Panda3D
panda
src
mathutil
perlinNoise.I
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file perlinNoise.I
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* @author drose
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* @date 2005-10-05
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*/
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/**
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* Returns a smooth interpolation spline from 0 .. 1 for t.
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*/
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INLINE
double
PerlinNoise::
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fade(
double
t) {
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// return t * t * t * (t * (t * 6.0 - 15.0) + 10.0);
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return
(3.0 - 2.0 * t) * t * t;
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}
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/**
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* Returns the smoothly lerped value from a to b.
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*/
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INLINE
double
PerlinNoise::
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lerp(
double
t,
double
a,
double
b) {
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return
a + t * (b - a);
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}
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/**
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* Returns a unique seed value based on the seed value passed to this
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* PerlinNoise object (and on its current state).
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*/
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INLINE
unsigned
long
PerlinNoise::
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get_seed
() {
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return
_randomizer.
get_seed
();
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}
Randomizer::get_seed
unsigned long get_seed()
Returns a unique seed value based on the seed value passed to this Randomizer object (and on its curr...
Definition:
randomizer.I:82
PerlinNoise::get_seed
unsigned long get_seed()
Returns a unique seed value based on the seed value passed to this PerlinNoise object (and on its cur...
Definition:
perlinNoise.I:36
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