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DistributedActor Member List

This is the complete list of members for DistributedActor, including all inherited members.

direct::distributed::DistributedNode::DistributedNode.__cmp__(self, other)DistributedNode
__init__(self, cr)DistributedActor
__str__(self)Actor
direct::distributed::DistributedNode::DistributedNode._addTask(self, task)DirectObjectprotected
_cachedDataDistributedObjectprotected
direct::distributed::DistributedNode::DistributedNode._clearTask(self, task)DirectObjectprotected
_deactivateDO(self)DistributedObjectprotected
_delayDeletedDistributedObjectprotected
_delayDeleteForceAllowDistributedObjectprotected
_destroyDO(self)DistributedObjectprotected
_retrieveCachedData(self)DistributedObjectprotected
direct::distributed::DistributedNode::DistributedNode._taskListDirectObjectprotected
_token2delayDeleteNameDistributedObjectprotected
direct::distributed::DistributedNode::DistributedNode.accept(self, event, method, extraArgs=[])DirectObject
direct::distributed::DistributedNode::DistributedNode.accept_onceDirectObjectstatic
direct::distributed::DistributedNode::DistributedNode.acceptOnce(self, event, method, extraArgs=[])DirectObject
activeStateDistributedObject
Actor_deletedActor
Actor_initializedActor
actor_intervalActorstatic
actorInterval(self, *args, **kw)Actor
add_lodActorstatic
direct::distributed::DistributedNode::DistributedNode.add_taskDirectObjectstatic
addInterest(self, zoneId, note="", event=None)DistributedObject
addLOD(self, lodName, inDist=0, outDist=0, center=None)Actor
direct::distributed::DistributedNode::DistributedNode.addTask(self, *args, **kwargs)DirectObject
allowAsyncBindActorstatic
anim_panelActorstatic
animLoaderOptionsActorstatic
animPanel(self)Actor
announceGenerate(self)DistributedObject
attach(self, partName, anotherPartName, jointName, lodName="lodRoot")Actor
autoInterestsDistributedObject
b_setLocation(self, parentId, zoneId)DistributedObject
b_setParent(self, parentToken)DistributedNode
bind_all_animsActorstatic
bind_animActorstatic
bindAllAnims(self, allowAsyncBind=False)Actor
bindAnim(self, animName, partName=None, lodName=None, allowAsyncBind=False)Actor
cacheableDistributedObject
cleanup(self)Actor
clear_lod_animationActorstatic
clear_python_dataActorstatic
clearLODAnimation(self)Actor
clearPythonData(self)Actor
control_jointActorstatic
controlJoint(self, node, partName, jointName, lodName="lodRoot")Actor
copy_actorActorstatic
copyActor(self, other, overwrite=False)Actor
crDistributedObjectBase
d_setH(self, h)DistributedNode
d_setHpr(self, h, p, r)DistributedNode
d_setLocation(self, parentId, zoneId)DistributedObject
d_setP(self, p)DistributedNode
d_setParent(self, parentToken)DistributedNode
d_setPos(self, x, y, z)DistributedNode
d_setPosHpr(self, x, y, z, h, p, r)DistributedNode
d_setR(self, r)DistributedNode
d_setX(self, x)DistributedNode
d_setXY(self, x, y)DistributedNode
d_setXYH(self, x, y, h)DistributedNode
d_setXYZH(self, x, y, z, h)DistributedNode
d_setXZ(self, x, z)DistributedNode
d_setY(self, y)DistributedNode
d_setZ(self, z)DistributedNode
dclassDistributedObject
delete(self)DistributedActor
deleteOrDelay(self)DistributedObject
destroyDoStackTraceDistributedObject
direct::distributed::DistributedNode::DistributedNode.detect_leaksDirectObjectstatic
direct::distributed::DistributedNode::DistributedNode.detectLeaks(self)DirectObject
disable(self)DistributedActor
disable_blendActorstatic
disableAndAnnounce(self)DistributedObject
disableAnnounceAndDelete(self)DistributedObject
disableBlend(self, partName=None)Actor
