24void BulletConstraint::
25enable_feedback(
bool value) {
27 ptr()->enableFeedback(value);
33PN_stdfloat BulletConstraint::
34get_applied_impulse()
const {
36 return (PN_stdfloat)ptr()->getAppliedImpulse();
42void BulletConstraint::
43set_debug_draw_size(PN_stdfloat size) {
45 ptr()->setDbgDrawSize((btScalar)size);
51PN_stdfloat BulletConstraint::
52get_debug_draw_size() {
54 return (PN_stdfloat)ptr()->getDbgDrawSize();
78void BulletConstraint::
79set_param(ConstraintParam num, PN_stdfloat value,
int axis) {
81 ptr()->setParam((btConstraintParams)num, (btScalar)value, axis);
87PN_stdfloat BulletConstraint::
88get_param(ConstraintParam num,
int axis) {
90 return (PN_stdfloat)ptr()->getParam((btConstraintParams)num, axis);
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.