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Panda3D
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PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "graphicsStateGuardian.h"#include "graphicsEngine.h"#include "config_display.h"#include "textureContext.h"#include "vertexBufferContext.h"#include "indexBufferContext.h"#include "renderBuffer.h"#include "light.h"#include "planeNode.h"#include "throw_event.h"#include "clockObject.h"#include "pStatTimer.h"#include "pStatGPUTimer.h"#include "geomTristrips.h"#include "geomTrifans.h"#include "geomLinestrips.h"#include "colorWriteAttrib.h"#include "shader.h"#include "pnotify.h"#include "drawableRegion.h"#include "displayRegion.h"#include "graphicsOutput.h"#include "texturePool.h"#include "geomMunger.h"#include "stateMunger.h"#include "ambientLight.h"#include "directionalLight.h"#include "pointLight.h"#include "sphereLight.h"#include "spotlight.h"#include "textureReloadRequest.h"#include "shaderAttrib.h"#include "materialAttrib.h"#include "depthWriteAttrib.h"#include "lightAttrib.h"#include "texGenAttrib.h"#include "shaderGenerator.h"#include "lightLensNode.h"#include "colorAttrib.h"#include "colorScaleAttrib.h"#include "clipPlaneAttrib.h"#include "fogAttrib.h"#include "renderModeAttrib.h"#include "config_pstatclient.h"#include <limits.h>Go to the source code of this file.
Functions | |
| std::ostream & | operator<< (std::ostream &out, GraphicsStateGuardian::ShaderModel sm) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file graphicsStateGuardian.cxx.
| std::ostream & operator<< | ( | std::ostream & | out, |
| GraphicsStateGuardian::ShaderModel | sm ) |
Definition at line 3766 of file graphicsStateGuardian.cxx.