14#ifndef POSIXGRAPHICSSTATEGUARDIAN_H
15#define POSIXGRAPHICSSTATEGUARDIAN_H
32 virtual void *do_get_extension_func(
const char *name);
33 void *get_system_func(
const char *name);
42 static void init_type() {
43 GLGraphicsStateGuardian::init_type();
45 GLGraphicsStateGuardian::get_class_type());
48 return get_class_type();
50 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
This class is the main interface to controlling the render process.
An object to create GraphicsOutputs that share a particular 3-D API.
This GSG is used only for CallbackGraphicsWindow (which might not be using the glx interfaces),...
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...