Panda3D
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Public Member Functions | |
__init__ (self) | |
run (self) | |
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destroy (self) | |
finished (self) | |
getFinishedEvent (self) | |
getJobName (self) | |
getPriority (self) | |
isFinished (self) | |
printingBegin (self) | |
printingEnd (self) | |
resume (self) | |
setPriority (self, priority) | |
suspend (self) | |
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accept (self, event, method, extraArgs=[]) | |
acceptOnce (self, event, method, extraArgs=[]) | |
addTask (self, *args, **kwargs) | |
detectLeaks (self) | |
doMethodLater (self, *args, **kwargs) | |
getAllAccepting (self) | |
ignore (self, event) | |
ignoreAll (self) | |
isAccepting (self, event) | |
isIgnoring (self, event) | |
removeAllTasks (self) | |
removeTask (self, taskOrName) | |
Protected Attributes | |
_accum | |
_counter | |
_finished | |
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_finished | |
_generator | |
_id | |
_name | |
_printing | |
_priority | |
_pstats | |
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_taskList | |
Additional Inherited Members | |
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Continue = None | |
yield None is acceptable in place of yield Job.Continue | |
Done = object() | |
Yielded from the run() generator method when the job is done. | |
Priorities = ScratchPad(Min=1, Low=100, Normal=1000, High=10000) | |
Sleep = object() | |
Yield any remaining time for this job until next frame. | |
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accept_once = acceptOnce | |
add_task = addTask | |
detect_leaks = detectLeaks | |
do_method_later = doMethodLater | |
get_all_accepting = getAllAccepting | |
ignore_all = ignoreAll | |
is_accepting = isAccepting | |
is_ignoring = isIgnoring | |
remove_all_tasks = removeAllTasks | |
remove_task = removeTask | |
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_cleanupGenerator (self) | |
_getGenerator (self) | |
_getJobId (self) | |
_setFinished (self) | |
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_addTask (self, task) | |
_clearTask (self, task) | |
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_SerialGen = SerialNumGen() | |
__init__ | ( | self | ) |
Reimplemented from Job.
run | ( | self | ) |
This should be overridden with a generator that does the needful processing. yield `Job.Continue` when possible/reasonable, and try not to run longer than the JobManager's timeslice between yields. When done, yield `Job.Done`.
Reimplemented from Job.
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protected |
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protected |
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protected |