36 MAKE_PROPERTY(node, get_node);
37 MAKE_PROPERTY(prev, get_prev);
39 virtual void get_matrix(LMatrix4 &matrix)
const;
41 virtual void output(std::ostream &out)
const;
51 static void init_type() {
52 VertexTransform::init_type();
54 VertexTransform::get_class_type());
57 return get_class_type();
59 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
This is a special node that combines multiple independently-moving rigid nodes into one Geom internal...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...