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| __init__ () |
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| __init__ (const LQuaternionf) |
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| __init__ (const LVecBase4f copy) |
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| __init__ (float r, const LVecBase3f copy) |
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| __init__ (float r, float i, float j, float k) |
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LQuaternionf | __pow__ (float) |
| Returns a new quaternion that represents this quaternion raised to the given power. More...
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bool | almostEqual (const LQuaternionf other) |
| Returns true if two quaternions are memberwise equal within a default tolerance based on the numeric type. More...
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bool | almostEqual (const LQuaternionf other, float threshold) |
| Returns true if two quaternions are memberwise equal within a specified tolerance. More...
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bool | almostSameDirection (const LQuaternionf other, float threshold) |
| Returns true if two quaternions represent the same rotation within a specified tolerance. More...
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float | angleDeg (const LQuaternionf other) |
| Returns the angle between the orientation represented by this quaternion and the other one, expressed in degrees. More...
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float | angleRad (const LQuaternionf other) |
| Returns the angle between the orientation represented by this quaternion and the other one, expressed in radians. More...
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LQuaternionf | conjugate () |
| Returns the complex conjugate of this quat. More...
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bool | conjugateFrom (const LQuaternionf other) |
| Computes the conjugate of the other quat, and stores the result in this quat. More...
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bool | conjugateInPlace () |
| Sets this to be the conjugate of the current quat. More...
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| extractToMatrix (LMatrix3f m) |
| Based on the quat lib from VRPN. More...
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| extractToMatrix (LMatrix4f m) |
| Based on the quat lib from VRPN. More...
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float | getAngle () |
| This, along with get_axis(), returns the rotation represented by the quaternion as an angle about an arbitrary axis. More...
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float | getAngleRad () |
| This, along with get_axis(), returns the rotation represented by the quaternion as an angle about an arbitrary axis. More...
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LVector3f | getAxis () |
| This, along with get_angle(), returns the rotation represented by the quaternion as an angle about an arbitrary axis. More...
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LVector3f | getAxisNormalized () |
| This, along with get_angle(), returns the rotation represented by the quaternion as an angle about an arbitrary axis. More...
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LVector3f | getForward (CoordinateSystem cs) |
| Returns the orientation represented by this quaternion, expressed as a forward vector. More...
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LVecBase3f | getHpr (CoordinateSystem cs) |
| Extracts the equivalent Euler angles from the unit quaternion. More...
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float | getI () |
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float | getJ () |
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float | getK () |
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float | getR () |
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LVector3f | getRight (CoordinateSystem cs) |
| Returns the orientation represented by this quaternion, expressed as a right vector. More...
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LVector3f | getUp (CoordinateSystem cs) |
| Returns the orientation represented by this quaternion, expressed as an up vector. More...
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bool | invertFrom (const LQuaternionf other) |
| Computes the inverse of the other quat, and stores the result in this quat. More...
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bool | invertInPlace () |
| Inverts the current quat. More...
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bool | isAlmostIdentity (float tolerance) |
| Returns true if this quaternion represents the identity transformation within a given tolerance. More...
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bool | isIdentity () |
| Returns true if this quaternion represents the identity transformation: no rotation. More...
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bool | isSameDirection (const LQuaternionf other) |
| Returns true if two quaternions represent the same rotation within a default tolerance based on the numeric type. More...
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LQuaternionf | multiply (const LQuaternionf rhs) |
| actual multiply call (non virtual) More...
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bool | normalize () |
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LMatrix3f | operator * (const LMatrix3f) |
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LMatrix4f | operator * (const LMatrix4f) |
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LQuaternionf | operator * (const LQuaternionf) |
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LQuaternionf | operator * (float scalar) |
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LQuaternionf | operator *= (const LQuaternionf) |
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LQuaternionf | operator - () |
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LQuaternionf | operator - (const LQuaternionf other) |
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LQuaternionf | operator+ (const LQuaternionf other) |
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LQuaternionf | operator/ (float scalar) |
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| output (Ostream) |
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| setFromAxisAngle (float angle_deg, const LVector3f axis) |
| angle_deg is the angle about the axis in degrees. More...
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| setFromAxisAngleRad (float angle_rad, const LVector3f axis) |
| angle_rad is the angle about the axis in radians. More...
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| setFromMatrix (const LMatrix3f m) |
| Sets the quaternion according to the rotation represented by the matrix. More...
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| setFromMatrix (const LMatrix4f m) |
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| setHpr (const LVecBase3f hpr, CoordinateSystem cs) |
| Sets the quaternion as the unit quaternion that is equivalent to these Euler angles. More...
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| setI (float i) |
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| setJ (float j) |
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| setK (float k) |
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| setR (float r) |
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LVecBase3f | xform (const LVecBase3f v) |
| Transforms a 3-d vector by the indicated rotation. More...
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LVecBase4f | xform (const LVecBase4f v) |
| Transforms a 4-d vector by the indicated rotation. More...
