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mayaToEgg_client.h
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1/**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file mayaToEgg_client.h
10 * @author cbrunner
11 * @date 2009-11-09
12 */
13
14#ifndef MAYATOEGGCLIENT_H
15#define MAYATOEGGCLIENT_H
16
17#include "somethingToEgg.h"
20#include "connectionWriter.h"
21
22/**
23 *
24 */
25class MayaToEggClient : public SomethingToEgg {
26public:
27 MayaToEggClient();
28
31 ConnectionWriter *cWriter;
32 NetAddress server;
33};
34
35#endif
This class handles threaded delivery of datagrams to various TCP or UDP sockets.
Represents a network address to which UDP packets may be sent or to which a TCP socket may be bound.
Definition netAddress.h:25
This flavor of ConnectionManager will queue up all of the reset-connection messages from the Connecti...
This flavor of ConnectionReader will read from its sockets and queue up all of the datagrams read for...
SomethingToEgg(const std::string &format_name, const std::string &preferred_extension=std::string(), bool allow_last_param=true, bool allow_stdout=true)
The first parameter to the constructor should be the one-word name of the file format that is to be r...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.