Panda3D
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lwoClip.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file lwoClip.h
10 * @author drose
11 * @date 2001-04-24
12 */
13
14#ifndef LWOCLIP_H
15#define LWOCLIP_H
16
17#include "pandatoolbase.h"
18
19#include "lwoGroupChunk.h"
20
21/**
22 * A single image file, or a numbered sequence of images (e.g. a texture-flip
23 * animation).
24 */
25class LwoClip : public LwoGroupChunk {
26public:
27 int _index;
28
29public:
30 virtual bool read_iff(IffInputFile *in, size_t stop_at);
31 virtual void write(std::ostream &out, int indent_level = 0) const;
32
33 virtual IffChunk *make_new_chunk(IffInputFile *in, IffId id);
34
35public:
36 virtual TypeHandle get_type() const {
37 return get_class_type();
38 }
39 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
40 static TypeHandle get_class_type() {
41 return _type_handle;
42 }
43 static void init_type() {
44 LwoGroupChunk::init_type();
45 register_type(_type_handle, "LwoClip",
46 LwoGroupChunk::get_class_type());
47 }
48
49private:
50 static TypeHandle _type_handle;
51};
52
53#endif
The basic kind of record in an EA "IFF" file, which the LightWave object file is based on.
Definition iffChunk.h:30
A four-byte chunk ID appearing in an "IFF" file.
Definition iffId.h:26
A wrapper around an istream used for reading an IFF file.
A single image file, or a numbered sequence of images (e.g.
Definition lwoClip.h:25
virtual IffChunk * make_new_chunk(IffInputFile *in, IffId id)
Allocates and returns a new chunk of the appropriate type based on the given ID, according to the con...
Definition lwoClip.cxx:54
virtual bool read_iff(IffInputFile *in, size_t stop_at)
Reads the data of the chunk in from the given input file, if possible.
Definition lwoClip.cxx:29
A particular kind of LwoChunk that is expected to contain an arbitrary number of child chunks.
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...