__init__(OdeWorld world) | OdeBody | |
addForce(const LVecBase3f f) | OdeBody | |
addForce(DReal fx, DReal fy, DReal fz) | OdeBody | |
addForceAtPos(const LVecBase3f f, const LVecBase3f pos) | OdeBody | |
addForceAtPos(DReal fx, DReal fy, DReal fz, DReal px, DReal py, DReal pz) | OdeBody | |
addForceAtRelPos(const LVecBase3f f, const LVecBase3f pos) | OdeBody | |
addForceAtRelPos(DReal fx, DReal fy, DReal fz, DReal px, DReal py, DReal pz) | OdeBody | |
addRelForce(const LVecBase3f f) | OdeBody | |
addRelForce(DReal fx, DReal fy, DReal fz) | OdeBody | |
addRelForceAtPos(const LVecBase3f f, const LVecBase3f pos) | OdeBody | |
addRelForceAtPos(DReal fx, DReal fy, DReal fz, DReal px, DReal py, DReal pz) | OdeBody | |
addRelForceAtRelPos(const LVecBase3f f, const LVecBase3f pos) | OdeBody | |
addRelForceAtRelPos(DReal fx, DReal fy, DReal fz, DReal px, DReal py, DReal pz) | OdeBody | |
addRelTorque(const LVecBase3f f) | OdeBody | |
addRelTorque(DReal fx, DReal fy, DReal fz) | OdeBody | |
addTorque(const LVecBase3f f) | OdeBody | |
addTorque(DReal fx, DReal fy, DReal fz) | OdeBody | |
compareTo(const OdeBody other) | OdeBody | |
destroy() | OdeBody | |
disable() | OdeBody | |
enable() | OdeBody | |
getAngularVel() | OdeBody | |
getAutoDisableAngularThreshold() | OdeBody | |
getAutoDisableFlag() | OdeBody | |
getAutoDisableLinearThreshold() | OdeBody | |
getAutoDisableSteps() | OdeBody | |
getAutoDisableTime() | OdeBody | |
getClassType() | OdeBody | static |
getConvertedJoint(int i) | OdeBody | |
getData() | OdeBody | |
getFiniteRotationAxis() | OdeBody | |
getFiniteRotationMode() | OdeBody | |
getGravityMode() | OdeBody | |
getId() | OdeBody | |
getJoint(int index) | OdeBody | |
getJoints() | OdeBody | |
getLinearVel() | OdeBody | |
getMass() | OdeBody | |
getNumJoints() | OdeBody | |
getPointVel(const LVecBase3f pos) | OdeBody | |
getPointVel(DReal px, DReal py, DReal pz) | OdeBody | |
getPosition() | OdeBody | |
getPosRelPoint(const LVecBase3f pos) | OdeBody | |
getPosRelPoint(DReal px, DReal py, DReal pz) | OdeBody | |
getQuaternion() | OdeBody | |
getRelPointPos(const LVecBase3f pos) | OdeBody | |
getRelPointPos(DReal px, DReal py, DReal pz) | OdeBody | |
getRelPointVel(const LVecBase3f pos) | OdeBody | |
getRelPointVel(DReal px, DReal py, DReal pz) | OdeBody | |
getRotation() | OdeBody | |
getType() | TypedObject | |
getTypeIndex() | TypedObject | |
isEmpty() | OdeBody | |
isEnabled() | OdeBody | |
isExactType(TypeHandle handle) | TypedObject | |
isOfType(TypeHandle handle) | TypedObject | |
joints | OdeBody | |
setAngularVel(const LVecBase3f vel) | OdeBody | |
setAngularVel(DReal x, DReal y, DReal z) | OdeBody | |
setAutoDisableAngularThreshold(DReal angular_threshold) | OdeBody | |
setAutoDisableDefaults() | OdeBody | |
setAutoDisableFlag(int do_auto_disable) | OdeBody | |
setAutoDisableLinearThreshold(DReal linear_threshold) | OdeBody | |
setAutoDisableSteps(int steps) | OdeBody | |
setAutoDisableTime(DReal time) | OdeBody | |
setData(object data) | OdeBody | |
setFiniteRotationAxis(const LVecBase3f axis) | OdeBody | |
setFiniteRotationAxis(DReal x, DReal y, DReal z) | OdeBody | |
setFiniteRotationMode(int mode) | OdeBody | |
setForce(const LVecBase3f f) | OdeBody | |
setForce(DReal x, DReal y, DReal z) | OdeBody | |
setGravityMode(int mode) | OdeBody | |
setLinearVel(const LVecBase3f vel) | OdeBody | |
setLinearVel(DReal x, DReal y, DReal z) | OdeBody | |
setMass(OdeMass mass) | OdeBody | |
setPosition(const LVecBase3f pos) | OdeBody | |
setPosition(DReal x, DReal y, DReal z) | OdeBody | |
setQuaternion(const LQuaternionf q) | OdeBody | |
setRotation(const LMatrix3f r) | OdeBody | |
setTorque(const LVecBase3f f) | OdeBody | |
setTorque(DReal x, DReal y, DReal z) | OdeBody | |
type | TypedObject | |
vectorFromWorld(const LVecBase3f pos) | OdeBody | |
vectorFromWorld(DReal px, DReal py, DReal pz) | OdeBody | |
vectorToWorld(const LVecBase3f pos) | OdeBody | |
vectorToWorld(DReal px, DReal py, DReal pz) | OdeBody | |
write(Ostream out, unsigned int indent) | OdeBody | |