Panda3D

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Classes | Functions
texturePoolFilter.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

`#include "pandabase.h"`
`#include "texture.h"`
`#include "pointerTo.h"`
`#include "typedObject.h"`
`#include "texturePoolFilter.I"`

Go to the source code of this file.

## Classes
class | TexturePoolFilter
| This is an abstract base class, a placeholder for any number of different classes that may wish to implement an effect on every texture loaded from disk via the TexturePool. More...

## Functions
std::ostream & | operator<< (std::ostream &out, const TexturePoolFilter &filter)

## Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
  drose

Date
  2006-07-27

Definition in file texturePoolFilter.h.

## Function Documentation

## ◆ operator<<()

std::ostream & operator<< | ( | std::ostream & | out,
|  | const TexturePoolFilter & | filter )
| inline

Definition at line 74 of file texturePoolFilter.h.