19RenderEffect::Effects *RenderEffect::_effects =
nullptr;
27 if (_effects ==
nullptr) {
33 _effects =
new Effects;
35 _saved_entry = _effects->end();
44 if (_saved_entry != _effects->end()) {
58 _effects->erase(_saved_entry);
59 _saved_entry = _effects->end();
96xform(
const LMatrix4 &)
const {
154output(std::ostream &out)
const {
162write(std::ostream &out,
int indent_level)
const {
163 indent(out, indent_level) << *
this <<
"\n";
172 if (_effects ==
nullptr) {
175 return _effects->size();
185 out << _effects->size() <<
" effects:\n";
186 Effects::const_iterator si;
187 for (si = _effects->begin(); si != _effects->end(); ++si) {
188 const RenderEffect *effect = (*si);
189 effect->write(out, 2);
200 if (_effects->empty()) {
204 Effects::const_iterator si = _effects->begin();
205 Effects::const_iterator snext = si;
207 while (snext != _effects->end()) {
208 if ((*si)->compare_to(*(*snext)) >= 0) {
210 <<
"RenderEffects out of order!\n";
211 (*si)->write(pgraph_cat.error(
false), 2);
212 (*snext)->write(pgraph_cat.error(
false), 2);
234 nassertr(effect !=
nullptr, effect);
238 nassertr(effect->_saved_entry == _effects->end(), effect);
241 if (paranoid_const) {
248 CPT(RenderEffect) pt_effect = effect;
250 std::pair<Effects::iterator, bool> result = _effects->insert(effect);
253 effect->_saved_entry = result.first;
259 return *(result.first);
298 RenderEffect *effect = DCAST(RenderEffect, old_ptr);
299 CPT(RenderEffect) pointer = return_new(effect);
305 if (pointer == effect) {
312 return (RenderEffect *)pointer.p();
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
void register_finalize(TypedWritable *whom)
Should be called by an object reading itself from the Bam file to indicate that this particular objec...
This collects together the pieces of data that are accumulated for each node while walking the scene ...
This object performs a depth-first traversal of the scene graph, with optional view-frustum culling,...
A class to retrieve the individual data elements previously stored in a Datagram.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
A basic node of the scene graph or data graph.
get_ref_count
Returns the current reference count.
virtual bool unref() const
Explicitly decrements the reference count.
This is the base class for a number of special render effects that may be set on scene graph nodes to...
virtual bool safe_to_combine() const
Returns true if this kind of effect can safely be combined with sibling nodes that share the exact sa...
static void list_effects(std::ostream &out)
Lists all of the RenderEffects in the cache to the output stream, one per line.
static int get_num_effects()
Returns the total number of unique RenderEffect objects allocated in the world.
virtual ~RenderEffect()
The destructor is responsible for removing the RenderEffect from the global set if it is there.
virtual ConstPointerTo< RenderEffect > xform(const LMatrix4 &mat) const
Returns a new RenderEffect transformed by the indicated matrix.
virtual bool has_adjust_transform() const
Should be overridden by derived classes to return true if adjust_transform() has been defined,...
virtual bool safe_to_transform() const
Returns true if it is generally safe to transform this particular kind of RenderEffect by calling the...
virtual void adjust_transform(ConstPointerTo< TransformState > &net_transform, ConstPointerTo< TransformState > &node_transform, const PandaNode *node) const
Performs some operation on the node's apparent net and/or local transforms.
virtual void finalize(BamReader *manager)
Called by the BamReader to perform any final actions needed for setting up the object after all objec...
virtual ConstPointerTo< TransformState > prepare_flatten_transform(const TransformState *net_transform) const
Preprocesses the accumulated transform that is about to be applied to (or through) this node due to a...
virtual bool has_cull_callback() const
Should be overridden by derived classes to return true if cull_callback() has been defined.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
virtual void cull_callback(CullTraverser *trav, CullTraverserData &data, ConstPointerTo< TransformState > &node_transform, ConstPointerTo< RenderState > &node_state) const
If has_cull_callback() returns true, this function will be called during the cull traversal to perfor...
static TypedWritable * change_this(TypedWritable *old_ptr, BamReader *manager)
Called immediately after complete_pointers(), this gives the object a chance to adjust its own pointe...
static bool validate_effects()
Ensures that the cache is still stored in sorted order.
This represents a unique collection of RenderAttrib objects that correspond to a particular renderabl...
TypeHandle is the identifier used to differentiate C++ class types.
virtual void fillin(DatagramIterator &scan, BamReader *manager)
This internal function is intended to be called by each class's make_from_bam() method to read in all...
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.