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| Socket_fdset () |
| The constructor.
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void | clear () |
| Marks the content as empty.
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bool | IsSetFor (const Socket_IP &incon) const |
| check to see if a socket object has been marked for reading
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void | setForSocket (const Socket_IP &incon) |
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int | WaitForError (bool zeroFds, uint32_t sleep_time=0xffffffff) |
| This is the function that will wait till one of the sockets is in error state.
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int | WaitForRead (bool zeroFds, const Time_Span &timeout) |
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int | WaitForRead (bool zeroFds, uint32_t sleep_time=0xffffffff) |
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int | WaitForWrite (bool zeroFds, uint32_t sleep_time=0xffffffff) |
| This is the function that will wait till one of the sockets is ready for writing.
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Definition at line 16 of file socket_fdset.h.
◆ Socket_fdset()
Socket_fdset::Socket_fdset |
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◆ clear()
void Socket_fdset::clear |
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inline |
◆ IsSetFor()
bool Socket_fdset::IsSetFor |
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const Socket_IP & | incon | ) |
const |
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inline |
◆ setForSocket()
void Socket_fdset::setForSocket |
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const Socket_IP & | incon | ) |
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inline |
◆ WaitForError()
int Socket_fdset::WaitForError |
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bool | zeroFds, |
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uint32_t | sleep_time = 0xffffffff ) |
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inline |
This is the function that will wait till one of the sockets is in error state.
Definition at line 167 of file socket_fdset.h.
References clear().
◆ WaitForRead() [1/2]
int Socket_fdset::WaitForRead |
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bool | zeroFds, |
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const Time_Span & | timeout ) |
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inline |
◆ WaitForRead() [2/2]
int Socket_fdset::WaitForRead |
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bool | zeroFds, |
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uint32_t | sleep_time = 0xffffffff ) |
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◆ WaitForWrite()
int Socket_fdset::WaitForWrite |
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bool | zeroFds, |
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uint32_t | sleep_time = 0xffffffff ) |
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inline |
This is the function that will wait till one of the sockets is ready for writing.
Definition at line 142 of file socket_fdset.h.
References clear().
◆ Socket_Selector
The documentation for this class was generated from the following file: