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winGraphicsPipe.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file winGraphicsPipe.h
10 * @author drose
11 * @date 2002-12-20
12 */
13
14#ifndef WINGRAPHICSPIPE_H
15#define WINGRAPHICSPIPE_H
16
17#include "pandabase.h"
18#include "graphicsPipe.h"
19#include "winGraphicsWindow.h"
20
21/**
22 * This is an abstract base class for wglGraphicsPipe and wdxGraphicsPipe;
23 * that is, those graphics pipes that are specialized for working with
24 * Microsoft Windows.
25 *
26 * There isn't much code here, since most of the fancy stuff is handled in
27 * WinGraphicsWindow. You could make a case that we don't even need a
28 * WinGraphicsPipe class at all, but it is provided mainly for completeness.
29 */
30 class EXPCL_PANDAWIN WinGraphicsPipe : public GraphicsPipe {
31 public:
32 WinGraphicsPipe();
33 virtual ~WinGraphicsPipe();
34
35 virtual void lookup_cpu_data();
36
37 public:
38 static TypeHandle get_class_type() {
39 return _type_handle;
40 }
41 static void init_type() {
42 GraphicsPipe::init_type();
43 register_type(_type_handle, "WinGraphicsPipe",
44 GraphicsPipe::get_class_type());
45 }
46 virtual TypeHandle get_type() const {
47 return get_class_type();
48 }
49 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
50
51 private:
52 static TypeHandle _type_handle;
53};
54
55#include "winGraphicsPipe.I"
56
57#endif
GraphicsPipe::lookup_cpu_data
virtual void lookup_cpu_data()
Looks up the detailed CPU information and stores it in _display_information, if supported by the OS.
Definition graphicsPipe.cxx:317
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
graphicsPipe.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition register_type.I:22
winGraphicsPipe.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
winGraphicsWindow.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.