Panda3D
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fltLocalVertexPool.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file fltLocalVertexPool.h
10 * @author drose
11 * @date 2001-02-28
12 */
13
14#ifndef FLTLOCALVERTEXPOOL_H
15#define FLTLOCALVERTEXPOOL_H
16
17#include "pandatoolbase.h"
18
19#include "fltRecord.h"
20#include "fltHeader.h"
21#include "fltVertex.h"
22
23#include "pointerTo.h"
24
25/**
26 * A local vertex pool, as might appear in the middle of the hierarchy, for
27 * instance for a mesh.
28 */
29class FltLocalVertexPool : public FltRecord {
30public:
31 FltLocalVertexPool(FltHeader *header);
32
33 // These bits are not stored in the vertex pool, but are read from the .flt
34 // file and used immediately.
35 enum AttributeMask {
36 AM_has_position = 0x80000000,
37 AM_has_color_index = 0x40000000,
38 AM_has_packed_color = 0x20000000,
39 AM_has_normal = 0x10000000,
40 AM_has_base_uv = 0x08000000,
41 AM_has_uv_1 = 0x04000000,
42 AM_has_uv_2 = 0x02000000,
43 AM_has_uv_3 = 0x01000000,
44 AM_has_uv_4 = 0x00800000,
45 AM_has_uv_5 = 0x00400000,
46 AM_has_uv_6 = 0x00200000,
47 AM_has_uv_7 = 0x00100000
48 };
49
50 typedef pvector<PT(FltVertex)> Vertices;
51 Vertices _vertices;
52
53public:
54 virtual bool extract_record(FltRecordReader &reader);
55 virtual bool build_record(FltRecordWriter &writer) const;
56
57public:
58 virtual TypeHandle get_type() const {
59 return get_class_type();
60 }
61 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
62 static TypeHandle get_class_type() {
63 return _type_handle;
64 }
65 static void init_type() {
66 FltRecord::init_type();
67 register_type(_type_handle, "FltLocalVertexPool",
68 FltRecord::get_class_type());
69 }
70
71private:
72 static TypeHandle _type_handle;
73};
74
75#include "fltLocalVertexPool.I"
76
77#endif
This is the first bead in the file, the top of the bead hierarchy, and the primary interface to readi...
Definition fltHeader.h:44
virtual bool extract_record(FltRecordReader &reader)
Fills in the information in this bead based on the information given in the indicated datagram,...
virtual bool build_record(FltRecordWriter &writer) const
Fills up the current record on the FltRecordWriter with data for this record, but does not advance th...
This class turns an istream into a sequence of FltRecords by reading a sequence of Datagrams and extr...
This class writes a sequence of FltRecords to an ostream, handling opcode and size counts properly.
Represents a single vertex in the vertex palette.
Definition fltVertex.h:32
TypeHandle is the identifier used to differentiate C++ class types.
Definition typeHandle.h:81
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...