Panda3D
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This interval lerps between different amounts of control effects for various AnimControls that might be playing on an actor. More...
#include <pandadoc.hpp>
Public Member Functions | |
__init__ (const CLerpAnimEffectInterval) | |
__init__ (str name, double duration, CLerpInterval::BlendType blend_type) | |
addControl (AnimControl control, str name, float begin_effect, float end_effect) | |
Adds another AnimControl to the list of AnimControls affected by the lerp. More... | |
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__init__ (const CLerpInterval) | |
CLerpInterval::BlendType | getBlendType () |
Returns the blend type specified for the interval. More... | |
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object | __await__ () |
__init__ (const CInterval) | |
clearToInitial () | |
Pauses the interval, if it is playing, and resets its state to its initial state, abandoning any state changes already in progress in the middle of the interval. More... | |
finish () | |
Stops the interval from playing and sets it to its final state. More... | |
bool | getAutoFinish () |
Returns the state of the 'auto_finish' flag. More... | |
bool | getAutoPause () |
Returns the state of the 'auto_pause' flag. More... | |
str | getDoneEvent () |
Returns the event that is generated whenever the interval reaches its final state, whether it is explicitly finished or whether it gets there on its own. More... | |
double | getDuration () |
Returns the duration of the interval in seconds. More... | |
CIntervalManager | getManager () |
Returns the CIntervalManager object which will be responsible for playing this interval. More... | |
str | getName () |
Returns the interval's name. More... | |
bool | getOpenEnded () |
Returns the state of the "open_ended" flag. More... | |
double | getPlayRate () |
Returns the play rate as set by the last call to start(), loop(), or set_play_rate(). More... | |
CInterval::State | getState () |
Indicates the state the interval believes it is in: whether it has been started, is currently in the middle, or has been finalized. More... | |
double | getT () |
Returns the current time of the interval: the last value of t passed to priv_initialize(), priv_step(), or priv_finalize(). More... | |
bool | getWantsTCallback () |
Returns the state of the 'wants_t_callback' flag. More... | |
bool | isPlaying () |
Returns true if the interval is currently playing, false otherwise. More... | |
bool | isStopped () |
Returns true if the interval is in either its initial or final states (but not in a running or paused state). More... | |
loop (double start_t, double end_t, double play_rate) | |
Starts the interval playing by registering it with the current CIntervalManager. More... | |
output (Ostream out) | |
double | pause () |
Stops the interval from playing but leaves it in its current state. More... | |
privDoEvent (double t, CInterval::EventType event) | |
privFinalize () | |
This is called to stop an interval, forcing it to whatever state it would be after it played all the way through. More... | |
privInitialize (double t) | |
This replaces the first call to priv_step(), and indicates that the interval has just begun. More... | |
privInstant () | |
This is called in lieu of priv_initialize() . More... | |
privInterrupt () | |
This is called while the interval is playing to indicate that it is about to be interrupted; that is, priv_step() will not be called for a length of time. More... | |
privReverseFinalize () | |
Called generally following a priv_reverse_initialize(), this indicates the interval should set itself to the initial state. More... | |
privReverseInitialize (double t) | |
Similar to priv_initialize(), but this is called when the interval is being played backwards; it indicates that the interval should start at the finishing state and undo any intervening intervals. More... | |
privReverseInstant () | |
This is called in lieu of priv_reverse_initialize() . More... | |
privStep (double t) | |
Advances the time on the interval. More... | |
resume () | |
Restarts the interval from its current point after a previous call to pause(). More... | |
resume (double start_t) | |
Restarts the interval from the indicated point after a previous call to pause(). More... | |
resumeUntil (double end_t) | |
Restarts the interval from the current point after a previous call to pause() (or a previous play-to-point-and-stop), to play until the indicated point and then stop. More... | |
setAutoFinish (bool auto_finish) | |
Changes the state of the 'auto_finish' flag. More... | |
setAutoPause (bool auto_pause) | |
Changes the state of the 'auto_pause' flag. More... | |
setDoneEvent (str event) | |
Sets the event that is generated whenever the interval reaches its final state, whether it is explicitly finished or whether it gets there on its own. More... | |
setManager (CIntervalManager manager) | |
Indicates the CIntervalManager object which will be responsible for playing this interval. More... | |
setPlayRate (double play_rate) | |
Changes the play rate of the interval. More... | |
setT (double t) | |
