Panda3D
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collisionHandler.I
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file collisionHandler.I
10 * @author WDIG
11 * @date 2007-08-15
12 */
13
14/**
15 * Returns true if handler wants to know about all solids that are within the
16 * collider's bounding volume
17 */
20 return _wants_all_potential_collidees;
21}
22
23/**
24 * Sets the root of the collision traversal. Only set if
25 * wants_all_potential_collidees is true
26 */
28set_root(const NodePath &root) {
29 _root = &root;
30}
bool wants_all_potential_collidees() const
Returns true if handler wants to know about all solids that are within the collider's bounding volume...
void set_root(const NodePath &root)
Sets the root of the collision traversal.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition nodePath.h:159