24class MayaEggGroupUserData :
public EggUserData {
26 INLINE MayaEggGroupUserData();
27 INLINE MayaEggGroupUserData(
const MayaEggGroupUserData ©);
28 INLINE
void operator = (
const MayaEggGroupUserData ©);
37 static void init_type() {
38 EggUserData::init_type();
40 EggUserData::get_class_type());
43 return get_class_type();
45 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...