26 explicit GeomPatches(
int num_vertices_per_patch, UsageHint usage_hint);
33 virtual PrimitiveType get_primitive_type()
const;
43 int _num_vertices_per_patch;
46 static void register_with_read_factory();
57 static void init_type() {
58 GeomPrimitive::init_type();
60 GeomPrimitive::get_class_type());
63 return get_class_type();
65 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
A class to retrieve the individual data elements previously stored in a Datagram.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Defines a series of "patches", fixed-size groupings of vertices that must be processed by a tessellat...
Encapsulates the data from a GeomPrimitive, pre-fetched for one stage of the pipeline.
This is an abstract base class for a family of classes that represent the fundamental geometry primit...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
get_num_vertices_per_primitive
If the primitive type is a simple type in which all primitives have the same number of vertices,...
A container for geometry primitives.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
TypeHandle is the identifier used to differentiate C++ class types.
Base class for objects that can be written to and read from Bam files.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...