This represents a particular position of a texture within a PaletteImage.
virtual void write_datagram(BamWriter *writer, Datagram &datagram)
Fills the indicated datagram up with a binary representation of the current object,...
static void register_with_read_factory()
Registers the current object as something that can be read from a Bam file.
void fillin(DatagramIterator &scan, BamReader *manager)
Reads the binary data from the given datagram iterator, which was written by a previous call to write...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...