Panda3D
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graphicsOutputBase.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file graphicsOutputBase.h
10 * @author drose
11 * @date 2009-05-27
12 */
13
14#ifndef GRAPHICSOUTPUTBASE_H
15#define GRAPHICSOUTPUTBASE_H
16
17#include "pandabase.h"
19
20class Texture;
21
22/**
23 * An abstract base class for GraphicsOutput, for all the usual reasons.
24 */
25class EXPCL_PANDA_GSGBASE GraphicsOutputBase : public TypedWritableReferenceCount {
26PUBLISHED:
27 virtual void set_sort(int sort)=0;
28 virtual Texture *get_texture(int i=0) const=0;
29
30public:
31 static TypeHandle get_class_type() {
32 return _type_handle;
33 }
34 static void init_type() {
35 TypedWritableReferenceCount::init_type();
36 register_type(_type_handle, "GraphicsOutputBase",
37 TypedWritableReferenceCount::get_class_type());
38 }
39 virtual TypeHandle get_type() const {
40 return get_class_type();
41 }
42 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
43
44private:
45 static TypeHandle _type_handle;
46
47 friend class GraphicsPipe;
48 friend class GraphicsEngine;
49 friend class DisplayRegion;
50};
51
52#include "graphicsOutputBase.I"
53
54#endif
A rectangular subregion within a window for rendering into.
This class is the main interface to controlling the render process.
An abstract base class for GraphicsOutput, for all the usual reasons.
An object to create GraphicsOutputs that share a particular 3-D API.
Represents a texture object, which is typically a single 2-d image but may also represent a 1-d or 3-...
Definition texture.h:72
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
A base class for things which need to inherit from both TypedWritable and from ReferenceCount.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.