DistributedActor_deletedDistributedActor
DistributedActor_initializedDistributedActor
DistributedNode_deletedDistributedNode
DistributedNode_initializedDistributedNode
DistributedObject_deletedDistributedObject
DistributedObject_initializedDistributedObject
direct::distributed::DistributedNode::DistributedNode.do_method_laterDirectObjectstatic
do_setParent(self, parentToken)DistributedNode
doCallbackContext(self, context, args)DistributedObject
doIdDistributedObjectBase
direct::distributed::DistributedNode::DistributedNode.doMethodLater(self, *args, **kwargs)DirectObject
doneBarrier(self, name=None)DistributedObject
draw_in_frontActorstatic
drawInFront(self, frontPartName, backPartName, mode, root=None, lodName=None)Actor
enable_blendActorstatic
enableBlend(self, blendType=PartBundle.BTNormalizedLinear, partName=None)Actor
execCommand(self, string, mwMgrId, avId, zoneId)DistributedObject
expose_jointActorstatic
exposeJoint(self, node, partName, jointName, lodName="lodRoot", localTransform=0)Actor
face_away_from_viewerActorstatic
face_towards_viewerActorstatic
faceAwayFromViewer(self)Actor
faceTowardsViewer(self)Actor
fix_boundsActorstatic
fix_bounds_oldActorstatic
fixBounds(self, partName=None)Actor
fixBounds_old(self, part=None)Actor
flush(self)Actor
flushCachedData(self, name)DistributedObject
freeze_jointActorstatic
freezeJoint(self, partName, jointName, transform=None, pos=Vec3(0, 0, 0), hpr=Vec3(0, 0, 0), scale=Vec3(1, 1, 1))Actor
generate(self)DistributedNode
generateInit(self)DistributedObject
get_actor_infoActorstatic
direct::distributed::DistributedNode::DistributedNode.get_all_acceptingDirectObjectstatic
get_anim_blendsActorstatic
get_anim_controlActorstatic
get_anim_control_dictActorstatic
get_anim_controlsActorstatic
get_anim_filenameActorstatic
get_anim_namesActorstatic
get_base_frame_rateActorstatic
get_current_animActorstatic
get_current_frameActorstatic
get_durationActorstatic
get_frame_rateActorstatic
get_frame_timeActorstatic
get_geom_nodeActorstatic
get_joint_transformActorstatic
get_joint_transform_stateActorstatic
get_jointsActorstatic
get_lodActorstatic
get_lod_indexActorstatic
get_lod_namesActorstatic
get_lod_nodeActorstatic
get_num_framesActorstatic
get_overlapping_jointsActorstatic
get_partActorstatic
get_part_bundleActorstatic
get_part_bundle_dictActorstatic
get_part_bundlesActorstatic
get_part_namesActorstatic
get_play_rateActorstatic
get_subparts_completeActorstatic
getActorInfo(self)Actor
direct::distributed::DistributedNode::DistributedNode.getAllAccepting(self)DirectObject
getAnimBlends(self, animName=None, partName=None, lodName=None)Actor
getAnimControl(self, animName, partName=None, lodName=None, allowAsyncBind=True)Actor
getAnimControlDict(self)Actor
getAnimControls(self, animName=None, partName=None, lodName=None, allowAsyncBind=True)Actor
getAnimFilename(self, animName, partName='modelRoot')Actor
getAnimNames(self)Actor
getAutoInterests(self)DistributedObject
getBarrierData(self)DistributedObject
getBaseFrameRate(self, animName=None, partName=None)Actor
getCacheable(self)DistributedObject
getCachedData(self, name)DistributedObject
getCallback(self, context)DistributedObject
getCallbackArgs(self, context)DistributedObject
getCallbackContext(self, callback, extraArgs=[])DistributedObject
getCurrentAnim(self, partName=None)Actor
getCurrentContexts(self)DistributedObject
getCurrentFrame(self, animName=None, partName=None)Actor
getDelayDeleteCount(self)DistributedObject
getDelayDeleteEvent(self)DistributedObject
getDisableEvent(self)DistributedObject
getDoId(self)DistributedObject
