__init__() | BulletWorld | |
attach(TypedObject object) | BulletWorld | |
attachCharacter(BulletBaseCharacterControllerNode node) | BulletWorld | |
attachConstraint(BulletConstraint constraint, bool linked_collision) | BulletWorld | |
attachGhost(BulletGhostNode node) | BulletWorld | |
attachRigidBody(BulletRigidBodyNode node) | BulletWorld | |
attachSoftBody(BulletSoftBodyNode node) | BulletWorld | |
attachVehicle(BulletVehicle vehicle) | BulletWorld | |
BA_dynamic_aabb_tree enum value | BulletWorld | |
BA_sweep_and_prune enum value | BulletWorld | |
BroadphaseAlgorithm enum name | BulletWorld | |
characters | BulletWorld | |
clearContactAddedCallback() | BulletWorld | |
clearDebugNode() | BulletWorld | |
clearFilterCallback() | BulletWorld | |
clearTickCallback() | BulletWorld | |
constraints | BulletWorld | |
contactTest(PandaNode node, bool use_filter) | BulletWorld | |
contactTestPair(PandaNode node0, PandaNode node1) | BulletWorld | |
debug_node | BulletWorld | |
doPhysics(float dt, int max_substeps, float stepsize) | BulletWorld | |
FA_callback enum value | BulletWorld | |
FA_groups_mask enum value | BulletWorld | |
FA_mask enum value | BulletWorld | |
FilterAlgorithm enum name | BulletWorld | |
filterTest(PandaNode node0, PandaNode node1) | BulletWorld | |
force_update_all_aabbs | BulletWorld | |
getCharacter(int idx) | BulletWorld | |
getCharacters() | BulletWorld | |
getClassType() | BulletWorld | static |
getConstraint(int idx) | BulletWorld | |
getConstraints() | BulletWorld | |
getDebugNode() | BulletWorld | |
getForceUpdateAllAabbs() | BulletWorld | |
getGhost(int idx) | BulletWorld | |
getGhosts() | BulletWorld | |
getGravity() | BulletWorld | |
getGroupCollisionFlag(unsigned int group1, unsigned int group2) | BulletWorld | |
getManifold(int idx) | BulletWorld | |
getManifolds() | BulletWorld | |
getNumCharacters() | BulletWorld | |
getNumConstraints() | BulletWorld | |
getNumGhosts() | BulletWorld | |
getNumManifolds() | BulletWorld | |
getNumRigidBodies() | BulletWorld | |
getNumSoftBodies() | BulletWorld | |
getNumVehicles() | BulletWorld | |
getRefCount() | ReferenceCount | |
getRigidBodies() | BulletWorld | |
getRigidBody(int idx) | BulletWorld | |
getSoftBodies() | BulletWorld | |
getSoftBody(int idx) | BulletWorld | |
getType() | TypedObject | |
getTypeIndex() | TypedObject | |
getVehicle(int idx) | BulletWorld | |
getVehicles() | BulletWorld | |
getWorldInfo() | BulletWorld | |
ghosts | BulletWorld | |
gravity | BulletWorld | |
hasDebugNode() | BulletWorld | |
isExactType(TypeHandle handle) | TypedObject | |
isOfType(TypeHandle handle) | TypedObject | |
manifolds | BulletWorld | |
rayTestAll(const LPoint3 from_pos, const LPoint3 to_pos, const CollideMask mask) | BulletWorld | |
rayTestClosest(const LPoint3 from_pos, const LPoint3 to_pos, const CollideMask mask) | BulletWorld | |
ref() | ReferenceCount | |
ref_count | ReferenceCount | |
remove(TypedObject object) | BulletWorld | |
removeCharacter(BulletBaseCharacterControllerNode node) | BulletWorld | |
removeConstraint(BulletConstraint constraint) | BulletWorld | |
removeGhost(BulletGhostNode node) | BulletWorld | |
removeRigidBody(BulletRigidBodyNode node) | BulletWorld | |
removeSoftBody(BulletSoftBodyNode node) | BulletWorld | |
removeVehicle(BulletVehicle vehicle) | BulletWorld | |
rigid_bodies | BulletWorld | |
setContactAddedCallback(CallbackObject obj) | BulletWorld | |
setDebugNode(BulletDebugNode node) | BulletWorld | |
setFilterCallback(CallbackObject obj) | BulletWorld | |
setForceUpdateAllAabbs(bool force) | BulletWorld | |
setGravity(const LVector3 gravity) | BulletWorld | |
setGravity(float gx, float gy, float gz) | BulletWorld | |
setGroupCollisionFlag(unsigned int group1, unsigned int group2, bool enable) | BulletWorld | |
setTickCallback(CallbackObject obj, bool is_pretick) | BulletWorld | |
soft_bodies | BulletWorld | |
sweepTestClosest(BulletShape shape, const TransformState from_ts, const TransformState to_ts, const CollideMask mask, float penetration) | BulletWorld | |
testRefCountIntegrity() | ReferenceCount | |
testRefCountNonzero() | ReferenceCount | |
type | TypedObject | |
unref() | ReferenceCount | |
vehicles | BulletWorld | |
world_info | BulletWorld | |