14 #ifndef EGGNAMEDOBJECT_H
15 #define EGGNAMEDOBJECT_H
32 void output(std::ostream &out)
const;
35 void write_header(std::ostream &out,
int indent_level,
36 const char *egg_keyword)
const;
42 static void init_type() {
43 EggObject::init_type();
46 EggObject::get_class_type(),
47 Namable::get_class_type());
50 return get_class_type();
52 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
58 INLINE std::ostream &operator << (std::ostream &out,
const EggNamedObject &n);
This is a fairly low-level base class–any egg object that has a name.
The highest-level base class in the egg directory.
A base class for all things which can have a name.
void output(std::ostream &out) const
Outputs the Namable.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...