22class VorbisAudioCursor;
28class EXPCL_PANDA_MOVIES VorbisAudio :
public MovieAudio {
30 VorbisAudio(
const Filename &name);
31 virtual ~VorbisAudio();
32 virtual PT(MovieAudioCursor) open();
34 static PT(MovieAudio) make(
const Filename &name);
37 friend class VorbisAudioCursor;
40 static TypeHandle get_class_type() {
43 static void init_type() {
44 TypedWritableReferenceCount::init_type();
46 MovieAudio::get_class_type());
48 virtual TypeHandle get_type()
const {
49 return get_class_type();
51 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
54 static TypeHandle _type_handle;
A MovieAudio is actually any source that provides a sequence of audio samples.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.