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| __init__ (const BulletDebugNode) |
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| __init__ (str name) |
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| drawMaskChanged () |
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bool | getShowBoundingBoxes () |
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bool | getShowConstraints () |
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bool | getShowNormals () |
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bool | getShowWireframe () |
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| showBoundingBoxes (bool show) |
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| showConstraints (bool show) |
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| showNormals (bool show) |
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| showWireframe (bool show) |
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Public Member Functions inherited from PandaNode |
PandaNode | __copy__ () |
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object | __deepcopy__ (object memo) |
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| __init__ (str name) |
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int | __traverse__ (Visitproc visit, void arg) |
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| addChild (PandaNode child_node, int sort, Thread current_thread) |
| Adds a new child to the node. More...
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| addStashed (PandaNode child_node, int sort, Thread current_thread) |
| Adds a new child to the node, directly as a stashed child. More...
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| adjustDrawMask (DrawMask show_mask, DrawMask hide_mask, DrawMask clear_mask) |
| Adjusts the hide/show bits of this particular node. More...
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Light | asLight () |
| Cross-casts the node to a Light pointer, if it is one of the four kinds of Light nodes, or returns NULL if it is not. More...
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| clearAttrib (TypeHandle type) |
| Removes the render attribute of the given type from this node. More...
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| clearAttrib (int slot) |
| Removes the render attribute of the given type from this node. More...
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| clearBounds () |
| Reverses the effect of a previous call to set_bounds(), and allows the node's bounding volume to be automatically computed once more based on the contents of the node. More...
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| clearEffect (TypeHandle type) |
| Removes the render effect of the given type from this node. More...
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| clearEffects (Thread current_thread) |
| Resets this node to have no render effects. More...
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| clearPythonTag (object key) |
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| clearState (Thread current_thread) |
| Resets this node to leave the render state alone. More...
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| clearTag (str key, Thread current_thread) |
| Removes the value defined for this key on this particular node. More...
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| clearTransform (Thread current_thread) |
| Resets the transform on this node to the identity transform. More...
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| clearUnexpectedChange (unsigned int flags) |
| Sets one or more of the PandaNode::UnexpectedChange bits off, indicating that the corresponding property may once again change on this node. More...
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PandaNode | combineWith (PandaNode other) |
| Collapses this PandaNode with the other PandaNode, if possible, and returns a pointer to the combined PandaNode, or NULL if the two PandaNodes cannot safely be combined. More...
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int | compareTags (const PandaNode other) |
| Returns a number less than 0, 0, or greater than 0, to indicate the similarity of tags between this node and the other one. More...
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| copyAllProperties (PandaNode other) |
| Copies the TransformState, RenderState, RenderEffects, tags, Python tags, and the show/hide state from the other node onto this one. More...
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| copyChildren (PandaNode other, Thread current_thread) |
| Makes another instance of all the children of the other node, copying them to this node. More...
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PandaNode | copySubgraph (Thread current_thread) |
| Allocates and returns a complete copy of this PandaNode and the entire scene graph rooted at this PandaNode. More...
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| copyTags (PandaNode other) |
| Copies all of the tags stored on the other node onto this node. More...
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int | countNumDescendants () |
| Returns the number of nodes at and below this level. More...
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int | findChild (PandaNode node, Thread current_thread) |
| Returns the index of the indicated child node, if it is a child, or -1 if it is not. More...
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int | findParent (PandaNode node, Thread current_thread) |
| Returns the index of the indicated parent node, if it is a parent, or -1 if it is not. More...
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int | findStashed (PandaNode node, Thread current_thread) |
| Returns the index of the indicated stashed node, if it is a stashed child, or -1 if it is not. More...
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const RenderAttrib | getAttrib (TypeHandle type) |
| Returns the render attribute of the indicated type, if it is defined on the node, or NULL if it is not. More...
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const RenderAttrib | getAttrib (int slot) |
| Returns the render attribute of the indicated type, if it is defined on the node, or NULL if it is not. More...
