29 F_no_daylight = 0x80000000,
30 F_no_dusk = 0x40000000,
31 F_no_night = 0x20000000,
32 F_no_illuminate = 0x10000000,
33 F_flat_shaded = 0x08000000,
34 F_shadow_object = 0x04000000,
38 int _relative_priority;
40 int _special_id1, _special_id2;
49 return get_class_type();
51 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
55 static void init_type() {
56 FltBeadID::init_type();
58 FltBeadID::get_class_type());