14#ifndef DISPLAYREGIONDRAWCALLBACKDATA_H
15#define DISPLAYREGIONDRAWCALLBACKDATA_H
27class EXPCL_PANDA_DISPLAY DisplayRegionDrawCallbackData :
public CallbackData {
32 virtual void output(std::ostream &out)
const;
47 static void init_type() {
48 CallbackData::init_type();
50 CallbackData::get_class_type());
53 return get_class_type();
55 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void upcall()
You should make this call during the callback if you want to continue the normal function that would ...
This stores the result of a BinCullHandler traversal: an ordered collection of CullBins,...
SceneSetup * get_scene_setup() const
Returns a pointer to the SceneSetup object, which contains information about the camera and such.
CullResult * get_cull_result() const
Returns a pointer to the CullResult, the list of CullableObjects that should be drawn in this Display...
This object holds the camera position, etc., and other general setup information for rendering a part...
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...