Panda3D
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This is the base class for AnimChannel and AnimBundle. More...
#include <pandadoc.hpp>
Public Member Functions | |
__init__ (AnimGroup parent, str name) | |
Creates the AnimGroup, and adds it to the indicated parent. | |
__init__ (const AnimGroup) | |
AnimGroup | findChild (str name) |
Returns the first descendant found with the indicated name, or NULL if no such descendant exists. | |
AnimGroup | getChild (int n) |
Returns the nth child of the group. | |
AnimGroup | getChildNamed (str name) |
Returns the first child found with the indicated name, or NULL if no such child exists. | |
list | getChildren () |
int | getNumChildren () |
Returns the number of child nodes of the group. | |
output (Ostream out) | |
Writes a one-line description of the group. | |
sortDescendants () | |
Sorts the children nodes at each level of the hierarchy into alphabetical order. | |
write (Ostream out, int indent_level) | |
Writes a brief description of the group and all of its descendants. | |
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object | __reduce__ () |
object | __reduce_persist__ (object pickler) |
VectorUchar | encodeToBamStream () |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. | |
bool | encodeToBamStream (VectorUchar data, BamWriter writer) |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. | |
fillin (DatagramIterator scan, BamReader manager) | |
This internal function is intended to be called by each class's make_from_bam() method to read in all of the relevant data from the BamFile for the new object. | |
UpdateSeq | getBamModified () |
Returns the current bam_modified counter. | |
markBamModified () | |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. | |
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TypeHandle | getType () |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. | |
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int | getRefCount () |
Returns the current reference count. | |
ref () | |
Explicitly increments the reference count. | |
bool | testRefCountIntegrity () |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
bool | testRefCountNonzero () |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. | |
bool | unref () |
Explicitly decrements the reference count. | |
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__init__ (const Namable) | |
__init__ (str initial_name) | |
clearName () | |
Resets the Namable's name to empty. | |
str | getName () |
bool | hasName () |
Returns true if the Namable has a nonempty name set, false if the name is empty. | |
output (Ostream out) | |
Outputs the Namable. | |
setName (str name) | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
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static TypedWritableReferenceCount | decodeFromBamStream (VectorUchar data, BamReader reader) |
Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on those bytes. | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
Public Attributes | |
AnimGroup | children [] |
Returns the nth child of the group. | |
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TypeHandle | type |
Returns the TypeHandle representing this object's type. | |
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int | ref_count |
The current reference count. | |
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const String | name |
This is the base class for AnimChannel and AnimBundle.
It implements a hierarchy of AnimChannels. The root of the hierarchy must be an AnimBundle.
__init__ | ( | AnimGroup | parent, |
str | name ) |
Creates the AnimGroup, and adds it to the indicated parent.
The only way to delete it subsequently is to delete the entire hierarchy.
__init__ | ( | const AnimGroup | ) |
AnimGroup findChild | ( | str | name | ) |
Returns the first descendant found with the indicated name, or NULL if no such descendant exists.
This method searches the entire graph beginning at this AnimGroup; see also get_child_named().
AnimGroup getChild | ( | int | n | ) |
Returns the nth child of the group.
AnimGroup getChildNamed | ( | str | name | ) |
Returns the first child found with the indicated name, or NULL if no such child exists.
This method searches only the children of this particular AnimGroup; it does not recursively search the entire graph. See also find_child().
list getChildren | ( | ) |
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static |
int getNumChildren | ( | ) |
Returns the number of child nodes of the group.
output | ( | Ostream | out | ) |
Writes a one-line description of the group.
sortDescendants | ( | ) |
Sorts the children nodes at each level of the hierarchy into alphabetical order.
This should be done after creating the hierarchy, to guarantee that the correct names will match up together when the AnimBundle is later bound to a PlayerRoot.
write | ( | Ostream | out, |
int | indent_level ) |
Writes a brief description of the group and all of its descendants.
AnimGroup children[] |
Returns the nth child of the group.