Panda3D

Loading...
Searching...
No Matches
Public Types | Public Member Functions | Static Public Member Functions | List of all members
EggTable Class Reference

This corresponds to a

a <Bundle> entry. More...

`#include "eggTable.h"`

Inheritance diagram for EggTable:

## Public Types
enum | TableType { TT_invalid , TT_table , TT_bundle }
Public Types inherited from EggGroupNode
typedef Children::const_iterator | const_iterator
typedef Children::const_pointer | const_pointer
typedef Children::const_reference | const_reference
typedef Children::const_reverse_iterator | const_reverse_iterator
typedef Children::difference_type | difference_type
typedef Children::const_iterator | iterator
typedef Children::const_pointer | pointer
typedef Children::const_reference | reference
typedef Children::const_reverse_iterator | reverse_iterator
typedef Children::size_type | size_type
enum | TriangulateFlags { T_polygon = 0x001 , T_convex = 0x002 , T_composite = 0x004 , T_recurse = 0x008 , T_flat_shaded = 0x010 }

## Public Member Functions
| EggTable (const EggTable &copy)
| EggTable (const std::string &name="")
virtual TypeHandle | force_init_type ()
TableType | get_table_type () const
virtual TypeHandle | get_type () const
bool | has_transform () const
| Returns true if the table contains a transform description, false otherwise.
EggTable & | operator= (const EggTable &copy)
void | set_table_type (TableType type)
virtual void | write (std::ostream &out, int indent_level) const
| Writes the table and all of its children to the indicated output stream in Egg format.
Public Member Functions inherited from EggGroupNode
| EggGroupNode (const EggGroupNode &copy)
| EggGroupNode (const std::string &name="")
EggNode * | add_child (EggNode *node)
| Adds the indicated child to the group and returns it.
void | apply_first_attribute (bool recurse)
| Sets the first vertex of the triangle (or each component) to the primitive normal and/or color, if the primitive is flat-shaded.
void | apply_last_attribute (bool recurse)
| Sets the last vertex of the triangle (or each component) to the primitive normal and/or color, if the primitive is flat-shaded.
iterator | begin () const
void | clear ()
void | clear_connected_shading ()
| Resets the connected_shading information on all primitives at this node and below, so that it may be accurately rederived by the next call to get_connected_shading().
bool | empty () const
iterator | end () const
iterator | erase (iterator first, iterator last)
iterator | erase (iterator position)
EggNode * | find_child (const std::string &name) const
| Returns the child of this node whose name is the indicated string, or NULL if there is no child of this node by that name.
void | force_filenames (const Filename &directory)
| Similar to resolve_filenames, but each non-absolute filename encountered is arbitrarily taken to be in the indicated directory, whether or not the so- named filename exists.
void | get_connected_shading ()
| Queries the connected_shading information on all primitives at this node and below, to ensure that it has been completely filled in before we start mucking around with vertices.
EggNode * | get_first_child ()
| Returns the first child in the group's list of children, or NULL if the list of children is empty.
EggNode * | get_next_child ()
| Returns the next child in the group's list of children since the last call to get_first_child() or get_next_child(), or NULL if the last child has been returned.
bool | has_absolute_pathnames () const
| Returns true if any nodes at this level and below include a reference to a file via an absolute pathname, or false if all references are relative.
virtual bool | has_normals () const
| Returns true if any of the primitives (e.g.
virtual bool | has_primitives () const
| Returns true if there are any primitives (e.g.
iterator | insert (iterator position, PT(EggNode) x)
virtual bool | joint_has_primitives () const
| Returns true if there are any primitives (e.g.
void | make_point_primitives ()
| Creates PointLight primitives to reference any otherwise unreferences vertices discovered in this group or below.
void | mesh_triangles (int flags)
| Combine triangles together into triangle strips, at this group and below.
EggGroupNode & | operator= (const EggGroupNode &copy)
void | post_apply_flat_attribute (bool recurse)
| Intended as a followup to apply_last_attribute(), this also sets an attribute on the first vertices of the primitive, if they don't already have an attribute set, just so they end up with *something*.
| PT (EggNode) remove_child(EggNode *node)
reverse_iterator | rbegin () const
void | rebuild_vertex_pools (EggVertexPools &vertex_pools, unsigned int max_vertices, bool recurse)
| Copies vertices used by the primitives at this group node (and below, if recurse is true) into one or more new vertex pools, and updates the primitives to reference these pools.
void | recompute_polygon_normals (CoordinateSystem cs=CS_default)
| Recomputes all the polygon normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions.
bool | recompute_tangent_binormal (const GlobPattern &uv_name)
| This function recomputes the tangent and binormal for the named texture coordinate set for all vertices at this level and below.
bool | recompute_tangent_binormal (const vector_string &names)
| This function recomputes the tangent and binormal for the named texture coordinate sets.
bool | recompute_tangent_binormal_auto ()
| This function recomputes the tangent and binormal for any texture coordinate set that affects a normal map.
void | recompute_vertex_normals (double threshold, CoordinateSystem cs=CS_default)
| Recomputes all the vertex normals for polygon geometry at this group node and below so that they accurately reflect the vertex positions.
int | remove_invalid_primitives (bool recurse)
| Removes primitives at this level and below which appear to be degenerate; e.g.
int | remove_unused_vertices (bool recurse)
| Removes all vertices from VertexPools within this group or below that are not referenced by at least one primitive.
int | rename_nodes (vector_string strip_prefix, bool recurse)
| Rename by stripping out the prefix.
reverse_iterator | rend () const
void | replace (iterator position, PT(EggNode) x)
| Replaces the node at the indicated position with the indicated node.
void | resolve_filenames (const DSearchPath &searchpath)
| Walks the tree and attempts to resolve any filenames encountered.
void | reverse_vertex_ordering ()
| Reverses the vertex ordering of all polygons defined at this node and below.
size_type | size () const
void | steal_children (EggGroupNode &other)
| Moves all the children from the other node to this one.
void | strip_normals ()
| Removes all normals from primitives, and the vertices they reference, at this node and below.
int | triangulate_polygons (int flags)
| Replace all higher-order polygons at this point in the scene graph and below with triangles.
void | unify_attributes (bool use_connected_shading, bool allow_per_primitive, bool recurse)
| Applies per-vertex normal and color to all vertices, if they are in fact per-vertex (and different for each vertex), or moves them to the primitive if they are all the same.
Public Member Functions inherited from EggNode
| EggNode (const EggNode &copy)
| EggNode (const std::string &name="")
void | apply_texmats ()
| Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves.
virtual EggRenderMode * | determine_alpha_mode ()
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has an alpha_mode other than AM_unspecified.
virtual EggRenderMode * | determine_bin ()
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a bin specified.
virtual bool | determine_decal ()
| Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "decal" flag set.
virtual EggRenderMode * | determine_depth_offset ()
