32 virtual PrimitiveType get_primitive_type()
const;
44 static void register_with_read_factory();
53 static void init_type() {
54 GeomPrimitive::init_type();
56 GeomPrimitive::get_class_type());
59 return get_class_type();
61 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Defines a series of disconnected points.
Encapsulates the data from a GeomPrimitive, pre-fetched for one stage of the pipeline.
This is an abstract base class for a family of classes that represent the fundamental geometry primit...
get_min_num_vertices_per_primitive
Returns the minimum number of vertices that must be added before close_primitive() may legally be cal...
get_geom_rendering
Returns the set of GeomRendering bits that represent the rendering properties required to properly re...
get_num_vertices_per_primitive
If the primitive type is a simple type in which all primitives have the same number of vertices,...
A container for geometry primitives.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
TypeHandle is the identifier used to differentiate C++ class types.
Base class for objects that can be written to and read from Bam files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...