This is the complete list of members for CollisionCapsule, including all inherited members.
__init__(const LPoint3 a, const LPoint3 db, float radius) | CollisionCapsule | |
__init__(float ax, float ay, float az, float bx, float by, float bz, float radius) | CollisionCapsule | |
__reduce__() | TypedWritable | |
__reduce_persist__(object pickler) | TypedWritable | |
bounds | CollisionSolid | |
cache_ref_count | CachedTypedWritableReferenceCount | |
cacheRef() | CopyOnWriteObject | |
cacheUnref() | CopyOnWriteObject | |
clearEffectiveNormal() | CollisionSolid | |
collision_origin | CollisionSolid | |
decodeFromBamStream(VectorUchar data, BamReader reader) | TypedWritableReferenceCount | static |
encodeToBamStream() | TypedWritable | |
encodeToBamStream(VectorUchar data, BamWriter writer) | TypedWritable | |
fillin(DatagramIterator scan, BamReader manager) | TypedWritable | |
getBamModified() | TypedWritable | |
getBounds() | CollisionSolid | |
getCacheRefCount() | CachedTypedWritableReferenceCount | |
getClassType() | CollisionCapsule | static |
getCollisionOrigin() | CollisionSolid | |
getEffectiveNormal() | CollisionSolid | |
getPointA() | CollisionCapsule | |
getPointB() | CollisionCapsule | |
getRadius() | CollisionCapsule | |
getRefCount() | ReferenceCount | |
getRespectEffectiveNormal() | CollisionSolid | |
getType() | TypedObject | |
getTypeIndex() | TypedObject | |
hasEffectiveNormal() | CollisionSolid | |
isExactType(TypeHandle handle) | TypedObject | |
isOfType(TypeHandle handle) | TypedObject | |
isTangible() | CollisionSolid | |
markBamModified() | TypedWritable | |
output(Ostream out) | CollisionSolid | |
point_a | CollisionCapsule | |
point_b | CollisionCapsule | |
radius | CollisionCapsule | |
ref() | ReferenceCount | |
ref_count | ReferenceCount | |
respect_effective_normal | CollisionSolid | |
setBounds(const BoundingVolume bounding_volume) | CollisionSolid | |
setEffectiveNormal(const LVector3 effective_normal) | CollisionSolid | |
setPointA(const LPoint3 a) | CollisionCapsule | |
setPointA(float x, float y, float z) | CollisionCapsule | |
setPointB(const LPoint3 b) | CollisionCapsule | |
setPointB(float x, float y, float z) | CollisionCapsule | |
setRadius(float radius) | CollisionCapsule | |
setRespectEffectiveNormal(bool respect_effective_normal) | CollisionSolid | |
setTangible(bool tangible) | CollisionSolid | |
tangible | CollisionSolid | |
testRefCountIntegrity() | CachedTypedWritableReferenceCount | |
testRefCountNonzero() | ReferenceCount | |
type | TypedObject | |
unref() | ReferenceCount | |
write(Ostream out, int indent_level) | CollisionSolid | |