14#ifndef TEMPORARYFILE_H
15#define TEMPORARYFILE_H
26class EXPCL_PANDA_EXPRESS TemporaryFile :
public FileReference {
28 INLINE
explicit TemporaryFile(
const Filename &filename);
29 virtual ~TemporaryFile();
35 static void init_type() {
36 FileReference::init_type();
38 FileReference::get_class_type());
41 return get_class_type();
43 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
The name of a file, such as a texture file or an Egg file.
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.