Panda3D
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selectiveChildNode.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file selectiveChildNode.h
10 * @author drose
11 * @date 2002-03-06
12 */
13
14#ifndef SELECTIVECHILDNODE_H
15#define SELECTIVECHILDNODE_H
16
17#include "pandabase.h"
18
19#include "pandaNode.h"
20
21/**
22 * A base class for nodes like LODNode and SequenceNode that select only one
23 * visible child at a time.
24 */
25class EXPCL_PANDA_PGRAPHNODES SelectiveChildNode : public PandaNode {
26PUBLISHED:
27 INLINE explicit SelectiveChildNode(const std::string &name);
28
29protected:
30 INLINE SelectiveChildNode(const SelectiveChildNode &copy);
31
32public:
33 virtual bool has_selective_visibility() const;
34 virtual int get_first_visible_child() const;
35 virtual int get_next_visible_child(int n) const;
36
37protected:
38 INLINE void select_child(int n);
39
40private:
41 // Not sure if this should be cycled or not. It's not exactly thread-safe
42 // not to cycle it, but it doesn't really need the full pipeline control.
43 // It's probably a problem in the non-thread-safe design; need to rethink
44 // the design a bit.
45 int _selected_child;
46
47public:
48 static TypeHandle get_class_type() {
49 return _type_handle;
50 }
51 static void init_type() {
52 PandaNode::init_type();
53 register_type(_type_handle, "SelectiveChildNode",
54 PandaNode::get_class_type());
55 }
56 virtual TypeHandle get_type() const {
57 return get_class_type();
58 }
59 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
60
61private:
62 static TypeHandle _type_handle;
63};
64
65#include "selectiveChildNode.I"
66
67#endif
A basic node of the scene graph or data graph.
Definition pandaNode.h:65
virtual int get_next_visible_child(int n) const
Returns the index number of the next visible child of this node following the indicated child,...
virtual int get_first_visible_child() const
Returns the index number of the first visible child of this node, or a number >= get_num_children() i...
virtual bool has_selective_visibility() const
Should be overridden by derived classes to return true if this kind of node has some restrictions on ...
A base class for nodes like LODNode and SequenceNode that select only one visible child at a time.
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.