14#ifndef MOVIETYPEREGISTRY_H
15#define MOVIETYPEREGISTRY_H
32 void register_audio_type(MakeAudioFunc func,
const std::string &extensions);
33 void load_audio_types();
37 void register_video_type(MakeVideoFunc func,
const std::string &extensions);
38 void load_video_types();
40 void load_movie_library(
const std::string &name);
The name of a file, such as a texture file or an Egg file.
A MovieAudio is actually any source that provides a sequence of audio samples.
This class records the different types of MovieAudio and MovieVideo that are available for loading.
A MovieVideo is actually any source that provides a sequence of video frames.
This is our own Panda specialization on the default STL map.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.