Panda3D
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physxConvexShape.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file physxConvexShape.h
10 * @author enn0x
11 * @date 2009-10-14
12 */
13
14#ifndef PHYSXCONVEXSHAPE_H
15#define PHYSXCONVEXSHAPE_H
16
17#include "pandabase.h"
18
19#include "physxShape.h"
20#include "physx_includes.h"
21
23
24/**
25 * A shapes which is used to represent an instance of an convex mesh.
26 */
27class EXPCL_PANDAPHYSX PhysxConvexShape : public PhysxShape {
28
29PUBLISHED:
30 INLINE PhysxConvexShape();
31 INLINE ~PhysxConvexShape();
32
33 void save_to_desc(PhysxConvexShapeDesc &shapeDesc) const;
34
35public:
36 INLINE NxShape *ptr() const { return (NxShape *)_ptr; };
37
38 void link(NxShape *shapePtr);
39 void unlink();
40
41private:
42 NxConvexShape *_ptr;
43
44public:
45 static TypeHandle get_class_type() {
46 return _type_handle;
47 }
48 static void init_type() {
49 PhysxShape::init_type();
50 register_type(_type_handle, "PhysxConvexShape",
51 PhysxShape::get_class_type());
52 }
53 virtual TypeHandle get_type() const {
54 return get_class_type();
55 }
56 virtual TypeHandle force_init_type() {
57 init_type();
58 return get_class_type();
59 }
60
61private:
62 static TypeHandle _type_handle;
63};
64
65#include "physxConvexShape.I"
66
67#endif // PHYSXCONVEXSHAPE_H
Descriptor class for PhysxConvexShape.
A shapes which is used to represent an instance of an convex mesh.
Abstract base class for shapes.
Definition physxShape.h:39
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...