|
| __init__ (const EggTable copy) |
|
| __init__ (str name) |
|
EggTable::TableType | getTableType () |
|
bool | hasTransform () |
| Returns true if the table contains a transform description, false otherwise. More...
|
|
EggTable | operator= (const EggTable copy) |
|
| setTableType (EggTable::TableType type) |
|
Public Member Functions inherited from EggGroupNode |
| __init__ (const EggGroupNode copy) |
|
| __init__ (str name) |
|
EggNode | addChild (EggNode node) |
| Adds the indicated child to the group and returns it. More...
|
|
| applyFirstAttribute (bool recurse) |
| Sets the first vertex of the triangle (or each component) to the primitive normal and/or color, if the primitive is flat-shaded. More...
|
|
| applyLastAttribute (bool recurse) |
| Sets the last vertex of the triangle (or each component) to the primitive normal and/or color, if the primitive is flat-shaded. More...
|
|
| clear () |
|
| clearConnectedShading () |
| Resets the connected_shading information on all primitives at this node and below, so that it may be accurately rederived by the next call to get_connected_shading(). More...
|
|
bool | empty () |
|
EggNode | findChild (str name) |
| Returns the child of this node whose name is the indicated string, or NULL if there is no child of this node by that name. More...
|
|
| forceFilenames (const Filename directory) |
| Similar to resolve_filenames, but each non-absolute filename encountered is arbitrarily taken to be in the indicated directory, whether or not the so- named filename exists. More...
|
|
object | getChildren () |
|
| getConnectedShading () |
| Queries the connected_shading information on all primitives at this node and below, to ensure that it has been completely filled in before we start mucking around with vertices. More...
|
|
EggNode | getFirstChild () |
| Returns the first child in the group's list of children, or NULL if the list of children is empty. More...
|
|
EggNode | getNextChild () |
| Returns the next child in the group's list of children since the last call to get_first_child() or get_next_child(), or NULL if the last child has been returned. More...
|
|
bool | hasAbsolutePathnames () |
| Returns true if any nodes at this level and below include a reference to a file via an absolute pathname, or false if all references are relative. More...
|
|
bool | hasNormals () |
| Returns true if any of the primitives (e.g. More...
|
|
bool | hasPrimitives () |
| Returns true if there are any primitives (e.g. More...
|
|
bool | jointHasPrimitives () |
| Returns true if there are any primitives (e.g. More...
|
|
| makePointPrimitives () |
| Creates PointLight primitives to reference any otherwise unreferences vertices discovered in this group or below. More...
|
|
| meshTriangles (int flags) |
| Combine triangles together into triangle strips, at this group and below. More...
|
|
EggGroupNode | operator= (const EggGroupNode copy) |
|
| postApplyFlatAttribute (bool recurse) |
| Intended as a followup to apply_last_attribute(), this also sets an attribute on the first vertices of the primitive, if they don't already have an attribute set, just so they end up with something. More...
|
|
| recomputePolygonNormals (CoordinateSystem cs) |
| Recomputes all the polygon normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions. More...
|
|
bool | recomputeTangentBinormal (const GlobPattern uv_name) |
| This function recomputes the tangent and binormal for the named texture coordinate set for all vertices at this level and below. More...
|
|
bool | recomputeTangentBinormal (const VectorString names) |
| This function recomputes the tangent and binormal for the named texture coordinate sets. More...
|
|
bool | recomputeTangentBinormalAuto () |
| This function recomputes the tangent and binormal for any texture coordinate set that affects a normal map. More...
|
|
| recomputeVertexNormals (double threshold, CoordinateSystem cs) |
| Recomputes all the vertex normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions. More...
|
|
EggNode | removeChild (EggNode node) |
| Removes the indicated child node from the group and returns it. More...
|
|
int | removeInvalidPrimitives (bool recurse) |
| Removes primitives at this level and below which appear to be degenerate; e.g. More...
|
|
int | removeUnusedVertices (bool recurse) |
| Removes all vertices from VertexPools within this group or below that are not referenced by at least one primitive. More...
|
|
int | renameNodes (VectorString strip_prefix, bool recurse) |
| Rename by stripping out the prefix. More...
|
|
| resolveFilenames (const DSearchPath searchpath) |
| Walks the tree and attempts to resolve any filenames encountered. More...
|
|
| reverseVertexOrdering () |
| Reverses the vertex ordering of all polygons defined at this node and below. More...
|
|
EggGroupNode::SizeType | size () |
|
| stealChildren (EggGroupNode other) |
| Moves all the children from the other node to this one. More...
|
|
| stripNormals () |
| Removes all normals from primitives, and the vertices they reference, at this node and below. More...
|
|
int | triangulatePolygons (int flags) |
| Replace all higher-order polygons at this point in the scene graph and below with triangles. More...
|
|
| unifyAttributes (bool use_connected_shading, bool allow_per_primitive, bool recurse) |
| Applies per-vertex normal and color to all vertices, if they are in fact per-vertex (and different for each vertex), or moves them to the primitive if they are all the same. More...
|
|
Public Member Functions inherited from EggNode |
object | __reduce__ () |
|
| applyTexmats () |
| Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves. More...
|
|
EggRenderMode | determineAlphaMode () |
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has an alpha_mode other than AM_unspecified. More...
|
|
EggRenderMode | determineBin () |
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a bin specified. More...
|
|
bool | determineDecal () |
| Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "decal" flag set. More...
|
|
EggRenderMode | determineDepthOffset () |
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_offset specified. More...
|
|
EggRenderMode | determineDepthTestMode () |
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_test_mode other than DTM_unspecified. More...