getDuration(self, animName=None, partName=None, fromFrame=None, toFrame=None)Actor
getFrameRate(self, animName=None, partName=None)Actor
getFrameTime(self, anim, frame, partName=None)Actor
getGeomNode(self)Actor
getJoints(self, partName=None, jointName=' *', lodName=None)Actor
getJointTransform(self, partName, jointName, lodName='lodRoot')Actor
getJointTransformState(self, partName, jointName, lodName='lodRoot')Actor
getLocation(self)DistributedObject
getLOD(self, lodName)Actor
getLODIndex(self, lodName)Actor
getLODNames(self)Actor
getLODNode(self)Actor
getNeverDisable(self)DistributedObject
getNumFrames(self, animName=None, partName=None)Actor
getOverlappingJoints(self, partNameA, partNameB, jointName=' *', lodName=None)Actor
getParentObj(self)DistributedObject
getPart(self, partName, lodName="lodRoot")Actor
getPartBundle(self, partName, lodName="lodRoot")Actor
getPartBundleDict(self)Actor
getPartBundles(self, partName=None)Actor
getPartNames(self)Actor
getPlayRate(self, animName=None, partName=None)Actor
getSubpartsComplete(self)Actor
gotNameActor
gotStringParentTokenDistributedNode
gridParentDistributedNode
handleChildArrive(self, childObj, zoneId)DistributedObjectBase
handleChildArriveZone(self, childObj, zoneId)DistributedObjectBase
handleChildLeave(self, childObj, zoneId)DistributedObjectBase
handleChildLeaveZone(self, childObj, zoneId)DistributedObjectBase
handleQueryObjectChildrenLocalDone(self, context)DistributedObjectBase
has_lodActorstatic
hasCachedData(self, name)DistributedObject
hasLOD(self)Actor
hasParentingRules(self)DistributedObjectBase
hide_all_boundsActorstatic
hide_partActorstatic
hideAllBounds(self)Actor
hidePart(self, partName, lodName="lodRoot")Actor
direct::distributed::DistributedNode::DistributedNode.ignore(self, event)DirectObject
direct::distributed::DistributedNode::DistributedNode.ignore_allDirectObjectstatic
direct::distributed::DistributedNode::DistributedNode.ignoreAll(self)DirectObject
init_anims_on_all_lodsActorstatic
initAnimsOnAllLODs(self, partNames)Actor
instance(self, path, partName, jointName, lodName="lodRoot")Actor
direct::distributed::DistributedNode::DistributedNode.is_acceptingDirectObjectstatic
direct::distributed::DistributedNode::DistributedNode.is_ignoringDirectObjectstatic
direct::distributed::DistributedNode::DistributedNode.isAccepting(self, event)DirectObject
isDisabled(self)DistributedObject
isGenerated(self)DistributedObject
isGridParent(self)DistributedObject
direct::distributed::DistributedNode::DistributedNode.isIgnoring(self, event)DirectObject
isLocal(self)DistributedObject
list_jointsActorstatic
listJoints(self, partName="modelRoot", lodName="lodRoot")Actor
load_animsActorstatic
load_anims_on_all_lodsActorstatic
load_modelActorstatic
loadAnims(self, anims, partName="modelRoot", lodName="lodRoot")Actor
loadAnimsOnAllLODs(self, anims, partName="modelRoot")Actor
loaderActor
loadModel(self, modelPath, partName="modelRoot", lodName="lodRoot", copy=True, okMissing=None, autoBindAnims=True)Actor
loop(self, animName, restart=1, partName=None, fromFrame=None, toFrame=None)DistributedActor
make_subpartActorstatic
makeSubpart(self, partName, includeJoints, excludeJoints=[], parent="modelRoot", overlapping=False)Actor
mergeLODBundlesActorstatic
modelLoaderOptionsActorstatic
neverDisableDistributedObjectstatic
direct::distributed::DistributedNode::DistributedNode.notifyDistributedObjectBasestatic
osd_anim_blendsActorstatic
osdAnimBlends(self, animName=None, partName=None, lodName=None)Actor
parentIdDistributedObjectBase
partPrefixActorstatic
pingpong(self, animName, restart=1, partName=None, fromFrame=None, toFrame=None)Actor
