Panda3D
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Functions
eggLoader.cxx File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandabase.h"
#include "eggLoader.h"
#include "eggRenderState.h"
#include "egg_parametrics.h"
#include "config_egg2pg.h"
#include "config_egg.h"
#include "nodePath.h"
#include "renderState.h"
#include "transformState.h"
#include "texturePool.h"
#include "billboardEffect.h"
#include "decalEffect.h"
#include "colorAttrib.h"
#include "textureAttrib.h"
#include "materialPool.h"
#include "geomNode.h"
#include "geomVertexFormat.h"
#include "geomVertexArrayFormat.h"
#include "geomVertexData.h"
#include "geomVertexWriter.h"
#include "geom.h"
#include "geomTriangles.h"
#include "geomTristrips.h"
#include "geomTrifans.h"
#include "geomLines.h"
#include "geomLinestrips.h"
#include "geomPoints.h"
#include "geomPatches.h"
#include "sequenceNode.h"
#include "switchNode.h"
#include "portalNode.h"
#include "occluderNode.h"
#include "polylightNode.h"
#include "lodNode.h"
#include "modelNode.h"
#include "modelRoot.h"
#include "string_utils.h"
#include "eggPrimitive.h"
#include "eggPatch.h"
#include "eggPoint.h"
#include "eggLine.h"
#include "eggTextureCollection.h"
#include "eggNurbsCurve.h"
#include "eggNurbsSurface.h"
#include "eggGroupNode.h"
#include "eggGroup.h"
#include "eggPolygon.h"
#include "eggTriangleStrip.h"
#include "eggTriangleFan.h"
#include "eggBin.h"
#include "eggTable.h"
#include "eggBinner.h"
#include "eggVertexPool.h"
#include "pt_EggTexture.h"
#include "characterMaker.h"
#include "character.h"
#include "animBundleMaker.h"
#include "animBundleNode.h"
#include "selectiveChildNode.h"
#include "collisionNode.h"
#include "collisionSphere.h"
#include "collisionInvSphere.h"
#include "collisionCapsule.h"
#include "collisionPlane.h"
#include "collisionPolygon.h"
#include "collisionFloorMesh.h"
#include "collisionBox.h"
#include "parametricCurve.h"
#include "nurbsCurve.h"
#include "nurbsCurveInterface.h"
#include "nurbsCurveEvaluator.h"
#include "nurbsSurfaceEvaluator.h"
#include "ropeNode.h"
#include "sheetNode.h"
#include "look_at.h"
#include "configVariableString.h"
#include "transformBlendTable.h"
#include "transformBlend.h"
#include "sparseArray.h"
#include "bitArray.h"
#include "thread.h"
#include "uvScrollNode.h"
#include "textureStagePool.h"
#include "cmath.h"
#include <ctype.h>
#include <algorithm>

Go to the source code of this file.

Functions

 CPT (TransformState) EggLoader
 Creates a TransformState object corresponding to the indicated EggTransform.
 
 PT (EggPolygon) EggLoader
 Returns the first EggPolygon found at or below the indicated node.
 
 PT (GeomVertexData) EggLoader
 Creates a GeomVertexData structure from the vertex pool, for the indicated transform space.
 
 PT (TextureStage) EggLoader
 Creates a TextureStage object suitable for rendering the indicated texture.
 
 PT (TransformBlendTable) EggLoader
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
drose
Date
2002-02-26

Definition in file eggLoader.cxx.

Function Documentation

◆ CPT()

CPT ( TransformState )

◆ PT() [1/4]

PT ( EggPolygon )

Returns the first EggPolygon found at or below the indicated node.

Definition at line 2746 of file eggLoader.cxx.

◆ PT() [2/4]

◆ PT() [3/4]

PT ( TextureStage )

◆ PT() [4/4]

Definition at line 2530 of file eggLoader.cxx.