Panda3D
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This is the root of an AnimChannel hierarchy. More...
#include <pandadoc.hpp>
Public Member Functions | |
__init__ (const AnimBundle) | |
__init__ (str name, float fps, int num_frames) | |
AnimBundle | copyBundle () |
Returns a full copy of the bundle and its entire tree of nested AnimGroups. More... | |
double | getBaseFrameRate () |
Returns the ideal number of frames per second of the animation, when it is running at normal speed. More... | |
int | getNumFrames () |
Returns the number of frames of animation, or 0 if the animation has no fixed number of frames. More... | |
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__init__ (AnimGroup parent, str name) | |
Creates the AnimGroup, and adds it to the indicated parent. More... | |
__init__ (const AnimGroup) | |
AnimGroup | findChild (str name) |
Returns the first descendant found with the indicated name, or NULL if no such descendant exists. More... | |
AnimGroup | getChild (int n) |
Returns the nth child of the group. More... | |
AnimGroup | getChildNamed (str name) |
Returns the first child found with the indicated name, or NULL if no such child exists. More... | |
list | getChildren () |
int | getNumChildren () |
Returns the number of child nodes of the group. More... | |
output (Ostream out) | |
Writes a one-line description of the group. More... | |
sortDescendants () | |
Sorts the children nodes at each level of the hierarchy into alphabetical order. More... | |
write (Ostream out, int indent_level) | |
Writes a brief description of the group and all of its descendants. More... | |
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object | __reduce__ () |
object | __reduce_persist__ (object pickler) |
VectorUchar | encodeToBamStream () |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More... | |
bool | encodeToBamStream (VectorUchar data, BamWriter writer) |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
fillin (DatagramIterator scan, BamReader manager) | |
This internal function is intended to be called by each class's make_from_bam() method to read in all of the relevant data from the BamFile for the new object. More... | |
UpdateSeq | getBamModified () |
Returns the current bam_modified counter. More... | |
markBamModified () | |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
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TypeHandle | getType () |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. More... | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. More... | |
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int | getRefCount () |
Returns the current reference count. More... | |
ref () | |
Explicitly increments the reference count. More... | |
bool | testRefCountIntegrity () |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | testRefCountNonzero () |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
bool | unref () |
Explicitly decrements the reference count. More... | |
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__init__ (const Namable) | |
__init__ (str initial_name) | |
clearName () | |
Resets the Namable's name to empty. More... | |
str | getName () |
bool | hasName () |
Returns true if the Namable has a nonempty name set, false if the name is empty. More... | |
output (Ostream out) | |
Outputs the Namable. More... | |
setName (str name) | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypedWritableReferenceCount | decodeFromBamStream (VectorUchar data, BamReader reader) |
Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on those bytes. More... | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
Public Attributes | |
double | base_frame_rate |
Returns the ideal number of frames per second of the animation, when it is running at normal speed. More... | |
int | num_frames |
Returns the number of frames of animation, or 0 if the animation has no fixed number of frames. More... | |
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AnimGroup | children [] |
Returns the nth child of the group. More... | |
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TypeHandle | type |
Returns the TypeHandle representing this object's type. More... | |
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int | ref_count |
The current reference count. More... | |
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const String | name |
This is the root of an AnimChannel hierarchy.
It knows the frame rate and number of frames of all the channels in the hierarchy (which must all match).
__init__ | ( | const | AnimBundle | ) |
__init__ | ( | str | name, |
float | fps, | ||
int | num_frames | ||
) |
AnimBundle copyBundle | ( | ) |
Returns a full copy of the bundle and its entire tree of nested AnimGroups.
However, the actual data stored in the leaves–that is, animation tables, such as those stored in an AnimChannelMatrixXfmTable–will be shared.
double getBaseFrameRate | ( | ) |
Returns the ideal number of frames per second of the animation, when it is running at normal speed.
This may not be the same as the actual playing frame rate, as it might have been adjusted through set_play_rate() on the AnimControl object. See AnimControl::get_effective_frame_rate().
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static |
int getNumFrames | ( | ) |
Returns the number of frames of animation, or 0 if the animation has no fixed number of frames.
double base_frame_rate |
Returns the ideal number of frames per second of the animation, when it is running at normal speed.
This may not be the same as the actual playing frame rate, as it might have been adjusted through set_play_rate() on the AnimControl object. See AnimControl::get_effective_frame_rate().
int num_frames |
Returns the number of frames of animation, or 0 if the animation has no fixed number of frames.