17INLINE BulletDebugNode::
35INLINE
bool BulletDebugNode::
36get_show_wireframe()
const {
55INLINE
bool BulletDebugNode::
56get_show_constraints()
const {
74INLINE
bool BulletDebugNode::
75get_show_bounding_boxes()
const {
86 _drawer._normals = show;
92INLINE
bool BulletDebugNode::
93get_show_normals()
const {
95 return _drawer._normals;
virtual void draw_mask_changed()
Called after the node's DrawMask has been changed for any reason, this just provides a hook so derive...
show_bounding_boxes
If true, displays axis aligned bounding boxes for objects.
show_constraints
If true, display limits defined for constraints, e.g.
show_normals
If true, displays normal vectors for triangle mesh and heightfield faces.
show_wireframe
If true, displays collision shapes in wireframe mode.