Definition at line 25 of file physxPlane.h.
◆ PhysxPlane() [1/2]
PhysxPlane::PhysxPlane |
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◆ PhysxPlane() [2/2]
PhysxPlane::PhysxPlane |
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const PhysxPlane & |
plane | ) |
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◆ ~PhysxPlane()
PhysxPlane::~PhysxPlane |
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◆ belongs()
bool PhysxPlane::belongs |
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const LPoint3f & |
p | ) |
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◆ distance()
float PhysxPlane::distance |
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const LPoint3f & |
p | ) |
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◆ get_d()
float PhysxPlane::get_d |
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◆ get_normal()
LVector3f PhysxPlane::get_normal |
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◆ inverse_transform()
void PhysxPlane::inverse_transform |
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const LMatrix4f & |
transform, |
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PhysxPlane & |
transformed |
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◆ normalize()
void PhysxPlane::normalize |
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◆ point_in_plane()
LPoint3f PhysxPlane::point_in_plane |
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◆ project()
LPoint3f PhysxPlane::project |
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const LPoint3f & |
p | ) |
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◆ set()
PhysxPlane PhysxPlane::set |
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const LPoint3f & |
p0, |
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const LPoint3f & |
p1, |
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const LPoint3f & |
p2 |
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◆ set_d()
void PhysxPlane::set_d |
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float |
d | ) |
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◆ set_normal()
void PhysxPlane::set_normal |
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LVector3f |
normal | ) |
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◆ transform()
void PhysxPlane::transform |
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const LMatrix4f & |
transform, |
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PhysxPlane & |
transformed |
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◆ zero()
◆ _plane
NxPlane PhysxPlane::_plane |
The documentation for this class was generated from the following files: