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Panda3D
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A CollisionHandlerPusher that makes use of timing and spatial information from fluid collisions to improve collision response. More...
#include "collisionHandlerFluidPusher.h"
Public Member Functions | |
| virtual void | add_entry (CollisionEntry *entry) |
| Called between a begin_group() . | |
| virtual TypeHandle | force_init_type () |
| virtual TypeHandle | get_type () const |
Public Member Functions inherited from CollisionHandlerPusher | |
| bool | get_horizontal () const |
| void | read_datagram (DatagramIterator &source) |
| Restores the object state from the given datagram, previously obtained using __getstate__. | |
| void | set_horizontal (bool flag) |
| void | write_datagram (Datagram &destination) const |
| Serializes this object, to implement pickle support. | |
Public Member Functions inherited from CollisionHandlerPhysical | |
| void | add_collider (const NodePath &collider, const NodePath &target) |
| Adds a new collider to the list with a NodePath that will be updated with the collider's new position, or updates the existing collider with a new NodePath object. | |
| void | add_collider (const NodePath &collider, const NodePath &target, DriveInterface *drive_interface) |
| Adds a new collider to the list with a NodePath that will be updated with the collider's new position, or updates the existing collider with a new NodePath object. | |
| virtual void | begin_group () |
| Will be called by the CollisionTraverser before a new traversal is begun. | |
| void | clear_center () |
| void | clear_colliders () |
| Completely empties the list of colliders this handler knows about. | |
| virtual bool | end_group () |
| Called by the CollisionTraverser at the completion of all collision detections for this traversal. | |
| const NodePath & | get_center () const |
| bool | has_center () const |
| bool | has_collider (const NodePath &collider) const |
| Returns true if the handler knows about the indicated collider, false otherwise. | |
| bool | has_contact () const |
| Did the handler make any contacts with anything on the last collision pass? | |
| bool | remove_collider (const NodePath &collider) |
| Removes the collider from the list of colliders that this handler knows about. | |
| void | set_center (const NodePath ¢er) |
Public Member Functions inherited from CollisionHandlerEvent | |
| CollisionHandlerEvent () | |
| The default CollisionHandlerEvent will throw no events. | |
| void | add_again_pattern (const std::string &again_pattern) |
| Adds the pattern string that indicates how the event names are generated when a collision between two particular nodes is *still* detected. | |
| void | add_in_pattern (const std::string &in_pattern) |
| Adds a pattern string to the list of events that will be generated in response to a collision. | |
| void | add_out_pattern (const std::string &out_pattern) |
| Adds the pattern string that indicates how the event names are generated when a collision between two particular nodes is *no longer* detected. | |
| void | clear () |
| Empties the list of elements that all colliders are known to be colliding with. | |
| void | clear_again_patterns () |
| Removes all of the previously-added in patterns. | |
| void | clear_in_patterns () |
| Removes all of the previously-added in patterns. | |
| void | clear_out_patterns () |
| Removes all of the previously-added in patterns. | |
| void | flush () |
| Same as clear() except "out" events are thrown. | |
| std::string | get_again_pattern (int n) const |
| std::string | get_in_pattern (int n) const |
| int | get_num_again_patterns () const |
| int | get_num_in_patterns () const |
| int | get_num_out_patterns () const |
| std::string | get_out_pattern (int n) const |
| void | read_datagram (DatagramIterator &source) |
| Restores the object state from the given datagram, previously obtained using __getstate__. | |
| void | set_again_pattern (const std::string &again_pattern) |
| This method is deprecated; it completely replaces all the in patterns that have previously been set with the indicated pattern. | |
| void | set_in_pattern (const std::string &in_pattern) |
| This method is deprecated; it completely replaces all the in patterns that have previously been set with the indicated pattern. | |
| void | set_out_pattern (const std::string &out_pattern) |
| This method is deprecated; it completely replaces all the in patterns that have previously been set with the indicated pattern. | |
| void | write_datagram (Datagram &destination) const |
| Serializes this object, to implement pickle support. | |
Public Member Functions inherited from CollisionHandler | |
| void | set_root (const NodePath &root) |
| Sets the root of the collision traversal. | |
| bool | wants_all_potential_collidees () const |
| Returns true if handler wants to know about all solids that are within the collider's bounding volume. | |
Public Member Functions inherited from TypedReferenceCount | |
| TypedReferenceCount (const TypedReferenceCount ©) | |
| void | operator= (const TypedReferenceCount ©) |
Public Member Functions inherited from TypedObject | |
| TypedObject (const TypedObject ©)=default | |
| TypedObject * | as_typed_object () |
| Returns the object, upcast (if necessary) to a TypedObject pointer. | |
| const TypedObject * | as_typed_object () const |
| Returns the object, upcast (if necessary) to a TypedObject pointer. | |
| int | get_best_parent_from_Set (const std::set< int > &) const |
| int | get_type_index () const |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
| bool | is_exact_type (TypeHandle handle) const |
