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| virtual void | die ()=0 |
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| PN_stdfloat | get_age () const |
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| bool | get_alive () const |
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| int | get_index () const |
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| PN_stdfloat | get_lifespan () const |
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| PN_stdfloat | get_parameterized_age () const |
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| PN_stdfloat | get_parameterized_vel () const |
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| virtual PN_stdfloat | get_theta () const |
| | for spriteParticleRenderer
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| virtual void | init ()=0 |
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| virtual PhysicsObject * | make_copy () const =0 |
| | dynamic copy.
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| virtual void | output (std::ostream &out) const |
| | Write a string representation of this instance to <out>.
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| void | set_age (PN_stdfloat age) |
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| void | set_alive (bool alive) |
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| void | set_index (int index) |
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| void | set_lifespan (PN_stdfloat lifespan) |
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| virtual void | update ()=0 |
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| virtual void | write (std::ostream &out, int indent=0) const |
| | Write a string representation of this instance to <out>.
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| | PhysicsObject () |
| | Default Constructor.
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| | PhysicsObject (const PhysicsObject ©) |
| | copy constructor
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| virtual | ~PhysicsObject () |
| | Destructor.
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| virtual void | add_impact (const LPoint3 &offset_from_center_of_mass, const LVector3 &impulse) |
| | Adds an impulse and/or torque (i.e.
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| void | add_impulse (const LVector3 &impulse) |
| | Adds an impulse force (i.e.
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| virtual void | add_local_impact (const LPoint3 &offset_from_center_of_mass, const LVector3 &impulse) |
| | Adds an impulse and/or torque (i.e.
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| void | add_local_impulse (const LVector3 &impulse) |
| | Adds an impulse force (i.e.
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| void | add_local_torque (const LRotation &torque) |
| | Adds an torque force (i.e.
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| void | add_torque (const LRotation &torque) |
| | Adds an torque force (i.e.
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| virtual TypeHandle | force_init_type () |
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bool | get_active () const |
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LVector3 | get_implicit_velocity () const |
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| virtual LMatrix4 | get_inertial_tensor () const |
| | returns a transform matrix that represents the object's willingness to be forced.
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LPoint3 | get_last_position () const |
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| virtual LMatrix4 | get_lcs () const |
| | returns a transform matrix to this object's local coordinate system.
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PN_stdfloat | get_mass () const |
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| const std::string & | get_name () |
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LOrientation | get_orientation () const |
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bool | get_oriented () const |
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LPoint3 | get_position () const |
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LRotation | get_rotation () const |
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PN_stdfloat | get_terminal_velocity () const |
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| virtual TypeHandle | get_type () const |
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LVector3 | get_velocity () const |
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| const PhysicsObject & | operator= (const PhysicsObject &other) |
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| void | reset_orientation (const LOrientation &orientation) |
| | set the orientation while clearing the rotation velocity.
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| void | reset_position (const LPoint3 &pos) |
| | use this to place an object in a completely new position, that has nothing to do with its last position.
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void | set_active (bool flag) |
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void | set_last_position (const LPoint3 &pos) |
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void | set_mass (PN_stdfloat) |
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| void | set_name (const std::string &name) |
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void | set_orientation (const LOrientation &orientation) |
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void | set_oriented (bool flag) |
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void | set_position (const LPoint3 &pos) |
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void | set_position (PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) |
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void | set_rotation (const LRotation &rotation) |
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void | set_terminal_velocity (PN_stdfloat tv) |
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void | set_velocity (const LVector3 &vel) |
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void | set_velocity (PN_stdfloat x, PN_stdfloat y, PN_stdfloat z) |
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| | TypedReferenceCount (const TypedReferenceCount ©) |
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| void | operator= (const TypedReferenceCount ©) |
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| TypedObject (const TypedObject ©)=default |
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| TypedObject * | as_typed_object () |
| | Returns the object, upcast (if necessary) to a TypedObject pointer.
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| const TypedObject * | as_typed_object () const |
| | Returns the object, upcast (if necessary) to a TypedObject pointer.
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| int | get_best_parent_from_Set (const std::set< int > &) const |
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| int | get_type_index () const |
| | Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
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| bool | is_exact_type (TypeHandle handle) const |
| | Returns true if the current object is the indicated type exactly.
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| bool | is_of_type (TypeHandle handle) const |
| | Returns true if the current object is or derives from the indicated type.
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TypedObject & | operator= (const TypedObject ©)=default |
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| void | operator delete (void *, void *) |
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| void | operator delete (void *ptr) |
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| void | operator delete[] (void *, void *) |
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| void | operator delete[] (void *ptr) |
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| void * | operator new (size_t size) |
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| void * | operator new (size_t size, void *ptr) |
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| void * | operator new[] (size_t size) |
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| void * | operator new[] (size_t size, void *ptr) |
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int | get_ref_count () const |
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| WeakReferenceList * | get_weak_list () const |
| | Returns the WeakReferenceList associated with this ReferenceCount object.
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| bool | has_weak_list () const |
| | Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise.
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| void | local_object () |
| | This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack.
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| void | ref () const |
| | Explicitly increments the reference count.
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| bool | ref_if_nonzero () const |
| | Atomically increases the reference count of this object if it is not zero.
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| bool | test_ref_count_integrity () const |
| | Does some easy checks to make sure that the reference count isn't completely bogus.
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| bool | test_ref_count_nonzero () const |
| | Does some easy checks to make sure that the reference count isn't zero, or completely bogus.
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| virtual bool | unref () const |
| | Explicitly decrements the reference count.
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| bool | unref_if_one () const |
| | Atomically decreases the reference count of this object if it is one.
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| WeakReferenceList * | weak_ref () |
| | Adds the indicated PointerToVoid as a weak reference to this object.
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| void | weak_unref () |
| | Removes the indicated PointerToVoid as a weak reference to this object.
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An individual, physically-modelable particle abstract base class.
Definition at line 23 of file baseParticle.h.