Panda3D
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A named event, possibly with parameters. More...
#include <pandadoc.hpp>
Public Member Functions | |
__init__ (const Event copy) | |
__init__ (str event_name, EventReceiver receiver) | |
addParameter (const EventParameter obj) | |
clearName () | |
Resets the Event's name to empty. | |
clearReceiver () | |
str | getName () |
int | getNumParameters () |
EventParameter | getParameter (int n) |
list | getParameters () |
EventReceiver | getReceiver () |
bool | hasName () |
Returns true if the Event has a nonempty name set, false if the name is empty. | |
bool | hasReceiver () |
Event | operator= (const Event copy) |
output (Ostream out) | |
setName (str name) | |
setReceiver (EventReceiver receiver) | |
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TypeHandle | getType () |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. | |
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int | getRefCount () |
Returns the current reference count. | |
ref () | |
Explicitly increments the reference count. | |
bool | testRefCountIntegrity () |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
bool | testRefCountNonzero () |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. | |
bool | unref () |
Explicitly decrements the reference count. | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
Public Attributes | |
const String | name |
EventParameter | parameters [] |
EventReceiver | receiver |
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TypeHandle | type |
Returns the TypeHandle representing this object's type. | |
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int | ref_count |
The current reference count. | |
A named event, possibly with parameters.
Anyone in any thread may throw an event at any time; there will be one process responsible for reading and dispacting on the events (but not necessarily immediately).
This function use to inherit from Namable, but that makes it too expensive to get its name the Python code. Now it just copies the Namable interface in.
__init__ | ( | const Event | copy | ) |
__init__ | ( | str | event_name, |
EventReceiver | receiver ) |
addParameter | ( | const EventParameter | obj | ) |
clearName | ( | ) |
Resets the Event's name to empty.
clearReceiver | ( | ) |
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static |
str getName | ( | ) |
int getNumParameters | ( | ) |
EventParameter getParameter | ( | int | n | ) |
list getParameters | ( | ) |
EventReceiver getReceiver | ( | ) |
bool hasName | ( | ) |
Returns true if the Event has a nonempty name set, false if the name is empty.
bool hasReceiver | ( | ) |
output | ( | Ostream | out | ) |
setName | ( | str | name | ) |
setReceiver | ( | EventReceiver | receiver | ) |
const String name |
EventParameter parameters[] |
EventReceiver receiver |