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dxgsg9base.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file dxgsg9base.h
10 * @author georges
11 * @date 2001-10-07
12 */
13
14#ifndef DXGSG9BASE_H
15#define DXGSG9BASE_H
16
17#include "pandabase.h"
18#include "graphicsWindow.h"
19#include "pmap.h"
20
21#ifndef WIN32_LEAN_AND_MEAN
22#define WIN32_LEAN_AND_MEAN 1 // get rid of mfc win32 hdr stuff
23#endif
24#ifndef STRICT
25// enable strict type checking in windows.h, see msdn
26#define STRICT
27#endif
28
29#include <windows.h>
30
31#define D3D_OVERLOADS // get D3DVECTOR '+' operator, etc from d3dtypes.h
32// #define D3D_DEBUG_INFO
33
34#undef Configure
35#include <d3d9.h>
36#include <d3dx9.h>
37
38// This symbol is defined (or not defined) in Config.pp. #define
39// USE_GENERIC_DXERR_LIBRARY 1
40
41#ifdef USE_GENERIC_DXERR_LIBRARY
42#include <dxerr.h>
43#define DX_GET_ERROR_STRING_FUNC DXGetErrorString
44#define DX_GET_ERROR_DESCRIPTION_FUNC DXGetErrorDescription
45#else
46#include <dxerr9.h>
47#define DX_GET_ERROR_STRING_FUNC DXGetErrorString9
48#define DX_GET_ERROR_DESCRIPTION_FUNC DXGetErrorDescription9
49#endif
50
51#undef WIN32_LEAN_AND_MEAN
52
53#if (D3D_SDK_VERSION & 0xffff) < 32
54#error You need to install the latest DirectX9 SDK.
55#endif
56
57#ifndef D3DERRORSTRING
58#ifdef NDEBUG
59#define D3DERRORSTRING(HRESULT) " at (" << __FILE__ << ":" << __LINE__ << "), hr=" << DX_GET_ERROR_STRING_FUNC(HRESULT) << std::endl // leave out descriptions to shrink release build
60#else
61#define D3DERRORSTRING(HRESULT) " at (" << __FILE__ << ":" << __LINE__ << "), hr=" << DX_GET_ERROR_STRING_FUNC(HRESULT) << ": " << DX_GET_ERROR_DESCRIPTION_FUNC(HRESULT) << std::endl
62#endif
63#endif
64
65// imperfect method to ID NVid? could also scan desc str, but that isnt
66// fullproof either
67#define IS_NVIDIA(DDDEVICEID) ((DDDEVICEID.VendorId==0x10DE) || (DDDEVICEID.VendorId==0x12D2))
68#define IS_ATI(DDDEVICEID) (DDDEVICEID.VendorId==0x1002)
69#define IS_MATROX(DDDEVICEID) (DDDEVICEID.VendorId==0x102B)
70
71#define D3D_MAXTEXTURESTAGES 8
72
73typedef enum {VertexShader,PixelShader} ShaderType;
74typedef DWORD DXShaderHandle;
75
76#define ISPOW2(X) (((X) & ((X)-1))==0)
77#define IS_VALID_PTR(PTR) (!IsBadWritePtr(PTR,sizeof(void*)))
78
79#define DX_DECLARE_CLEAN(type, var) \
80 type var; \
81 ZeroMemory(&var, sizeof(type)); \
82 var.dwSize = sizeof(type);
83
84#define SAFE_DELSHADER(TYPE,HANDLE,PDEVICE) \
85 if((HANDLE!=nullptr)&&IS_VALID_PTR(PDEVICE)) { PDEVICE->Delete##TYPE##Shader(HANDLE); HANDLE=nullptr; }
86
87#define SAFE_DELETE(p) { if(p) { assert(IS_VALID_PTR(p)); delete (p); (p)=nullptr; } }
88#define SAFE_DELETE_ARRAY(p) { if(p) { assert(IS_VALID_PTR(p)); delete [] (p); (p)=nullptr; } }
89
