Panda3D

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Here is a list of all documented functions with links to the class documentation for each member:

### - u -

- unbind() : DXShaderContext9
- unbind_anim() : AnimControlCollection
- uncache_sound() : FmodAudioManager, OpenALAudioManager
- unclean_realloc() : VertexDataBuffer
- unclean_set_format() : GeomVertexData
- unclean_set_num_rows() : GeomVertexArrayData, GeomVertexData
- uncompress_ram_image() : Texture
- unconstrain() : PStatView
- uneven_segment() : MeshDrawer
- unfiltered_stretch_from() : PNMImage
- unicode_isalpha() : TextEncoder
- unicode_isdigit() : TextEncoder
- unicode_islower() : TextEncoder
- unicode_ispunct() : TextEncoder
- unicode_isspace() : TextEncoder
- unicode_isupper() : TextEncoder
- unicode_tolower() : TextEncoder
- unicode_toupper() : TextEncoder
- unify() : GeomNode, SceneGraphReducer
- unify_attributes() : EggCompositePrimitive, EggGroupNode, EggPrimitive
- unify_in_place() : Geom
- unify_texture_stages() : NodePath, TextureAttrib
- UnionBoundingVolume() : UnionBoundingVolume
- UniqueIdAllocator() : UniqueIdAllocator
- uniquify() : EggNameUniquifier
- uniquify_mrefs() : EggMaterialCollection
- uniquify_trefs() : EggTextureCollection
- Unknown() : TiXmlHandle
- unlink() : Filename, ImageFile
- unlock() : LightMutexDirect, LightReMutexDirect, MutexDirect, ReMutexDirect
- unlock_context() : CocoaGraphicsStateGuardian
- unmark() : VrpnAnalog, VrpnButton, VrpnDial, VrpnTracker
- unmount() : VirtualFileSystem
- unmount_all() : VirtualFileSystem
- unmount_point() : VirtualFileSystem
- unpack_abcd_a() : GeomVertexData
- unpack_abcd_b() : GeomVertexData
- unpack_abcd_c() : GeomVertexData
- unpack_abcd_d() : GeomVertexData
- unpack_and_format() : DCPacker
- unpack_blob() : DCArrayParameter, DCPacker, DCPackerInterface, DCSimpleParameter
- unpack_double() : DCPacker, DCPackerInterface, DCSimpleParameter
- unpack_int() : DCPacker, DCPackerInterface, DCSimpleParameter
- unpack_int64() : DCPacker, DCPackerInterface, DCSimpleParameter
- unpack_literal_value() : DCPacker
- unpack_skip() : DCPacker, DCPackerInterface, DCSimpleParameter
- unpack_string() : DCArrayParameter, DCPacker, DCPackerInterface, DCSimpleParameter
- unpack_ufloat_a() : GeomVertexData
- unpack_ufloat_b() : GeomVertexData
- unpack_ufloat_c() : GeomVertexData
- unpack_uint() : DCPacker, DCPackerInterface, DCSimpleParameter
- unpack_uint64() : DCPacker, DCPackerInterface, DCSimpleParameter
- unpack_validate() : DCPacker, DCPackerInterface, DCSimpleParameter
- unplace() : PaletteGroup, PaletteImage, PalettePage
- unpremultiply_alpha() : PNMImage
- unquote() : URLSpec
- unquote_plus() : URLSpec
- unref() : ConstPointerToArray< Element >, GeomVertexArrayFormat, GeomVertexFormat, InternalName, MouseRecorder, PointerToArray< Element >, ReferenceCount, RenderAttrib, RenderEffects, RenderState, StreamWrapperBase, TransformState, WeakReferenceList
- unref_all_vertices() : EggGroup
- unref_if_one() : ReferenceCount
- unref_vertex() : EggGroup
- unregister_camera() : TagStateManager
- unregister_drawer() : ParametricCurve, ParametricCurveCollection
- unregister_mungers_for_gsg() : GeomMunger
- unregister_shared_depth_buffer() : wdxGraphicsBuffer9
- unregister_type() : LoaderFileTypeRegistry, PNMFileTypeRegistry
- unroll() : EggMesherFanMaker
- unshare_depth_buffer() : GraphicsOutput, wdxGraphicsBuffer9
- unstash() : NodePath, NodePathCollection
- unstash_all() : NodePath
- unstash_child() : PandaNode
- untag_named() : MayaNodeTree
- up_to_power_2() : Texture
- upcall() : CallbackData, CallbackGraphicsWindow::EventsCallbackData, CallbackGraphicsWindow::PropertiesCallbackData, CallbackGraphicsWindow::RenderCallbackData, DisplayRegionCullCallbackData, DisplayRegionDrawCallbackData, GeomDrawCallbackData, NodeCullCallbackData
- update() : AICharacter, AIWorld, AudioManager, Character, FmodAudioManager, FrameRateMeter, GeoMipTerrain, InputDeviceManager, InternalLightManager, OpenALAudioManager, OrientedParticle, PartBundle, ParticleSystem, PointParticle, PSSMCameraRig, PStatPianoRoll, PStatStripChart, SceneGraphAnalyzerMeter, ShadowManager, TextNode
- update_bam_nested() : PandaNode, TypedWritable
- update_blend() : TransformBlend
- update_context() : RocketInputHandler
- update_data_size_bytes() : BufferContext, IndexBufferContext, TextureContext, VertexBufferContext
- update_datagram() : FltRecordWriter
- update_egg() : EggFile, TextureReference
- update_egg_tex() : ImageFile, TextureProperties
- update_element() : InterrogateDatabase
- update_filename() : PaletteImage
- update_function() : InterrogateDatabase
- update_image() : PaletteImage
- update_images() : PaletteGroup, PalettePage
- update_internals() : CharacterJoint, CharacterSlider, MovingPartBase
- update_make_seq() : InterrogateDatabase
- update_manifest() : InterrogateDatabase
- update_mass_from_shapes() : PhysxActor
- update_modified() : BufferContext
- update_mods() : ButtonEvent, ButtonEventList
- update_motion_trail() : CMotionTrail
- update_page() : AdaptiveLru
- update_pointer() : GraphicsWindowInputDevice
- update_properties() : ImageFile, TextureProperties
- update_regions() : MouseWatcherBase
- update_shader_texture_bindings() : DXShaderContext9
- update_shader_vertex_arrays() : DXShaderContext9
- update_shadow_sources() : RPPointLight, RPSpotLight
- update_subfile() : Multifile
- update_texture() : DXGraphicsStateGuardian9, GraphicsStateGuardian
- update_to_now() : Character
- update_transform() : ActorNode, PhysxActor
- update_type() : InterrogateDatabase, MemoryUsage
- update_unknown_textures() : PaletteGroup
- update_wrapper() : InterrogateDatabase
- UpdateSeq() : UpdateSeq
- upload_data() : DXIndexBufferContext9
- upload_texture() : DXGraphicsStateGuardian9
- upper() : TextEncoder
- URLSpec() : URLSpec
- user_guide_bars_changed() : PStatMonitor, WinStatsGraph, WinStatsMonitor
- UserDataAudio() : UserDataAudio
- uses_alpha() : TextureProperties
- uses_color() : TextureStage
- uses_last_saved_result() : TextureStage
- uses_mipmaps() : SamplerState, Texture
- uses_primary_color() : TextureStage
- uv_begin() : EggVertex
- uv_end() : EggVertex
- uv_size() : EggVertex
- uv_to_world() : ShaderTerrainMesh