Panda3D
Loading...
Searching...
No Matches
physxDebugGeomNode.I
Go to the documentation of this file.
1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file physxDebugGeomNode.I
10 * @author enn0x
11 * @date 2009-09-15
12 */
13
14/**
15 *
16 */
17INLINE PhysxDebugGeomNode::
18PhysxDebugGeomNode() : GeomNode("debug") {
19
20 _scale = 1.0f;
21
22 _vdata = new GeomVertexData("", GeomVertexFormat::get_v3c4(), Geom::UH_stream);
23
24 // Lines
25 _prim_lines = new GeomLines(Geom::UH_stream);
26 _prim_lines->set_shade_model(Geom::SM_uniform);
27
28 _geom_lines = new Geom(_vdata);
29 _geom_lines->add_primitive(_prim_lines);
30
31 this->add_geom(_geom_lines);
32
33 // Triangles
34 _prim_triangles = new GeomTriangles(Geom::UH_stream);
35 _prim_triangles->set_shade_model(Geom::SM_uniform);
36
37 _geom_triangles = new Geom(_vdata);
38 _geom_triangles->add_primitive(_prim_triangles);
39
40 this->add_geom(_geom_triangles);
41}
42
43/**
44 *
45 */
46INLINE PhysxDebugGeomNode::
47~PhysxDebugGeomNode() {
48
49}
50
51/**
52 *
53 */
54INLINE void PhysxDebugGeomNode::
55visualize_world_axes(bool value) {
56
57 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_WORLD_AXES, value);
58}
59
60/**
61 *
62 */
63INLINE void PhysxDebugGeomNode::
64visualize_body_axes(bool value) {
65
66 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_BODY_AXES, value);
67}
68
69/**
70 *
71 */
72INLINE void PhysxDebugGeomNode::
73visualize_body_mass_axes(bool value) {
74
75 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_BODY_MASS_AXES, value);
76}
77
78/**
79 *
80 */
81INLINE void PhysxDebugGeomNode::
82visualize_body_lin_velocity(bool value) {
83
84 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_BODY_LIN_VELOCITY, value);
85}
86
87/**
88 *
89 */
90INLINE void PhysxDebugGeomNode::
91visualize_body_ang_velocity(bool value) {
92
93 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_BODY_ANG_VELOCITY, value);
94}
95
96/**
97 *
98 */
99INLINE void PhysxDebugGeomNode::
100visualize_body_joint_groups(bool value) {
101
102 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_BODY_JOINT_GROUPS, value);
103}
104
105/**
106 *
107 */
108INLINE void PhysxDebugGeomNode::
109visualize_joint_local_axes(bool value) {
110
111 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_JOINT_LOCAL_AXES, value);
112}
113
114/**
115 *
116 */
117INLINE void PhysxDebugGeomNode::
118visualize_joint_world_axes(bool value) {
119
120 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_JOINT_WORLD_AXES, value);
121}
122
123/**
124 *
125 */
126INLINE void PhysxDebugGeomNode::
127visualize_joint_limits(bool value) {
128
129 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_JOINT_LIMITS, value);
130}
131
132/**
133 *
134 */
135INLINE void PhysxDebugGeomNode::
136visualize_contact_point(bool value) {
137
138 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_CONTACT_POINT, value);
139}
140
141/**
142 *
143 */
144INLINE void PhysxDebugGeomNode::
145visualize_contact_normal(bool value) {
146
147 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_CONTACT_NORMAL, value);
148}
149
150/**
151 *
152 */
153INLINE void PhysxDebugGeomNode::
154visualize_contact_error(bool value) {
155
156 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_CONTACT_ERROR, value);
157}
158
159/**
160 *
161 */
162INLINE void PhysxDebugGeomNode::
163visualize_contact_force(bool value) {
164
165 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_CONTACT_FORCE, value);
166}
167
168/**
169 *
170 */
171INLINE void PhysxDebugGeomNode::
172visualize_actor_axes(bool value) {
173
174 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_ACTOR_AXES, value);
175}
176
177/**
178 *
179 */
180INLINE void PhysxDebugGeomNode::
181visualize_collision_aabbs(bool value) {
182