Explicitly sets the time within the interval. More... | |
setupPlay (double start_time, double end_time, double play_rate, bool do_loop) | |
Called to prepare the interval for automatic timed playback, e.g. More... | |
setupResume () | |
Called to prepare the interval for restarting at the current point within the interval after an interruption. More... | |
setupResumeUntil (double end_t) | |
Called to prepare the interval for restarting from the current point after a previous call to pause() (or a previous play-to-point-and-stop), to play until the indicated point and then stop. More... | |
setWantsTCallback (bool wants_t_callback) | |
Changes the state of the 'wants_t_callback' flag. More... | |
start (double start_t, double end_t, double play_rate) | |
Starts the interval playing by registering it with the current CIntervalManager. More... | |
bool | stepPlay () |
Should be called once per frame to execute the automatic timed playback begun with setup_play(). More... | |
write (Ostream out, int indent_level) | |
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TypeHandle | getType () |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. More... | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. More... | |
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int | getRefCount () |
Returns the current reference count. More... | |
ref () | |
Explicitly increments the reference count. More... | |
bool | testRefCountIntegrity () |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | testRefCountNonzero () |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
bool | unref () |
Explicitly decrements the reference count. More... | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
static CLerpInterval::BlendType | stringBlendType (str blend_type) |
Returns the BlendType enumerated value corresponding to the indicated string, or BT_invalid if the string doesn't match anything. More... | |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
Additional Inherited Members | |
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enum | BlendType { BT_no_blend = 0 , BT_ease_in = 1 , BT_ease_out = 2 , BT_ease_in_out = 3 , BT_invalid = 4 } |
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enum | EventType { ET_initialize = 0 , ET_instant = 1 , ET_step = 2 , ET_finalize = 3 , ET_reverse_initialize = 4 , ET_reverse_instant = 5 , ET_reverse_finalize = 6 , ET_interrupt = 7 } |
enum | State { S_initial = 0 , S_started = 1 , S_paused = 2 , S_final = 3 } |
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bool | auto_finish |
Returns the state of the 'auto_finish' flag. More... | |
bool | auto_pause |
Returns the state of the 'auto_pause' flag. More... | |
const String | done_event |
Returns the event that is generated whenever the interval reaches its final state, whether it is explicitly finished or whether it gets there on its own. More... | |
double | duration |
Returns the duration of the interval in seconds. More... | |
CIntervalManager | manager |
Returns the CIntervalManager object which will be responsible for playing this interval. More... | |
const String | name |
Returns the interval's name. More... | |
bool | open_ended |
Returns the state of the "open_ended" flag. More... | |
double | play_rate |
Returns the play rate as set by the last call to start(), loop(), or set_play_rate(). More... | |
bool | playing |
Returns true if the interval is currently playing, false otherwise. More... | |
CInterval::State | state |
Indicates the state the interval believes it is in: whether it has been started, is currently in the middle, or has been finalized. More... | |
bool | stopped |
Returns true if the interval is in either its initial or final states (but not in a running or paused state). More... | |
double | t |
Returns the current time of the interval: the last value of t passed to priv_initialize(), priv_step(), or priv_finalize(). More... | |
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TypeHandle | type |
Returns the TypeHandle representing this object's type. More... | |
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int | ref_count |
The current reference count. More... | |
This interval lerps between different amounts of control effects for various AnimControls that might be playing on an actor.
It's used to change the blending amount between multiple animations.
The idea is to start all the animations playing first, then use a CLerpAnimEffectInterval to adjust the degree to which each animation affects the actor.
__init__ | ( | const | CLerpAnimEffectInterval | ) |
__init__ | ( | str | name, |
double | duration, | ||
CLerpInterval::BlendType | blend_type | ||
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addControl | ( | AnimControl | control, |
str | name, | ||
float | begin_effect, | ||
float | end_effect | ||
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Adds another AnimControl to the list of AnimControls affected by the lerp.
This control will be lerped from begin_effect to end_effect over the period of the lerp.
The AnimControl name parameter is only used when formatting the interval for output.
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