A line segment, or a series of connected line segments, defined by a <Line> entry.
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| | EggLine (const EggLine ©) |
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| | EggLine (const std::string &name="") |
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| void | clear_thick () |
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| virtual TypeHandle | force_init_type () override |
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| double | get_thick () const |
| | Returns the thickness set on this particular line.
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| virtual TypeHandle | get_type () const override |
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| bool | has_thick () const |
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| virtual EggLine * | make_copy () const override |
| | Makes a copy of this object.
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| EggLine & | operator= (const EggLine ©) |
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| void | set_thick (double thick) |
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| virtual void | write (std::ostream &out, int indent_level) const override |
| | Writes the point to the indicated output stream in Egg format.
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| | EggCompositePrimitive (const EggCompositePrimitive ©) |
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| | EggCompositePrimitive (const std::string &name="") |
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| virtual void | apply_first_attribute () |
| | Sets the first vertex of the triangle (or each component) to the primitive normal and/or color, if the primitive is flat-shaded.
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| virtual void | apply_last_attribute () |
| | Sets the last vertex of the triangle (or each component) to the primitive normal and/or color, if the primitive is flat-shaded.
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| virtual bool | cleanup () |
| | Cleans up modeling errors in whatever context this makes sense.
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EggAttributes * | get_component (size_t i) |
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const EggAttributes * | get_component (size_t i) const |
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size_t | get_num_components () const |
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| virtual Shading | get_shading () const |
| | Returns the shading properties apparent on this particular primitive.
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| EggCompositePrimitive & | operator= (const EggCompositePrimitive ©) |
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| virtual void | post_apply_flat_attribute () |
| | Intended as a followup to apply_last_attribute(), this also sets an attribute on the first vertices of the primitive, if they don't already have an attribute set, just so they end up with *something*.
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| PT (EggCompositePrimitive) triangulate_in_place() |
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void | set_component (size_t i, const EggAttributes *attrib) |
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| bool | triangulate_into (EggGroupNode *container) const |
| | Subdivides the composite primitive into triangles and adds those triangles to the indicated container.
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| virtual void | unify_attributes (Shading shading) |
| | If the shading property is S_per_vertex, ensures that all vertices have a normal and a color, and the overall primitive does not.
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| | EggPrimitive (const EggPrimitive ©) |
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| | EggPrimitive (const std::string &name="") |
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| void | add_texture (EggTexture *texture) |
| | Applies the indicated texture to the primitive.
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| EggVertex * | add_vertex (EggVertex *vertex) |
| | Adds the indicated vertex to the end of the primitive's list of vertices, and returns it.
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| iterator | begin () const |
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| void | clear () |
| | Removes all of the vertices from the primitive.
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| void | clear_connected_shading () |
| | Resets the connected_shading member in this primitive, so that get_connected_shading() will recompute a new value.
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void | clear_material () |
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| void | clear_texture () |
| | Removes any texturing from the primitive.
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| void | copy_attributes (const EggAttributes &other) |
| | Copies the rendering attributes from the indicated primitive.
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| void | copy_attributes (const EggPrimitive &other) |
| | Copies the rendering attributes from the indicated primitive.
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| void | copy_vertices (const EggPrimitive &other) |
| | Replaces the current primitive's list of vertices with a copy of the list of vertices on the other primitive.
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| virtual EggRenderMode * | determine_alpha_mode () |
| | Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this primitive that has an alpha_mode other than AM_unspecified.
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| virtual EggRenderMode * | determine_bin () |
| | Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this primitive that has a bin specified.
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| virtual EggRenderMode * | determine_depth_offset () |
| | Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this primitive that has a depth_offset specified.
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| virtual EggRenderMode * | determine_depth_test_mode () |
| | Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_test_mode other than DTM_unspecified.
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| virtual EggRenderMode * | determine_depth_write_mode () |
| | Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a depth_write_mode other than DWM_unspecified.
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| virtual EggRenderMode * | determine_draw_order () |
| | Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this primitive that has a draw_order specified.
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| virtual EggRenderMode * | determine_visibility_mode () |
| | Walks back up the hierarchy, looking for an EggGroup or EggPrimitive or some such object at this level or above this node that has a visibility_mode other than VM_unspecified.
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| bool | empty () const |
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| iterator | end () const |
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| iterator | erase (iterator first, iterator last) |
| | Part of the implementaion of the EggPrimitive as an STL container.
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| iterator | erase (iterator position) |
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| iterator | find (EggVertex *vertex) |
| | Returns the iterator pointing to the indicated vertex, or end() if the vertex is not part of the primitive.
