Panda3D
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Functions
collisionBox.cxx File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "collisionBox.h"
#include "collisionLine.h"
#include "collisionRay.h"
#include "collisionSphere.h"
#include "collisionSegment.h"
#include "collisionCapsule.h"
#include "collisionHandler.h"
#include "collisionEntry.h"
#include "config_collide.h"
#include "boundingSphere.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "nearly_zero.h"
#include "cmath.h"
#include "mathNumbers.h"
#include "geom.h"
#include "geomLines.h"
#include "geomTriangles.h"
#include "geomVertexWriter.h"
#include "config_mathutil.h"
#include "dcast.h"
#include <math.h>

Go to the source code of this file.

Functions

 PT (BoundingVolume) CollisionBox
 Sphere is chosen as the Bounding Volume type for speed and efficiency.
 
 PT (CollisionEntry) CollisionBox
 First Dispatch point for box as a FROM object.
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
amith tudur
Date
2009-07-31

Definition in file collisionBox.cxx.

Function Documentation

◆ PT() [1/2]

Sphere is chosen as the Bounding Volume type for speed and efficiency.

Double dispatch point for sphere as FROM object

Double dispatch point for ray as a FROM object

Double dispatch point for segment as a FROM object

Double dispatch point for capsule as a FROM object

Double dispatch point for box as a FROM object

Fills the _viz_geom GeomNode up with Geoms suitable for rendering this solid.

Definition at line 196 of file collisionBox.cxx.

◆ PT() [2/2]

First Dispatch point for box as a FROM object.

Transforms the solid by the indicated matrix.

Definition at line 129 of file collisionBox.cxx.

References CollisionEntry::get_into.