17INLINE
void AngularVectorForce::
18set_quat(
const LRotation &v) {
25INLINE
void AngularVectorForce::
26set_hpr(PN_stdfloat h, PN_stdfloat p, PN_stdfloat r) {
27 _fvec.set_hpr(LVecBase3(h, p, r));
33INLINE LRotation AngularVectorForce::
34get_local_quat()
const {