void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
static void register_with_read_factory()
Factory method to generate a Texture object.
Represents a texture object, which is typically a single 2-d image but may also represent a 1-d or 3-...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The base class for a family of animated Textures that take their input from a video source,...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.