14 #ifndef SHOWBOUNDSEFFECT_H
15 #define SHOWBOUNDSEFFECT_H
35 INLINE
bool get_tight()
const;
38 virtual bool safe_to_combine()
const;
39 virtual int compare_to_impl(
const RenderEffect *other)
const;
45 static void register_with_read_factory();
56 static void init_type() {
57 RenderEffect::init_type();
59 RenderEffect::get_class_type());
62 return get_class_type();
64 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
A class to retrieve the individual data elements previously stored in a Datagram.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
An instance of this class is passed to the Factory when requesting it to do its business and construc...
This is the base class for a number of special render effects that may be set on scene graph nodes to...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
Applied to a GeomNode to cause a visible bounding volume to be drawn for this node.
TypeHandle is the identifier used to differentiate C++ class types.
Base class for objects that can be written to and read from Bam files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.