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const BoundingVolume | getBounds (Thread current_thread) |
| Returns the external bounding volume of this node: a bounding volume that contains the user bounding volume, the internal bounding volume, and all of the children's bounding volumes. More...
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const BoundingVolume | getBounds (UpdateSeq seq, Thread current_thread) |
| This flavor of get_bounds() return the external bounding volume, and also fills in seq with the bounding volume's current sequence number. More...
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BoundingVolume::BoundsType | getBoundsType () |
| Returns the bounding volume type set with set_bounds_type(). More...
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PandaNode | getChild (int n, Thread current_thread) |
| Returns the nth child node of this node. More...
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list | getChildren () |
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int | getChildSort (int n, Thread current_thread) |
| Returns the sort index of the nth child node of this node (that is, the number that was passed to add_child()). More...
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DrawMask | getDrawControlMask () |
| Returns the set of bits in draw_show_mask that are considered meaningful. More...
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DrawMask | getDrawShowMask () |
| Returns the hide/show bits of this particular node. More...
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const RenderEffect | getEffect (TypeHandle type) |
| Returns the render effect of the indicated type, if it is defined on the node, or NULL if it is not. More...
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const RenderEffects | getEffects (Thread current_thread) |
| Returns the complete RenderEffects that will be applied to this node. More...
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int | getFancyBits (Thread current_thread) |
| Returns the union of all of the enum FancyBits values corresponding to the various "fancy" attributes that are set on the node. More...
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const BoundingVolume | getInternalBounds (Thread current_thread) |
| Returns the node's internal bounding volume. More...
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int | getInternalVertices (Thread current_thread) |
| Returns the total number of vertices that will be rendered by this particular node alone, not accounting for its children. More...
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CollideMask | getIntoCollideMask () |
| Returns the "into" collide mask for this node. More...
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CollideMask | getLegalCollideMask () |
| Returns the subset of CollideMask bits that may be set for this particular type of PandaNode. More...
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int | getNestedVertices (Thread current_thread) |
| Returns the total number of vertices that will be rendered by this node and all of its descendents. More...
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CollideMask | getNetCollideMask (Thread current_thread) |
| Returns the union of all into_collide_mask() values set at CollisionNodes at this level and below. More...
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DrawMask | getNetDrawControlMask () |
| Returns the set of bits in get_net_draw_show_mask() that have been explicitly set via adjust_draw_mask(), rather than implicitly inherited. More...
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DrawMask | getNetDrawShowMask () |
| Returns the union of all draw_show_mask values–of renderable nodes only– at this level and below. More...
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int | getNumChildren (Thread current_thread) |
| Returns the number of child nodes this node has. More...
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int | getNumParents (Thread current_thread) |
| Returns the number of parent nodes this node has. More...
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int | getNumStashed (Thread current_thread) |
| Returns the number of stashed nodes this node has. More...
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const RenderAttrib | getOffClipPlanes (Thread current_thread) |
| Returns a ClipPlaneAttrib which represents the union of all of the clip planes that have been turned off at this level and below. More...
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PandaNode | getParent (int n, Thread current_thread) |
| Returns the nth parent node of this node. More...
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list | getParents () |
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const TransformState | getPrevTransform (Thread current_thread) |
| Returns the transform that has been set as this node's "previous" position. More...
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object | getPythonTag (object key) |
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object | getPythonTagKeys () |
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object | getPythonTags () |
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PandaNode::Stashed | getStashed (Thread current_thread) |
| Returns an object that can be used to walk through the list of children of the node. More...
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PandaNode | getStashed (int n, Thread current_thread) |
| Returns the nth stashed child of this node. More...
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list | getStashed () |
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int | getStashedSort (int n, Thread current_thread) |
| Returns the sort index of the nth stashed node of this node (that is, the number that was passed to add_child()). More...
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const RenderState | getState (Thread current_thread) |
| Returns the complete RenderState that will be applied to all nodes at this level and below, as set on this node. More...
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str | getTag (str key, Thread current_thread) |
| Retrieves the user-defined value that was previously set on this node for the particular key, if any. More...
