Panda3D

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fltMesh.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file fltMesh.h
10 * @author drose
11 * @date 2001-02-28
12 */
13
14#ifndef FLTMESH_H
15#define FLTMESH_H
16
17#include "pandatoolbase.h"
18
19#include "fltGeometry.h"
20#include "fltLocalVertexPool.h"
21
22#include "pointerTo.h"
23
24/**
25 * A mesh of connected polygons and tristrips, etc., with a local vertex pool.
26 */
27 class FltMesh : public FltGeometry {
28 public:
29 FltMesh(FltHeader *header);
30
31 PT(FltLocalVertexPool) _vpool;
32
33 protected:
34 virtual bool extract_record(FltRecordReader &reader);
35 virtual bool extract_ancillary(FltRecordReader &reader);
36
37 virtual bool build_record(FltRecordWriter &writer) const;
38 virtual FltError write_ancillary(FltRecordWriter &writer) const;
39
40 public:
41 virtual TypeHandle get_type() const {
42 return get_class_type();
43 }
44 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
45 static TypeHandle get_class_type() {
46 return _type_handle;
47 }
48 static void init_type() {
49 FltGeometry::init_type();
50 register_type(_type_handle, "FltMesh",
51 FltGeometry::get_class_type());
52 }
53
54 private:
55 static TypeHandle _type_handle;
56};
57
58#include "fltMesh.I"
59
60#endif
FltHeader
This is the first bead in the file, the top of the bead hierarchy, and the primary interface to readi...
Definition fltHeader.h:44
FltLocalVertexPool
A local vertex pool, as might appear in the middle of the hierarchy, for instance for a mesh.
Definition fltLocalVertexPool.h:29
FltRecordReader
This class turns an istream into a sequence of FltRecords by reading a sequence of Datagrams and extr...
Definition fltRecordReader.h:30
FltRecordWriter
This class writes a sequence of FltRecords to an ostream, handling opcode and size counts properly.
Definition fltRecordWriter.h:31
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
fltGeometry.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
fltLocalVertexPool.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
fltMesh.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pandatoolbase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pointerTo.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition register_type.I:22