Panda3D

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Public Member Functions | List of all members
SceneGraphUI Class Reference
Inheritance diagram for SceneGraphUI:

## Public Member Functions
| __init__ (self, parent, editor)
| populateExtraMenu (self)
Public Member Functions inherited from SceneGraphUIBase
| __init__ (self, parent, editor)
| add (self, item, parentNP=None)
| addPandaObjectChildren (self, parent)
| changeHierarchy (self, data, x, y)
| changeLabel (self, itemId, newName)
| delete (self, itemId)
| deSelect (self, itemId)
| isChildOrGrandChild (self, parent, child)
| onBeginDrag (self, event)
| onCollapseAllChildren (self, evt=None)
| onDelete (self, evt=None)
| onExpandAllChildren (self, evt=None)
| onRename (self, evt=None)
| onSelected (self, event)
| onShowPopup (self, event)
| parent (self, oldParentId, newParentId, childName)
| populateMenu (self)
| removePandaObjectChildren (self, parent)
| reParent (self, oldParent, newParent, child)
| reParentData (self, parent, child)
| reParentTree (self, parent, newParent)
| reset (self)
| select (self, itemId)
| showPandaObjectChildren (self)
| traverse (self, parent, itemId)
| traversePandaObjects (self, parent, objNodePath)

## Additional Inherited Members
Public Attributes inherited from SceneGraphUIBase
| currItem = None
| currObj = None
| editor = editor
| menu = wx.Menu()
| onBeginDrag
| onCollapseAllChildren = self.menu.Append(-1, 'Collapse All')
| onDelete = self.menu.Append(-1, 'Delete')
| onExpandAllChildren
| onRename = self.menu.Append(-1, 'Rename')
| onSelected
| onShowPopup
| root = self.tree.AddRoot('render')
bool | shouldShowPandaObjChildren = False
| tree

## Constructor & Destructor Documentation

## ◆ __init__()

__init__ | ( |  | self,
|  |  | parent,
|  |  | editor )

## Member Function Documentation

## ◆ populateExtraMenu()

populateExtraMenu | ( |  | self | ) |

Reimplemented from SceneGraphUIBase.