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_offset specified.
virtual EggRenderMode * | determine_depth_test_mode ()
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_test_mode other than DTM_unspecified.
virtual EggRenderMode * | determine_depth_write_mode ()
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_write_mode other than DWM_unspecified.
virtual EggRenderMode * | determine_draw_order ()
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a draw_order specified.
virtual bool | determine_indexed ()
| Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "indexed" scalar set.
virtual EggRenderMode * | determine_visibility_mode ()
| Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a visibility_mode other than VM_unspecified.
void | flatten_transforms ()
| Removes any transform and instance records from this node in the scene graph and below.
int | get_depth () const
const LMatrix4d & | get_node_frame () const
| Returns the coordinate frame of the node itself.
const LMatrix4d & | get_node_frame_inv () const
| Returns the inverse of the matrix returned by get_node_frame().
const LMatrix4d * | get_node_frame_inv_ptr () const
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame_inv() matrix.
const LMatrix4d * | get_node_frame_ptr () const
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame() matrix.
const LMatrix4d & | get_node_to_vertex () const
| Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file.
const LMatrix4d * | get_node_to_vertex_ptr () const
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_to_vertex() matrix.
EggGroupNode * | get_parent () const
const LMatrix4d & | get_vertex_frame () const
| Returns the coordinate frame of the vertices referenced by primitives at or under this node.
const LMatrix4d & | get_vertex_frame_inv () const
| Returns the inverse of the matrix returned by get_vertex_frame().
const LMatrix4d * | get_vertex_frame_inv_ptr () const
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame_inv() matrix.
const LMatrix4d * | get_vertex_frame_ptr () const
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame() matrix.
const LMatrix4d & | get_vertex_to_node () const
| Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node.
const LMatrix4d * | get_vertex_to_node_ptr () const
| Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_to_node() matrix.
virtual bool | is_anim_matrix () const
| Returns true if this node represents a table of animation transformation data, false otherwise.
virtual bool | is_joint () const
| Returns true if this particular node represents a <Joint> entry or not.
bool | is_local_coord () const
| Returns true if this node's vertices are not in the global coordinate space.
bool | is_under_instance () const
| Returns true if there is an <Instance> node somewhere in the egg tree at or above this node, false otherwise.
bool | is_under_transform () const
| Returns true if there is a <Transform> entry somewhere in the egg tree at or above this node, false otherwise.
EggNode & | operator= (const EggNode &copy)
bool | parse_egg (const std::string &egg_syntax)
| Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition.
int | rename_node (vector_string strip_prefix)
| Rename by stripping out the prefix.
void | test_under_integrity () const
void | transform (const LMatrix4d &mat)
| Applies the indicated transformation to the node and all of its descendants.
void | transform_vertices_only (const LMatrix4d &mat)
| Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below.
Public Member Functions inherited from EggNamedObject
| EggNamedObject (const EggNamedObject &copy)
| EggNamedObject (const std::string &name="")
EggNamedObject & | operator= (const EggNamedObject &copy)
void | output (std::ostream &out) const
void | write_header (std::ostream &out, int indent_level, const char *egg_keyword) const
| Writes the first line of the egg object, e.g.
Public Member Functions inherited from EggObject
| EggObject (const EggObject &copy)
virtual EggTransform * | as_transform ()
| Returns this object cross-cast to an EggTransform pointer, if it inherits from EggTransform, or NULL if it does not.
void | clear_user_data ()
| Removes *all* user data pointers from the node.
void | clear_user_data (TypeHandle type)
| Removes the user data pointer of the indicated type.
EggUserData * | get_user_data () const
| Returns the user data pointer most recently stored on this object, or NULL if nothing was previously stored.
EggUserData * | get_user_data (TypeHandle type) const
| Returns the user data pointer of the indicated type, if it exists, or NULL if it does not.
bool | has_user_data () const
| Returns true if a generic user data pointer has recently been set and not yet cleared, false otherwise.
bool | has_user_data (TypeHandle type) const
| Returns true if the user data pointer of the indicated type has been set, false otherwise.
EggObject & | operator= (const EggObject &copy)
void | set_user_data (EggUserData *user_data)
| Sets the user data associated with this object.
Public Member Functions inherited from TypedReferenceCount
| TypedReferenceCount (const TypedReferenceCount &copy)
void | operator= (const TypedReferenceCount &copy)
Public Member Functions inherited from TypedObject
| TypedObject (const TypedObject &copy)=default
TypedObject * | as_typed_object ()
| Returns the object, upcast (if necessary) to a TypedObject pointer.
const TypedObject * | as_typed_object () const
| Returns the object, upcast (if necessary) to a TypedObject pointer.
int | get_best_parent_from_Set (const std::set< int > &) const
int | get_type_index () const
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
bool | is_exact_type (TypeHandle handle) const
| Returns true if the current object is the indicated type exactly.
bool | is_of_type (TypeHandle handle) const
| Returns true if the current object is or derives from the indicated type.
TypedObject & | operator= (const TypedObject &copy)=default
Public Member Functions inherited from MemoryBase
void | operator delete (void *, void *)
void | operator delete (void *ptr)
void | operator delete[] (void *, void *)
void | operator delete[] (void *ptr)
void * | operator new (size_t size)
void * | operator new (size_t size, void *ptr)
void * | operator new[] (size_t size)
void * | operator new[] (size_t size, void *ptr)
Public Member Functions inherited from ReferenceCount
int | get_ref_count () const
WeakReferenceList * | get_weak_list () const
| Returns the WeakReferenceList associated with this ReferenceCount object.
bool | has_weak_list () const
| Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise.
void | local_object ()
| This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack.
void | ref () const
| Explicitly increments the reference count.
bool | ref_if_nonzero () const
| Atomically increases the reference count of this object if it is not zero.
bool | test_ref_count_integrity () const
| Does some easy checks to make sure that the reference count isn't completely bogus.
bool | test_ref_count_nonzero () const
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus.
virtual bool | unref () const
| Explicitly decrements the reference count.
bool | unref_if_one () const
| Atomically decreases the reference count of this object if it is one.
WeakReferenceList * | weak_ref ()
| Adds the indicated PointerToVoid as a weak reference to this object.
void | weak_unref ()
| Removes the indicated PointerToVoid as a weak reference to this object.
Public Member Functions inherited from Namable
| Namable (const std::string &initial_name="")
void | clear_name ()
| Resets the Namable's name to empty.
const std::string & | get_name () const
bool | has_name () const
| Returns true if the Namable has a nonempty name set, false if the name is empty.
void | output (std::ostream &out) const
| Outputs the Namable.
void | set_name (const std::string &name)

