Panda3D

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ParticleSystem Member List

This is the complete list of members for ParticleSystem, including all inherited members.

add_angular_force(AngularForce *f) | Physical | inline
add_linear_force(LinearForce *f) | Physical | inline
add_physics_object(PhysicsObject *po) | Physical | inline
add_spawn_template(ParticleSystem *ps) (defined in ParticleSystem) | ParticleSystem | inline
AngularForceVector typedef (defined in Physical) | Physical |
as_typed_object() | TypedObject | inline
as_typed_object() const | TypedObject | inline
clear_angular_forces() | Physical | inline
clear_floor_z() (defined in ParticleSystem) | ParticleSystem | inline
clear_linear_forces() | Physical | inline
clear_physics_objects() | Physical | inline
clear_spawn_templates() (defined in ParticleSystem) | ParticleSystem | inline
clear_to_initial() | ParticleSystem | inline
force_init_type() (defined in ParticleSystem) | ParticleSystem | inline virtual
get_active_system_flag() const (defined in ParticleSystem) | ParticleSystem | inline
get_angular_force (defined in Physical) | Physical |
get_angular_forces() const (defined in Physical) | Physical | inline
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject) | TypedObject | inline
get_birth_rate() const (defined in ParticleSystem) | ParticleSystem | inline
get_class_type() (defined in ParticleSystem) | ParticleSystem | inline static
get_emitter() const (defined in ParticleSystem) | ParticleSystem | inline
get_factory() const (defined in ParticleSystem) | ParticleSystem | inline
get_floor_z() const (defined in ParticleSystem) | ParticleSystem | inline
get_i_was_spawned_flag() const (defined in ParticleSystem) | ParticleSystem | inline
get_linear_force (defined in Physical) | Physical |
get_linear_forces() const (defined in Physical) | Physical | inline
get_litter_size() const (defined in ParticleSystem) | ParticleSystem | inline
get_litter_spread() const (defined in ParticleSystem) | ParticleSystem | inline
get_living_particles() const (defined in ParticleSystem) | ParticleSystem | inline
get_local_velocity_flag() const (defined in ParticleSystem) | ParticleSystem | inline
get_num_angular_forces (defined in Physical) | Physical |
get_num_angular_forces() const (defined in Physical) | Physical | inline
get_num_linear_forces (defined in Physical) | Physical | inline
get_num_linear_forces() const (defined in Physical) | Physical | inline
get_object_vector() const (defined in Physical) | Physical | inline
get_objects (defined in Physical) | Physical |
get_objects() const (defined in Physical) | Physical |
get_phys_body() const (defined in Physical) | Physical | inline
get_physical_node() const (defined in Physical) | Physical | inline
get_physical_node_path() const (defined in Physical) | Physical | inline
get_physics_manager() const (defined in Physical) | Physical | inline
get_pool_size() const (defined in ParticleSystem) | ParticleSystem | inline
get_ref_count | ReferenceCount | inline
get_ref_count() const (defined in ReferenceCount) | ReferenceCount | inline
get_render_parent() const (defined in ParticleSystem) | ParticleSystem | inline
get_renderer() const (defined in ParticleSystem) | ParticleSystem | inline
get_soft_birth_rate() const (defined in ParticleSystem) | ParticleSystem | inline
get_spawn_on_death_flag() const (defined in ParticleSystem) | ParticleSystem | inline
get_spawn_render_node() const (defined in ParticleSystem) | ParticleSystem | inline
get_spawn_render_node_path() const (defined in ParticleSystem) | ParticleSystem | inline
get_system_age() const (defined in ParticleSystem) | ParticleSystem | inline
get_system_grows_older_flag() const (defined in ParticleSystem) | ParticleSystem | inline
get_system_lifespan() const (defined in ParticleSystem) | ParticleSystem | inline
get_tics_since_birth() const (defined in ParticleSystem) | ParticleSystem | inline
get_type() const (defined in ParticleSystem) | ParticleSystem | inline virtual
get_type (defined in TypedObject) | TypedObject |
get_type_index() const | TypedObject | inline
get_viscosity | Physical | inline
get_viscosity() const (defined in Physical) | Physical | inline
get_weak_list() const | ReferenceCount | inline
has_weak_list() const | ReferenceCount | inline
induce_labor() | ParticleSystem | inline
init_type() (defined in ParticleSystem) | ParticleSystem | inline static
is_exact_type(TypeHandle handle) const | TypedObject | inline
is_of_type(TypeHandle handle) const | TypedObject | inline
LinearForceVector typedef (defined in Physical) | Physical |
local_object() | ReferenceCount | inline
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator delete(void *, void *) (defined in MemoryBase) | MemoryBase | inline
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator delete(void *, void *) (defined in MemoryBase) | MemoryBase | inline
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | inline
