__init__(self, gravity=-32.1740, standableGround=0.707, hardLandingForce=16.0) | PhysicsWalker | |
acForce | PhysicsWalker | |
actorNode | PhysicsWalker | |
addBlastForce(self, vector) | PhysicsWalker | |
avatar | PhysicsWalker | |
avatarControlForwardSpeed | PhysicsWalker | |
avatarControlJumpForce | PhysicsWalker | |
avatarControlReverseSpeed | PhysicsWalker | |
avatarControlRotateSpeed | PhysicsWalker | |
avatarNodePath | PhysicsWalker | |
avatarPhysicsIndicator | PhysicsWalker | |
avatarPhysicsIndicator(self, task) | PhysicsWalker | |
avatarRadius | PhysicsWalker | |
avatarViscosity | PhysicsWalker | |
collisionsActive | PhysicsWalker | |
cRay | PhysicsWalker | |
cRayBitMask | PhysicsWalker | |
cRayNodePath | PhysicsWalker | |
cRayQueue | PhysicsWalker | |
cSphere | PhysicsWalker | |
cSphereBitMask | PhysicsWalker | |
cSphereNodePath | PhysicsWalker | |
cTrav | PhysicsWalker | |
debugPrint(self, message) | PhysicsWalker | |
deleteCollisions(self) | PhysicsWalker | |
determineHeight(self) | PhysicsWalker | |
disableAvatarControls(self) | PhysicsWalker | |
displayDebugInfo(self) | PhysicsWalker | |
doDeltaPos(self) | PhysicsWalker | |
enableAvatarControls(self) | PhysicsWalker | |
floorOffset | PhysicsWalker | |
flushEventHandlers(self) | PhysicsWalker | |
getAirborneHeight | PhysicsWalker | |
getCollisionsActive(self) | PhysicsWalker | |
getSpeeds(self) | PhysicsWalker | |
getVelocity(self) | PhysicsWalker | |
gravity | PhysicsWalker | |
handleAvatarControls | PhysicsWalker | |
handleAvatarControls(self, task) | PhysicsWalker | |
highMark | PhysicsWalker | |
initializeCollisions(self, collisionTraverser, avatarNodePath, wallBitmask, floorBitmask, avatarRadius=1.4, floorOffset=1.0, reach=1.0) | PhysicsWalker | |
isAirborne | PhysicsWalker | |
lifter | PhysicsWalker | |
needToDeltaPos | PhysicsWalker | |
notify | PhysicsWalker | static |
oneTimeCollide(self) | PhysicsWalker | |
phys | PhysicsWalker | |
physContactIndicator | PhysicsWalker | |
physVelocityIndicator | PhysicsWalker | |
placeOnFloor(self) | PhysicsWalker | |
priorParent | PhysicsWalker | |
priorParentNp | PhysicsWalker | |
pusher | PhysicsWalker | |
reset | PhysicsWalker | |
reset(self) | PhysicsWalker | |
setAirborneHeightFunc(self, getAirborneHeight) | PhysicsWalker | |
setAvatar(self, avatar) | PhysicsWalker | |
setAvatarPhysicsIndicator(self, indicator) | PhysicsWalker | |
setCollisionsActive(self, active=1) | PhysicsWalker | |
setPriorParentVector(self) | PhysicsWalker | |
setupAvatarPhysicsIndicator(self) | PhysicsWalker | |
setupPhysics(self, avatarNodePath) | PhysicsWalker | |
setupRay(self, floorBitmask, floorOffset) | PhysicsWalker | |
setupSphere(self, bitmask, avatarRadius) | PhysicsWalker | |
setWalkSpeed(self, forward, jump, reverse, rotate) | PhysicsWalker | |
useHeightRay | PhysicsWalker | static |
useLifter | PhysicsWalker | static |
wantDebugIndicator | PhysicsWalker | static |