183 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_AABBS, value);
184}
185
186/**
187 *
188 */
189INLINE void PhysxDebugGeomNode::
190visualize_collision_shapes(bool value) {
191
192 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_SHAPES, value);
193}
194
195/**
196 *
197 */
198INLINE void PhysxDebugGeomNode::
199visualize_collision_axes(bool value) {
200
201 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_AXES, value);
202}
203
204/**
205 *
206 */
207INLINE void PhysxDebugGeomNode::
208visualize_collision_compounds(bool value) {
209
210 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_COMPOUNDS, value);
211}
212
213/**
214 *
215 */
216INLINE void PhysxDebugGeomNode::
217visualize_collision_vnormals(bool value) {
218
219 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_VNORMALS, value);
220}
221
222/**
223 *
224 */
225INLINE void PhysxDebugGeomNode::
226visualize_collision_fnormals(bool value) {
227
228 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_FNORMALS, value);
229}
230
231/**
232 *
233 */
234INLINE void PhysxDebugGeomNode::
235visualize_collision_edges(bool value) {
236
237 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_EDGES, value);
238}
239
240/**
241 *
242 */
243INLINE void PhysxDebugGeomNode::
244visualize_collision_spheres(bool value) {
245
246 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_SPHERES, value);
247}
248
249/**
250 *
251 */
252INLINE void PhysxDebugGeomNode::
253visualize_collision_static(bool value) {
254
255 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_STATIC, value);
256}
257
258/**
259 *
260 */
261INLINE void PhysxDebugGeomNode::
262visualize_collision_dynamic(bool value) {
263
264 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_DYNAMIC, value);
265}
266
267/**
268 *
269 */
270INLINE void PhysxDebugGeomNode::
271visualize_collision_free(bool value) {
272
273 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_FREE, value);
274}
275
276/**
277 *
278 */
279INLINE void PhysxDebugGeomNode::
280visualize_collision_ccd(bool value) {
281
282 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_CCD, value);
283}
284
285/**
286 *
287 */
288INLINE void PhysxDebugGeomNode::
289visualize_collision_skeletons(bool value) {
290
291 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_COLLISION_SKELETONS, value);
292}
293
294/**
295 *
296 */
297INLINE void PhysxDebugGeomNode::
298visualize_cloth_mesh(bool value) {
299
300 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_CLOTH_MESH, value);
301}
302
303/**
304 *
305 */
306INLINE void PhysxDebugGeomNode::
307visualize_cloth_validbounds(bool value) {
308
309 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_CLOTH_VALIDBOUNDS, value);
310}
311
312/**
313 *
314 */
315INLINE void PhysxDebugGeomNode::
316visualize_softbody_mesh(bool value) {
317
318 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_SOFTBODY_MESH, value);
319}
320
321/**
322 *
323 */
324INLINE void PhysxDebugGeomNode::
325visualize_softbody_validbounds(bool value) {
326
327 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_SOFTBODY_VALIDBOUNDS, value);
328}
329
330/**
331 *
332 */
333INLINE void PhysxDebugGeomNode::
334visualize_force_fields(bool value) {
335
336 NxGetPhysicsSDK()->setParameter(NX_VISUALIZE_FORCE_FIELDS, value);
337}
Defines a series of disconnected line segments.
Definition geomLines.h:23
A node that holds Geom objects, renderable pieces of geometry.
Definition geomNode.h:34
Defines a series of disconnected triangles.
This defines the actual numeric vertex data stored in a Geom, in the structure defined by a particula...
static const GeomVertexFormat * get_v3c4()
Returns a standard vertex format with a 4-component color and a 3-component vertex position.
A container for geometry primitives.
Definition geom.h:54