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | inline
operator new(size_t size) (defined in MemoryBase) | MemoryBase | inline
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator new(size_t size) (defined in MemoryBase) | MemoryBase | inline
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | inline
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | inline
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator=(const TypedReferenceCount &copy) (defined in TypedReferenceCount) | TypedReferenceCount | inline
operator=(const TypedObject &copy)=default (defined in TypedObject) | TypedObject | inline
output(std::ostream &out) const | ParticleSystem | virtual
ParticleSystem(int pool_size=0) | ParticleSystem | explicit
ParticleSystem(const ParticleSystem &copy) | ParticleSystem |
ParticleSystemManager (defined in ParticleSystem) | ParticleSystem | friend
Physical(int total_objects=1, bool pre_alloc=false) | Physical | explicit
Physical(const Physical &copy) | Physical |
PT(LinearForce) get_linear_force(int index) const (defined in Physical) | Physical | inline
PT(AngularForce) get_angular_force(int index) const (defined in Physical) | Physical | inline
ref() const | ReferenceCount | inline
ref_if_nonzero() const | ReferenceCount | inline
remove_angular_force(AngularForce *f) | Physical | inline
remove_linear_force(LinearForce *f) | Physical | inline
render() | ParticleSystem | inline
set_active_system_flag(bool a) (defined in ParticleSystem) | ParticleSystem | inline
set_birth_rate(PN_stdfloat new_br) (defined in ParticleSystem) | ParticleSystem | inline
set_emitter(BaseParticleEmitter *e) (defined in ParticleSystem) | ParticleSystem | inline
set_factory(BaseParticleFactory *f) (defined in ParticleSystem) | ParticleSystem | inline
set_floor_z(PN_stdfloat z) (defined in ParticleSystem) | ParticleSystem | inline
set_litter_size(int new_ls) (defined in ParticleSystem) | ParticleSystem | inline
set_litter_spread(int new_ls) (defined in ParticleSystem) | ParticleSystem | inline
set_local_velocity_flag(bool lv) (defined in ParticleSystem) | ParticleSystem | inline
set_pool_size(int size) (defined in ParticleSystem) | ParticleSystem | inline
set_render_parent(PandaNode *node) (defined in ParticleSystem) | ParticleSystem | inline
set_render_parent(const NodePath &node) (defined in ParticleSystem) | ParticleSystem | inline
set_renderer(BaseParticleRenderer *r) (defined in ParticleSystem) | ParticleSystem | inline
set_soft_birth_rate(PN_stdfloat new_br) (defined in ParticleSystem) | ParticleSystem | inline
set_spawn_on_death_flag(bool sod) (defined in ParticleSystem) | ParticleSystem | inline
set_spawn_render_node(PandaNode *node) (defined in ParticleSystem) | ParticleSystem | inline
set_spawn_render_node_path(const NodePath &node) (defined in ParticleSystem) | ParticleSystem | inline
set_system_age(PN_stdfloat age) (defined in ParticleSystem) | ParticleSystem | inline
set_system_grows_older_flag(bool sgo) (defined in ParticleSystem) | ParticleSystem | inline
set_system_lifespan(PN_stdfloat sl) (defined in ParticleSystem) | ParticleSystem | inline
set_template_system_flag(bool tsf) (defined in ParticleSystem) | ParticleSystem | inline
set_viscosity(PN_stdfloat viscosity) (defined in Physical) | Physical | inline
soft_start(PN_stdfloat br=0.0) | ParticleSystem | inline
soft_start(PN_stdfloat br, PN_stdfloat first_birth_delay) | ParticleSystem | inline
soft_stop(PN_stdfloat br=0.0) | ParticleSystem | inline
test_ref_count_integrity() const | ReferenceCount | inline
test_ref_count_nonzero() const | ReferenceCount | inline
TypedObject()=default (defined in TypedObject) | TypedObject | inline
TypedObject(const TypedObject &copy)=default (defined in TypedObject) | TypedObject | inline
TypedReferenceCount() (defined in TypedReferenceCount) | TypedReferenceCount | inline
TypedReferenceCount(const TypedReferenceCount &copy) (defined in TypedReferenceCount) | TypedReferenceCount | inline
unref() const | ReferenceCount | inline virtual
unref_if_one() const | ReferenceCount | inline
update(PN_stdfloat dt) | ParticleSystem |
weak_ref() | ReferenceCount | inline
weak_unref() | ReferenceCount | inline
write(std::ostream &out, int indent=0) const | ParticleSystem | virtual
write_angular_forces(std::ostream &out=std::cout, int indent=0) const | Physical | virtual
write_free_particle_fifo(std::ostream &out, int indent=0) const | ParticleSystem | virtual
write_linear_forces(std::ostream &out=std::cout, int indent=0) const | Physical | virtual
write_physics_objects(std::ostream &out=std::cout, int indent=0) const | Physical | virtual
write_spawn_templates(std::ostream &out, int indent=0) const | ParticleSystem | virtual
~ParticleSystem() | ParticleSystem |
~Physical() | Physical | virtual
~ReferenceCount() (defined in ReferenceCount) | ReferenceCount | inline virtual
~TypedObject() (defined in TypedObject) | TypedObject | virtual