Panda3D
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physxTriangleMeshDesc.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file physxTriangleMeshDesc.h
10 * @author enn0x
11 * @date 2009-10-11
12 */
13
14#ifndef PHYSXTRIANGLEMESHDESC_H
15#define PHYSXTRIANGLEMESHDESC_H
16
17#include "pandabase.h"
18#include "nodePath.h"
19#include "luse.h"
20
21#include "physx_includes.h"
22
23/**
24 *
25 */
26class EXPCL_PANDAPHYSX PhysxTriangleMeshDesc {
27
28PUBLISHED:
29 INLINE PhysxTriangleMeshDesc();
31
32 INLINE bool is_valid() const;
33
34 void set_num_vertices(unsigned int n);
35 void set_vertex(unsigned int idx, const LPoint3f &vert);
36
37 void set_num_triangles(unsigned int n, bool use_material_indices=false);
38 void set_triangle(unsigned int idx,
39 unsigned int i1, unsigned int i2, unsigned int i3,
40 unsigned int material_index=1);
41
42 void set_from_node_path(const NodePath &np);
43
44public:
45 const NxTriangleMeshDesc &get_desc() const;
46
47private:
48 NxVec3 *_vertices;
49 NxU32 *_triangles;
50 NxMaterialIndex *_materials;
51 NxTriangleMeshDesc _desc;
52};
53
55
56#endif // PHYSXTRIANGLEMESHDESC_H
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition nodePath.h:159
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.