19 _physics_object =
nullptr;
34get_physics_object()
const {
35 return _physics_object;
41INLINE
void LinearControlForce::
42set_vector(
const LVector3& v) {
49INLINE
void LinearControlForce::
50set_vector(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) {
57INLINE LVector3 LinearControlForce::
58get_local_vector()
const {
void set_physics_object(const PhysicsObject *po)
encapsulating wrapper
void clear_physics_object()
encapsulating wrapper
A body on which physics will be applied.
CPT(PhysicsObject) LinearControlForce
piecewise encapsulating wrapper