Panda3D
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PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
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Functions | |
VrmlScene * | parse_vrml (Filename filename) |
Reads the named VRML file and returns a corresponding VrmlScene, or NULL if there is a parse error. | |
VrmlScene * | parse_vrml (std::istream &in, const std::string &filename) |
Reads the indicated input stream and returns a corresponding VrmlScene, or NULL if there is a parse error. | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file parse_vrml.h.
Reads the named VRML file and returns a corresponding VrmlScene, or NULL if there is a parse error.
Definition at line 86 of file parse_vrml.cxx.
References VirtualFileSystem::close_read_file(), VirtualFileSystem::get_global_ptr(), VirtualFileSystem::open_read_file(), parse_vrml(), and Filename::set_text().
Referenced by VRMLToEggConverter::convert_file(), and parse_vrml().
VrmlScene * parse_vrml | ( | std::istream & | in, |
const std::string & | filename ) |
Reads the indicated input stream and returns a corresponding VrmlScene, or NULL if there is a parse error.
Definition at line 104 of file parse_vrml.cxx.