14INLINE
void PhysicsCollisionHandler::
15set_almost_stationary_speed(PN_stdfloat speed) {
16 _almost_stationary_speed = speed;
19INLINE PN_stdfloat PhysicsCollisionHandler::
20get_almost_stationary_speed() {
21 return _almost_stationary_speed;
24INLINE
void PhysicsCollisionHandler::
25set_static_friction_coef(PN_stdfloat coef) {
26 _static_friction_coef = coef;
29INLINE PN_stdfloat PhysicsCollisionHandler::
30get_static_friction_coef() {
31 return _static_friction_coef;
34INLINE
void PhysicsCollisionHandler::
35set_dynamic_friction_coef(PN_stdfloat coef) {
36 _dynamic_friction_coef = coef;
39INLINE PN_stdfloat PhysicsCollisionHandler::
40get_dynamic_friction_coef() {
41 return _dynamic_friction_coef;