Panda3D
Loading...
Searching...
No Matches
collisionFloorMesh.h
Go to the documentation of this file.
1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file collisionFloorMesh.h
10 * @author zpavlov
11 * @date 2007-06-28
12 */
13
14#ifndef COLLISIONFLOORMESH_H
15#define COLLISIONFLOORMESH_H
16
17#include "pandabase.h"
18
19#include "collisionPlane.h"
20#include "clipPlaneAttrib.h"
21#include "look_at.h"
22#include "pvector.h"
23
24class GeomNode;
25
26/**
27 * This object represents a solid made entirely of triangles, which will only
28 * be tested again z axis aligned rays
29 */
30class EXPCL_PANDA_COLLIDE CollisionFloorMesh : public CollisionSolid {
31public:
32 typedef struct {
33 unsigned int p1;
34 unsigned int p2;
35 unsigned int p3;
36 PN_stdfloat min_x;
37 PN_stdfloat max_x;
38 PN_stdfloat min_y;
39 PN_stdfloat max_y;
40 } TriangleIndices;
41
42PUBLISHED:
43 INLINE CollisionFloorMesh();
44
45 INLINE void add_vertex(const LPoint3 &vert);
46 void add_triangle(unsigned int pointA, unsigned int pointB, unsigned int pointC);
47
48 INLINE unsigned int get_num_vertices() const;
49 INLINE const LPoint3 &get_vertex(unsigned int index) const;
50 MAKE_SEQ(get_vertices, get_num_vertices, get_vertex);
51 INLINE unsigned int get_num_triangles() const;
52 INLINE LPoint3i get_triangle(unsigned int index) const;
53 MAKE_SEQ(get_triangles, get_num_triangles, get_triangle);
54
55 virtual LPoint3 get_collision_origin() const;
56
57PUBLISHED:
58 MAKE_SEQ_PROPERTY(vertices, get_num_vertices, get_vertex);
59 MAKE_SEQ_PROPERTY(triangles, get_num_triangles, get_triangle);
60
61public:
63 virtual CollisionSolid *make_copy();
64
65public:
66
67 virtual void xform(const LMatrix4 &mat);
68
69 virtual PStatCollector &get_volume_pcollector();
71
72 virtual void output(std::ostream &out) const;
73 virtual void write(std::ostream &out, int indent_level = 0) const;
74
75 INLINE static void flush_level();
76
77protected:
78 virtual PT(BoundingVolume) compute_internal_bounds() const;
79
80 virtual PT(CollisionEntry)
81 test_intersection_from_ray(const CollisionEntry &entry) const;
82 virtual PT(CollisionEntry)
83 test_intersection_from_sphere(const CollisionEntry &entry) const;
84
85 virtual void fill_viz_geom();
86
87private:
90
91 Vertices _vertices;
92 Triangles _triangles;
93
94 static PStatCollector _volume_pcollector;
95 static PStatCollector _test_pcollector;
96
97protected:
98 void fillin(DatagramIterator& scan, BamReader* manager);
99
100public:
101 static void register_with_read_factory();
102 virtual void write_datagram(BamWriter* manager, Datagram &me);
103
104 static TypedWritable *make_CollisionFloorMesh(const FactoryParams &params);
105 static TypeHandle get_class_type() {
106 return _type_handle;
107 }
108 static void init_type() {
109 CollisionSolid::init_type();
110 register_type(_type_handle, "CollisionFloorMesh",
111 CollisionSolid::get_class_type());
112 }
113 virtual TypeHandle get_type() const {
114 return get_class_type();
115 }
116 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
117
118private:
119 static TypeHandle _type_handle;
120};
121
122#include "collisionFloorMesh.I"
123
124#endif
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition bamReader.h:110
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition bamWriter.h:63
This is an abstract class for any volume in any sense which can be said to define the locality of ref...
Defines a single collision event.
This object represents a solid made entirely of triangles, which will only be tested again z axis ali...
The abstract base class for all things that can collide with other things in the world,...
virtual void write_datagram(BamWriter *manager, Datagram &me)
Function to write the important information in the particular object to a Datagram.
virtual PStatCollector & get_test_pcollector()
Returns a PStatCollector that is used to count the number of intersection tests made against a solid ...
A class to retrieve the individual data elements previously stored in a Datagram.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition datagram.h:38
An instance of this class is passed to the Factory when requesting it to do its business and construc...
A node that holds Geom objects, renderable pieces of geometry.
Definition geomNode.h:34
A lightweight class that represents a single element that may be timed and/or counted via stats.
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
Base class for objects that can be written to and read from Bam files.
This is our own Panda specialization on the default STL vector.
Definition pvector.h:42
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...