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| __init__ (self, parentNP=None) |
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| pick (self, targetNodePath, xy=None) |
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| pick3D (self, targetNodePath, origin, dir) |
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| pickBitMask (self, bitMask=BitMask32.allOff(), targetNodePath=None, skipFlags=SKIP_ALL) |
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| pickBitMask3D (self, bitMask=BitMask32.allOff(), targetNodePath=None, origin=Point3(0), dir=Vec3(0, 0, -1), skipFlags=SKIP_ALL) |
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| pickGeom (self, targetNodePath=None, skipFlags=SKIP_ALL, xy=None) |
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| pickGeom3D (self, targetNodePath=None, origin=Point3(0), dir=Vec3(0, 0, -1), skipFlags=SKIP_HIDDEN|SKIP_CAMERA) |
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| pickWidget (self, targetNodePath=None, skipFlags=SKIP_NONE) |
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| addCollider (self, collider) |
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| addUnpickable (self, item) |
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| collideWithBitMask (self, bitMask) |
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| collideWithGeom (self) |
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| collideWithWidget (self) |
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| findCollisionEntry (self, skipFlags=SKIP_NONE, startIndex=0) |
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| findNextCollisionEntry (self, skipFlags=SKIP_NONE) |
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| getCurrentEntry (self) |
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| isEntryBackfacing (self, entry) |
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| removeUnpickable (self, item) |
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| setCurrentEntry (self, entry) |
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| setCurrentIndex (self, index) |
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| setParentNP (self, parentNP) |
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Public Member Functions inherited from CollisionHandlerQueue |
| __init__ () |
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| __init__ (const CollisionHandlerQueue) |
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object | __reduce__ () |
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| clearEntries () |
| Removes all the entries from the queue.
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list | getEntries () |
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CollisionEntry | getEntry (int n) |
| Returns the nth CollisionEntry detected last pass.
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int | getNumEntries () |
| Returns the number of CollisionEntries detected last pass.
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| output (Ostream out) |
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| sortEntries () |
| Sorts all the detected collisions front-to-back by from_intersection_point() so that those intersection points closest to the collider's origin (e.g., the center of the CollisionSphere, or the point_a of a CollisionSegment) appear first.
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| write (Ostream out, int indent_level) |
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Public Member Functions inherited from CollisionHandler |
| __init__ (const CollisionHandler) |
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Public Member Functions inherited from TypedObject |
TypeHandle | getType () |
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int | getTypeIndex () |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
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bool | isExactType (TypeHandle handle) |
| Returns true if the current object is the indicated type exactly.
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bool | isOfType (TypeHandle handle) |
| Returns true if the current object is or derives from the indicated type.
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Public Member Functions inherited from ReferenceCount |
int | getRefCount () |
| Returns the current reference count.
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| ref () |
| Explicitly increments the reference count.
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bool | testRefCountIntegrity () |
| Does some easy checks to make sure that the reference count isn't completely bogus.
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bool | testRefCountNonzero () |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus.
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bool | unref () |
| Explicitly decrements the reference count.
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