Panda3D
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fadeLodNodeData.cxx
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file fadeLodNodeData.cxx
10 * @author drose
11 * @date 2004-09-29
12 */
13
14#include "fadeLodNodeData.h"
15
16TypeHandle FadeLODNodeData::_type_handle;
17
18
19/**
20 *
21 */
22void FadeLODNodeData::
23output(std::ostream &out) const {
24 AuxSceneData::output(out);
25 if (_fade_mode != FM_solid) {
26 out << " fading " << _fade_out << " to " << _fade_in << " since "
27 << _fade_start;
28 } else {
29 out << " showing " << _fade_in;
30 }
31}
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.