29class EXPCL_PANDA_COLLIDE CollisionHandlerQueue :
public CollisionHandler {
31 CollisionHandlerQueue();
46 void output(std::ostream &out)
const;
47 void write(std::ostream &out,
int indent_level = 0)
const;
49 EXTENSION(PyObject *__reduce__(PyObject *self)
const);
59 static void init_type() {
60 CollisionHandler::init_type();
62 CollisionHandler::get_class_type());
64 virtual TypeHandle get_type()
const {
65 return get_class_type();
67 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
70 static TypeHandle _type_handle;
Defines a single collision event.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...