21VrmlScene *
parse_vrml(std::istream &in,
const std::string &filename);
The name of a file, such as a texture file or an Egg file.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
VrmlScene * parse_vrml(Filename filename)
Reads the named VRML file and returns a corresponding VrmlScene, or NULL if there is a parse error.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.