Panda3D
panda
src
gobj
animateVerticesRequest.cxx
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file animateVerticesRequest.cxx
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* @author pratt
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* @date 2007-11-20
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*/
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#include "
animateVerticesRequest.h
"
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#include "
geomVertexData.h
"
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TypeHandle
AnimateVerticesRequest::_type_handle;
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/**
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* Performs the task: that is, calls animate vertices on _geom_vertex_data.
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*/
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AsyncTask::DoneStatus AnimateVerticesRequest::
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do_task() {
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Thread
*current_thread =
Thread::get_current_thread
();
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// There is no need to store or return a result. The GeomVertexData caches
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// the result and it will be used later in the rendering process.
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_geom_vertex_data->animate_vertices(
true
, current_thread);
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// Don't continue the task; we're done.
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return
AsyncTask::DS_done;
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}
geomVertexData.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
animateVerticesRequest.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Thread::get_current_thread
get_current_thread
Returns a pointer to the currently-executing Thread object.
Definition:
thread.h:109
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition:
typeHandle.h:81
Thread
A thread; that is, a lightweight process.
Definition:
thread.h:46
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