90// for stuff outside a panda class
91#define SAFE_RELEASE(p) { if(p) { assert(IS_VALID_PTR(p)); (p)->Release(); (p)=nullptr; } }
92#define SAFE_FREELIB(hDLL) { if(hDLL!=nullptr) { FreeLibrary(hDLL);hDLL = nullptr; } }
93
94// this is bDoDownToZero argument to RELEASE()
95#define RELEASE_DOWN_TO_ZERO true
96#define RELEASE_ONCE false
97
98
99// uncomment to add refcnt debug output #define DEBUG_RELEASES
100
101#ifdef DEBUG_RELEASES
102#define RELEASE(OBJECT,MODULE,DBGSTR,bDoDownToZero) { \
103 ULONG refcnt; \
104 if(IS_VALID_PTR(OBJECT)) { \
105 refcnt = (OBJECT)->Release(); \
106 MODULE##_cat.debug() << DBGSTR << " released, refcnt = " << refcnt << " at " << __FILE__ << ":" << __LINE__ << std::endl; \
107 if((bDoDownToZero) && (refcnt>0)) { \
108 MODULE##_cat.warning() << DBGSTR << " released but still has a non-zero refcnt(" << refcnt << "), multi-releasing it down to zero!\n"; \
109 do { \
110 refcnt = (OBJECT)->Release(); \
111 } while(refcnt>0); \
112 } \
113 (OBJECT) = nullptr; \
114 } else { \
115 MODULE##_cat.debug() << DBGSTR << " not released, ptr == NULL" << std::endl; \
116 }}
117
118#define PRINT_REFCNT(MODULE,p) { ULONG refcnt; (p)->AddRef(); refcnt=(p)->Release(); \
119 MODULE##_cat.debug() << #p << " has refcnt = " << refcnt << " at " << __FILE__ << ":" << __LINE__ << std::endl; }
120
121#else
122#define RELEASE(OBJECT,MODULE,DBGSTR,bDoDownToZero) { \
123 ULONG refcnt; \
124 if(IS_VALID_PTR(OBJECT)) { \
125 refcnt=(OBJECT)->Release(); \
126 if((bDoDownToZero) && (refcnt>0)) { \
127 MODULE##_cat.warning() << DBGSTR << " released but still has a non-zero refcnt(" << refcnt << "), multi-releasing it down to zero!\n"; \
128 do { \
129 refcnt = (OBJECT)->Release(); \
130 } while(refcnt>0); \
131 } \
132 (OBJECT) = nullptr; \
133 }}
134
135#define PRINT_REFCNT(MODULE,p)
136#endif
137
138#ifdef DO_PSTATS
139#define DO_PSTATS_STUFF(XX) XX;
140#else
141#define DO_PSTATS_STUFF(XX)
142#endif
143
144#define PANDA_MAXNUMVERTS 0xFFFF // Note Device may support more than this if it supports D3DFMT_INDEX32 indexbufs.
145
146#define FLG(NN) (1<<NN)
147#define MAX_POSSIBLE_TEXFMTS 32
148typedef enum {
149 R8G8B8_FLAG = FLG(0),
150 A8R8G8B8_FLAG = FLG(1),
151 X8R8G8B8_FLAG = FLG(2),
152 R5G6B5_FLAG = FLG(3),
153 X1R5G5B5_FLAG = FLG(4),
154 A1R5G5B5_FLAG = FLG(5),
155 A4R4G4B4_FLAG = FLG(6),
156 R3G3B2_FLAG = FLG(7),
157 A8_FLAG = FLG(8),
158 A8R3G3B2_FLAG = FLG(9),
159 X4R4G4B4_FLAG = FLG(10),
160 A2B10G10R10_FLAG = FLG(11),
161 G16R16_FLAG = FLG(12),
162 A8P8_FLAG = FLG(13),
163 P8_FLAG = FLG(14),
164 L8_FLAG = FLG(15),
165 A8L8_FLAG = FLG(16),
166 A4L4_FLAG = FLG(17),
167 D16_FLAG = FLG(18),
168 D24X8_FLAG = FLG(19),
169 D24S8_FLAG = FLG(20),
170 D32_FLAG = FLG(21),
171 INTZ_FLAG = FLG(22),
172 W11V11U10_FLAG = FLG(23),
