Panda3D
bulletFilterCallbackData.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file bulletFilterCallbackData.h
10  * @author enn0x
11  * @date 2012-11-26
12  */
13 
14 #ifndef __BULLET_FILTER_CALLBACK_DATA_H__
15 #define __BULLET_FILTER_CALLBACK_DATA_H__
16 
17 #include "pandabase.h"
18 #include "callbackData.h"
19 #include "callbackObject.h"
20 
21 #include "bullet_includes.h"
22 #include "bullet_utils.h"
23 
24 /**
25  *
26  */
27 class EXPCL_PANDABULLET BulletFilterCallbackData : public CallbackData {
28 
29 PUBLISHED:
30  INLINE BulletFilterCallbackData(PandaNode *node0,
31  PandaNode *node1);
32 
33  INLINE PandaNode *get_node_0() const;
34  INLINE PandaNode *get_node_1() const;
35 
36  INLINE void set_collide(bool collide);
37  INLINE bool get_collide() const;
38 
39  MAKE_PROPERTY(node_0, get_node_0);
40  MAKE_PROPERTY(node_1, get_node_1);
41  MAKE_PROPERTY(collide, get_collide, set_collide);
42 
43 private:
44  PandaNode *_node0;
45  PandaNode *_node1;
46  bool _collide;
47 
48 public:
49  static TypeHandle get_class_type() {
50  return _type_handle;
51  }
52  static void init_type() {
53  CallbackData::init_type();
54  register_type(_type_handle, "BulletFilterCallbackData",
55  CallbackData::get_class_type());
56  }
57  virtual TypeHandle get_type() const {
58  return get_class_type();
59  }
60  virtual TypeHandle force_init_type() {
61  init_type();
62  return get_class_type();
63  }
64 
65 private:
66  static TypeHandle _type_handle;
67 };
68 
70 
71 #endif // __BULLET_FILTER_CALLBACK_DATA_H__
CallbackData
This is a generic data block that is passed along to a CallbackObject when a callback is made.
Definition: callbackData.h:29
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
BulletFilterCallbackData
Definition: bulletFilterCallbackData.h:27
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
bullet_includes.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
bullet_utils.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
bulletFilterCallbackData.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
callbackObject.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PandaNode
A basic node of the scene graph or data graph.
Definition: pandaNode.h:64
callbackData.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.