Panda3D
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paramNodePath.I
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file paramNodePath.I
10 * @author rdb
11 * @date 2015-02-25
12 */
13
14/**
15 * Creates a new ParamNodePath storing the given node path object.
16 */
17INLINE ParamNodePath::
18ParamNodePath(const NodePath &node_path) :
19 _node_path(node_path)
20{
21}
22
23/**
24 * Creates a new ParamNodePath storing the given node path object.
25 */
26INLINE ParamNodePath::
27ParamNodePath(NodePath &&node_path) noexcept :
28 _node_path(std::move(node_path))
29{
30}
31
32/**
33 * Returns NodePath::get_class_type().
34 */
36get_value_type() const {
37 return NodePath::get_class_type();
38}
39
40/**
41 * Retrieves the NodePath stored in the parameter.
42 */
44get_value() const {
45 return _node_path;
46}
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition nodePath.h:159
virtual TypeHandle get_value_type() const
Returns NodePath::get_class_type().
const NodePath & get_value() const
Retrieves the NodePath stored in the parameter.
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81