The abstract base class for all things that can collide with other things in the world, and all the things they can collide with (except geometry).
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| CollisionSolid (const CollisionSolid ©) |
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void | clear_effective_normal () |
| Removes the normal previously set by set_effective_normal(). More...
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| CPT (BoundingVolume) get_bounds() const |
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virtual TypeHandle | force_init_type () |
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virtual LPoint3 | get_collision_origin () const =0 |
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const LVector3 & | get_effective_normal () const |
| Returns the normal that was set by set_effective_normal(). More...
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bool | get_respect_effective_normal () const |
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virtual PStatCollector & | get_test_pcollector () |
| Returns a PStatCollector that is used to count the number of intersection tests made against a solid of this type in a given frame. More...
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virtual TypeHandle | get_type () const |
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virtual PStatCollector & | get_volume_pcollector () |
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bool | has_effective_normal () const |
| Returns true if a special normal was set by set_effective_normal(), false otherwise. More...
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bool | is_tangible () const |
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virtual CollisionSolid * | make_copy ()=0 |
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virtual void | output (std::ostream &out) const |
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virtual | PT (CollisionEntry) test_intersection(const CollisionEntry &entry) const |
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virtual | PT (PandaNode) get_viz(const CullTraverser *trav |
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void | set_bounds (const BoundingVolume &bounding_volume) |
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void | set_effective_normal (const LVector3 &effective_normal) |
| Records a false normal for this CollisionSolid that will be reported by the collision system with all collisions into it, instead of its actual normal. More...
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void | set_respect_effective_normal (bool respect_effective_normal) |
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void | set_tangible (bool tangible) |
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virtual void | write (std::ostream &out, int indent_level=0) const |
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virtual void | write_datagram (BamWriter *manager, Datagram &me) |
| Function to write the important information in the particular object to a Datagram. More...
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virtual void | xform (const LMatrix4 &mat) |
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| CopyOnWriteObject (const CopyOnWriteObject ©) |
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virtual TypeHandle | force_init_type () |
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virtual TypeHandle | get_type () const |
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void | operator= (const CopyOnWriteObject ©) |
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void | cache_ref () const |
| Explicitly increments the cache reference count and the normal reference count simultaneously. More...
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void | cache_ref_only () const |
| Decrements the cache reference count without affecting the normal reference count. More...
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bool | cache_unref () const |
| Explicitly decrements the cache reference count and the normal reference count simultaneously. More...
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int | get_cache_ref_count () const |
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bool | test_ref_count_integrity () const |
| Does some easy checks to make sure that the reference count isn't completely bogus. More...
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| TypedWritableReferenceCount (const TypedWritableReferenceCount ©) |
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virtual ReferenceCount * | as_reference_count () |
| Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More...
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virtual TypeHandle | force_init_type () |
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virtual TypeHandle | get_type () const |
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void | operator= (const TypedWritableReferenceCount ©) |
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| TypedWritable (const TypedWritable ©) |
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virtual ReferenceCount * | as_reference_count () |
| Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More...
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virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
| Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). More...
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vector_uchar | encode_to_bam_stream () const |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More...
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bool | encode_to_bam_stream (vector_uchar &data, BamWriter *writer=nullptr) const |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More...
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virtual void | fillin (DatagramIterator &scan, BamReader *manager) |
| This internal function is intended to be called by each class's make_from_bam() method to read in all of the relevant data from the BamFile for the new object. More...
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virtual void | finalize (BamReader *manager) |
| Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. More...
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virtual TypeHandle | force_init_type () |
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UpdateSeq | get_bam_modified () const |
| Returns the current bam_modified counter. More...
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virtual TypeHandle | get_type () const |
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void | mark_bam_modified () |
| Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More...
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void | operator= (const TypedWritable ©) |
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virtual bool | require_fully_complete () const |
| Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. More...
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virtual void | update_bam_nested (BamWriter *manager) |
| Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. More...
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virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
| Writes the contents of this object to the datagram for shipping out to a Bam file. More...
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| TypedObject (const TypedObject ©)=default |
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TypedObject * | as_typed_object () |
| Returns the object, upcast (if necessary) to a TypedObject pointer. More...
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const TypedObject * | as_typed_object () const |
| Returns the object, upcast (if necessary) to a TypedObject pointer. More...
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virtual TypeHandle | force_init_type ()=0 |
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int | get_best_parent_from_Set (const std::set< int > &) const |
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virtual TypeHandle | get_type () const =0 |
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int | get_type_index () const |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
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bool | is_exact_type (TypeHandle handle) const |
| Returns true if the current object is the indicated type exactly. More...
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bool | is_of_type (TypeHandle handle) const |
| Returns true if the current object is or derives from the indicated type. More...
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TypedObject & | operator= (const TypedObject ©)=default |
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void | operator delete (void *, void *) |
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void | operator delete (void *ptr) |
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void | operator delete[] (void *, void *) |
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void | operator delete[] (void *ptr) |
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void * | operator new (size_t size) |
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void * | operator new (size_t size, void *ptr) |
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void * | operator new[] (size_t size) |
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void * | operator new[] (size_t size, void *ptr) |
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int | get_ref_count () const |
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WeakReferenceList * | get_weak_list () const |
| Returns the WeakReferenceList associated with this ReferenceCount object. More...
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bool | has_weak_list () const |
| Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More...
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void | local_object () |
| This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More...
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void | ref () const |
| Explicitly increments the reference count. More...
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bool | ref_if_nonzero () const |
| Atomically increases the reference count of this object if it is not zero. More...
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bool | test_ref_count_integrity () const |
| Does some easy checks to make sure that the reference count isn't completely bogus. More...
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bool | test_ref_count_nonzero () const |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
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virtual bool | unref () const |
| Explicitly decrements the reference count. More...
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bool | unref_if_one () const |
| Atomically decreases the reference count of this object if it is one. More...
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WeakReferenceList * | weak_ref () |
| Adds the indicated PointerToVoid as a weak reference to this object. More...
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void | weak_unref () |
| Removes the indicated PointerToVoid as a weak reference to this object. More...
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The abstract base class for all things that can collide with other things in the world, and all the things they can collide with (except geometry).
This class and its derivatives really work very similarly to the way BoundingVolume and all of its derivatives work. There's a different subclass for each basic shape of solid, and double-dispatch function calls handle the subset of the N*N intersection tests that we care about.
Definition at line 45 of file collisionSolid.h.