## Static Public Member Functions
static TypeHandle | get_class_type ()
static void | init_type ()
static TableType | string_table_type (const std::string &string)
| Returns the TableType value associated with the given string representation, or TT_invalid if the string does not match any known TableType value.
Static Public Member Functions inherited from EggGroupNode
static TypeHandle | get_class_type ()
static void | init_type ()
static bool | is_right (const LVector2d &v1, const LVector2d &v2)
| Returns true if the 2-d v1 is to the right of v2.
Static Public Member Functions inherited from EggNode
static TypeHandle | get_class_type ()
static void | init_type ()
Static Public Member Functions inherited from EggNamedObject
static TypeHandle | get_class_type ()
static void | init_type ()
Static Public Member Functions inherited from EggObject
static TypeHandle | get_class_type ()
static void | init_type ()
Static Public Member Functions inherited from TypedReferenceCount
static TypeHandle | get_class_type ()
static void | init_type ()
Static Public Member Functions inherited from TypedObject
static TypeHandle | get_class_type ()
static void | init_type ()
| This function is declared non-inline to work around a compiler bug in g++ 2.96.
Static Public Member Functions inherited from ReferenceCount
static TypeHandle | get_class_type ()
static void | init_type ()
Static Public Member Functions inherited from Namable
static TypeHandle | get_class_type ()
static void | init_type ()

