Panda3D
Loading...
Searching...
No Matches
animationConvert.h
Go to the documentation of this file.
1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file animationConvert.h
10 * @author drose
11 * @date 2003-01-21
12 */
13
14#ifndef ANIMATIONCONVERT_H
15#define ANIMATIONCONVERT_H
16
17#include "pandatoolbase.h"
18
19/**
20 * This enumerated type lists the methods by which animation from an animation
21 * package might be represented in egg format.
22 */
24 AC_invalid, // Never use this.
25 AC_none, // No animation: static geometry only.
26 AC_pose, // Pose to one frame, then get static geometry.
27 AC_flip, // A flip (sequence) of static geometry models.
28 AC_strobe, // All frames of a flip visible at the same time.
29 AC_model, // A character model, with joints.
30 AC_chan, // Animation tables for the above model.
31 AC_both, // A character model and tables in the same file.
32};
33
35
36std::ostream &operator << (std::ostream &out, AnimationConvert unit);
37AnimationConvert string_animation_convert(const std::string &str);
38
39#endif
AnimationConvert
This enumerated type lists the methods by which animation from an animation package might be represen...
AnimationConvert string_animation_convert(const std::string &str)
Converts from a string, as might be input by the user, to one of the known AnimationConvert types.
std::string format_animation_convert(AnimationConvert unit)
Returns the string corresponding to this method.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.