Panda3D
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This class is just used as a convenient namespace for grouping all of these handy functions that return buttons which map to gamepad buttons. More...
#include <pandadoc.hpp>
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__init__ () | |
__init__ (const GamepadButton) | |
This class is just used as a convenient namespace for grouping all of these handy functions that return buttons which map to gamepad buttons.
__init__ | ( | ) |
__init__ | ( | const GamepadButton | ) |
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Returns the ButtonHandle associated with the particular numbered joystick button (zero-based), if there is one, or ButtonHandle::none() if there is not.
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