26noise(
double x,
double y) {
27 return noise(LVecBase2d(x, y));
34noise(
const LVecBase2f &value) {
35 return (
float)
noise(value[0], value[1]);
StackedPerlinNoise2()
Creates a StackedPerlinNoise2 object with no levels.
double noise(double x, double y)
Returns the noise function of the three inputs.
double operator()(double x, double y)
Returns the noise function of the three inputs.