Panda3D
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animBundle.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file animBundle.h
10 * @author drose
11 * @date 1999-02-21
12 */
13
14#ifndef ANIMBUNDLE_H
15#define ANIMBUNDLE_H
16
17#include "pandabase.h"
18
19#include "animGroup.h"
20#include "pointerTo.h"
21
22class FactoryParams;
23
24/**
25 * This is the root of an AnimChannel hierarchy. It knows the frame rate and
26 * number of frames of all the channels in the hierarchy (which must all
27 * match).
28 */
29class EXPCL_PANDA_CHAN AnimBundle : public AnimGroup {
30protected:
31 AnimBundle(AnimGroup *parent, const AnimBundle &copy);
32
33PUBLISHED:
34 INLINE explicit AnimBundle(const std::string &name, PN_stdfloat fps, int num_frames);
35
36 PT(AnimBundle) copy_bundle() const;
37
38 INLINE double get_base_frame_rate() const;
39 INLINE int get_num_frames() const;
40
41 MAKE_PROPERTY(base_frame_rate, get_base_frame_rate);
42 MAKE_PROPERTY(num_frames, get_num_frames);
43
44 virtual void output(std::ostream &out) const;
45
46protected:
47 INLINE AnimBundle();
48
49 virtual AnimGroup *make_copy(AnimGroup *parent) const;
50
51private:
52 PN_stdfloat _fps;
53 int _num_frames;
54
55public:
56 static void register_with_read_factory();
57 virtual void write_datagram(BamWriter* manager, Datagram &me);
58
59 static TypedWritable *make_AnimBundle(const FactoryParams &params);
60
61protected:
62 void fillin(DatagramIterator& scan, BamReader* manager);
63
64public:
65
66 virtual TypeHandle get_type() const {
67 return get_class_type();
68 }
69 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
70 static TypeHandle get_class_type() {
71 return _type_handle;
72 }
73 static void init_type() {
74 AnimGroup::init_type();
75 register_type(_type_handle, "AnimBundle",
76 AnimGroup::get_class_type());
77 }
78
79private:
80 static TypeHandle _type_handle;
81};
82
83inline std::ostream &operator <<(std::ostream &out, const AnimBundle &bundle) {
84 bundle.output(out);
85 return out;
86}
87
88
89#include "animBundle.I"
90
91#endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the root of an AnimChannel hierarchy.
Definition animBundle.h:29
virtual void output(std::ostream &out) const
Writes a one-line description of the group.
virtual void write_datagram(BamWriter *manager, Datagram &me)
Writes the contents of this object to the datagram for shipping out to a Bam file.
This is the base class for AnimChannel and AnimBundle.
Definition animGroup.h:33
static void register_with_read_factory()
Factory method to generate a AnimGroup object.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition bamReader.h:110
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition bamWriter.h:63
A class to retrieve the individual data elements previously stored in a Datagram.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition datagram.h:38
An instance of this class is passed to the Factory when requesting it to do its business and construc...
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
Base class for objects that can be written to and read from Bam files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...