Panda3D
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collisionGeom.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file collisionGeom.h
10 * @author drose
11 * @date 2006-03-01
12 */
13
14#ifndef COLLISIONGEOM_H
15#define COLLISIONGEOM_H
16
17#include "pandabase.h"
18
19#include "collisionPolygon.h"
20
21/**
22 * A special CollisionPolygon created just for the purpose of detecting
23 * collision against geometry. This kind of object does not have any
24 * persistance in the scene graph; it is created on-the-fly.
25 *
26 * You should not attempt to create one of these directly; it is created only
27 * by the CollisionTraverser, as needed.
28 */
29class EXPCL_PANDA_COLLIDE CollisionGeom : public CollisionPolygon {
30private:
31 INLINE CollisionGeom(const LVecBase3 &a, const LVecBase3 &b,
32 const LVecBase3 &c);
33 INLINE CollisionGeom(const CollisionGeom &copy);
34
35public:
36 virtual CollisionSolid *make_copy();
37
40
41 virtual void output(std::ostream &out) const;
42
43private:
44 static PStatCollector _volume_pcollector;
45 static PStatCollector _test_pcollector;
46
47public:
48 static TypeHandle get_class_type() {
49 return _type_handle;
50 }
51 static void init_type() {
52 CollisionPolygon::init_type();
53 register_type(_type_handle, "CollisionGeom",
54 CollisionPolygon::get_class_type());
55 }
56 virtual TypeHandle get_type() const {
57 return get_class_type();
58 }
59 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
60
61private:
62 static TypeHandle _type_handle;
63
64 friend class CollisionTraverser;
65};
66
67#include "collisionGeom.I"
68
69#endif
A special CollisionPolygon created just for the purpose of detecting collision against geometry.
virtual PStatCollector & get_test_pcollector()
Returns a PStatCollector that is used to count the number of intersection tests made against a solid ...
virtual PStatCollector & get_volume_pcollector()
Returns a PStatCollector that is used to count the number of bounding volume tests made against a sol...
The abstract base class for all things that can collide with other things in the world,...
This class manages the traversal through the scene graph to detect collisions.
A lightweight class that represents a single element that may be timed and/or counted via stats.
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...