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bool | get_bface_flag () const |
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Shading | get_connected_shading () const |
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EggMaterial * | get_material () const |
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int | get_num_textures () const |
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size_t | get_num_vertices () const |
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EggVertexPool * | get_pool () const |
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std::string | get_sort_name () const |
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EggTexture * | get_texture () const |
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EggTexture * | get_texture (int n) const |
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EggVertex * | get_vertex (size_t index) const |
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bool | has_material () const |
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| virtual bool | has_normals () const |
| | Returns true if any of the primitives (e.g.
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| virtual bool | has_primitives () const |
| | Returns true if there are any primitives (e.g.
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| bool | has_texture () const |
| | Returns true if the primitive has any textures specified, false otherwise.
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| bool | has_texture (EggTexture *texture) const |
| | Returns true if the primitive has the particular indicated texture, false otherwise.
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| bool | has_vertex_color () const |
| | Returns true if any vertex on the primitive has a specific color set, false otherwise.
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| bool | has_vertex_normal () const |
| | Returns true if any vertex on the primitive has a specific normal set, false otherwise.
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| iterator | insert (iterator position, EggVertex *x) |
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void | insert_vertex (size_t index, EggVertex *vertex) |
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| virtual bool | joint_has_primitives () const |
| | Returns true if there are any primitives (e.g.
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| EggPrimitive & | operator= (const EggPrimitive ©) |
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| EggVertex * | operator[] (int index) const |
| | This is read-only: you can't assign directly to an indexed vertex.
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| reverse_iterator | rbegin () const |
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| void | remove_doubled_verts (bool closed) |
| | Certain kinds of primitives, particularly polygons, don't like to have the same vertex repeated consecutively.
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| void | remove_nonunique_verts () |
| | Removes any multiple appearances of the same vertex from the primitive.
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EggVertex * | remove_vertex (EggVertex *vertex) |
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void | remove_vertex (size_t index) |
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| reverse_iterator | rend () const |
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| void | replace (iterator position, EggVertex *vertex) |
| | Replaces the vertex at the indicated position with the indicated vertex.
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| virtual void | reverse_vertex_ordering () |
| | Reverses the ordering of the vertices in this primitive, if appropriate, in order to change the direction the polygon appears to be facing.
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void | set_bface_flag (bool flag) |
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void | set_material (EggMaterial *material) |
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| void | set_texture (EggTexture *texture) |
| | Replaces the current list of textures with the indicated texture.
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void | set_vertex (size_t index, EggVertex *vertex) |
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| size_type | size () const |
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| void | test_vref_integrity () const |
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| | EggNode (const EggNode ©) |
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| | EggNode (const std::string &name="") |
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| void | apply_texmats () |
| | Applies the texture matrices to the UV's of the vertices that reference them, and then removes the texture matrices from the textures themselves.
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| virtual bool | determine_decal () |
| | Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "decal" flag set.
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| virtual bool | determine_indexed () |
| | Walks back up the hierarchy, looking for an EggGroup at this level or above that has the "indexed" scalar set.
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| void | flatten_transforms () |
| | Removes any transform and instance records from this node in the scene graph and below.
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int | get_depth () const |
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| const LMatrix4d & | get_node_frame () const |
| | Returns the coordinate frame of the node itself.
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| const LMatrix4d & | get_node_frame_inv () const |
| | Returns the inverse of the matrix returned by get_node_frame().
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| const LMatrix4d * | get_node_frame_inv_ptr () const |
| | Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame_inv() matrix.
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| const LMatrix4d * | get_node_frame_ptr () const |
| | Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_frame() matrix.
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| const LMatrix4d & | get_node_to_vertex () const |
| | Returns the transformation matrix suitable for converting vertices in the coordinate space of the node to the appropriate coordinate space for storing in the egg file.
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| const LMatrix4d * | get_node_to_vertex_ptr () const |
| | Returns either a NULL pointer or a unique pointer shared by nodes with the same get_node_to_vertex() matrix.
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EggGroupNode * | get_parent () const |
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| const LMatrix4d & | get_vertex_frame () const |
| | Returns the coordinate frame of the vertices referenced by primitives at or under this node.
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| const LMatrix4d & | get_vertex_frame_inv () const |
| | Returns the inverse of the matrix returned by get_vertex_frame().
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| const LMatrix4d * | get_vertex_frame_inv_ptr () const |
| | Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame_inv() matrix.
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| const LMatrix4d * | get_vertex_frame_ptr () const |
| | Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_frame() matrix.
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| const LMatrix4d & | get_vertex_to_node () const |
| | Returns the transformation matrix suitable for converting the vertices as read from the egg file into the coordinate space of the node.
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| const LMatrix4d * | get_vertex_to_node_ptr () const |
| | Returns either a NULL pointer or a unique pointer shared by nodes with the same get_vertex_to_node() matrix.