## Additional Inherited Members
Public Attributes inherited from EggGroupNode
| get_children
Public Attributes inherited from EggNode
| get_depth
| Returns the number of nodes above this node in the egg hierarchy.
| get_parent
Public Attributes inherited from TypedObject
| get_type
Public Attributes inherited from ReferenceCount
| get_ref_count
| Returns the current reference count.
Public Attributes inherited from Namable
| get_name
| set_name

## Detailed Description

This corresponds to a

a <Bundle> entry.

As such, it doesn't actually contain a table of numbers, but it may be a parent to an EggSAnimData or an EggXfmAnimData, which do. It may also be a parent to another

<Bundle>, establishing a hierarchy of tables.

Definition at line 27 of file eggTable.h.

## Member Enumeration Documentation

## ◆ TableType

enum EggTable::TableType

Definition at line 29 of file eggTable.h.

## Constructor & Destructor Documentation

## ◆ EggTable() [1/2]

EggTable::EggTable | ( | const std::string & | name = "" | ) |
| inline explicit

Definition at line 17 of file eggTable.I.

## ◆ EggTable() [2/2]

EggTable::EggTable | ( | const EggTable & | copy | ) |
| inline

Definition at line 26 of file eggTable.I.

## Member Function Documentation

## ◆ force_init_type()

virtual TypeHandle EggTable::force_init_type | ( |  | ) |
| inline virtual

Reimplemented from EggGroupNode.

Definition at line 68 of file eggTable.h.

## ◆ get_class_type()

static TypeHandle EggTable::get_class_type | ( |  | ) |
| inline static

Definition at line 57 of file eggTable.h.

## ◆ get_table_type()

EggTable::TableType EggTable::get_table_type | ( |  | ) | const
| inline

Definition at line 55 of file eggTable.I.

## ◆ get_type()

virtual TypeHandle EggTable::get_type | ( |  | ) | const
| inline virtual

Reimplemented from EggGroupNode.

Definition at line 65 of file eggTable.h.

## ◆ has_transform()

bool EggTable::has_transform | ( |  | ) | const

Returns true if the table contains a transform description, false otherwise.

Definition at line 25 of file eggTable.cxx.

References EggNode::is_anim_matrix().

## ◆ init_type()

static void EggTable::init_type | ( |  | ) |
| inline static

Definition at line 60 of file eggTable.h.

## ◆ operator=()

EggTable & EggTable::operator= | ( | const EggTable & | copy | ) |
| inline

Definition at line 34 of file eggTable.I.

## ◆ set_table_type()

void EggTable::set_table_type | ( | TableType | type | ) |
| inline

Definition at line 46 of file eggTable.I.

## ◆ string_table_type()

EggTable::TableType EggTable::string_table_type | ( | const std::string & | string | ) |
| static

Returns the TableType value associated with the given string representation, or TT_invalid if the string does not match any known TableType value.

Definition at line 71 of file eggTable.cxx.

## ◆ write()

void EggTable::write | ( | std::ostream & | out,
|  | int | indent_level ) const
| virtual

Writes the table and all of its children to the indicated output stream in Egg format.

Reimplemented from EggGroupNode.

Definition at line 43 of file eggTable.cxx.

References indent(), EggGroupNode::write(), and EggNamedObject::write_header().

The documentation for this class was generated from the following files:

- panda/src/egg/eggTable.h
- panda/src/egg/eggTable.cxx
- panda/src/egg/eggTable.I