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Public Member Functions inherited from LVecBase4f |
object | __getattr__ (str attr_name) |
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| __init__ () |
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| __init__ (const LPoint3f point) |
| Constructs an LVecBase4 from an LPoint3. More...
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| __init__ (const LVecBase3f copy, float w) |
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| __init__ (const LVecBase4f) |
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| __init__ (const LVector3f vector) |
| Constructs an LVecBase4 from an LVector3. More...
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| __init__ (const UnalignedLVecBase4f copy) |
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| __init__ (float fill_value) |
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| __init__ (float x, float y, float z, float w) |
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object | __ipow__ (float exponent) |
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LVecBase4f | __pow__ (float exponent) |
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object | __reduce__ () |
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str | __repr__ () |
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int | __setattr__ (str attr_name, object assign) |
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int | addHash (int hash) |
| Adds the vector into the running hash. More...
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int | addHash (int hash, float threshold) |
| Adds the vector into the running hash. More...
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| addToCell (int i, float value) |
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| addW (float value) |
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| addX (float value) |
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| addY (float value) |
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| addZ (float value) |
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bool | almostEqual (const LVecBase4f other) |
| Returns true if two vectors are memberwise equal within a default tolerance based on the numeric type. More...
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bool | almostEqual (const LVecBase4f other, float threshold) |
| Returns true if two vectors are memberwise equal within a specified tolerance. More...
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int | compareTo (const LVecBase4f other) |
| This flavor of compare_to uses a default threshold value based on the numeric type. More...
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int | compareTo (const LVecBase4f other, float threshold) |
| Sorts vectors lexicographically, componentwise. More...
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| componentwiseMult (const LVecBase4f other) |
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float | dot (const LVecBase4f other) |
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| fill (float fill_value) |
| Sets each element of the vector to the indicated fill_value. More...
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LVecBase4f | fmax (const LVecBase4f other) |
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LVecBase4f | fmin (const LVecBase4f other) |
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| generateHash (ChecksumHashGenerator hashgen) |
| Adds the vector to the indicated hash generator. More...
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| generateHash (ChecksumHashGenerator hashgen, float threshold) |
| Adds the vector to the indicated hash generator. More...
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float | getCell (int i) |
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| getData () |
| Returns the address of the first of the four data elements in the vector. More...
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int | getHash () |
| Returns a suitable hash for phash_map. More...
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int | getHash (float threshold) |
| Returns a suitable hash for phash_map. More...
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float | getW () |
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float | getX () |
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LVecBase2f | getXy () |
| Returns the x and y component of this vector. More...
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LVecBase3f | getXyz () |
| Returns the x, y and z component of this vector. More...
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float | getY () |
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float | getZ () |
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bool | isNan () |
| Returns true if any component of the vector is not-a-number, false otherwise. More...
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float | length () |
| Returns the length of the vector, by the Pythagorean theorem. More...
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float | lengthSquared () |
| Returns the square of the vector's length, cheap and easy. More...
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bool | normalize () |
| Normalizes the vector in place. More...
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LVecBase4f | normalized () |
| Normalizes the vector and returns the normalized vector as a copy. More...
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bool | operator != (const LVecBase4f other) |
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LVecBase4f | operator * (float scalar) |
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LVecBase4f | operator *= (float scalar) |
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LVecBase4f | operator - () |
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LVecBase4f | operator - (const LVecBase4f other) |
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LVecBase4f | operator -= (const LVecBase4f other) |
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| operator [] (int i, float assign_val) |
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float | operator [] (int i) |
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| operator new (int size) |
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LVecBase4f | operator+ (const LVecBase4f other) |
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LVecBase4f | operator+= (const LVecBase4f other) |
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LVecBase4f | operator/ (float scalar) |
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LVecBase4f | operator/= (float scalar) |
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bool | operator< (const LVecBase4f other) |
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LVecBase4f | operator= (const LVecBase4f copy) |
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LVecBase4f | operator= (float fill_value) |
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bool | operator== (const LVecBase4f other) |
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| output (Ostream out) |
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LVecBase4f | project (const LVecBase4f onto) |
| Returns a new vector representing the projection of this vector onto another one. More...
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| readDatagram (DatagramIterator source) |
| Reads the vector from the Datagram using get_stdfloat(). More...
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| readDatagramFixed (DatagramIterator source) |
| Reads the vector from the Datagram using get_float32() or get_float64(). More...
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| set (float x, float y, float z, float w) |
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| setCell (int i, float value) |
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| setW (float value) |
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| setX (float value) |
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| setY (float value) |
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| setZ (float value) |
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| writeDatagram (Datagram destination) |
| Writes the vector to the Datagram using add_stdfloat(). More...
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| writeDatagramFixed (Datagram destination) |
| Writes the vector to the Datagram using add_float32() or add_float64(), depending on the type of floats in the vector, regardless of the setting of Datagram::set_stdfloat_double(). More...
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This is the base quaternion class.