32 static std::string get_version_string();
33 static std::string get_package_version_string();
34 static std::string get_package_host_url();
35 static std::string get_p3d_coreapi_version_string();
37 static int get_major_version();
38 static int get_minor_version();
39 static int get_sequence_version();
40 static bool is_official_version();
42 static int get_memory_alignment();
44 static std::string get_distributor();
45 static std::string get_compiler();
46 static std::string get_build_date();
47 static std::string get_git_commit();
49 static std::string get_platform();
51 MAKE_PROPERTY(version_string, get_version_string);
52 MAKE_PROPERTY(major_version, get_major_version);
53 MAKE_PROPERTY(minor_version, get_minor_version);
54 MAKE_PROPERTY(sequence_version, get_sequence_version);
55 MAKE_PROPERTY(official_version, is_official_version);
57 MAKE_PROPERTY(memory_alignment, get_memory_alignment);
59 MAKE_PROPERTY(distributor, get_distributor);
60 MAKE_PROPERTY(compiler, get_compiler);
61 MAKE_PROPERTY(build_date, get_build_date);
62 MAKE_PROPERTY(git_commit, get_git_commit);
64 MAKE_PROPERTY(platform, get_platform);
66 bool has_system(
const std::string &system)
const;
67 size_t get_num_systems()
const;
68 std::string get_system(
size_t n)
const;
69 MAKE_SEQ(get_systems, get_num_systems, get_system);
70 MAKE_SEQ_PROPERTY(systems, get_num_systems, get_system);
72 std::string get_system_tag(
const std::string &system,
const std::string &tag)
const;
74 void add_system(
const std::string &system);
75 void set_system_tag(
const std::string &system,
const std::string &tag,
76 const std::string &value);
78 bool heap_trim(
size_t pad);
80 void output(std::ostream &out)
const;
81 void write(std::ostream &out)
const;
86 void reset_system_names();
88 void set_package_version_string(
const std::string &package_version_string);
89 void set_package_host_url(
const std::string &package_host_url);
97 bool _system_names_dirty;
99 std::string _package_version_string;
100 std::string _package_host_url;
108 static void init_type() {
A global object that maintains the set of ConfigPages everywhere in the world, and keeps them in sort...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...