Panda3D
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animPreloadTable.I
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file animPreloadTable.I
10 * @author drose
11 * @date 2008-08-05
12 */
13
14/**
15 *
16 */
17INLINE AnimPreloadTable::AnimRecord::
18AnimRecord() {
19}
20
21/**
22 *
23 */
24INLINE bool AnimPreloadTable::AnimRecord::
25operator < (const AnimRecord &other) const {
26 return _basename < other._basename;
27}
28
29/**
30 * Returns the basename stored for the nth animation record. See find_anim().
31 */
32INLINE std::string AnimPreloadTable::
33get_basename(int n) const {
34 nassertr(n >= 0 && n < (int)_anims.size(), std::string());
35 consider_sort();
36 return _anims[n]._basename;
37}
38
39/**
40 * Returns the frame rate stored for the nth animation record.
41 */
42INLINE PN_stdfloat AnimPreloadTable::
43get_base_frame_rate(int n) const {
44 nassertr(n >= 0 && n < (int)_anims.size(), 0.0f);
45 consider_sort();
46 return _anims[n]._base_frame_rate;
47}
48
49/**
50 * Returns the number of frames stored for the nth animation record.
51 */
53get_num_frames(int n) const {
54 nassertr(n >= 0 && n < (int)_anims.size(), 0);
55 consider_sort();
56 return _anims[n]._num_frames;
57}
58
59/**
60 * Ensures the table is kept in alphabetical order by basename.
61 */
62INLINE void AnimPreloadTable::
63consider_sort() const {
64 if (_needs_sort) {
65 ((AnimPreloadTable *)this)->_anims.sort();
66 ((AnimPreloadTable *)this)->_needs_sort = false;
67 }
68}
This table records data about a list of animations for a particular model, such as number of frames a...
std::string get_basename(int n) const
Returns the basename stored for the nth animation record.
PN_stdfloat get_base_frame_rate(int n) const
Returns the frame rate stored for the nth animation record.
int get_num_frames(int n) const
Returns the number of frames stored for the nth animation record.
size_type_0 size() const
Returns the number of elements in the ordered vector.