Here is a list of all documented class members with links to the class documentation for each member:
- v -
- v() : ConstPointerToArray< Element >, PointerToArray< Element >
- v0() : ConstPointerToArray< Element >, PointerToArray< Element >
- valid() : DXShaderContext9
- validate() : AdaptiveLru, DCNumericRange< NUM >, DeletedBufferChain, SimpleHashMap< Key, Value, Compare >, SimpleLru
- validate_attribs() : RenderAttrib
- validate_effects() : RenderEffect
- validate_int64_limits() : DCPackerInterface
- validate_int_limits() : DCPackerInterface
- validate_num_nested_fields() : DCArrayParameter, DCPackerInterface
- validate_ranges() : DCField
- validate_states() : RenderEffects, RenderState
- validate_uint64_limits() : DCPackerInterface
- validate_uint_limits() : DCPackerInterface
- Value() : TiXmlAttribute, TiXmlNode
- vec2() : XFileDataObject
- vec3() : XFileDataObject
- vec3_to_nxExtVec3() : PhysxManager
- vec3_to_nxVec3() : PhysxManager
- vec4() : XFileDataObject
- verify_child_bounds() : LODNode
- verify_complete() : NodePath
- verify_datagram() : DatagramTCPHeader, DatagramUDPHeader
- verify_font() : FontPool
- verify_hardware_software() : FrameBufferProperties
- verify_list() : ov_multiset< Key, Compare, Vector >, ov_set< Key, Compare, Vector >
- verify_magic_number() : SubprocessWindowBuffer
- verify_model() : ModelPool
- verify_points() : CollisionPolygon
- verify_shader() : ShaderPool
- verify_texture() : TexturePool
- verify_window_sizes() : GraphicsWindow, wdxGraphicsWindow9
- Version() : TiXmlDeclaration
- Visit() : TiXmlPrinter, TiXmlVisitor
- VisitEnter() : TiXmlPrinter, TiXmlVisitor
- VisitExit() : TiXmlPrinter, TiXmlVisitor
- vref_begin() : EggGroup
- vref_end() : EggGroup
- vref_size() : EggGroup