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Public Member Functions | Public Attributes | Static Public Attributes | List of all members
ShadowCaster Class Reference

Public Member Functions

 __init__ (self, lightPath, objectPath, filmX, filmY)
 
 clear (self)
 
 setGround (self, groundPath)
 

Public Attributes

 buffer
 
 camera
 
 cameraPath
 
 groundPath
 
 lens
 
 lightPath
 
 objectPath
 
 stage
 
 tex
 
 texXSize
 
 texYSize
 

Static Public Attributes

int texXSize = 128
 
int texYSize = 128
 

Constructor & Destructor Documentation

◆ __init__()

__init__ ( self,
lightPath,
objectPath,
filmX,
filmY )

Member Function Documentation

◆ clear()

clear ( self)
 Undoes the effect of the ShadowCaster. 

◆ setGround()

setGround ( self,
groundPath )
 Specifies the part of the world that is to be considered
the ground: this is the part onto which the rendered texture
will be applied. 

Member Data Documentation

◆ buffer

buffer

◆ camera

camera

◆ cameraPath

cameraPath

◆ groundPath

groundPath

◆ lens

lens

◆ lightPath

lightPath

◆ objectPath

objectPath

◆ stage

stage

◆ tex

tex

◆ texXSize [1/2]

int texXSize = 128
static

◆ texXSize [2/2]

texXSize

◆ texYSize [1/2]

int texYSize = 128
static

◆ texYSize [2/2]

texYSize