Panda3D
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userDataAudioCursor.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file userDataAudioCursor.h
10 * @author jyelon
11 * @date 2007-07-02
12 */
13
14#ifndef USERDATAAUDIOCURSOR_H
15#define USERDATAAUDIOCURSOR_H
16
17#include "pandabase.h"
18#include "luse.h"
19#include "pointerTo.h"
20#include "pointerToArray.h"
21#include "movieAudioCursor.h"
22
23class UserDataAudio;
24
25/**
26 * A UserDataAudioCursor is a means to manually supply a sequence of raw audio
27 * samples.
28 */
29class EXPCL_PANDA_MOVIES UserDataAudioCursor : public MovieAudioCursor {
30
31PUBLISHED:
33 virtual ~UserDataAudioCursor();
34
35public:
36 virtual void read_samples(int n, int16_t *data);
37 virtual int ready() const;
38 virtual void seek(double offset);
39
40public:
41 static TypeHandle get_class_type() {
42 return _type_handle;
43 }
44 static void init_type() {
45 MovieAudioCursor::init_type();
46 register_type(_type_handle, "UserDataAudioCursor",
47 MovieAudioCursor::get_class_type());
48 }
49 virtual TypeHandle get_type() const {
50 return get_class_type();
51 }
52 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
53
54private:
55 static TypeHandle _type_handle;
56};
57
58#include "userDataAudioCursor.I"
59#include "userDataAudio.h"
60
61#endif
A MovieAudio is actually any source that provides a sequence of audio samples.
virtual int ready() const
Returns the number of audio samples that are ready to read.
virtual void seek(double offset)
Skips to the specified offset within the file.
void read_samples(int n, Datagram *dg)
Read audio samples from the stream into a Datagram.
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
A UserDataAudioCursor is a means to manually supply a sequence of raw audio samples.
A UserDataAudio is a way for the user to manually supply raw audio samples.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.