14#ifndef DXGRAPHICSDEVICE_H
15#define DXGRAPHICSDEVICE_H
35 LPDIRECT3DDEVICE9 _d3d_device;
36 IDirect3DSwapChain9 *_swap_chain;
41 static void init_type();
43 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
A GraphicsDevice necessary for multi-window rendering in DX.
An abstract device object that is part of Graphics Pipe.
TypeHandle is the identifier used to differentiate C++ class types.
This graphics pipe represents the interface for creating DirectX9 graphics windows.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.