Panda3D

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modelSaveRequest.cxx
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file modelSaveRequest.cxx
10 * @author drose
11 * @date 2012-12-19
12 */
13
14#include "modelSaveRequest.h"
15#include "loader.h"
16#include "config_pgraph.h"
17
18 TypeHandle ModelSaveRequest::_type_handle;
19
20/**
21 * Create a new ModelSaveRequest, and add it to the loader via save_async(),
22 * to begin an asynchronous save.
23 */
24 ModelSaveRequest::
25 ModelSaveRequest(const std::string &name,
26 const Filename &filename, const LoaderOptions &options,
27 PandaNode *node, Loader *loader) :
28 AsyncTask(name),
29 _filename(filename),
30 _options(options),
31 _node(node),
32 _loader(loader),
33 _success(false)
34{
35}
36
37/**
38 * Performs the task: that is, saves the one model.
39 */
40AsyncTask::DoneStatus ModelSaveRequest::
41do_task() {
42 double delay = async_load_delay;
43 if (delay != 0.0) {
44 Thread::sleep(delay);
45 }
46
47 _success = _loader->save_sync(_filename, _options, _node);
48
49 // Don't continue the task; we're done.
50 return DS_done;
51}
Filename
The name of a file, such as a texture file or an Egg file.
Definition filename.h:44
LoaderOptions
Specifies parameters that may be passed to the loader.
Definition loaderOptions.h:23
Loader
A convenient class for loading models from disk, in bam or egg format (or any of a number of other fo...
Definition loader.h:42
ModelSaveRequest::ModelSaveRequest
ModelSaveRequest(const std::string &name, const Filename &filename, const LoaderOptions &options, PandaNode *node, Loader *loader)
Create a new ModelSaveRequest, and add it to the loader via save_async(), to begin an asynchronous sa...
Definition modelSaveRequest.cxx:25
PandaNode
A basic node of the scene graph or data graph.
Definition pandaNode.h:65
Thread::sleep
static void sleep(double seconds)
Suspends the current thread for at least the indicated amount of time.
Definition thread.I:192
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
config_pgraph.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
loader.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
modelSaveRequest.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.