Panda3D
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Classes | Functions
partBundle.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandabase.h"
#include "partGroup.h"
#include "animControl.h"
#include "partSubset.h"
#include "animPreloadTable.h"
#include "pointerTo.h"
#include "thread.h"
#include "cycleData.h"
#include "cycleDataLockedReader.h"
#include "cycleDataReader.h"
#include "cycleDataWriter.h"
#include "luse.h"
#include "pvector.h"
#include "transformState.h"
#include "weakPointerTo.h"
#include "copyOnWritePointer.h"
#include "partBundle.I"

Go to the source code of this file.

Classes

class  PartBundle
 This is the root of a MovingPart hierarchy. More...
 

Functions

std::ostream & operator<< (std::ostream &out, const PartBundle &bundle)
 
EXPCL_PANDA_CHAN std::ostream & operator<< (std::ostream &out, PartBundle::BlendType blend_type)
 
EXPCL_PANDA_CHAN std::istream & operator>> (std::istream &in, PartBundle::BlendType &blend_type)
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
drose
Date
1999-02-22

Definition in file partBundle.h.

Function Documentation

◆ operator<<() [1/2]

std::ostream & operator<< ( std::ostream & out,
const PartBundle & bundle )
inline

Definition at line 246 of file partBundle.h.

◆ operator<<() [2/2]

EXPCL_PANDA_CHAN std::ostream & operator<< ( std::ostream & out,
PartBundle::BlendType blend_type )

Definition at line 905 of file partBundle.cxx.

◆ operator>>()

EXPCL_PANDA_CHAN std::istream & operator>> ( std::istream & in,
PartBundle::BlendType & blend_type )

Definition at line 931 of file partBundle.cxx.