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Panda3D
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PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "eggSaver.h"#include "pandaNode.h"#include "workingNodePath.h"#include "nodePath.h"#include "billboardEffect.h"#include "renderEffects.h"#include "transformState.h"#include "colorScaleAttrib.h"#include "colorAttrib.h"#include "materialAttrib.h"#include "textureAttrib.h"#include "cullBinAttrib.h"#include "cullFaceAttrib.h"#include "transparencyAttrib.h"#include "depthTestAttrib.h"#include "depthOffsetAttrib.h"#include "depthWriteAttrib.h"#include "lodNode.h"#include "switchNode.h"#include "sequenceNode.h"#include "uvScrollNode.h"#include "collisionNode.h"#include "collisionPolygon.h"#include "collisionPlane.h"#include "collisionSphere.h"#include "collisionBox.h"#include "collisionInvSphere.h"#include "collisionCapsule.h"#include "textureStage.h"#include "geomNode.h"#include "geom.h"#include "geomTriangles.h"#include "geomPatches.h"#include "geomPoints.h"#include "geomLines.h"#include "geomVertexReader.h"#include "transformTable.h"#include "modelNode.h"#include "animBundleNode.h"#include "animChannelMatrixXfmTable.h"#include "characterJoint.h"#include "character.h"#include "string_utils.h"#include "bamFile.h"#include "bamCacheRecord.h"#include "eggSAnimData.h"#include "eggXfmAnimData.h"#include "eggXfmSAnim.h"#include "eggGroup.h"#include "eggVertexPool.h"#include "eggVertex.h"#include "eggPrimitive.h"#include "eggPolygon.h"#include "eggPatch.h"#include "eggPoint.h"#include "eggLine.h"#include "eggTexture.h"#include "eggMaterial.h"#include "eggRenderMode.h"#include "eggTable.h"#include "dcast.h"Go to the source code of this file.
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| class | pair< T1, T2 > |
| STL class. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file eggSaver.cxx.