play(self, animName, partName=None, fromFrame=None, toFrame=None)Actor
pose(self, animName, frame, partName=None, lodName=None)Actor
post_flattenActorstatic
postFlatten(self)Actor
postGenerateMessage(self)DistributedObject
pprint(self)Actor
print_anim_blendsActorstatic
print_lodActorstatic
printAnimBlends(self, animName=None, partName=None, lodName=None)Actor
printLOD(self)Actor
release_jointActorstatic
releaseJoint(self, partName, jointName)Actor
direct::distributed::DistributedNode::DistributedNode.remove_all_tasksDirectObjectstatic
remove_anim_control_dictActorstatic
remove_nodeActorstatic
remove_partActorstatic
direct::distributed::DistributedNode::DistributedNode.remove_taskDirectObjectstatic
direct::distributed::DistributedNode::DistributedNode.removeAllTasks(self)DirectObject
removeAnimControlDict(self)Actor
removeInterest(self, handle, event=None)DistributedObject
removeNode(self)Actor
removePart(self, partName, lodName="lodRoot")Actor
direct::distributed::DistributedNode::DistributedNode.removeTask(self, taskOrName)DirectObject
rename_part_bundlesActorstatic
renamePartBundles(self, partName, newBundleName)Actor
reset_lodActorstatic
resetLOD(self)Actor
sendDeleteMsg(self)DistributedObject
sendDisableMsg(self)DistributedObject
sendUpdate(self, fieldName, args=[], sendToId=None)DistributedObject
set_blendActorstatic
set_centerActorstatic
set_control_effectActorstatic
set_geom_nodeActorstatic
set_lodActorstatic
set_lod_animationActorstatic
set_lod_nodeActorstatic
set_play_rateActorstatic
set_subparts_completeActorstatic
setBarrierData(self, data)DistributedObject
setBlend(self, animBlend=None, frameBlend=None, blendType=None, partName=None)Actor
setCacheable(self, bool)DistributedObject
setCachedData(self, name, data)DistributedObject
setCenter(self, center)Actor
setControlEffect(self, animName, effect, partName=None, lodName=None)Actor
setGeomNode(self, node)Actor
setLocation(self, parentId, zoneId, teleport=0)DistributedNode
setLOD(self, lodName, inDist=0, outDist=0)Actor
setLODAnimation(self, farDistance, nearDistance, delayFactor)Actor
setLODNode(self, node=None)Actor
setNeverDisable(self, bool)DistributedObject
setParent(self, parentToken)DistributedNode
setParentStr(self, parentTokenStr)DistributedNode
setPlayRate(self, rate, animName, partName=None)Actor
setSubpartsComplete(self, flag)Actor
setXY(self, x, y)DistributedNode
setXYH(self, x, y, h)DistributedNode
setXYZH(self, x, y, z, h)DistributedNode
setXZ(self, x, z)DistributedNode
show_all_boundsActorstatic
show_all_partsActorstatic
show_partActorstatic
showAllBounds(self)Actor
showAllParts(self, partName, lodName="lodRoot")Actor
showPart(self, partName, lodName="lodRoot")Actor
status(self, indent=0)DistributedObject
stop(self, animName=None, partName=None)Actor
stop_jointActorstatic
stopJoint(self, partName, jointName, lodName="lodRoot")Actor
switchesActor
taskName(self, taskString)DistributedObject
thisDistributedNode
uniqueName(self, idString)DistributedObject
unload_animsActorstatic
unloadAnims(self, anims=None, partName=None, lodName=None)Actor
update(self, lod=0, partName=None, lodName=None, force=False)Actor
updateAllRequiredFields(self, dclass, di)DistributedObject
updateRequiredFields(self, dclass, di)DistributedObject
updateRequiredOtherFields(self, dclass, di)DistributedObject
use_lodActorstatic
useLOD(self, lodName)Actor
validateSubpartsActorstatic
verify_subparts_completeActorstatic
verifySubpartsComplete(self, partName=None, lodName=None)Actor
wait_pendingActorstatic
waitPending(self, partName=None)Actor
zoneIdDistributedObjectBase