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Panda3D
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Simple point/point particle renderer. More...
#include "pointParticleRenderer.h"
Public Types | |
| enum | PointParticleBlendType { PP_ONE_COLOR , PP_BLEND_LIFE , PP_BLEND_VEL } |
Public Types inherited from BaseParticleRenderer | |
| enum | ParticleRendererAlphaMode { PR_ALPHA_NONE , PR_ALPHA_OUT , PR_ALPHA_IN , PR_ALPHA_IN_OUT , PR_ALPHA_USER , PR_NOT_INITIALIZED_YET } |
| enum | ParticleRendererBlendMethod { PP_NO_BLEND , PP_BLEND_LINEAR , PP_BLEND_CUBIC } |
Public Member Functions | |
| PointParticleRenderer (const PointParticleRenderer ©) | |
| Copy constructor. | |
| PointParticleRenderer (ParticleRendererAlphaMode ad=PR_ALPHA_NONE, PN_stdfloat point_size=1.0f, PointParticleBlendType bt=PP_ONE_COLOR, ParticleRendererBlendMethod bm=PP_NO_BLEND, const LColor &sc=LColor(1.0f, 1.0f, 1.0f, 1.0f), const LColor &ec=LColor(1.0f, 1.0f, 1.0f, 1.0f)) | |
| special constructor | |
| virtual | ~PointParticleRenderer () |
| Simple destructor. | |
| ParticleRendererBlendMethod | get_blend_method () const |
| PointParticleBlendType | get_blend_type () const |
| const LColor & | get_end_color () const |
| PN_stdfloat | get_point_size () const |
| const LColor & | get_start_color () const |
| virtual BaseParticleRenderer * | make_copy () |
| for spawning systems from dead particles | |
| virtual void | output (std::ostream &out) const |
| Write a string representation of this instance to <out>. | |
| void | set_blend_method (ParticleRendererBlendMethod bm) |
| void | set_blend_type (PointParticleBlendType bt) |
| void | set_end_color (const LColor &ec) |
| void | set_point_size (PN_stdfloat point_size) |
| void | set_start_color (const LColor &sc) |
| virtual void | write (std::ostream &out, int indent_level=0) const |
| Write a string representation of this instance to <out>. | |
Public Member Functions inherited from BaseParticleRenderer | |
| virtual | ~BaseParticleRenderer () |
| Destructor. | |
| ParticleRendererAlphaMode | get_alpha_mode () const |
| bool | get_ignore_scale () const |
| Returns the "ignore scale" flag. | |
| GeomNode * | get_render_node () const |
| Query the geomnode pointer. | |
| NodePath | get_render_node_path () const |
| Query the geomnode pointer. | |
| PN_stdfloat | get_user_alpha () const |
| gets alpha for "user" alpha mode | |
| void | set_alpha_mode (ParticleRendererAlphaMode am) |
| void | set_color_blend_mode (ColorBlendAttrib::Mode bm, ColorBlendAttrib::Operand oa=ColorBlendAttrib::O_zero, ColorBlendAttrib::Operand ob=ColorBlendAttrib::O_zero) |
| sets the ColorBlendAttrib on the _render_node | |
| void | set_ignore_scale (bool ignore_scale) |
| Sets the "ignore scale" flag. | |
| void | set_user_alpha (PN_stdfloat ua) |
| sets alpha for "user" alpha mode | |
Public Member Functions inherited from ReferenceCount | |
| int | get_ref_count () const |
| WeakReferenceList * | get_weak_list () const |
| Returns the WeakReferenceList associated with this ReferenceCount object. | |
| bool | has_weak_list () const |
| Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. | |
| void | local_object () |
| This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. | |
| void | ref () const |
| Explicitly increments the reference count. | |
| bool | ref_if_nonzero () const |
| Atomically increases the reference count of this object if it is not zero. | |
| bool | test_ref_count_integrity () const |
| Does some easy checks to make sure that the reference count isn't completely bogus. | |
| bool | test_ref_count_nonzero () const |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. | |
| virtual bool | unref () const |
| Explicitly decrements the reference count. | |
| bool | unref_if_one () const |
| Atomically decreases the reference count of this object if it is one. | |
| WeakReferenceList * | weak_ref () |
| Adds the indicated PointerToVoid as a weak reference to this object. | |
| void | weak_unref () |
| Removes the indicated PointerToVoid as a weak reference to this object. | |
Public Member Functions inherited from MemoryBase | |
| void | operator delete (void *, void *) |
| void | operator delete (void *ptr) |
| void | operator delete[] (void *, void *) |
| void | operator delete[] (void *ptr) |
| void * | operator new (size_t size) |
| void * | operator new (size_t size, void *ptr) |
| void * | operator new[] (size_t size) |
| void * | operator new[] (size_t size, void *ptr) |
Additional Inherited Members | |
Static Public Member Functions inherited from ReferenceCount | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Public Attributes inherited from ReferenceCount | |
| get_ref_count | |
| Returns the current reference count. | |
Simple point/point particle renderer.
Does NOT handle billboards- use BillboardParticleRenderer for that.
Definition at line 33 of file pointParticleRenderer.h.
| enum PointParticleRenderer::PointParticleBlendType |
Definition at line 35 of file pointParticleRenderer.h.
| PointParticleRenderer::PointParticleRenderer | ( | const PointParticleRenderer & | copy | ) |
Copy constructor.
Definition at line 44 of file pointParticleRenderer.cxx.
References PointParticleRenderer().
Referenced by PointParticleRenderer(), and make_copy().
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explicit |
special constructor
Definition at line 27 of file pointParticleRenderer.cxx.
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virtual |
Simple destructor.
Definition at line 60 of file pointParticleRenderer.cxx.
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inline |
Definition at line 90 of file pointParticleRenderer.I.
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Definition at line 82 of file pointParticleRenderer.I.
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Definition at line 74 of file pointParticleRenderer.I.
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Definition at line 58 of file pointParticleRenderer.I.
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inline |
Definition at line 66 of file pointParticleRenderer.I.
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virtual |
for spawning systems from dead particles
Implements BaseParticleRenderer.
Definition at line 67 of file pointParticleRenderer.cxx.
References PointParticleRenderer().
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virtual |
Write a string representation of this instance to <out>.
Reimplemented from BaseParticleRenderer.
Definition at line 259 of file pointParticleRenderer.cxx.
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Definition at line 50 of file pointParticleRenderer.I.
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Definition at line 42 of file pointParticleRenderer.I.
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Definition at line 34 of file pointParticleRenderer.I.
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Definition at line 17 of file pointParticleRenderer.I.
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Definition at line 26 of file pointParticleRenderer.I.
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Write a string representation of this instance to <out>.
Reimplemented from BaseParticleRenderer.
Definition at line 269 of file pointParticleRenderer.cxx.
References indent(), and BaseParticleRenderer::write().