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animChannel.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file animChannel.h
10 * @author drose
11 * @date 1999-02-22
12 */
13
14#ifndef ANIMCHANNEL_H
15#define ANIMCHANNEL_H
16
17#include "pandabase.h"
18
19#include "animChannelBase.h"
20
21#include "luse.h"
22
23/**
24 * This template class is the parent class for all kinds of AnimChannels that
25 * return different values.
26 */
27template<class SwitchType>
28class AnimChannel : public AnimChannelBase {
29protected:
30 // The default constructor is protected: don't try to create an AnimChannel
31 // without a parent. To create an AnimChannel hierarchy, you must first
32 // create an AnimBundle, and use that to create any subsequent children.
33 INLINE AnimChannel(const std::string &name = "");
34 INLINE AnimChannel(AnimGroup *parent, const AnimChannel &copy);
35public:
36 typedef typename SwitchType::ValueType ValueType;
37
38 INLINE AnimChannel(AnimGroup *parent, const std::string &name);
39 INLINE ~AnimChannel();
40
41PUBLISHED:
42 virtual void get_value(int frame, ValueType &value)=0;
43
44 // These transform-component methods only have meaning for matrix types.
45 virtual void get_value_no_scale_shear(int frame, ValueType &value);
46 virtual void get_scale(int frame, LVecBase3 &scale);
47 virtual void get_hpr(int frame, LVecBase3 &hpr);
48 virtual void get_quat(int frame, LQuaternion &quat);
49 virtual void get_pos(int frame, LVecBase3 &pos);
50 virtual void get_shear(int frame, LVecBase3 &shear);
51
52 virtual TypeHandle get_value_type() const;
53
54 // This class has no ReadWrite functions as it is abstract and defines no
55 // new data
56
57public:
58 virtual TypeHandle get_type() const {
59 return get_class_type();
60 }
61 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
62 static TypeHandle get_class_type() {
63 return _type_handle;
64 }
65 static void init_type() {
66 AnimChannelBase::init_type();
67 register_type(_type_handle, SwitchType::get_channel_type_name(),
68 AnimChannelBase::get_class_type());
69 }
70
71private:
72 static TypeHandle _type_handle;
73};
74
75
76// And now we instantiate a few useful types.
77
78class EXPCL_PANDA_CHAN ACMatrixSwitchType {
79public:
80 typedef LMatrix4 ValueType;
81 static const char *get_channel_type_name() { return "AnimChannelMatrix"; }
82 static const char *get_fixed_channel_type_name() { return "AnimChannelFixed<LMatrix4>"; }
83 static const char *get_part_type_name() { return "MovingPart<LMatrix4>"; }
84 static void output_value(std::ostream &out, const ValueType &value);
85
86 static void write_datagram(Datagram &dest, ValueType& me)
87 {
88 me.write_datagram(dest);
89 }
90 static void read_datagram(DatagramIterator &source, ValueType& me)
91 {
92 me.read_datagram(source);
93 }
94};
95
96EXPORT_TEMPLATE_CLASS(EXPCL_PANDA_CHAN, EXPTP_PANDA_CHAN, AnimChannel<ACMatrixSwitchType>);
97typedef AnimChannel<ACMatrixSwitchType> AnimChannelMatrix;
98
99
100class EXPCL_PANDA_CHAN ACScalarSwitchType {
101public:
102 typedef PN_stdfloat ValueType;
103 static const char *get_channel_type_name() { return "AnimChannelScalar"; }
104 static const char *get_fixed_channel_type_name() { return "AnimChannelScalarFixed"; }
105 static const char *get_part_type_name() { return "MovingPart<PN_stdfloat>"; }
106 static void output_value(std::ostream &out, ValueType value) {
107 out << value;
108 }
109 static void write_datagram(Datagram &dest, ValueType& me)
110 {
111 dest.add_stdfloat(me);
112 }
113 static void read_datagram(DatagramIterator &source, ValueType& me)
114 {
115 me = source.get_stdfloat();
116 }
117};
118
119EXPORT_TEMPLATE_CLASS(EXPCL_PANDA_CHAN, EXPTP_PANDA_CHAN, AnimChannel<ACScalarSwitchType>);
120typedef AnimChannel<ACScalarSwitchType> AnimChannelScalar;
121
122
123#include "animChannel.I"
124
125#endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
static void output_value(std::ostream &out, const ValueType &value)
Outputs a very brief description of a matrix.
This template class is the parent class for all kinds of AnimChannels that return different values.
Definition animChannel.h:28
virtual void get_scale(int frame, LVecBase3 &scale)
Returns the x, y, and z scale components associated with the current frame.
Definition animChannel.I:80
virtual void get_hpr(int frame, LVecBase3 &hpr)
Returns the h, p, and r components associated with the current frame.
Definition animChannel.I:90
virtual void get_quat(int frame, LQuaternion &quat)
Returns the rotation component associated with the current frame, expressed as a quaternion.
AnimChannel(AnimGroup *parent, const std::string &name)
This is the normal constructor, which automatically places the AnimChannel in the previously-created ...
Definition animChannel.I:51
virtual TypeHandle get_value_type() const
Returns the TypeHandle associated with the ValueType we return.
virtual void get_pos(int frame, LVecBase3 &pos)
Returns the x, y, and z translation components associated with the current frame.
virtual void get_value_no_scale_shear(int frame, ValueType &value)
Returns the value associated with the current frame, with no scale or share components.
Definition animChannel.I:70
virtual void get_shear(int frame, LVecBase3 &shear)
Returns the a, b, and c shear components associated with the current frame.
This is the base class for AnimChannel and AnimBundle.
Definition animGroup.h:33
A class to retrieve the individual data elements previously stored in a Datagram.
PN_stdfloat get_stdfloat()
Extracts either a 32-bit or a 64-bit floating-point number, according to Datagram::set_stdfloat_doubl...
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition datagram.h:38
void add_stdfloat(PN_stdfloat value)
Adds either a 32-bit or a 64-bit floating-point number, according to set_stdfloat_double().
Definition datagram.I:133
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...