Panda3D
panda
src
text
textGraphic.h
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file textGraphic.h
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* @author drose
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* @date 2006-08-18
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*/
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#ifndef TEXTGRAPHIC_H
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#define TEXTGRAPHIC_H
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#include "
pandabase.h
"
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#include "
config_text.h
"
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#include "
nodePath.h
"
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/**
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* This defines a special model that has been constructed for the purposes of
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* embedding an arbitrary graphic image within a text paragraph.
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*
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* It can be any arbitrary model, though it should be built along the same
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* scale as the text, and it should probably be at least mostly two-
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* dimensional. Typically, this means it should be constructed in the X-Z
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* plane, and it should have a maximum vertical (Z) height of 1.0.
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*
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* The frame specifies an arbitrary bounding volume in the form (left, right,
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* bottom, top). This indicates the amount of space that will be reserved
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* within the paragraph. The actual model is not actually required to fit
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* within this rectangle, but if it does not, it may visually overlap with
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* nearby text.
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*/
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class
EXPCL_PANDA_TEXT
TextGraphic
{
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PUBLISHED:
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INLINE
TextGraphic
();
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INLINE
explicit
TextGraphic
(
const
NodePath
&model,
const
LVecBase4 &frame);
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INLINE
explicit
TextGraphic
(
const
NodePath
&model, PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top);
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INLINE
NodePath
get_model()
const
;
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INLINE
void
set_model(
const
NodePath
&model);
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MAKE_PROPERTY(model, get_model, set_model);
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INLINE LVecBase4 get_frame()
const
;
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INLINE
void
set_frame(
const
LVecBase4 &frame);
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INLINE
void
set_frame(PN_stdfloat left, PN_stdfloat right, PN_stdfloat bottom, PN_stdfloat top);
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MAKE_PROPERTY(frame, get_frame, set_frame);
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INLINE
bool
get_instance_flag()
const
;
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INLINE
void
set_instance_flag(
bool
instance_flag);
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MAKE_PROPERTY(instance_flag, get_instance_flag, set_instance_flag);
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private
:
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NodePath
_model;
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LVecBase4 _frame;
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bool
_instance_flag;
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};
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#include "
textGraphic.I
"
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#endif
nodePath.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
textGraphic.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TextGraphic
This defines a special model that has been constructed for the purposes of embedding an arbitrary gra...
Definition:
textGraphic.h:37
config_text.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
NodePath
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition:
nodePath.h:159
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