173 A2W10V10U10_FLAG = FLG(24),
174 ATI1_FLAG = FLG(25),
175 ATI2_FLAG = FLG(26),
176 DXT1_FLAG = FLG(27),
177 DXT2_FLAG = FLG(28),
178 DXT3_FLAG = FLG(29),
179 DXT4_FLAG = FLG(30),
180 DXT5_FLAG = FLG(31)
181} D3DFORMAT_FLAG;
182
183#define D3DFMT_INTZ ((D3DFORMAT)MAKEFOURCC('I', 'N', 'T', 'Z'))
184#define D3DFMT_ATI1 ((D3DFORMAT)MAKEFOURCC('A', 'T', 'I', '1'))
185#define D3DFMT_ATI2 ((D3DFORMAT)MAKEFOURCC('A', 'T', 'I', '2'))
186
187// this is only used in conjunction wrendertgt fmts, so just make it something
188// that can never be a rtgt
189#define DISPLAY_32BPP_REQUIRES_16BPP_ZBUFFER_FLAG DXT1_FLAG
190#define DISPLAY_16BPP_REQUIRES_16BPP_ZBUFFER_FLAG DXT2_FLAG
191
192#define IS_16BPP_DISPLAY_FORMAT(FMT) (((FMT)==D3DFMT_R5G6B5)||((FMT)==D3DFMT_X1R5G5B5)||((FMT)==D3DFMT_A1R5G5B5))
193#define IS_16BPP_ZBUFFER(FMT) ((FMT==D3DFMT_D16)||(FMT==D3DFMT_D15S1))
194#define IS_STENCIL_FORMAT(FMT) (((FMT)==D3DFMT_D24S8) || ((FMT)==D3DFMT_D15S1) || ((FMT)==D3DFMT_D24X4S4))
195#define RECT_XSIZE(REC) (REC.right-REC.left)
196#define RECT_YSIZE(REC) (REC.bottom-REC.top)
197
199
201 LPDIRECT3DDEVICE9 _d3d_device;
202 IDirect3DSwapChain9 *_swap_chain;
203 LPDIRECT3D9 _d3d9; // copied from DXGraphicsPipe9 for convenience
204 HWND _window;
205 HMONITOR _monitor;
206 DWORD _max_available_video_memory;
207 ushort _card_id; // adapter ID
208 ushort _depth_buffer_bitdepth; //GetSurfaceDesc is not reliable so must store this explicitly
209 bool _can_direct_disable_color_writes; // if true, don't need blending for this
210 bool _is_low_memory_card;
211 bool _is_tnl_device;
212 bool _can_use_hw_vertex_shaders;
213 bool _can_use_pixel_shaders;
214 UINT _supported_screen_depths_mask;
215 UINT _supported_tex_formats_mask;
216 bool _supports_rgba16f_texture_format;
217 bool _supports_rgba32_texture_format;
218 D3DCAPS9 _d3dcaps;
219 D3DDISPLAYMODE _display_mode;
220 D3DPRESENT_PARAMETERS _presentation_params; // not redundant with _display_mode since width/height must be 0 for windowed mode
221 D3DADAPTER_IDENTIFIER9 _dx_device_id;
222 D3DFORMAT _render_to_texture_d3d_format;
223 D3DFORMAT _framebuffer_d3d_format;
224
226
227 int _managed_textures;
228 int _managed_vertex_buffers;
229 int _managed_index_buffers;
230
231 bool _supports_dynamic_textures;
232 bool _supports_automatic_mipmap_generation;
233 bool _intel_compressed_texture_bug;
234};
235
236
237// utility stuff
238extern pmap<D3DFORMAT_FLAG,D3DFORMAT> g_D3DFORMATmap;
239extern void Init_D3DFORMAT_map();
240extern const char *D3DFormatStr(D3DFORMAT fmt);
241
242#endif
A GraphicsStateGuardian for rendering into DirectX9 contexts.
This is our own Panda specialization on the default STL map.
Definition pmap.h:49
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.