Panda3D
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loaderFileTypeSrt.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file loaderFileTypeSrt.h
10 * @author drose
11 * @date 2010-10-06
12 */
13
14#ifndef LOADERFILETYPESRT_H
15#define LOADERFILETYPESRT_H
16
17#include "pandabase.h"
18
19#include "loaderFileType.h"
20
21/**
22 * This defines the Loader interface to read SpeedTree SRT files, which
23 * describe a single tree. It actually returns a SpeedTreeNode with just a
24 * single tree within it.
25 */
26class EXPCL_PANDASPEEDTREE LoaderFileTypeSrt : public LoaderFileType {
27public:
29
30 virtual std::string get_name() const;
31 virtual std::string get_extension() const;
32 virtual bool supports_compressed() const;
33
34 virtual PT(PandaNode) load_file(const Filename &path, const LoaderOptions &options,
35 BamCacheRecord *record) const;
36
37public:
38 static TypeHandle get_class_type() {
39 return _type_handle;
40 }
41 static void init_type() {
42 LoaderFileType::init_type();
43 register_type(_type_handle, "LoaderFileTypeSrt",
44 LoaderFileType::get_class_type());
45 }
46 virtual TypeHandle get_type() const {
47 return get_class_type();
48 }
49 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
50
51private:
52 static TypeHandle _type_handle;
53};
54
55#endif
An instance of this class is written to the front of a Bam or Txo file to make the file a cached inst...
The name of a file, such as a texture file or an Egg file.
Definition filename.h:44
This defines the Loader interface to read SpeedTree SRT files, which describe a single tree.
This is the base class for a family of scene-graph file types that the Loader supports.
virtual bool supports_compressed() const
Returns true if this file type can transparently load compressed files (with a .pz or ....
Specifies parameters that may be passed to the loader.
A basic node of the scene graph or data graph.
Definition pandaNode.h:65
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...