Panda3D
Loading...
Searching...
No Matches
pgScrollFrame.h
Go to the documentation of this file.
1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file pgScrollFrame.h
10 * @author drose
11 * @date 2005-08-17
12 */
13
14#ifndef PGSCROLLFRAME_H
15#define PGSCROLLFRAME_H
16
17#include "pandabase.h"
18
19#include "pgVirtualFrame.h"
20#include "pgSliderBarNotify.h"
21#include "pgSliderBar.h"
22
23#ifdef PHAVE_ATOMIC
24#include <atomic>
25#endif
26
27/**
28 * This is a special kind of frame that pretends to be much larger than it
29 * actually is. You can scroll through the frame, as if you're looking
30 * through a window at the larger frame beneath. All children of this frame
31 * node are scrolled and clipped as if they were children of the larger,
32 * virtual frame.
33 *
34 * This is implemented as a specialization of PGVirtualFrame, which handles
35 * the meat of the virtual canvas. This class adds automatic support for
36 * scroll bars, and restricts the virtual transform to translate only (no
37 * scale or rotate).
38 */
39class EXPCL_PANDA_PGUI PGScrollFrame : public PGVirtualFrame, public PGSliderBarNotify {
40PUBLISHED:
41 explicit PGScrollFrame(const std::string &name = "");
42 virtual ~PGScrollFrame();
43
44protected:
45 PGScrollFrame(const PGScrollFrame &copy);
46
47public:
48 virtual PandaNode *make_copy() const;
49 virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
50 virtual void xform(const LMatrix4 &mat);
51
52PUBLISHED:
53 void setup(PN_stdfloat width, PN_stdfloat height,
54 PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top,
55 PN_stdfloat slider_width, PN_stdfloat bevel);
56
57 INLINE void set_virtual_frame(PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top);
58 INLINE void set_virtual_frame(const LVecBase4 &virtual_frame);
59 INLINE const LVecBase4 &get_virtual_frame() const;
60 INLINE bool has_virtual_frame() const;
61 INLINE void clear_virtual_frame();
62
63 INLINE void set_manage_pieces(bool manage_pieces);
64 INLINE bool get_manage_pieces() const;
65
66 INLINE void set_auto_hide(bool auto_hide);
67 INLINE bool get_auto_hide() const;
68
69 INLINE void set_horizontal_slider(PGSliderBar *horizontal_slider);
70 INLINE void clear_horizontal_slider();
71 INLINE PGSliderBar *get_horizontal_slider() const;
72
73 INLINE void set_vertical_slider(PGSliderBar *vertical_slider);
74 INLINE void clear_vertical_slider();
75 INLINE PGSliderBar *get_vertical_slider() const;
76
77 void remanage();
78 INLINE void recompute();
79
80protected:
81 virtual void frame_changed();
82
83 virtual void item_transform_changed(PGItem *item);
84 virtual void item_frame_changed(PGItem *item);
85 virtual void item_draw_mask_changed(PGItem *item);
86 virtual void slider_bar_adjust(PGSliderBar *slider_bar);
87
88private:
89 void recompute_clip();
90
91 void recompute_canvas();
92 PN_stdfloat interpolate_canvas(PN_stdfloat clip_min, PN_stdfloat clip_max,
93 PN_stdfloat canvas_min, PN_stdfloat canvas_max,
94 PGSliderBar *slider_bar);
95
96private:
97 bool _needs_remanage;
98 bool _needs_recompute_clip;
99 std::atomic_flag _canvas_computed;
100
101 bool _has_virtual_frame;
102 LVecBase4 _virtual_frame;
103
104 bool _manage_pieces;
105 bool _auto_hide;
106
107 PT(PGSliderBar) _horizontal_slider;
108 PT(PGSliderBar) _vertical_slider;
109
110public:
111 static TypeHandle get_class_type() {
112 return _type_handle;
113 }
114 static void init_type() {
115 PGVirtualFrame::init_type();
116 register_type(_type_handle, "PGScrollFrame",
117 PGVirtualFrame::get_class_type());
118 }
119 virtual TypeHandle get_type() const {
120 return get_class_type();
121 }
122 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
123
124private:
125 static TypeHandle _type_handle;
126};
127
128#include "pgScrollFrame.I"
129
130#endif
This collects together the pieces of data that are accumulated for each node while walking the scene ...
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling,...
This is the base class for all the various kinds of gui widget objects.
Definition pgItem.h:53
This is a special kind of frame that pretends to be much larger than it actually is.
Objects that inherit from this class can receive notify messages when a slider bar moves or otherwise...
This is a particular kind of PGItem that draws a little bar with a slider that moves from left to rig...
Definition pgSliderBar.h:31
This represents a frame that is rendered as a window onto another (possibly much larger) canvas.
void setup(PN_stdfloat width, PN_stdfloat height)
Creates a PGVirtualFrame with the indicated dimensions.
A basic node of the scene graph or data graph.
Definition pandaNode.h:65
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...