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| BulletContactCallbackData (BulletManifoldPoint &mp, PandaNode *node0, PandaNode *node1, int id0, int id1, int index0, int index1) |
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virtual TypeHandle | force_init_type () |
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int | get_index0 () const |
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int | get_index1 () const |
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BulletManifoldPoint & | get_manifold () const |
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PandaNode * | get_node0 () const |
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PandaNode * | get_node1 () const |
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int | get_part_id0 () const |
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int | get_part_id1 () const |
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virtual TypeHandle | get_type () const |
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virtual void | output (std::ostream &out) const |
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virtual void | upcall () |
| You should make this call during the callback if you want to continue the normal function that would have been done in the absence of a callback.
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| TypedObject (const TypedObject ©)=default |
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TypedObject * | as_typed_object () |
| Returns the object, upcast (if necessary) to a TypedObject pointer.
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const TypedObject * | as_typed_object () const |
| Returns the object, upcast (if necessary) to a TypedObject pointer.
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int | get_best_parent_from_Set (const std::set< int > &) const |
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int | get_type_index () const |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
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bool | is_exact_type (TypeHandle handle) const |
| Returns true if the current object is the indicated type exactly.
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bool | is_of_type (TypeHandle handle) const |
| Returns true if the current object is or derives from the indicated type.
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TypedObject & | operator= (const TypedObject ©)=default |
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void | operator delete (void *, void *) |
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void | operator delete (void *ptr) |
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void | operator delete[] (void *, void *) |
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void | operator delete[] (void *ptr) |
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void * | operator new (size_t size) |
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void * | operator new (size_t size, void *ptr) |
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void * | operator new[] (size_t size) |
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void * | operator new[] (size_t size, void *ptr) |
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Definition at line 28 of file bulletContactCallbackData.h.