Panda3D
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graphicsWindowProc.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file graphicsWindowProc.h
10 * @author Bei Yang
11 * @date 2010-03
12 */
13
14#ifndef GRAPHICSWINDOWPROC_H
15#define GRAPHICSWINDOWPROC_H
16
17#include "pandabase.h"
18
19#ifdef WIN32
20#ifndef WIN32_LEAN_AND_MEAN
21#define WIN32_LEAN_AND_MEAN 1
22#endif
23#include <windows.h>
24#endif
25
26class GraphicsWindow;
27
28/**
29 * Defines an interface for storing platform-specific window processor
30 * methods.
31 */
32class EXPCL_PANDA_DISPLAY GraphicsWindowProc {
33public:
35 virtual ~GraphicsWindowProc() = default;
36#if defined(__WIN32__) || defined(_WIN32)
37 virtual LONG wnd_proc(GraphicsWindow* graphicsWindow, HWND hwnd,
38 UINT msg, WPARAM wparam, LPARAM lparam);
39#endif
40 // purely virtual class
41};
42
43#endif // GRAPHICSWINDOWPROC_H
Defines an interface for storing platform-specific window processor methods.
A window, fullscreen or on a desktop, into which a graphics device sends its output for interactive d...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.