Panda3D

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GraphicsStateGuardianBase Member List

This is the complete list of members for GraphicsStateGuardianBase, including all inherited members.

_id (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase |
add_gsg(GraphicsStateGuardianBase *gsg) | GraphicsStateGuardianBase | static
as_reference_count() | TypedWritableReferenceCount | virtual
as_typed_object() | TypedObject | inline
as_typed_object() const | TypedObject | inline
begin_draw_primitives(const GeomPipelineReader *geom_reader, const GeomVertexDataPipelineReader *data_reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
bind_light(PointLight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline virtual
bind_light(DirectionalLight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline virtual
bind_light(Spotlight *light_obj, const NodePath &light, int light_id) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline virtual
clear_before_callback()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
clear_state_and_transform()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
complete_pointers(TypedWritable **p_list, BamReader *manager) | TypedWritable | virtual
compute_distance_to(const LPoint3 &point) const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
CPT(RenderState) begin_decal_base_first()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
CPT(RenderState) begin_decal_nested()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
CPT(RenderState) begin_decal_base_second()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
current_thread (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase |
decode_raw_from_bam_stream(TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr) | TypedWritable | static
depth_offset_decals()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
dispatch_compute(int size_x, int size_y, int size_z)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_lines(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_lines_adj(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_linestrips(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_linestrips_adj(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_patches(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_points(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_triangles(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_triangles_adj(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_trifans(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_tristrips(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
draw_tristrips_adj(const GeomPrimitivePipelineReader *reader, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
encode_to_bam_stream() const | TypedWritable | inline
encode_to_bam_stream(vector_uchar &data, BamWriter *writer=nullptr) const | TypedWritable |
end_draw_primitives()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
ensure_generated_shader(const RenderState *state)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
extract_texture_data(Texture *tex)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
fillin(DatagramIterator &scan, BamReader *manager) | TypedWritable | virtual
finalize(BamReader *manager) | TypedWritable | virtual
finish_decal()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
force_init_type() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline virtual
framebuffer_copy_to_ram(Texture *tex, int view, int z, const DisplayRegion *dr, const RenderBuffer &rb)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
framebuffer_copy_to_texture(Texture *tex, int view, int z, const DisplayRegion *dr, const RenderBuffer &rb)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_bam_modified() const | TypedWritable | inline
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject) | TypedObject | inline
get_class_type() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline static
get_default_gsg() | GraphicsStateGuardianBase | static
get_effective_incomplete_render() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_gsg | GraphicsStateGuardianBase |
get_gsg(size_t n) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | static
get_incomplete_render() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_internal_coordinate_system() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_max_texture_dimension() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_max_vertices_per_array() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_max_vertices_per_primitive() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_num_gsgs | GraphicsStateGuardianBase |
get_num_gsgs() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | static
get_prepared_objects()=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_ref_count | ReferenceCount | inline
get_ref_count() const (defined in ReferenceCount) | ReferenceCount | inline
get_scene() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_supported_geom_rendering() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_supports_compressed_texture_format(int compression_mode) const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_supports_hlsl() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_supports_multisample() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_supports_shadow_filter() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_supports_texture_srgb() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
get_type() const (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline virtual
get_type (defined in TypedObject) | TypedObject |
get_type_index() const | TypedObject | inline
get_weak_list() const | ReferenceCount | inline
has_weak_list() const | ReferenceCount | inline
init_type() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline static
is_exact_type(TypeHandle handle) const | TypedObject | inline
is_of_type(TypeHandle handle) const | TypedObject | inline
local_object() | ReferenceCount | inline
mark_bam_modified() | TypedWritable | inline
mark_rehash_generated_shaders() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline static
Null (defined in TypedWritable) | TypedWritable | static
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator delete(void *, void *) (defined in MemoryBase) | MemoryBase | inline
operator delete(void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator delete(void *, void *) (defined in MemoryBase) | MemoryBase | inline
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | inline
operator delete[](void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator delete[](void *, void *) (defined in MemoryBase) | MemoryBase | inline
operator new(size_t size) (defined in MemoryBase) | MemoryBase | inline
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator new(size_t size) (defined in MemoryBase) | MemoryBase | inline
operator new(size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | inline
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator new[](size_t size) (defined in MemoryBase) | MemoryBase | inline
operator new[](size_t size, void *ptr) (defined in MemoryBase) | MemoryBase | inline
operator=(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | inline
operator=(const TypedWritable &copy) (defined in TypedWritable) | TypedWritable | inline
operator=(const TypedObject &copy)=default (defined in TypedObject) | TypedObject | inline
pop_group_marker() (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline virtual
prefers_triangle_strips() const =0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
prepare_geom(Geom *geom)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
prepare_index_buffer(GeomPrimitive *data)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
prepare_sampler(const SamplerState &sampler)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
prepare_shader(Shader *shader)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
prepare_shader_buffer(ShaderBuffer *data)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
prepare_texture(Texture *tex, int view)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
prepare_vertex_buffer(GeomVertexArrayData *data)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
PT(GeomMunger) get_geom_munger(const RenderState *state (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | virtual
PT(TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | static
push_group_marker(const std::string &marker) (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | inline virtual
reader (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount |
ref() const | ReferenceCount | inline
ref_if_nonzero() const | ReferenceCount | inline
release_geom(GeomContext *gc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
release_index_buffer(IndexBufferContext *ibc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
release_sampler(SamplerContext *sc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
release_shader(ShaderContext *sc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
release_shader_buffer(BufferContext *ibc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
release_texture(TextureContext *tc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
release_vertex_buffer(VertexBufferContext *vbc)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
remove_gsg(GraphicsStateGuardianBase *gsg) | GraphicsStateGuardianBase | static
remove_window(GraphicsOutputBase *window)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
require_fully_complete() const | TypedWritable | virtual
set_default_gsg(GraphicsStateGuardianBase *default_gsg) | GraphicsStateGuardianBase | static
set_state_and_transform(const RenderState *state, const TransformState *transform)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
test_ref_count_integrity() const | ReferenceCount | inline
test_ref_count_nonzero() const | ReferenceCount | inline
TypedObject()=default (defined in TypedObject) | TypedObject | inline
TypedObject(const TypedObject &copy)=default (defined in TypedObject) | TypedObject | inline
TypedWritable() (defined in TypedWritable) | TypedWritable | inline
TypedWritable(const TypedWritable &copy) (defined in TypedWritable) | TypedWritable | inline
TypedWritableReferenceCount() (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | inline
TypedWritableReferenceCount(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount) | TypedWritableReferenceCount | inline
unref() const | ReferenceCount | inline virtual
unref_if_one() const | ReferenceCount | inline
update_bam_nested(BamWriter *manager) | TypedWritable | virtual
update_texture(TextureContext *tc, bool force)=0 (defined in GraphicsStateGuardianBase) | GraphicsStateGuardianBase | pure virtual
weak_ref() | ReferenceCount | inline
weak_unref() | ReferenceCount | inline
write_datagram(BamWriter *manager, Datagram &dg) | TypedWritable | virtual
~ReferenceCount() (defined in ReferenceCount) | ReferenceCount | inline virtual
~TypedObject() (defined in TypedObject) | TypedObject | virtual
~TypedWritable() (defined in TypedWritable) | TypedWritable | virtual