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Panda3D
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Public Member Functions | |
| __init__ (self, parent=None, **kw) | |
| disableControl (self) | |
| displayFrameCounts (self) | |
| displaySeconds (self) | |
| enableControl (self) | |
| goTo (self, t) | |
| goToF (self, f) | |
| goToT (self, t) | |
| nextFrame (self) | |
| play (self, deltaT, fLoop) | |
| previousFrame (self) | |
| resetToEnd (self) | |
| resetToZero (self) | |
| selectAnimNamed (self, name) | |
| setOffset (self) | |
| setPlayRate (self, rate) | |
| updateDisplay (self) | |
Public Attributes | |
| animMenu | |
| float | currT = 0.0 |
| int | duration = 0 |
| int | fOneShot = 0 |
| int | fps = 24 |
| frameActiveVar = IntVar() | |
| frameControl | |
| int | fScaleCommand = 0 |
| int | maxFrame = 0 |
| maxLabel | |
| float | maxSeconds = 1.0 |
| minLabel | |
| float | offset = 0.0 |
| float | playRate = 1.0 |
| unitsVar = IntVar() | |
Protected Member Functions | |
| _updateLabelText (self) | |
Protected Attributes | |
| _label | |
| __init__ | ( | self, | |
| parent = None, | |||
| ** | kw ) |
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protected |
| disableControl | ( | self | ) |
| displayFrameCounts | ( | self | ) |
| displaySeconds | ( | self | ) |
| enableControl | ( | self | ) |
| goTo | ( | self, | |
| t ) |
| goToF | ( | self, | |
| f ) |
| goToT | ( | self, | |
| t ) |
| nextFrame | ( | self | ) |
There needed to be a better way to select an exact frame number as the control slider doesn't have the desired resolution
| play | ( | self, | |
| deltaT, | |||
| fLoop ) |
| previousFrame | ( | self | ) |
There needed to be a better way to select an exact frame number as the control slider doesn't have the desired resolution
| resetToEnd | ( | self | ) |
| resetToZero | ( | self | ) |
| selectAnimNamed | ( | self, | |
| name ) |
| setOffset | ( | self | ) |
| setPlayRate | ( | self, | |
| rate ) |
| updateDisplay | ( | self | ) |
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protected |
| animMenu |
| currT = 0.0 |
| duration = 0 |
| int fOneShot = 0 |
| fps = 24 |
| frameActiveVar = IntVar() |
| frameControl |
| int fScaleCommand = 0 |
| maxFrame = 0 |
| maxLabel |
| maxSeconds = 1.0 |
| minLabel |
| float offset = 0.0 |
| float playRate = 1.0 |
| unitsVar = IntVar() |