17INLINE
void LinearForce::
18set_amplitude(PN_stdfloat a) {
25INLINE PN_stdfloat LinearForce::
26get_amplitude()
const {
33INLINE
bool LinearForce::
34get_mass_dependent()
const {
35 return _mass_dependent;
41INLINE
void LinearForce::
42set_mass_dependent(
bool m) {
49INLINE
void LinearForce::
50set_vector_masks(
bool x,
bool y,
bool z) {
59INLINE LVector3 LinearForce::
61 return LVector3(_x_mask, _y_mask, _z_mask);