Panda3D
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angularVectorForce.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file angularVectorForce.h
10 * @author charles
11 * @date 2000-08-09
12 */
13
14#ifndef ANGULARVECTORFORCE_H
15#define ANGULARVECTORFORCE_H
16
17#include "angularForce.h"
18
19/**
20 * a simple directed torque force, the angular equivalent of simple vector
21 * force.
22 */
23class EXPCL_PANDA_PHYSICS AngularVectorForce : public AngularForce {
24PUBLISHED:
25 explicit AngularVectorForce(const LRotation& quat);
26 explicit AngularVectorForce(PN_stdfloat h, PN_stdfloat p, PN_stdfloat r);
28 virtual ~AngularVectorForce();
29
30 INLINE void set_quat(const LRotation& quat);
31 INLINE void set_hpr(PN_stdfloat h, PN_stdfloat p, PN_stdfloat r);
32 INLINE LRotation get_local_quat() const;
33
34 virtual void output(std::ostream &out) const;
35 virtual void write(std::ostream &out, int indent=0) const;
36
37private:
38 LRotation _fvec;
39
40 virtual AngularForce *make_copy() const;
41 virtual LRotation get_child_quat(const PhysicsObject *po);
42
43public:
44 static TypeHandle get_class_type() {
45 return _type_handle;
46 }
47 static void init_type() {
48 AngularForce::init_type();
49 register_type(_type_handle, "AngularVectorForce",
50 AngularForce::get_class_type());
51 }
52 virtual TypeHandle get_type() const {
53 return get_class_type();
54 }
55 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
56
57private:
58 static TypeHandle _type_handle;
59};
60
61#include "angularVectorForce.I"
62
63#endif // ANGULARVECTORFORCE_H
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pure virtual parent of all quat-based forces.
virtual void output(std::ostream &out) const
Write a string representation of this instance to <out>.
virtual void write(std::ostream &out, int indent=0) const
Write a string representation of this instance to <out>.
a simple directed torque force, the angular equivalent of simple vector force.
A body on which physics will be applied.
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
Definition indent.cxx:20
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...