37 virtual void xform(
const LMatrix4 &mat);
38 virtual void write(std::ostream &out,
int indent_level)
const;
41 INLINE PN_stdfloat get_radius()
const;
42 INLINE
void set_radius(PN_stdfloat radius);
43 MAKE_PROPERTY(radius, get_radius, set_radius);
47 class EXPCL_PANDA_PGRAPHNODES CData :
public CycleData {
50 INLINE CData(
const CData ©);
55 return SphereLight::get_class_type();
77 static void init_type() {
78 PointLight::init_type();
80 PointLight::get_class_type());
83 return get_class_type();
85 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
This template class calls PipelineCycler::read_unlocked(), and then provides a transparent read-only ...
This template class calls PipelineCycler::write() in the constructor and PipelineCycler::release_writ...
A single page of data maintained by a PipelineCycler.
A class to retrieve the individual data elements previously stored in a Datagram.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
An instance of this class is passed to the Factory when requesting it to do its business and construc...
A basic node of the scene graph or data graph.
A light originating from a single point in space, and shining in all directions.
virtual void xform(const LMatrix4 &mat)
Transforms the contents of this PandaNode by the indicated matrix, if it means anything to do so.
virtual PandaNode * make_copy() const
Returns a newly-allocated PandaNode that is a shallow copy of this one.
static void register_with_read_factory()
Tells the BamReader how to create objects of type PointLight.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
A sphere light is like a point light, except that it represents a sphere with a radius,...
TypeHandle is the identifier used to differentiate C++ class types.
Base class for objects that can be written to and read from Bam files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.