Panda3D
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bulletSoftBodyShape.cxx
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file bulletSoftBodyShape.cxx
10 * @author enn0x
11 * @date 2010-05-06
12 */
13
14#include "bulletSoftBodyShape.h"
15
16#include "bulletSoftBodyNode.h"
17#include "bulletWorld.h"
18
19TypeHandle BulletSoftBodyShape::_type_handle;
20
21/**
22 *
23 */
24BulletSoftBodyShape::
25BulletSoftBodyShape(btSoftBodyCollisionShape *shapePtr) {
26
27 _shape = shapePtr;
28 _shape->setUserPointer(this);
29}
30
31/**
32 *
33 */
34btCollisionShape *BulletSoftBodyShape::
35ptr() const {
36
37 return _shape;
38}
39
40/**
41 *
42 */
43BulletSoftBodyNode *BulletSoftBodyShape::
44get_body() const {
45 LightMutexHolder holder(BulletWorld::get_global_lock());
46
47 if (_shape->m_body) {
48 return (BulletSoftBodyNode *)_shape->m_body->getUserPointer();
49 }
50 else
51 {
52 return nullptr;
53 }
54}
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81