|
|
EggRenderMode | determineDepthWriteMode () |
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_write_mode other than DWM_unspecified. More...
|
|
EggRenderMode | determineDrawOrder () |
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a draw_order specified. More...
|
|
bool | determineIndexed () |
| Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "indexed" scalar set. More...
|
|
EggRenderMode | determineVisibilityMode () |
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a visibility_mode other than VM_unspecified. More...
|
|
| flattenTransforms () |
| Removes any transform and instance records from this node in the scene graph and below. More...
|
|
int | getDepth () |
| Returns the number of nodes above this node in the egg hierarchy. More...
|
|
const LMatrix4d | getNodeFrame () |
| Returns the coordinate frame of the node itself. More...
|
|
const LMatrix4d | getNodeFrameInv () |
| Returns the inverse of the matrix returned by get_node_frame(). More...
|
|
const LMatrix4d | getNodeFrameInvPtr () |
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame_inv() matrix. More...
|
|
const LMatrix4d | getNodeFramePtr () |
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame() matrix. More...
|
|
const LMatrix4d | getNodeToVertex () |
| Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file. More...
|
|
const LMatrix4d | getNodeToVertexPtr () |
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_to_vertex() matrix. More...
|
|
EggGroupNode | getParent () |
|
const LMatrix4d | getVertexFrame () |
| Returns the coordinate frame of the vertices referenced by primitives at or under this node. More...
|
|
const LMatrix4d | getVertexFrameInv () |
| Returns the inverse of the matrix returned by get_vertex_frame(). More...
|
|
const LMatrix4d | getVertexFrameInvPtr () |
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame_inv() matrix. More...
|
|
const LMatrix4d | getVertexFramePtr () |
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame() matrix. More...
|
|
const LMatrix4d | getVertexToNode () |
| Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node. More...
|
|
const LMatrix4d | getVertexToNodePtr () |
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_to_node() matrix. More...
|
|
bool | isAnimMatrix () |
| Returns true if this node represents a table of animation transformation data, false otherwise. More...
|
|
bool | isJoint () |
| Returns true if this particular node represents a <Joint> entry or not. More...
|
|
bool | isLocalCoord () |
| Returns true if this node's vertices are not in the global coordinate space. More...
|
|
bool | isUnderInstance () |
| Returns true if there is an <Instance> node somewhere in the egg tree at or above this node, false otherwise. More...
|
|
bool | isUnderTransform () |
| Returns true if there is a <Transform> entry somewhere in the egg tree at or above this node, false otherwise. More...
|
|
EggNode | operator= (const EggNode copy) |
|
bool | parseEgg (str egg_syntax) |
| Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition. More...
|
|
int | renameNode (VectorString strip_prefix) |
| Rename by stripping out the prefix. More...
|
|
| testUnderIntegrity () |
|
| transform (const LMatrix4d mat) |
| Applies the indicated transformation to the node and all of its descendants. More...
|
|
| transformVerticesOnly (const LMatrix4d mat) |
| Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below. More...
|
|
| write (Ostream out, int indent_level) |
|
Public Member Functions inherited from EggNamedObject |
| __init__ (const EggNamedObject copy) |
|
| __init__ (str name) |
|
EggNamedObject | operator= (const EggNamedObject copy) |
|
| output (Ostream out) |
|
Public Member Functions inherited from EggObject |
| __init__ () |
|
| __init__ (const EggObject copy) |
|
| clearUserData () |
| Removes all user data pointers from the node. More...
|
|
| clearUserData (TypeHandle type) |
| Removes the user data pointer of the indicated type. More...
|
|
EggUserData | getUserData () |
| Returns the user data pointer most recently stored on this object, or NULL if nothing was previously stored. More...
|
|
EggUserData | getUserData (TypeHandle type) |
| Returns the user data pointer of the indicated type, if it exists, or NULL if it does not. More...
|
|
bool | hasUserData () |
| Returns true if a generic user data pointer has recently been set and not yet cleared, false otherwise. More...
|
|
bool | hasUserData (TypeHandle type) |
| Returns true if the user data pointer of the indicated type has been set, false otherwise. More...
|
|
EggObject | operator= (const EggObject copy) |
|
| setUserData (EggUserData user_data) |
| Sets the user data associated with this object. More...
|
|
Public Member Functions inherited from TypedObject |
TypeHandle | getType () |
|
int | getTypeIndex () |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
|
|
bool | isExactType (TypeHandle handle) |
| Returns true if the current object is the indicated type exactly. More...
|
|
bool | isOfType (TypeHandle handle) |
| Returns true if the current object is or derives from the indicated type. More...
|
|
Public Member Functions inherited from ReferenceCount |
int | getRefCount () |
| Returns the current reference count. More...
|
|
| ref () |
| Explicitly increments the reference count. More...
|
|
bool | testRefCountIntegrity () |
| Does some easy checks to make sure that the reference count isn't completely bogus. More...
|
|
bool | testRefCountNonzero () |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
|
|
bool | unref () |
| Explicitly decrements the reference count. More...
|
|
Public Member Functions inherited from Namable |
| __init__ (const Namable) |
|
| __init__ (str initial_name) |
|
| clearName () |
| Resets the Namable's name to empty. More...
|
|
str | getName () |
|
bool | hasName () |
| Returns true if the Namable has a nonempty name set, false if the name is empty. More...
|
|
| output (Ostream out) |
| Outputs the Namable. More...
|
|
| setName (str name) |
|
This corresponds to a <Table> or a <Bundle> entry.
As such, it doesn't actually contain a table of numbers, but it may be a parent to an EggSAnimData or an EggXfmAnimData, which do. It may also be a parent to another <Table> or <Bundle>, establishing a hierarchy of tables.