32 void set_length(
float length);
33 void set_origin(
const LPoint3f &origin);
34 void set_direction(
const LVector3f &direction);
36 float get_length()
const;
37 LPoint3f get_origin()
const;
38 LVector3f get_direction()
const;
Represents an ray as an origin and direction.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.