| Returns true if the current object is the indicated type exactly. | |
| bool | is_of_type (TypeHandle handle) const |
| Returns true if the current object is or derives from the indicated type. | |
| TypedObject & | operator= (const TypedObject ©)=default |
Public Member Functions inherited from MemoryBase | |
| void | operator delete (void *, void *) |
| void | operator delete (void *ptr) |
| void | operator delete[] (void *, void *) |
| void | operator delete[] (void *ptr) |
| void * | operator new (size_t size) |
| void * | operator new (size_t size, void *ptr) |
| void * | operator new[] (size_t size) |
| void * | operator new[] (size_t size, void *ptr) |
Public Member Functions inherited from ReferenceCount | |
| int | get_ref_count () const |
| WeakReferenceList * | get_weak_list () const |
| Returns the WeakReferenceList associated with this ReferenceCount object. | |
| bool | has_weak_list () const |
| Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. | |
| void | local_object () |
| This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. | |
| void | ref () const |
| Explicitly increments the reference count. | |
| bool | ref_if_nonzero () const |
| Atomically increases the reference count of this object if it is not zero. | |
| bool | test_ref_count_integrity () const |
| Does some easy checks to make sure that the reference count isn't completely bogus. | |
| bool | test_ref_count_nonzero () const |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. | |
| virtual bool | unref () const |
| Explicitly decrements the reference count. | |
| bool | unref_if_one () const |
| Atomically decreases the reference count of this object if it is one. | |
| WeakReferenceList * | weak_ref () |
| Adds the indicated PointerToVoid as a weak reference to this object. | |
| void | weak_unref () |
| Removes the indicated PointerToVoid as a weak reference to this object. | |
Static Public Member Functions | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Static Public Member Functions inherited from CollisionHandlerPusher | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Static Public Member Functions inherited from CollisionHandlerPhysical | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Static Public Member Functions inherited from CollisionHandlerEvent | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Static Public Member Functions inherited from CollisionHandler | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Static Public Member Functions inherited from TypedReferenceCount | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
| This function is declared non-inline to work around a compiler bug in g++ 2.96. | |
Static Public Member Functions inherited from ReferenceCount | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Additional Inherited Members | |
Public Attributes inherited from CollisionHandlerPusher | |
| get_horizontal | |
| set_horizontal | |
Public Attributes inherited from CollisionHandlerPhysical | |
| clear_center | |
| Clears the center NodePath specified with set_center. | |
| get_center | |
| Returns the NodePath specified with set_center, or the empty NodePath if nothing has been specified. | |
| has_center | |
| Returns true if a NodePath has been specified with set_center(), false otherwise. | |
| set_center | |
| Specifies an arbitrary NodePath that the handler is always considered to be facing. | |
Public Attributes inherited from CollisionHandlerEvent | |
| get_again_pattern | |
| Returns the nth pattern string that indicates how the event names are generated for each collision detected. | |
| get_in_pattern | |
| Returns the nth pattern string that indicates how the event names are generated for each collision detected. | |
| get_num_again_patterns | |
| Returns the number of in pattern strings that have been added. | |
| get_num_in_patterns | |
| Returns the number of in pattern strings that have been added. | |
| get_num_out_patterns | |
| Returns the number of in pattern strings that have been added. | |
| get_out_pattern | |
| Returns the nth pattern string that indicates how the event names are generated for each collision detected. | |
Public Attributes inherited from TypedObject | |
| get_type | |
Public Attributes inherited from ReferenceCount | |
| get_ref_count | |
| Returns the current reference count. | |
A CollisionHandlerPusher that makes use of timing and spatial information from fluid collisions to improve collision response.
Definition at line 26 of file collisionHandlerFluidPusher.h.
| CollisionHandlerFluidPusher::CollisionHandlerFluidPusher | ( | ) |
Definition at line 27 of file collisionHandlerFluidPusher.cxx.
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virtual |
Called between a begin_group() .
. end_group() sequence for each collision that is detected.
Reimplemented from CollisionHandlerPhysical.
Definition at line 36 of file collisionHandlerFluidPusher.cxx.
References CollisionHandlerEvent::add_entry(), CollisionEntry::collided(), CollisionEntry::get_from, CollisionEntry::get_from_node_path, CollisionEntry::get_into, and CollisionEntry::has_into().
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inlinevirtual |
Reimplemented from CollisionHandlerPusher.
Definition at line 48 of file collisionHandlerFluidPusher.h.
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inlinestatic |
Definition at line 37 of file collisionHandlerFluidPusher.h.
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inlinevirtual |
Reimplemented from CollisionHandlerPusher.
Definition at line 45 of file collisionHandlerFluidPusher.h.
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inlinestatic |
Definition at line 40 of file collisionHandlerFluidPusher.h.