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| virtual bool | is_anim_matrix () const |
| | Returns true if this node represents a table of animation transformation data, false otherwise.
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| virtual bool | is_joint () const |
| | Returns true if this particular node represents a <Joint> entry or not.
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| bool | is_local_coord () const |
| | Returns true if this node's vertices are not in the global coordinate space.
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| bool | is_under_instance () const |
| | Returns true if there is an <Instance> node somewhere in the egg tree at or above this node, false otherwise.
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| bool | is_under_transform () const |
| | Returns true if there is a <Transform> entry somewhere in the egg tree at or above this node, false otherwise.
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| EggNode & | operator= (const EggNode ©) |
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| bool | parse_egg (const std::string &egg_syntax) |
| | Parses the egg syntax given in the indicate string as if it had been read from the egg file within this object's definition.
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| int | rename_node (vector_string strip_prefix) |
| | Rename by stripping out the prefix.
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| void | test_under_integrity () const |
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| void | transform (const LMatrix4d &mat) |
| | Applies the indicated transformation to the node and all of its descendants.
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| void | transform_vertices_only (const LMatrix4d &mat) |
| | Applies the indicated transformation only to vertices that appear in global space within vertex pools at this node and below.
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| | EggNamedObject (const EggNamedObject ©) |
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| | EggNamedObject (const std::string &name="") |
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| EggNamedObject & | operator= (const EggNamedObject ©) |
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| void | output (std::ostream &out) const |
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| void | write_header (std::ostream &out, int indent_level, const char *egg_keyword) const |
| | Writes the first line of the egg object, e.g.
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| | EggObject (const EggObject ©) |
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| virtual EggTransform * | as_transform () |
| | Returns this object cross-cast to an EggTransform pointer, if it inherits from EggTransform, or NULL if it does not.
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| void | clear_user_data () |
| | Removes *all* user data pointers from the node.
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| void | clear_user_data (TypeHandle type) |
| | Removes the user data pointer of the indicated type.
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| EggUserData * | get_user_data () const |
| | Returns the user data pointer most recently stored on this object, or NULL if nothing was previously stored.
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| EggUserData * | get_user_data (TypeHandle type) const |
| | Returns the user data pointer of the indicated type, if it exists, or NULL if it does not.
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| bool | has_user_data () const |
| | Returns true if a generic user data pointer has recently been set and not yet cleared, false otherwise.
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| bool | has_user_data (TypeHandle type) const |
| | Returns true if the user data pointer of the indicated type has been set, false otherwise.
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| EggObject & | operator= (const EggObject ©) |
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| void | set_user_data (EggUserData *user_data) |
| | Sets the user data associated with this object.
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| | TypedReferenceCount (const TypedReferenceCount ©) |
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| void | operator= (const TypedReferenceCount ©) |
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| TypedObject (const TypedObject ©)=default |
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| TypedObject * | as_typed_object () |
| | Returns the object, upcast (if necessary) to a TypedObject pointer.
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| const TypedObject * | as_typed_object () const |
| | Returns the object, upcast (if necessary) to a TypedObject pointer.
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| int | get_best_parent_from_Set (const std::set< int > &) const |
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| int | get_type_index () const |
| | Returns the internal index number associated with this object's TypeHandle, a unique number for each different type.
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| bool | is_exact_type (TypeHandle handle) const |
| | Returns true if the current object is the indicated type exactly.
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| bool | is_of_type (TypeHandle handle) const |
| | Returns true if the current object is or derives from the indicated type.
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TypedObject & | operator= (const TypedObject ©)=default |
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| void | operator delete (void *, void *) |
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| void | operator delete (void *ptr) |
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| void | operator delete[] (void *, void *) |
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| void | operator delete[] (void *ptr) |
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| void * | operator new (size_t size) |
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| void * | operator new (size_t size, void *ptr) |
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| void * | operator new[] (size_t size) |
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| void * | operator new[] (size_t size, void *ptr) |
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int | get_ref_count () const |
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| WeakReferenceList * | get_weak_list () const |
| | Returns the WeakReferenceList associated with this ReferenceCount object.
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| bool | has_weak_list () const |
| | Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise.
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| void | local_object () |
| | This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack.
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| void | ref () const |
| | Explicitly increments the reference count.
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| bool | ref_if_nonzero () const |
| | Atomically increases the reference count of this object if it is not zero.
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| bool | test_ref_count_integrity () const |
| | Does some easy checks to make sure that the reference count isn't completely bogus.
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| bool | test_ref_count_nonzero () const |
| | Does some easy checks to make sure that the reference count isn't zero, or completely bogus.
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| virtual bool | unref () const |
| | Explicitly decrements the reference count.
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| bool | unref_if_one () const |
| | Atomically decreases the reference count of this object if it is one.