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object | getTagKeys () |
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const TransformState | getTransform (Thread current_thread) |
| Returns the transform that has been set on this particular node. More...
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unsigned int | getUnexpectedChange (unsigned int flags) |
| Returns nonzero if any of the bits in the input parameter are set on this node, or zero if none of them are set. More...
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bool | hasAttrib (TypeHandle type) |
| Returns true if there is a render attribute of the indicated type defined on this node, or false if there is not. More...
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bool | hasAttrib (int slot) |
| Returns true if there is a render attribute of the indicated type defined on this node, or false if there is not. More...
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bool | hasDirtyPrevTransform () |
| Returns true if this node has the _dirty_prev_transform flag set, which indicates its _prev_transform is different from its _transform value (in pipeline stage 0). More...
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bool | hasEffect (TypeHandle type) |
| Returns true if there is a render effect of the indicated type defined on this node, or false if there is not. More...
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bool | hasPythonTag (object key) |
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bool | hasTag (str key, Thread current_thread) |
| Returns true if a value has been defined on this node for the particular key (even if that value is the empty string), or false if no value has been set. More...
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bool | hasTags () |
| Returns true if the node has any tags (or any Python tags) at all, false if it has none. More...
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bool | isAmbientLight () |
| Returns true if this is an AmbientLight, false if it is not a light, or it is some other kind of light. More...
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bool | isBoundsStale () |
| Returns true if the bounding volume of this node is stale and will be implicitly recomputed at the next call to get_bounds(), or false if it is fresh and need not be recomputed. More...
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bool | isCollisionNode () |
| A simple downcast check. More...
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bool | isFinal (Thread current_thread) |
| Returns the current state of the "final" flag. More...
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bool | isGeomNode () |
| A simple downcast check. More...
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bool | isLodNode () |
| A simple downcast check. More...
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bool | isOverallHidden () |
| Returns true if the node has been hidden to all cameras by clearing its overall bit. More...
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bool | isSceneRoot () |
| Returns true if this particular node is known to be the render root of some active DisplayRegion associated with the global GraphicsEngine, false otherwise. More...
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bool | isUnderSceneRoot () |
| Returns true if this particular node is in a live scene graph: that is, it is a child or descendent of a node that is itself a scene root. More...
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| listTags (Ostream out, str separator) |
| Writes a list of all the tag keys assigned to the node to the indicated stream. More...
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| ls (Ostream out, int indent_level) |
| Lists all the nodes at and below the current path hierarchically. More...
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PandaNode | makeCopy () |
| Returns a newly-allocated PandaNode that is a shallow copy of this one. More...
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| markBoundsStale (Thread current_thread) |
| Indicates that the bounding volume, or something that influences the bounding volume (or any of the other things stored in CData, like net_collide_mask), may have changed for this node, and that it must be recomputed. More...
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| markInternalBoundsStale (Thread current_thread) |
| Should be called by a derived class to mark the internal bounding volume stale, so that compute_internal_bounds() will be called when the bounding volume is next requested. More...
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| output (Ostream out) |
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| prepareScene (GraphicsStateGuardianBase gsg, const RenderState node_state) |
| Walks through the scene graph beginning at this node, and does whatever initialization is required to render the scene properly with the indicated GSG. More...
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| removeAllChildren (Thread current_thread) |
| Removes all the children from the node at once, including stashed children. More...
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bool | removeChild (PandaNode child_node, Thread current_thread) |
| Removes the indicated child from the node. More...
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| removeChild (int child_index, Thread current_thread) |
| Removes the nth child from the node. More...
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| removeStashed (int child_index, Thread current_thread) |
| Removes the nth stashed child from the node. More...
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bool | replaceChild (PandaNode orig_child, PandaNode new_child, Thread current_thread) |
| Searches for the orig_child node in the node's list of children, and replaces it with the new_child instead. More...
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| replaceNode (PandaNode other) |
| Inserts this node into the scene graph in place of the other one, and removes the other node. More...
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| resetPrevTransform (Thread current_thread) |
| Resets the transform that represents this node's "previous" position to the same as the current transform. More...
