|
| | SpriteAnim (const TextureCollection &t, const pvector< LTexCoord > &lls, const pvector< LTexCoord > &urs) |
| |
| | SpriteAnim (Texture *t, LTexCoord ll, LTexCoord ur) |
| |
| Texture * | get_frame (const int n) const |
| |
| LTexCoord | get_ll (const int n) const |
| |
| std::string | get_model_source () const |
| |
| std::string | get_node_source () const |
| |
| int | get_num_frames () const |
| |
| SourceType | get_source_type () const |
| |
| std::string | get_tex_source () const |
| |
| LTexCoord | get_ur (const int n) const |
| |
| void | set_ll (const int n, LTexCoord c) |
| |
| void | set_source_info (const std::string &model, const std::string &node) |
| |
| void | set_source_info (const std::string &tex) |
| |
| void | set_ur (const int n, LTexCoord c) |
| |
|
int | get_ref_count () const |
| |
| WeakReferenceList * | get_weak_list () const |
| | Returns the WeakReferenceList associated with this ReferenceCount object.
|
| |
| bool | has_weak_list () const |
| | Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise.
|
| |
| void | local_object () |
| | This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack.
|
| |
| void | ref () const |
| | Explicitly increments the reference count.
|
| |
| bool | ref_if_nonzero () const |
| | Atomically increases the reference count of this object if it is not zero.
|
| |
| bool | test_ref_count_integrity () const |
| | Does some easy checks to make sure that the reference count isn't completely bogus.
|
| |
| bool | test_ref_count_nonzero () const |
| | Does some easy checks to make sure that the reference count isn't zero, or completely bogus.
|
| |
| virtual bool | unref () const |
| | Explicitly decrements the reference count.
|
| |
| bool | unref_if_one () const |
| | Atomically decreases the reference count of this object if it is one.
|
| |
| WeakReferenceList * | weak_ref () |
| | Adds the indicated PointerToVoid as a weak reference to this object.
|
| |
| void | weak_unref () |
| | Removes the indicated PointerToVoid as a weak reference to this object.
|
| |
| void | operator delete (void *, void *) |
| |
| void | operator delete (void *ptr) |
| |
| void | operator delete[] (void *, void *) |
| |
| void | operator delete[] (void *ptr) |
| |
| void * | operator new (size_t size) |
| |
| void * | operator new (size_t size, void *ptr) |
| |
| void * | operator new[] (size_t size) |
| |
| void * | operator new[] (size_t size, void *ptr) |
| |
Helper class used by SpriteParticleRenderer to keep track of its textures and their respective UVs and source types.
Definition at line 71 of file spriteParticleRenderer.h.