__init__() | NodePathCollection | |
__init__(const NodePathCollection) | NodePathCollection | |
__init__(object sequence) | NodePathCollection | |
__reduce__() | NodePathCollection | |
addPath(const NodePath node_path) | NodePathCollection | |
addPathsFrom(const NodePathCollection other) | NodePathCollection | |
append(const NodePath node_path) | NodePathCollection | |
calcTightBounds(LPoint3 min_point, LPoint3 max_point) | NodePathCollection | |
clear() | NodePathCollection | |
composeColorScale(const LVecBase4 scale, int priority) | NodePathCollection | |
composeColorScale(float r, float g, float b, float a, int priority) | NodePathCollection | |
detach() | NodePathCollection | |
extend(const NodePathCollection other) | NodePathCollection | |
findAllMatches(str path) | NodePathCollection | |
getCollideMask() | NodePathCollection | |
getNumPaths() | NodePathCollection | |
getPath(int index) | NodePathCollection | |
getPaths() | NodePathCollection | |
getTightBounds() | NodePathCollection | |
hasPath(const NodePath path) | NodePathCollection | |
hide() | NodePathCollection | |
isEmpty() | NodePathCollection | |
ls() | NodePathCollection | |
ls(Ostream out, int indent_level) | NodePathCollection | |
operator [](int index) | NodePathCollection | |
operator+(const NodePathCollection other) | NodePathCollection | |
operator+=(const NodePathCollection other) | NodePathCollection | |
output(Ostream out) | NodePathCollection | |
removeDuplicatePaths() | NodePathCollection | |
removePath(const NodePath node_path) | NodePathCollection | |
removePathsFrom(const NodePathCollection other) | NodePathCollection | |
reparentTo(const NodePath other) | NodePathCollection | |
reserve(int num) | NodePathCollection | |
setAttrib(const RenderAttrib attrib, int priority) | NodePathCollection | |
setCollideMask(CollideMask new_mask, CollideMask bits_to_change, TypeHandle node_type) | NodePathCollection | |
setColor(const LColor color, int priority) | NodePathCollection | |
setColor(float r, float g, float b, float a, int priority) | NodePathCollection | |
setColorScale(const LVecBase4 scale, int priority) | NodePathCollection | |
setColorScale(float r, float g, float b, float a, int priority) | NodePathCollection | |
setTexture(Texture tex, int priority) | NodePathCollection | |
setTexture(TextureStage stage, Texture tex, int priority) | NodePathCollection | |
setTextureOff(TextureStage stage, int priority) | NodePathCollection | |
setTextureOff(int priority) | NodePathCollection | |
show() | NodePathCollection | |
size() | NodePathCollection | |
stash() | NodePathCollection | |
unstash() | NodePathCollection | |
write(Ostream out, int indent_level) | NodePathCollection | |
wrtReparentTo(const NodePath other) | NodePathCollection | |