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| setAttrib (const RenderAttrib attrib, int override) |
| Adds the indicated render attribute to the scene graph on this node. More...
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| setBound (const BoundingVolume volume) |
| Deprecated. More...
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| setBounds (const BoundingVolume volume) |
| Resets the bounding volume so that it is the indicated volume. More...
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| setBoundsType (BoundingVolume::BoundsType bounds_type) |
| Specifies the desired type of bounding volume that will be created for this node. More...
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| setEffect (const RenderEffect effect) |
| Adds the indicated render effect to the scene graph on this node. More...
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| setEffects (const RenderEffects effects, Thread current_thread) |
| Sets the complete RenderEffects that will be applied this node. More...
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| setFinal (bool flag) |
| Sets the "final" flag on this PandaNode. More...
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| setIntoCollideMask (CollideMask mask) |
| Sets the "into" CollideMask. More...
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| setOverallHidden (bool overall_hidden) |
| Sets or clears the hidden flag. More...
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| setPrevTransform (const TransformState transform, Thread current_thread) |
| Sets the transform that represents this node's "previous" position, one frame ago, for the purposes of detecting motion for accurate collision calculations. More...
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| setPythonTag (object key, object value) |
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| setState (const RenderState state, Thread current_thread) |
| Sets the complete RenderState that will be applied to all nodes at this level and below. More...
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| setTag (str key, str value, Thread current_thread) |
| Associates a user-defined value with a user-defined key which is stored on the node. More...
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| setTransform (const TransformState transform, Thread current_thread) |
| Sets the transform that will be applied to this node and below. More...
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| setUnexpectedChange (unsigned int flags) |
| Sets one or more of the PandaNode::UnexpectedChange bits on, indicating that the corresponding property should not change again on this node. More...
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bool | stashChild (PandaNode child_node, Thread current_thread) |
| Stashes the indicated child node. More...
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| stashChild (int child_index, Thread current_thread) |
| Stashes the indicated child node. More...
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| stealChildren (PandaNode other, Thread current_thread) |
| Moves all the children from the other node onto this node. More...
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bool | unstashChild (PandaNode child_node, Thread current_thread) |
| Returns the indicated stashed node to normal child status. More...
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| unstashChild (int stashed_index, Thread current_thread) |
| Returns the indicated stashed node to normal child status. More...
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| write (Ostream out, int indent_level) |
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Public Member Functions inherited from TypedWritable |
object | __reduce__ () |
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object | __reduce_persist__ (object pickler) |
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VectorUchar | encodeToBamStream () |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More...
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bool | encodeToBamStream (VectorUchar data, BamWriter writer) |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More...
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| fillin (DatagramIterator scan, BamReader manager) |
| This internal function is intended to be called by each class's make_from_bam() method to read in all of the relevant data from the BamFile for the new object. More...
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UpdateSeq | getBamModified () |
| Returns the current bam_modified counter. More...
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| markBamModified () |
| Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More...
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Public Member Functions inherited from TypedObject |
TypeHandle | getType () |
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int | getTypeIndex () |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
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bool | isExactType (TypeHandle handle) |
| Returns true if the current object is the indicated type exactly. More...
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bool | isOfType (TypeHandle handle) |
| Returns true if the current object is or derives from the indicated type. More...
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Public Member Functions inherited from ReferenceCount |
int | getRefCount () |
| Returns the current reference count. More...
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| ref () |
| Explicitly increments the reference count. More...
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bool | testRefCountIntegrity () |
| Does some easy checks to make sure that the reference count isn't completely bogus. More...
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bool | testRefCountNonzero () |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
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bool | unref () |
| Explicitly decrements the reference count. More...
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Public Member Functions inherited from Namable |
| __init__ (const Namable) |
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| __init__ (str initial_name) |
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| clearName () |
| Resets the Namable's name to empty. More...
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str | getName () |
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bool | hasName () |
| Returns true if the Namable has a nonempty name set, false if the name is empty. More...
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| output (Ostream out) |
| Outputs the Namable. More...
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| setName (str name) |
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