34 INLINE
const Filename &get_fullpath()
const;
36 INLINE
bool is_valid()
const;
38 virtual void output(std::ostream &out)
const;
41 INLINE
const SpeedTree::CTreeRender *get_tree()
const;
42 INLINE SpeedTree::CTreeRender *modify_tree();
47 SpeedTree::CTreeRender _tree;
53 static void init_type() {
54 TypedReferenceCount::init_type();
56 TypedReferenceCount::get_class_type());
59 return get_class_type();
61 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
67INLINE std::ostream &operator << (std::ostream &out,
const STTree &tree) {
The name of a file, such as a texture file or an Egg file.
A base class for all things which can have a name.
void output(std::ostream &out) const
Outputs the Namable.
Encapsulates a single tree model in the SpeedTree library, as loaded from an SRT file.
Interfaces with the SpeedTree library to render SpeedTree objects, especially trees,...
TypeHandle is the identifier used to differentiate C++ class types.
A base class for things which need to inherit from both TypedObject and from ReferenceCount.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.