Panda3D
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physxTriangleMeshDesc.I
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file physxTriangleMeshDesc.I
10 * @author enn0x
11 * @date 2009-10-11
12 */
13
14/**
15 *
16 */
17INLINE PhysxTriangleMeshDesc::
18PhysxTriangleMeshDesc() {
19
20 _desc.flags = 0;
21 _desc.pointStrideBytes = sizeof(NxVec3);
22 _desc.triangleStrideBytes = 3*sizeof(NxU32);
23 _desc.materialIndexStride = sizeof(NxMaterialIndex);
24 _desc.points = nullptr;
25 _desc.triangles = nullptr;
26 _desc.materialIndices = nullptr;
27
28 _vertices = nullptr;
29 _triangles = nullptr;
30 _materials = nullptr;
31}
32
33/**
34 *
35 */
36INLINE PhysxTriangleMeshDesc::
37~PhysxTriangleMeshDesc() {
38
39 if (_vertices) {
40 delete [] _vertices;
41 }
42
43 if (_triangles) {
44 delete [] _triangles;
45 }
46
47 if (_materials) {
48 delete [] _materials;
49 }
50}
51
52/**
53 * Returns true if the descriptor is valid.
54 */
56is_valid() const {
57
58 return _desc.isValid();
59}
bool is_valid() const
Returns true if the descriptor is valid.