Panda3D
|
Classes | |
class | FilterManager |
The FilterManager is a convenience class that helps with the creation of render-to-texture buffers for image postprocessing applications. See :ref:`generalized-image-filters` for information on how to use this class. Still need to implement: * Make sure sort-order of buffers is correct. * Matching buffer size to original region instead of original window. * Intermediate layer creation. * Handling of window clears. * Resizing of windows. * Do something about window-size roundoff problems.