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collisionHandler.cxx
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file collisionHandler.cxx
10 * @author drose
11 * @date 2002-03-16
12 */
13
14#include "collisionHandler.h"
15
16TypeHandle CollisionHandler::_type_handle;
17
18/**
19 *
20 */
21CollisionHandler::
22CollisionHandler() {
23 _wants_all_potential_collidees = false;
24}
25
26/**
27 * Will be called by the CollisionTraverser before a new traversal is begun.
28 * It instructs the handler to reset itself in preparation for a number of
29 * CollisionEntries to be sent.
30 */
34
35/**
36 * Called between a begin_group() .. end_group() sequence for each collision
37 * that is detected.
38 */
42
43/**
44 * Called by the CollisionTraverser at the completion of all collision
45 * detections for this traversal. It should do whatever finalization is
46 * required for the handler.
47 *
48 * The return value is normally true, but if this returns value, the
49 * CollisionTraverser will remove the handler from its list, allowing the
50 * CollisionHandler itself to determine when it is no longer needed.
51 */
53end_group() {
54 return true;
55}
Defines a single collision event.
virtual bool end_group()
Called by the CollisionTraverser at the completion of all collision detections for this traversal.
virtual void begin_group()
Will be called by the CollisionTraverser before a new traversal is begun.
virtual void add_entry(CollisionEntry *entry)
Called between a begin_group() .
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.