14#ifndef CLERPANIMEFFECTINTERVAL_H
15#define CLERPANIMEFFECTINTERVAL_H
35 BlendType blend_type);
37 INLINE
void add_control(
AnimControl *control,
const std::string &name,
38 float begin_effect,
float end_effect);
42 virtual void output(std::ostream &out)
const;
47 INLINE ControlDef(
AnimControl *control,
const std::string &name,
48 float begin_effect,
float end_effect);
63 static void init_type() {
64 CLerpInterval::init_type();
66 CLerpInterval::get_class_type());
69 return get_class_type();
71 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Controls the timing of a character animation.
virtual void priv_step(double t)
Advances the time on the interval.
This interval lerps between different amounts of control effects for various AnimControls that might ...
The base class for a family of intervals that linearly interpolate one or more numeric values over ti...
TypeHandle is the identifier used to differentiate C++ class types.
This is our own Panda specialization on the default STL vector.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...