Panda3D
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panda
src
physics
linearControlForce.I
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file linearControlForce.I
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* @author Dave Schuyler
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* @date 2006
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*/
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/**
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* encapsulating wrapper
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*/
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INLINE
void
LinearControlForce::
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clear_physics_object
() {
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_physics_object =
nullptr
;
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}
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/**
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* encapsulating wrapper
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*/
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INLINE
void
LinearControlForce::
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set_physics_object
(
const
PhysicsObject
*po) {
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_physics_object = po;
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}
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/**
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* piecewise encapsulating wrapper
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*/
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INLINE CPT(
PhysicsObject
) LinearControlForce::
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get_physics_object()
const
{
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return
_physics_object;
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}
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/**
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* encapsulating wrapper
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*/
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INLINE
void
LinearControlForce::
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set_vector(
const
LVector3& v) {
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_fvec = v;
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}
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/**
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* piecewise encapsulating wrapper
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*/
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INLINE
void
LinearControlForce::
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set_vector(PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) {
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_fvec.set(x, y, z);
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}
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/**
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*
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*/
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INLINE LVector3 LinearControlForce::
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get_local_vector()
const
{
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return
_fvec;
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}
LinearControlForce::set_physics_object
void set_physics_object(const PhysicsObject *po)
encapsulating wrapper
Definition
linearControlForce.I:26
LinearControlForce::clear_physics_object
void clear_physics_object()
encapsulating wrapper
Definition
linearControlForce.I:18
PhysicsObject
A body on which physics will be applied.
Definition
physicsObject.h:27
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