Panda3D

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Classes | Functions
vertexTransform.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

`#include "pandabase.h"`
`#include "typedWritableReferenceCount.h"`
`#include "updateSeq.h"`
`#include "luse.h"`
`#include "ordered_vector.h"`
`#include "cycleData.h"`
`#include "cycleDataReader.h"`
`#include "cycleDataWriter.h"`
`#include "pipelineCycler.h"`
`#include "vertexTransform.I"`

Go to the source code of this file.

## Classes
class | VertexTransform
| This is an abstract base class that holds a pointer to some transform, computed in some arbitrary way, that is to be applied to vertices during rendering. More...

## Functions
std::ostream & | operator<< (std::ostream &out, const VertexTransform &obj)

## Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
  drose

Date
  2005-03-23

Definition in file vertexTransform.h.

## Function Documentation

## ◆ operator<<()

std::ostream & operator<< | ( | std::ostream & | out,
|  | const VertexTransform & | obj )
| inline

Definition at line 51 of file vertexTransform.I.