  * the effects of one or more morphs within the character.
27  */
28 class EXPCL_PANDA_CHAR CharacterSlider : public MovingPartScalar {
29 protected:
31  CharacterSlider(const CharacterSlider &copy);
32 
33 PUBLISHED:
34  explicit CharacterSlider(PartGroup *parent, const std::string &name);
35  explicit CharacterSlider(PartGroup *parent, const std::string &name, const PN_stdfloat &default_value);
36  virtual ~CharacterSlider();
37 
38 public:
39  virtual PartGroup *make_copy() const;
40 
41  virtual bool update_internals(PartBundle *root, PartGroup *parent,
42  bool self_changed, bool parent_changed,
43  Thread *current_thread);
44 
45 private:
47  VertexSliders _vertex_sliders;
48 
49 public:
50  static void register_with_read_factory();
51 
52  static TypedWritable *make_CharacterSlider(const FactoryParams &params);
53 
54 public:
55  virtual TypeHandle get_type() const {
56  return get_class_type();
57  }
58  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
59 PUBLISHED:
60  static TypeHandle get_class_type() {
61  return _type_handle;
62  }
63 public:
64  static void init_type() {
65  MovingPartScalar::init_type();
66  register_type(_type_handle, "CharacterSlider",
67  MovingPartScalar::get_class_type());
68  }
69 
70 private:
71  static TypeHandle _type_handle;
72 
73  friend class CharacterVertexSlider;
74 };
75 
76 #endif
This is a morph slider within the character.
This is a specialization on VertexSlider that returns the slider value associated with a particular C...
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Definition: factoryParams.h:36
virtual bool update_internals(PartBundle *root, PartGroup *parent, bool self_changed, bool parent_changed, Thread *current_thread)
This is called by do_update() whenever the part or some ancestor has changed values.
This is a particular kind of MovingPart that accepts a scalar each frame.
static void register_with_read_factory()
Factory method to generate a MovingPartScalar object.
This is the root of a MovingPart hierarchy.
Definition: partBundle.h:46
This is the base class for PartRoot and MovingPart.
Definition: partGroup.h:43
virtual PartGroup * make_copy() const
Allocates and returns a new copy of the node.
Definition: partGroup.cxx:67
A thread; that is, a lightweight process.
Definition: thread.h:46
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22