40 explicit PGTop(
const std::string &name);
56 INLINE
void set_start_sort(
int start_sort);
57 INLINE
int get_start_sort()
const;
62 INLINE
void clear_regions();
73 static void init_type() {
74 PandaNode::init_type();
76 PandaNode::get_class_type());
79 return get_class_type();
81 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
This collects together the pieces of data that are accumulated for each node while walking the scene ...
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling,...
Encapsulates all the communication with a particular instance of a given rendering backend.
This represents a collection of MouseWatcherRegions that may be managed as a group.
This is the class that defines a rectangular region on the screen for the MouseWatcher.
This TFormer maintains a list of rectangular regions on the screen that are considered special mouse ...
This is a specialization on MouseWatcherGroup, to associate it with a PGTop.
The "top" node of the new Panda GUI system.
A basic node of the scene graph or data graph.
virtual bool is_renderable() const
Returns true if there is some value to visiting this particular node during the cull traversal for an...
virtual PandaNode * make_copy() const
Returns a newly-allocated PandaNode that is a shallow copy of this one.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...