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| WeakReferenceList * | weak_ref () |
| | Adds the indicated PointerToVoid as a weak reference to this object.
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| void | weak_unref () |
| | Removes the indicated PointerToVoid as a weak reference to this object.
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| | Namable (const std::string &initial_name="") |
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| void | clear_name () |
| | Resets the Namable's name to empty.
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const std::string & | get_name () const |
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| bool | has_name () const |
| | Returns true if the Namable has a nonempty name set, false if the name is empty.
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| void | output (std::ostream &out) const |
| | Outputs the Namable.
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void | set_name (const std::string &name) |
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| | EggAttributes (const EggAttributes ©) |
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| void | clear_color () |
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| void | clear_normal () |
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| int | compare_to (const EggAttributes &other) const |
| | An ordering operator to compare two vertices for sorting order.
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| void | copy_color (const EggAttributes &other) |
| | Sets this color to be the same as the other's, include morphs.
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| void | copy_normal (const EggAttributes &other) |
| | Sets this normal to be the same as the other's, include morphs.
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| LColor | get_color () const |
| | Returns the color set on this particular attribute.
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| const LNormald & | get_normal () const |
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| bool | has_color () const |
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| bool | has_normal () const |
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| bool | matches_color (const EggAttributes &other) const |
| | Returns true if this color matches that of the other EggAttributes object, include the morph list.
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| bool | matches_normal (const EggAttributes &other) const |
| | Returns true if this normal matches that of the other EggAttributes object, include the morph list.
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| EggAttributes & | operator= (const EggAttributes ©) |
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| void | set_color (const LColor &Color) |
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| void | set_normal (const LNormald &normal) |
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| bool | sorts_less_than (const EggAttributes &other) const |
| | An ordering operator to compare two vertices for sorting order.
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| void | transform (const LMatrix4d &mat) |
| | Applies the indicated transformation matrix to the attributes.
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| void | write (std::ostream &out, int indent_level) const |
| | Writes the attributes to the indicated output stream in Egg format.
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| | EggRenderMode (const EggRenderMode ©) |
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| void | clear_bin () |
| | Removes the bin name that was set for this particular object.
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| void | clear_depth_offset () |
| | Removes the depth-offset flag from this particular object.
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| void | clear_draw_order () |
| | Removes the draw-order flag from this particular object.
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| AlphaMode | get_alpha_mode () const |
| | Returns the alpha mode that was set, or AM_unspecified if nothing was set.
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| std::string | get_bin () const |
| | Returns the bin name that has been set for this particular object, if any.
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| int | get_depth_offset () const |
| | Returns the "depth-offset" flag as set for this particular object.
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| DepthTestMode | get_depth_test_mode () const |
| | Returns the depth_test mode that was set, or DTM_unspecified if nothing was set.
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| DepthWriteMode | get_depth_write_mode () const |
| | Returns the depth_write mode that was set, or DWM_unspecified if nothing was set.
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| int | get_draw_order () const |
| | Returns the "draw-order" flag as set for this particular object.
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| VisibilityMode | get_visibility_mode () const |
| | Returns the visibility mode that was set, or VM_unspecified if nothing was set.
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| bool | has_bin () const |
| | Returns true if a bin name has been set for this particular object.
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| bool | has_depth_offset () const |
| | Returns true if the depth-offset flag has been set for this particular object.
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| bool | has_draw_order () const |
| | Returns true if the draw-order flag has been set for this particular object.
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| bool | operator!= (const EggRenderMode &other) const |
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| bool | operator< (const EggRenderMode &other) const |
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| EggRenderMode & | operator= (const EggRenderMode ©) |
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| bool | operator== (const EggRenderMode &other) const |
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| void | set_alpha_mode (AlphaMode mode) |
| | Specifies precisely how the transparency for this geometry should be achieved, or if it should be used.
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| void | set_bin (const std::string &bin) |
| | Sets the "bin" string for this particular object.
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| void | set_depth_offset (int bias) |
| | Sets the "depth-offset" flag associated with this object.
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| void | set_depth_test_mode (DepthTestMode mode) |
| | Specifies whether this geometry should be tested against the depth buffer when it is drawn (assuming the rendering backend provides a depth buffer).
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| void | set_depth_write_mode (DepthWriteMode mode) |
| | Specifies whether writes should be made to the depth buffer (assuming the rendering backend provides a depth buffer) when rendering this geometry.
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| void | set_draw_order (int order) |
| | Sets the "draw-order" flag associated with this object.
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| void | set_visibility_mode (VisibilityMode mode) |
| | Specifies whether this geometry is to be considered normally visible, or hidden.
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| void | write (std::ostream &out, int indent_level) const |
| | Writes the attributes to the indicated output stream in Egg format.
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