Panda3D
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pursue.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file pursue.h
10 * @author Deepak, John, Navin
11 * @date 2009-10-24
12 */
13
14#ifndef _PURSUE_H
15#define _PURSUE_H
16
17#include "aiGlobals.h"
18#include "aiCharacter.h"
19
20class AICharacter;
21
22class EXPCL_PANDAAI Pursue {
23
24public:
25 AICharacter *_ai_char;
26
27 NodePath _pursue_target;
28 float _pursue_weight;
29 LVecBase3 _pursue_direction;
30 bool _pursue_done;
31
32 Pursue(AICharacter *ai_ch, NodePath target_object, float pursue_wt);
33 ~Pursue();
34 LVecBase3 do_pursue();
35};
36
37#endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition nodePath.h:159