Panda3D
LightAttrib Member List

This is the complete list of members for LightAttrib, including all inherited members.

__reduce__()TypedWritable
__reduce_persist__(object pickler)TypedWritable
addLight(Light light)LightAttrib
addOffLight(const NodePath light)LightAttrib
addOnLight(const NodePath light)LightAttrib
class_slotLightAttrib
compareTo(const RenderAttrib other)RenderAttrib
compose(const RenderAttrib other)RenderAttrib
decodeFromBamStream(VectorUchar data, BamReader reader)TypedWritableReferenceCountstatic
encodeToBamStream()TypedWritable
encodeToBamStream(VectorUchar data, BamWriter writer)TypedWritable
fillin(DatagramIterator scan, BamReader manager)TypedWritable
garbageCollect()RenderAttribstatic
getAmbientContribution()LightAttrib
getBamModified()TypedWritable
getClassSlot()LightAttribstatic
getClassType()LightAttribstatic
getHash()RenderAttrib
getLight(int n)LightAttrib
getMostImportantLight()LightAttrib
getNumAttribs()RenderAttribstatic
getNumLights()LightAttrib
getNumNonAmbientLights()LightAttrib
getNumOffLights()LightAttrib
getNumOnLights()LightAttrib
getOffLight(int n)LightAttrib
getOffLights()LightAttrib
getOnLight(int n)LightAttrib
getOnLights()LightAttrib
getOperation()LightAttrib
getRefCount()ReferenceCount
getSlot()RenderAttrib
getType()TypedObject
getTypeIndex()TypedObject
getUnique()RenderAttrib
hasAllOff()LightAttrib
hasAnyOnLight()LightAttrib
hasLight(Light light)LightAttrib
hasOffLight(const NodePath light)LightAttrib
hasOnLight(const NodePath light)LightAttrib
invertCompose(const RenderAttrib other)RenderAttrib
isExactType(TypeHandle handle)TypedObject
isIdentity()LightAttrib
isOfType(TypeHandle handle)TypedObject
listAttribs(Ostream out)RenderAttribstatic
lowerAttribCanOverride()RenderAttrib
M_always enum valueRenderAttrib
M_constant enum valueRenderAttrib
M_equal enum valueRenderAttrib
M_eye_cube_map enum valueRenderAttrib
M_eye_normal enum valueRenderAttrib
M_eye_position enum valueRenderAttrib
M_eye_sphere_map enum valueRenderAttrib
M_greater enum valueRenderAttrib
M_greater_equal enum valueRenderAttrib
M_less enum valueRenderAttrib
M_less_equal enum valueRenderAttrib
M_never enum valueRenderAttrib
M_none enum valueRenderAttrib
M_not_equal enum valueRenderAttrib
M_off enum valueRenderAttrib
M_point_sprite enum valueRenderAttrib
M_unused enum valueRenderAttrib
M_unused2 enum valueRenderAttrib
M_world_cube_map enum valueRenderAttrib
M_world_normal enum valueRenderAttrib
M_world_position enum valueRenderAttrib
make()LightAttribstatic
make(LightAttrib::Operation op, Light light)LightAttribstatic
make(LightAttrib::Operation op, Light light1, Light light2)LightAttribstatic
make(LightAttrib::Operation op, Light light1, Light light2, Light light3)LightAttribstatic
make(LightAttrib::Operation op, Light light1, Light light2, Light light3, Light light4)LightAttribstatic
makeAllOff()LightAttribstatic
makeDefault()LightAttribstatic
markBamModified()TypedWritable
O_add enum valueLightAttrib
O_remove enum valueLightAttrib
O_set enum valueLightAttrib
off_lightsLightAttrib
on_lightsLightAttrib
Operation enum nameLightAttrib
output(Ostream out)RenderAttrib
PandaCompareFunc enum nameRenderAttrib
ref()ReferenceCount
ref_countReferenceCount
removeLight(Light light)LightAttrib
removeOffLight(const NodePath light)LightAttrib
removeOnLight(const NodePath light)LightAttrib
replaceOffLight(const NodePath source, const NodePath dest)LightAttrib
replaceOnLight(const NodePath source, const NodePath dest)LightAttrib
slotRenderAttrib
testRefCountIntegrity()ReferenceCount
testRefCountNonzero()ReferenceCount
TexGenMode enum nameRenderAttrib
typeTypedObject
unref()ReferenceCount
validateAttribs()RenderAttribstatic
write(Ostream out, int indent_level)RenderAttrib