Panda3D
panda
src
pgraph
modelFlattenRequest.cxx
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file modelFlattenRequest.cxx
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* @author drose
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* @date 2007-03-30
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*/
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#include "
modelFlattenRequest.h
"
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#include "
nodePath.h
"
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TypeHandle
ModelFlattenRequest::_type_handle;
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/**
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* Performs the task: that is, copies and flattens the model.
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*/
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AsyncTask::DoneStatus ModelFlattenRequest::
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do_task() {
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// We make another instance of the original node, so we can safely flatten
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// that without affecting the original copy.
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NodePath
np(
"flatten_root"
);
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// Except if we try to attach a node without parents, this will cause the
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// original NodePath to be affected, so we have to make a (shallow) copy.
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if
(_orig->get_num_parents() == 0) {
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PT(
PandaNode
) copy = _orig->make_copy();
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copy->copy_children(_orig);
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np.attach_new_node(copy);
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}
else
{
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np.attach_new_node(_orig);
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}
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np.flatten_strong();
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set_result
(np.get_child(0).node());
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// Don't continue the task; we're done.
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return
DS_done;
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}
nodePath.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition:
typeHandle.h:81
AsyncFuture::set_result
void set_result(std::nullptr_t)
Sets this future's result.
Definition:
asyncFuture.I:92
NodePath
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition:
nodePath.h:159
modelFlattenRequest.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PandaNode
A basic node of the scene graph or data graph.
Definition:
pandaNode.h:64
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