Panda3D
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eggPatch.I
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file eggPatch.I
10 * @author drose
11 * @date 2012-04-27
12 */
13
14/**
15 *
16 */
17INLINE EggPatch::
18EggPatch(const std::string &name) : EggPrimitive(name) {
19}
20
21/**
22 *
23 */
24INLINE EggPatch::
25EggPatch(const EggPatch &copy) : EggPrimitive(copy) {
26}
27
28/**
29 *
30 */
31INLINE EggPatch &EggPatch::
32operator = (const EggPatch &copy) {
33 EggPrimitive::operator = (copy);
34 return *this;
35}
A single "patch", a special primitive to be rendered only with a tessellation shader.
Definition eggPatch.h:25
A base class for any of a number of kinds of geometry primitives: polygons, point lights,...