Panda3D
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shadowSource.cxx
1/**
2 *
3 * RenderPipeline
4 *
5 * Copyright (c) 2014-2016 tobspr <tobias.springer1@gmail.com>
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a copy
8 * of this software and associated documentation files (the "Software"), to deal
9 * in the Software without restriction, including without limitation the rights
10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 * copies of the Software, and to permit persons to whom the Software is
12 * furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included in
15 * all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 * THE SOFTWARE.
24 *
25 */
26
27#include "shadowSource.h"
28
29/**
30 * @brief Constructs a new shadow source
31 * @details This constructs a new shadow source, with no projection setup,
32 * and no slot assigned.
33 */
35 _slot = -1;
36 _needs_update = true;
37 _resolution = 512;
38 _mvp.fill(0.0);
39 _region.fill(-1);
40 _region_uv.fill(0);
41}
ShadowSource()
RenderPipeline.