Panda3D
uvScrollNode.h
Go to the documentation of this file.
1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file uvScrollNode.h
10 * @author drose
11 * @date 2002-03-16
12 */
13
14#ifndef UVSCROLLNODE_H
15#define UVSCROLLNODE_H
16
17#include "pandabase.h"
18
19#include "animInterface.h"
20#include "pandaNode.h"
21
22
23/**
24 * This node is placed at key points within the scene graph to animate uvs.
25 */
26class EXPCL_PANDA_PGRAPHNODES UvScrollNode : public PandaNode {
27PUBLISHED:
28 INLINE explicit UvScrollNode(const std::string &name, PN_stdfloat u_speed, PN_stdfloat v_speed, PN_stdfloat w_speed, PN_stdfloat r_speed);
29 INLINE explicit UvScrollNode(const std::string &name);
30
31protected:
32 INLINE UvScrollNode(const UvScrollNode &copy);
33
34public:
35 virtual PandaNode *make_copy() const;
36 virtual bool safe_to_flatten() const;
37 virtual bool safe_to_combine() const;
38 virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
39
40PUBLISHED:
41 INLINE void set_u_speed(PN_stdfloat u_speed);
42 INLINE void set_v_speed(PN_stdfloat v_speed);
43 INLINE void set_w_speed(PN_stdfloat w_speed);
44 INLINE void set_r_speed(PN_stdfloat r_speed);
45 INLINE PN_stdfloat get_u_speed() const;
46 INLINE PN_stdfloat get_v_speed() const;
47 INLINE PN_stdfloat get_w_speed() const;
48 INLINE PN_stdfloat get_r_speed() const;
49
50PUBLISHED:
51 MAKE_PROPERTY(u_speed, get_u_speed, set_u_speed);
52 MAKE_PROPERTY(v_speed, get_v_speed, set_v_speed);
53 MAKE_PROPERTY(w_speed, get_w_speed, set_w_speed);
54 MAKE_PROPERTY(r_speed, get_r_speed, set_r_speed);
55
56private:
57 PN_stdfloat _u_speed;
58 PN_stdfloat _v_speed;
59 PN_stdfloat _w_speed;
60 PN_stdfloat _r_speed;
61
62 double _start_time;
63
64public:
65 static void register_with_read_factory();
66 virtual void write_datagram(BamWriter *manager, Datagram &dg);
67
68protected:
69 static TypedWritable *make_from_bam(const FactoryParams &params);
70 void fillin(DatagramIterator &scan, BamReader *manager);
71
72public:
73 static TypeHandle get_class_type() {
74 return _type_handle;
75 }
76 static void init_type() {
77 PandaNode::init_type();
78 register_type(_type_handle, "UvScrollNode",
79 PandaNode::get_class_type());
80 }
81 virtual TypeHandle get_type() const {
82 return get_class_type();
83 }
84 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
85
86private:
87 static TypeHandle _type_handle;
88};
89
90#include "uvScrollNode.I"
91
92#endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition: bamReader.h:110
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition: bamWriter.h:63
This collects together the pieces of data that are accumulated for each node while walking the scene ...
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling,...
Definition: cullTraverser.h:45
A class to retrieve the individual data elements previously stored in a Datagram.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Definition: factoryParams.h:36
A basic node of the scene graph or data graph.
Definition: pandaNode.h:65
virtual bool safe_to_combine() const
Returns true if it is generally safe to combine this particular kind of PandaNode with other kinds of...
Definition: pandaNode.cxx:228
static void register_with_read_factory()
Tells the BamReader how to create objects of type PandaNode.
Definition: pandaNode.cxx:3574
virtual PandaNode * make_copy() const
Returns a newly-allocated PandaNode that is a shallow copy of this one.
Definition: pandaNode.cxx:481
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
Definition: pandaNode.cxx:3583
virtual bool safe_to_flatten() const
Returns true if it is generally safe to flatten out this particular kind of PandaNode by duplicating ...
Definition: pandaNode.cxx:195
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
This node is placed at key points within the scene graph to animate uvs.
Definition: uvScrollNode.h:26
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.