Panda3D
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pointParticleFactory.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file pointParticleFactory.h
10 * @author charles
11 * @date 2000-07-05
12 */
13
14#ifndef POINTPARTICLEFACTORY_H
15#define POINTPARTICLEFACTORY_H
16
17#include "baseParticleFactory.h"
18
19/**
20 * Creates point particles to user specs
21 */
22
23class EXPCL_PANDA_PARTICLESYSTEM PointParticleFactory : public BaseParticleFactory {
24PUBLISHED:
27 virtual ~PointParticleFactory();
28
29 virtual void output(std::ostream &out) const;
30 virtual void write(std::ostream &out, int indent=0) const;
31
32private:
33 virtual BaseParticle *alloc_particle() const;
34 virtual void populate_child_particle(BaseParticle *bp) const;
35};
36
37#endif // POINTPARTICLEFACTORY_H
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Pure Virtual base class for creating particles.
virtual void output(std::ostream &out) const
Write a string representation of this instance to <out>.
virtual void write(std::ostream &out, int indent=0) const
Write a string representation of this instance to <out>.
An individual, physically-modelable particle abstract base class.
Creates point particles to user specs.
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
Definition indent.cxx:20