|
virtual btScalar | addSingleResult (btCollisionWorld::LocalRayResult &rayResult, bool normalInWorldSpace) |
| Override default implementation.
|
|
PN_stdfloat | get_closest_hit_fraction () const |
|
LPoint3 | get_from_pos () const |
|
const BulletRayHit | get_hit (int idx) const |
|
int | get_num_hits () const |
|
LPoint3 | get_to_pos () const |
|
bool | has_hits () const |
|
virtual bool | needsCollision (btBroadphaseProxy *proxy0) const |
| Override default implementation.
|
|
Definition at line 64 of file bulletAllHitsRayResult.h.
◆ addSingleResult()
btScalar BulletAllHitsRayResult::addSingleResult |
( |
btCollisionWorld::LocalRayResult & | rayResult, |
|
|
bool | normalInWorldSpace ) |
|
virtual |
◆ empty()
◆ has_hits()
bool BulletAllHitsRayResult::has_hits |
( |
| ) |
const |
◆ needsCollision()
bool BulletAllHitsRayResult::needsCollision |
( |
btBroadphaseProxy * | proxy0 | ) |
const |
|
virtual |
◆ BulletWorld
◆ get_closest_hit_fraction
PN_stdfloat BulletAllHitsRayResult::get_closest_hit_fraction |
◆ get_from_pos
LPoint3 BulletAllHitsRayResult::get_from_pos |
◆ get_hit
◆ get_num_hits
int BulletAllHitsRayResult::get_num_hits |
◆ get_to_pos
LPoint3 BulletAllHitsRayResult::get_to_pos |
The documentation for this struct was generated from the following files: