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Panda3D
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This provides a higher-level wrapper around ScissorAttrib. More...
#include "scissorEffect.h"
Public Member Functions | |
| ConstPointerTo< RenderEffect > | add_point (const LPoint3 &point, const NodePath &node=NodePath()) const |
| Returns a new ScissorEffect with the indicated point added. | |
| virtual void | cull_callback (CullTraverser *trav, CullTraverserData &data, ConstPointerTo< TransformState > &node_transform, ConstPointerTo< RenderState > &node_state) const |
| If has_cull_callback() returns true, this function will be called during the cull traversal to perform any additional operations that should be performed at cull time. | |
| virtual TypeHandle | force_init_type () |
| bool | get_clip () const |
| Returns true if this ScissorEffect actually enables scissoring, or false if it culls only. | |
| const LVecBase4 & | get_frame () const |
| If is_screen() returns true, this method may be called to query the screen- based scissor frame. | |
| NodePath | get_node (int n) const |
| int | get_num_points () const |
| const LPoint3 & | get_point (int n) const |
| virtual TypeHandle | get_type () const |
| virtual bool | has_cull_callback () const |
| Should be overridden by derived classes to return true if cull_callback() has been defined. | |
| bool | is_screen () const |
| Returns true if the ScissorEffect is a screen-based effect, meaning get_frame() has a meaningful value, but get_a() and get_b() do not. | |
| virtual void | output (std::ostream &out) const |
| virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
| Writes the contents of this object to the datagram for shipping out to a Bam file. | |
| virtual ConstPointerTo< RenderEffect > | xform (const LMatrix4 &mat) const |
| Returns a new RenderEffect transformed by the indicated matrix. | |
Public Member Functions inherited from RenderEffect | |
| RenderEffect (const RenderEffect ©)=delete | |
| virtual | ~RenderEffect () |
| The destructor is responsible for removing the RenderEffect from the global set if it is there. | |
| virtual void | adjust_transform (ConstPointerTo< TransformState > &net_transform, ConstPointerTo< TransformState > &node_transform, const PandaNode *node) const |
| Performs some operation on the node's apparent net and/or local transforms. | |
| int | compare_to (const RenderEffect &other) const |
| Provides an arbitrary ordering among all unique RenderEffects, so we can store the essentially different ones in a big set and throw away the rest. | |
| virtual void | finalize (BamReader *manager) |
| Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. | |
| virtual bool | has_adjust_transform () const |
| Should be overridden by derived classes to return true if adjust_transform() has been defined, and therefore the RenderEffect has some effect on the node's apparent local and net transforms. | |
| RenderEffect & | operator= (const RenderEffect ©)=delete |
| virtual ConstPointerTo< TransformState > | prepare_flatten_transform (const TransformState *net_transform) const |
| Preprocesses the accumulated transform that is about to be applied to (or through) this node due to a flatten operation. | |
| virtual bool | safe_to_combine () const |
| Returns true if this kind of effect can safely be combined with sibling nodes that share the exact same effect, or false if this is not a good idea. | |
| virtual bool | safe_to_transform () const |
| Returns true if it is generally safe to transform this particular kind of RenderEffect by calling the xform() method, false otherwise. | |
| virtual void | write (std::ostream &out, int indent_level) const |
Public Member Functions inherited from TypedWritableReferenceCount | |
| TypedWritableReferenceCount (const TypedWritableReferenceCount ©) | |
| virtual ReferenceCount * | as_reference_count () |
| Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. | |
| void | operator= (const TypedWritableReferenceCount ©) |
Public Member Functions inherited from TypedWritable | |
| TypedWritable (const TypedWritable ©) | |
| virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
| Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). | |
| vector_uchar | encode_to_bam_stream () const |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. | |
| bool | encode_to_bam_stream (vector_uchar &data, BamWriter *writer=nullptr) const |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. | |
| UpdateSeq | get_bam_modified () const |
| Returns the current bam_modified counter. | |
| void | mark_bam_modified () |
| Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. | |
| void | operator= (const TypedWritable ©) |
| virtual bool | require_fully_complete () const |
| Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. | |
| virtual void | update_bam_nested (BamWriter *manager) |
| Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. | |
Public Member Functions inherited from TypedObject | |
| TypedObject (const TypedObject ©)=default | |
| TypedObject * | as_typed_object () |
| Returns the object, upcast (if necessary) to a TypedObject pointer. | |
| const TypedObject * | as_typed_object () const |
| Returns the object, upcast (if necessary) to a TypedObject pointer. | |
| int | get_best_parent_from_Set (const std::set< int > &) const |
| int | get_type_index () const |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. | |
| bool | is_exact_type (TypeHandle handle) const |
| Returns true if the current object is the indicated type exactly. | |
| bool | is_of_type (TypeHandle handle) const |
| Returns true if the current object is or derives from the indicated type. | |
| TypedObject & | operator= (const TypedObject ©)=default |
Public Member Functions inherited from MemoryBase | |
| void | operator delete (void *, void *) |
| void | operator delete (void *ptr) |
| void | operator delete[] (void *, void *) |
| void | operator delete[] (void *ptr) |
| void * | operator new (size_t size) |
| void * | operator new (size_t size, void *ptr) |
| void * | operator new[] (size_t size) |
| void * | operator new[] (size_t size, void *ptr) |
Public Member Functions inherited from ReferenceCount | |
| int | get_ref_count () const |
| WeakReferenceList * | get_weak_list () const |
| Returns the WeakReferenceList associated with this ReferenceCount object. | |
| bool | has_weak_list () const |
| Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. | |
| void | local_object () |
| This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. | |
| void | ref () const |
| Explicitly increments the reference count. | |
| bool | ref_if_nonzero () const |
| Atomically increases the reference count of this object if it is not zero. | |
| bool | test_ref_count_integrity () const |
| Does some easy checks to make sure that the reference count isn't completely bogus. | |
| bool | test_ref_count_nonzero () const |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. | |
| virtual bool | unref () const |
| Explicitly decrements the reference count. | |
| bool | unref_if_one () const |
| Atomically decreases the reference count of this object if it is one. | |
| WeakReferenceList * | weak_ref () |
| Adds the indicated PointerToVoid as a weak reference to this object. | |
| void | weak_unref () |
| Removes the indicated PointerToVoid as a weak reference to this object. | |
Static Public Member Functions | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
| static ConstPointerTo< RenderEffect > | make_node (bool clip=true) |
| Constructs a new node-relative ScissorEffect, with no points. | |
| static ConstPointerTo< RenderEffect > | make_node (const LPoint3 &a, const LPoint3 &b, const LPoint3 &c, const LPoint3 &d, const NodePath &node=NodePath()) |
| Constructs a new node-relative ScissorEffect. | |
| static ConstPointerTo< RenderEffect > | make_node (const LPoint3 &a, const LPoint3 &b, const NodePath &node=NodePath()) |
| Constructs a new node-relative ScissorEffect. | |
| static ConstPointerTo< RenderEffect > | make_screen (const LVecBase4 &frame, bool clip=true) |
| Constructs a new screen-relative ScissorEffect. | |
| static void | register_with_read_factory () |
| Tells the BamReader how to create objects of type ScissorEffect. | |
Static Public Member Functions inherited from RenderEffect | |
| static TypedWritable * | change_this (TypedWritable *old_ptr, BamReader *manager) |
| Called immediately after complete_pointers(), this gives the object a chance to adjust its own pointer if desired. | |
| static TypeHandle | get_class_type () |
| static int | get_num_effects () |
| Returns the total number of unique RenderEffect objects allocated in the world. | |
| static void | init_type () |
| static void | list_effects (std::ostream &out) |
| Lists all of the RenderEffects in the cache to the output stream, one per line. | |
| static bool | validate_effects () |
| Ensures that the cache is still stored in sorted order. | |
Static Public Member Functions inherited from TypedWritableReferenceCount | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
| static | PT (TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data |
Static Public Member Functions inherited from TypedWritable | |
| static bool | decode_raw_from_bam_stream (TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr) |
| Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts the single object on those bytes. | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Static Public Member Functions inherited from TypedObject | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
| This function is declared non-inline to work around a compiler bug in g++ 2.96. | |
Static Public Member Functions inherited from ReferenceCount | |
| static TypeHandle | get_class_type () |
| static void | init_type () |
Public Attributes | |
| get_node | |
| Returns the node to which the nth point is relative, or empty NodePath to indicate the current node. | |
| get_num_points | |
| Returns the number of node-based scissor points. | |
| get_point | |
| If is_screen() returns false, then get_num_points() and get_point() may be called to query the node-based scissor frame. | |
Public Attributes inherited from TypedWritableReferenceCount | |
| static BamReader * | reader = nullptr) |
Public Attributes inherited from TypedObject | |
| get_type | |
Public Attributes inherited from ReferenceCount | |
| get_ref_count | |
| Returns the current reference count. | |
Additional Inherited Members | |
Static Public Attributes inherited from TypedWritable | |
| static TypedWritable *const | Null = nullptr |
This provides a higher-level wrapper around ScissorAttrib.
It allows for the scissor region to be defined via points relative to the current node, and also performs culling based on the scissor region.
Definition at line 31 of file scissorEffect.h.
| ConstPointerTo< RenderEffect > ScissorEffect::add_point | ( | const LPoint3 & | p, |
| const NodePath & | node = NodePath() ) const |
Returns a new ScissorEffect with the indicated point added.
It is only valid to call this on a "node" type ScissorEffect. The full set of points, projected into screen space, defines the bounding volume of the rectangular scissor region.
Each point may be relative to a different node, if desired.
Definition at line 125 of file scissorEffect.cxx.
References is_screen().
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If has_cull_callback() returns true, this function will be called during the cull traversal to perform any additional operations that should be performed at cull time.
This may include additional manipulation of render state or additional visible/invisible decisions, or any other arbitrary operation.
At the time this function is called, the current node's transform and state have not yet been applied to the net_transform and net_state. This callback may modify the node_transform and node_state to apply an effective change to the render state at this level.
Reimplemented from RenderEffect.
Definition at line 204 of file scissorEffect.cxx.
References RenderState::compose(), SceneSetup::get_lens(), Lens::get_projection_mat(), CullTraverser::get_scene(), NodePath::is_empty(), is_screen(), and RenderState::make().
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inlinevirtual |
Reimplemented from RenderEffect.
Definition at line 103 of file scissorEffect.h.
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inlinestatic |
Definition at line 92 of file scissorEffect.h.
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inline |
Returns true if this ScissorEffect actually enables scissoring, or false if it culls only.
Definition at line 68 of file scissorEffect.I.
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inline |
If is_screen() returns true, this method may be called to query the screen- based scissor frame.
This is a series of left, right, bottom, top, representing the scissor frame relative to the current DisplayRegion. See ScissorAttrib.
Definition at line 29 of file scissorEffect.I.
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inlinevirtual |
Reimplemented from RenderEffect.
Definition at line 100 of file scissorEffect.h.
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virtual |
Should be overridden by derived classes to return true if cull_callback() has been defined.
Otherwise, returns false to indicate cull_callback() does not need to be called for this effect during the cull traversal.
Reimplemented from RenderEffect.
Definition at line 187 of file scissorEffect.cxx.
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inlinestatic |
Definition at line 95 of file scissorEffect.h.
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inline |
Returns true if the ScissorEffect is a screen-based effect, meaning get_frame() has a meaningful value, but get_a() and get_b() do not.
Definition at line 18 of file scissorEffect.I.
Referenced by add_point(), cull_callback(), and xform().
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Constructs a new node-relative ScissorEffect, with no points.
This empty ScissorEffect does nothing. You must then call add_point a number of times to add the points you require.
Definition at line 73 of file scissorEffect.cxx.
Referenced by PGVirtualFrame::set_clip_frame(), NodePath::set_scissor(), NodePath::set_scissor(), NodePath::set_scissor(), and NodePath::set_scissor().
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static |
Constructs a new node-relative ScissorEffect.
The four points are understood to be relative to the indicated node, or the current node if the indicated NodePath is empty, and determine four points surrounding the scissor region.
Definition at line 102 of file scissorEffect.cxx.
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static |
Constructs a new node-relative ScissorEffect.
The two points are understood to be relative to the indicated node, or the current node if the NodePath is empty, and determine the diagonally opposite corners of the scissor region.
Definition at line 85 of file scissorEffect.cxx.
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Constructs a new screen-relative ScissorEffect.
The frame defines a left, right, bottom, top region, relative to the DisplayRegion. See ScissorAttrib.
Definition at line 62 of file scissorEffect.cxx.
Referenced by NodePath::set_scissor().
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Reimplemented from RenderEffect.
Definition at line 160 of file scissorEffect.cxx.
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static |
Tells the BamReader how to create objects of type ScissorEffect.
Definition at line 335 of file scissorEffect.cxx.
References BamReader::get_factory(), and Factory< Type >::register_factory().
Referenced by init_libpgraph().
Writes the contents of this object to the datagram for shipping out to a Bam file.
Reimplemented from RenderEffect.
Definition at line 344 of file scissorEffect.cxx.
References Datagram::add_bool(), Datagram::add_uint16(), and RenderEffect::write_datagram().
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Returns a new RenderEffect transformed by the indicated matrix.
Reimplemented from RenderEffect.
Definition at line 139 of file scissorEffect.cxx.
References NodePath::is_empty(), and is_screen().
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Returns the node to which the nth point is relative, or empty NodePath to indicate the current node.
Definition at line 57 of file scissorEffect.h.
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inline |
Returns the number of node-based scissor points.
See get_point().
Definition at line 55 of file scissorEffect.h.
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inline |
If is_screen() returns false, then get_num_points() and get_point() may be called to query the node-based scissor frame.
These return n points (at least two), which are understood to be in the space of this node, and which define any opposite corners of the scissor frame.
Definition at line 55 of file scissorEffect.h.