Panda3D
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#include <pandadoc.hpp>
Public Member Functions | |
__init__ (const GraphicsStateGuardianBase gsg) | |
__init__ (const ShaderGenerator) | |
clearGeneratedShaders () | |
rehashGeneratedShaders () | |
const ShaderAttrib | synthesizeShader (const RenderState rs, const GeomVertexAnimationSpec anim) |
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TypeHandle | getType () |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. | |
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int | getRefCount () |
Returns the current reference count. | |
ref () | |
Explicitly increments the reference count. | |
bool | testRefCountIntegrity () |
Does some easy checks to make sure that the reference count isn't completely bogus. | |
bool | testRefCountNonzero () |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. | |
bool | unref () |
Explicitly decrements the reference count. | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
Additional Inherited Members | |
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TypeHandle | type |
Returns the TypeHandle representing this object's type. | |
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int | ref_count |
The current reference count. | |
__init__ | ( | const GraphicsStateGuardianBase | gsg | ) |
__init__ | ( | const ShaderGenerator | ) |
clearGeneratedShaders | ( | ) |
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static |
rehashGeneratedShaders | ( | ) |
const ShaderAttrib synthesizeShader | ( | const RenderState | rs, |
const GeomVertexAnimationSpec | anim ) |