Panda3D

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Classes
spriteParticleRenderer.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

`#include "pandabase.h"`
`#include "pvector.h"`
`#include "baseParticleRenderer.h"`
`#include "baseParticle.h"`
`#include "texture.h"`
`#include "pointerTo.h"`
`#include "geom.h"`
`#include "geomVertexData.h"`
`#include "geomPoints.h"`
`#include "colorInterpolationManager.h"`
`#include "geomVertexWriter.h"`
`#include "textureCollection.h"`
`#include "nodePathCollection.h"`
`#include "vector_int.h"`
`#include "pStatCollector.h"`
`#include "spriteParticleRenderer.I"`

Go to the source code of this file.

## Classes
class | SpriteAnim
| Helper class used by SpriteParticleRenderer to keep track of its textures and their respective UVs and source types. More...
class | SpriteParticleRenderer
| Renders a particle system with high-speed nasty trick sprites. More...
class | SpriteWriter
| Helper class used by SpriteParticleRenderer to keep track of the various GeomVertexWriters associated with each geom created in SpriteParticleRenderer::init_geoms(). More...

## Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
  charles

Date
  2000-07-13

Definition in file spriteParticleRenderer.h.