Panda3D
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Specifies whether or how to enable antialiasing, if supported by the backend renderer. More...
Public Types | |
enum | Mode { M_none = 0, M_point = 1, M_line = 2, M_polygon = 4, M_multisample = 8, M_auto = 31, M_type_mask = 31, M_faster = 32, M_better = 64, M_dont_care = 96 } |
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enum | PandaCompareFunc { M_none = 0, M_never = 1, M_less = 2, M_equal = 3, M_less_equal = 4, M_greater = 5, M_not_equal = 6, M_greater_equal = 7, M_always = 8 } |
enum | TexGenMode { M_off = 0, M_eye_sphere_map = 1, M_world_cube_map = 2, M_eye_cube_map = 3, M_world_normal = 4, M_eye_normal = 5, M_world_position = 6, M_unused = 7, M_eye_position = 8, M_point_sprite = 9, M_unused2 = 10, M_constant = 11 } |
Public Member Functions | |
unsigned short int | getMode () |
Returns the specified antialias mode. More... | |
unsigned short int | getModeQuality () |
Returns the specified antialias mode, with the type bits masked out. More... | |
unsigned short int | getModeType () |
Returns the specified antialias mode, with the quality bits masked out. More... | |
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int | compareTo (const RenderAttrib other) |
Provides an arbitrary ordering among all unique RenderAttribs, so we can store the essentially different ones in a big set and throw away the rest. More... | |
const RenderAttrib | compose (const RenderAttrib other) |
Returns a new RenderAttrib object that represents the composition of this attrib with the other attrib. More... | |
int | getHash () |
Returns a suitable hash value for phash_map. More... | |
int | getSlot () |
const RenderAttrib | getUnique () |
Returns the pointer to the unique RenderAttrib in the cache that is equivalent to this one. More... | |
const RenderAttrib | invertCompose (const RenderAttrib other) |
Returns a new RenderAttrib object that represents the composition of the inverse of this attrib with the other attrib. More... | |
bool | lowerAttribCanOverride () |
Intended to be overridden by derived RenderAttrib types to specify how two consecutive RenderAttrib objects of the same type interact. More... | |
output (Ostream out) | |
write (Ostream out, int indent_level) | |
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object | __reduce__ () |
object | __reduce_persist__ (object pickler) |
VectorUchar | encodeToBamStream () |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More... | |
bool | encodeToBamStream (VectorUchar data, BamWriter writer) |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
fillin (DatagramIterator scan, BamReader manager) | |
This internal function is intended to be called by each class's make_from_bam() method to read in all of the relevant data from the BamFile for the new object. More... | |
UpdateSeq | getBamModified () |
Returns the current bam_modified counter. More... | |
markBamModified () | |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
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TypeHandle | getType () |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. More... | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. More... | |
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int | getRefCount () |
Returns the current reference count. More... | |
ref () | |
Explicitly increments the reference count. More... | |
bool | testRefCountIntegrity () |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | testRefCountNonzero () |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
bool | unref () |
Explicitly decrements the reference count. More... | |
Static Public Member Functions | |
static int | getClassSlot () |
static TypeHandle | getClassType () |
static const RenderAttrib | make (unsigned short int mode) |
Constructs a new AntialiasAttrib object. More... | |
static const RenderAttrib | makeDefault () |
Returns a RenderAttrib that corresponds to whatever the standard default properties for render attributes of this type ought to be. More... | |
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static int | garbageCollect () |
Performs a garbage-collection cycle. More... | |
static TypeHandle | getClassType () |
static int | getNumAttribs () |
Returns the total number of unique RenderAttrib objects allocated in the world. More... | |
static | listAttribs (Ostream out) |
Lists all of the RenderAttribs in the cache to the output stream, one per line. More... | |
static bool | validateAttribs () |
Ensures that the cache is still stored in sorted order. More... | |
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static TypedWritableReferenceCount | decodeFromBamStream (VectorUchar data, BamReader reader) |
Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on those bytes. More... | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
Public Attributes | |
int | class_slot |
unsigned short int | mode |
Returns the specified antialias mode. More... | |
unsigned short int | mode_quality |
Returns the specified antialias mode, with the type bits masked out. More... | |
unsigned short int | mode_type |
Returns the specified antialias mode, with the quality bits masked out. More... | |
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int | slot |
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TypeHandle | type |
Returns the TypeHandle representing this object's type. More... | |
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int | ref_count |
The current reference count. More... | |
Specifies whether or how to enable antialiasing, if supported by the backend renderer.
enum Mode |
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unsigned short int getMode | ( | ) |
Returns the specified antialias mode.
unsigned short int getModeQuality | ( | ) |
Returns the specified antialias mode, with the type bits masked out.
This therefore indicates only the requested quality settings: one of M_faster, M_better, M_dont_care, or zero (unspecified).
unsigned short int getModeType | ( | ) |
Returns the specified antialias mode, with the quality bits masked out.
This therefore indicates only the requested type of antialiasing: M_none, M_auto, or some specific combination.
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Constructs a new AntialiasAttrib object.
The mode should be either M_none, M_auto, or a union of any or all of M_point, M_line, M_polygon, and M_multisample. Also, in addition to the above choices, it may include either of M_better of M_faster to specify a performance/quality tradeoff hint.
If M_none is specified, no antialiasing is performed.
If M_multisample is specified, it means to use the special framebuffer multisample bits for antialiasing, if it is available. If so, the M_point, M_line, and M_polygon modes are ignored. This advanced antialiasing mode is only available on certain graphics hardware. If it is not available, the M_multisample bit is ignored (and the other modes may be used instead, if specified).
M_point, M_line, and/or M_polygon specify per-primitive smoothing. When enabled, M_point and M_line may force transparency on. M_polygon requires a frame buffer that includes an alpha channel, and it works best if the primitives are sorted front-to-back.
If M_auto is specified, M_multisample is selected if it is available, otherwise M_polygon is selected, unless drawing lines or points, in which case M_line or M_point is selected (these two generally produce better results than M_multisample)
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Returns a RenderAttrib that corresponds to whatever the standard default properties for render attributes of this type ought to be.
int class_slot |
unsigned short int mode |
Returns the specified antialias mode.
unsigned short int mode_quality |
Returns the specified antialias mode, with the type bits masked out.
This therefore indicates only the requested quality settings: one of M_faster, M_better, M_dont_care, or zero (unspecified).
unsigned short int mode_type |
Returns the specified antialias mode, with the quality bits masked out.
This therefore indicates only the requested type of antialiasing: M_none, M_auto, or some specific combination.