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Panda3D
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Public Member Functions | |
| __init__ (self, initState=UNKNOWN) | |
| goOffStage (self, *args, **kw) | |
| goOnStage (self, *args, **kw) | |
| handleOffStage (self) | |
| handleOnStage (self) | |
| isOffStage (self) | |
| isOnStage (self) | |
Static Public Attributes | |
| int | OFF = 0 |
| int | ON = 1 |
| int | UNKNOWN = -1 |
Use this class as a mixin to provide an interface for onStage/offStage objects. The idea here is that a DistributedObject could be present and active due to simple visibility, but we want to hide or otherwise disable it for some reason.
| __init__ | ( | self, | |
| initState = UNKNOWN ) |
Only sets the initial state of this object. This will not call any "handle" functions.
| goOffStage | ( | self, | |
| * | args, | ||
| ** | kw ) |
If a stage switch is needed, the correct "handle" function will be called. Otherwise, nothing happens.
| goOnStage | ( | self, | |
| * | args, | ||
| ** | kw ) |
If a stage switch is needed, the correct "handle" function will be called. Otherwise, nothing happens.
| handleOffStage | ( | self | ) |
Override this function to provide your on/off stage funcitionality. Don't forget to call down to this one, though.
| handleOnStage | ( | self | ) |
Override this function to provide your on/off stage funcitionality. Don't forget to call down to this one, though.
| isOffStage | ( | self | ) |
| isOnStage | ( | self | ) |
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