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virtual bool | configure_filters (FilterProperties *config) |
| Configure the local DSP filter chain.
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virtual TypeHandle | force_init_type () |
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virtual void | get_3d_attributes (PN_stdfloat *px, PN_stdfloat *py, PN_stdfloat *pz, PN_stdfloat *vx, PN_stdfloat *vy, PN_stdfloat *vz) |
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virtual PN_stdfloat | get_3d_max_distance () const |
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virtual PN_stdfloat | get_3d_min_distance () const |
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virtual bool | get_active () const =0 |
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virtual PN_stdfloat | get_balance () const =0 |
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virtual const std::string & | get_finished_event () const =0 |
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virtual bool | get_loop () const =0 |
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virtual unsigned long | get_loop_count () const =0 |
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virtual const std::string & | get_name () const =0 |
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virtual PN_stdfloat | get_play_rate () const =0 |
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virtual int | get_priority () |
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virtual PN_stdfloat | get_speaker_level (int index) |
| For use only with Miles.
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virtual PN_stdfloat | get_speaker_mix (int speaker) |
| For use only with FMOD.
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virtual PN_stdfloat | get_time () const =0 |
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virtual TypeHandle | get_type () const |
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virtual PN_stdfloat | get_volume () const =0 |
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virtual PN_stdfloat | length () const =0 |
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virtual void | output (std::ostream &out) const |
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virtual void | play ()=0 |
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virtual void | set_3d_attributes (PN_stdfloat px, PN_stdfloat py, PN_stdfloat pz, PN_stdfloat vx, PN_stdfloat vy, PN_stdfloat vz) |
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virtual void | set_3d_max_distance (PN_stdfloat dist) |
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virtual void | set_3d_min_distance (PN_stdfloat dist) |
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virtual void | set_active (bool flag=true)=0 |
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virtual void | set_balance (PN_stdfloat balance_right=0.0)=0 |
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virtual void | set_finished_event (const std::string &event)=0 |
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virtual void | set_loop (bool loop=true)=0 |
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virtual void | set_loop_count (unsigned long loop_count=1)=0 |
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virtual void | set_play_rate (PN_stdfloat play_rate=1.0f)=0 |
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virtual void | set_priority (int priority) |
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virtual void | set_speaker_levels (PN_stdfloat level1, PN_stdfloat level2=-1.0f, PN_stdfloat level3=-1.0f, PN_stdfloat level4=-1.0f, PN_stdfloat level5=-1.0f, PN_stdfloat level6=-1.0f, PN_stdfloat level7=-1.0f, PN_stdfloat level8=-1.0f, PN_stdfloat level9=-1.0f) |
| For use only with Miles.
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virtual void | set_speaker_mix (PN_stdfloat frontleft, PN_stdfloat frontright, PN_stdfloat center, PN_stdfloat sub, PN_stdfloat backleft, PN_stdfloat backright, PN_stdfloat sideleft, PN_stdfloat sideright) |
| For use only with FMOD.
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virtual void | set_time (PN_stdfloat start_time=0.0)=0 |
| Control time position within the sound, in seconds.
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virtual void | set_volume (PN_stdfloat volume=1.0)=0 |
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virtual SoundStatus | status () const =0 |
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virtual void | stop ()=0 |
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virtual void | write (std::ostream &out) const |
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| TypedReferenceCount (const TypedReferenceCount ©) |
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void | operator= (const TypedReferenceCount ©) |
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| TypedObject (const TypedObject ©)=default |
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TypedObject * | as_typed_object () |
| Returns the object, upcast (if necessary) to a TypedObject pointer.
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const TypedObject * | as_typed_object () const |
| Returns the object, upcast (if necessary) to a TypedObject pointer.
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int | get_best_parent_from_Set (const std::set< int > &) const |
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int | get_type_index () const |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
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bool | is_exact_type (TypeHandle handle) const |
| Returns true if the current object is the indicated type exactly.
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bool | is_of_type (TypeHandle handle) const |
| Returns true if the current object is or derives from the indicated type.
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TypedObject & | operator= (const TypedObject ©)=default |
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void | operator delete (void *, void *) |
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void | operator delete (void *ptr) |
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void | operator delete[] (void *, void *) |
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void | operator delete[] (void *ptr) |
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void * | operator new (size_t size) |
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void * | operator new (size_t size, void *ptr) |
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void * | operator new[] (size_t size) |
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void * | operator new[] (size_t size, void *ptr) |
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int | get_ref_count () const |
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WeakReferenceList * | get_weak_list () const |
| Returns the WeakReferenceList associated with this ReferenceCount object.
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bool | has_weak_list () const |
| Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise.
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void | local_object () |
| This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack.
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void | ref () const |
| Explicitly increments the reference count.
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bool | ref_if_nonzero () const |
| Atomically increases the reference count of this object if it is not zero.
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bool | test_ref_count_integrity () const |
| Does some easy checks to make sure that the reference count isn't completely bogus.
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bool | test_ref_count_nonzero () const |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus.
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virtual bool | unref () const |
| Explicitly decrements the reference count.
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bool | unref_if_one () const |
| Atomically decreases the reference count of this object if it is one.
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WeakReferenceList * | weak_ref () |
| Adds the indicated PointerToVoid as a weak reference to this object.
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void | weak_unref () |
| Removes the indicated PointerToVoid as a weak reference to this object.
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Definition at line 25 of file audioSound.h.
virtual void AudioSound::set_time |
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PN_stdfloat | start_time = 0.0 | ) |
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pure virtual |
Control time position within the sound, in seconds.
This is similar (in concept) to the seek position within a file. The value starts at 0.0 (the default) and ends at the value given by the length() method.
The current time position will not change while the sound is playing; you must call play() again to effect the change. To play the same sound from a time offset a second time, explicitly set the time position again. When looping, the second and later loops will start from the beginning of the sound.
If a sound is playing, calling get_time() repeatedly will return different results over time. e.g.
PN_stdfloat percent_complete = s.get_time() / s.length();
Implemented in FmodAudioSound, OpenALAudioSound, and NullAudioSound.