Panda3D

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Classes | Functions
renderAttrib.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

`#include "pandabase.h"`
`#include "typedWritableReferenceCount.h"`
`#include "renderAttribRegistry.h"`
`#include "pointerTo.h"`
`#include "simpleHashMap.h"`
`#include "lightReMutex.h"`
`#include "pStatCollector.h"`
`#include "renderAttrib.I"`

Go to the source code of this file.

## Classes
class | RenderAttrib
| This is the base class for a number of render attributes (other than transform) that may be set on scene graph nodes to control the appearance of geometry. More...

## Functions
std::ostream & | operator<< (std::ostream &out, const RenderAttrib &attrib)

## Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
  drose

Date
  2002-02-21

Definition in file renderAttrib.h.

## Function Documentation

## ◆ operator<<()

std::ostream & operator<< | ( | std::ostream & | out,
|  | const RenderAttrib & | attrib )
| inline

Definition at line 229 of file renderAttrib.h.