Here is a list of all enum values with links to the classes they belong to:
- m -
- M_absolute : WindowProperties
- M_add : ColorBlendAttrib, TextureStage
- M_alpha : TransparencyAttrib
- M_always : RenderAttrib
- M_auto : AntialiasAttrib, RescaleNormalAttrib
- M_better : AntialiasAttrib
- M_binary : TransparencyAttrib
- M_blend : TextureStage
- M_blend_color_scale : TextureStage
- M_buffer : ShaderInput
- M_combine : TextureStage
- M_confined : WindowProperties
- M_connect : HTTPEnum
- M_constant : RenderAttrib
- M_cull_clockwise : CullFaceAttrib
- M_cull_counter_clockwise : CullFaceAttrib
- M_cull_none : CullFaceAttrib
- M_cull_unchanged : CullFaceAttrib
- M_decal : TextureStage
- M_degrade : ClockObject
- M_delete : HTTPEnum
- M_dont_care : AntialiasAttrib
- M_dual : TransparencyAttrib
- M_emission : TextureStage
- M_equal : RenderAttrib
- M_exponential : Fog
- M_exponential_squared : Fog
- M_eye_cube_map : RenderAttrib
- M_eye_normal : RenderAttrib
- M_eye_position : RenderAttrib
- M_eye_sphere_map : RenderAttrib
- M_faster : AntialiasAttrib
- M_filled : RenderModeAttrib
- M_filled_flat : RenderModeAttrib
- M_filled_wireframe : RenderModeAttrib
- M_flat : ShadeModelAttrib
- M_forced : ClockObject
- M_get : HTTPEnum
- M_gloss : TextureStage
- M_glow : TextureStage
- M_greater : RenderAttrib
- M_greater_equal : RenderAttrib
- M_head : HTTPEnum
- M_height : TextureStage
- M_integer : ClockObject
- M_integer_limited : ClockObject
- M_inv_subtract : ColorBlendAttrib
- M_invalid : ShaderInput
- M_less : RenderAttrib
- M_less_equal : RenderAttrib
- M_limited : ClockObject
- M_line : AntialiasAttrib
- M_linear : Fog
- M_max : ColorBlendAttrib
- M_min : ColorBlendAttrib
- M_modulate : TextureStage
- M_modulate_gloss : TextureStage
- M_modulate_glow : TextureStage
- M_multisample : AntialiasAttrib, TransparencyAttrib
- M_multisample_mask : TransparencyAttrib
- M_name : TextureStagePool
- M_never : RenderAttrib
- M_nodepath : ShaderInput
- M_non_real_time : ClockObject
- M_none : AntialiasAttrib, ColorBlendAttrib, RenderAttrib, RescaleNormalAttrib, TextureStagePool, TransparencyAttrib
- M_normal : ClockObject, TextureStage
- M_normal_gloss : TextureStage
- M_normal_height : TextureStage
- M_normalize : RescaleNormalAttrib
- M_not_equal : RenderAttrib
- M_numeric : ShaderInput
- M_off : DepthWriteAttrib, RenderAttrib
- M_on : DepthWriteAttrib
- M_options : HTTPEnum
- M_param : ShaderInput
- M_point : AntialiasAttrib, RenderModeAttrib
- M_point_sprite : RenderAttrib
- M_polygon : AntialiasAttrib
- M_post : HTTPEnum
- M_premultiplied_alpha : TransparencyAttrib
- M_put : HTTPEnum
- M_relative : WindowProperties
- M_replace : TextureStage
- M_rescale : RescaleNormalAttrib
- M_selector : TextureStage
- M_slave : ClockObject
- M_smooth : ShadeModelAttrib
- M_subtract : ColorBlendAttrib
- M_texture : ShaderInput
- M_texture_image : ShaderInput
- M_texture_sampler : ShaderInput
- M_trace : HTTPEnum
- M_type_mask : AntialiasAttrib
- M_unchanged : RenderModeAttrib
- M_unique : TextureStagePool
- M_unused : RenderAttrib
- M_unused2 : RenderAttrib
- M_vector : ShaderInput
- M_wireframe : RenderModeAttrib
- M_world_cube_map : RenderAttrib
- M_world_normal : RenderAttrib
- M_world_position : RenderAttrib
- max_value : Mersenne
- MC_array : TypeHandle
- MC_deleted_chain_active : TypeHandle
- MC_deleted_chain_inactive : TypeHandle
- MC_limit : TypeHandle
- MC_singleton : TypeHandle
- MF_back : PfmVizzer
- MF_both : PfmVizzer
- MF_contact_mu2 : OdeSurfaceParameters
- MF_contactApprox0 : OdeSurfaceParameters
- MF_contactApprox1 : OdeSurfaceParameters
- MF_contactApprox1_1 : OdeSurfaceParameters
- MF_contactApprox1_2 : OdeSurfaceParameters
- MF_contactBounce : OdeSurfaceParameters
- MF_contactFDir1 : OdeSurfaceParameters
- MF_contactMotion1 : OdeSurfaceParameters
- MF_contactMotion2 : OdeSurfaceParameters
- MF_contactSlip1 : OdeSurfaceParameters
- MF_contactSlip2 : OdeSurfaceParameters
- MF_contactSoftCFM : OdeSurfaceParameters
- MF_contactSoftERP : OdeSurfaceParameters
- MF_front : PfmVizzer
- MF_read_only : VirtualFileSystem
- MN_avoid_animated : SceneGraphReducer
- MN_avoid_dynamic : SceneGraphReducer
- MN_composite_only : SceneGraphReducer
- mouse : InputDevice