Panda3D
bulletSoftBodyShape.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file bulletSoftBodyShape.h
10  * @author enn0x
11  * @date 2010-05-06
12  */
13 
14 #ifndef __BULLET_SOFT_BODY_SHAPE_H__
15 #define __BULLET_SOFT_BODY_SHAPE_H__
16 
17 #include "pandabase.h"
18 
19 #include "bullet_includes.h"
20 #include "bulletShape.h"
21 
22 class BulletSoftBodyNode;
23 
24 /**
25  *
26  */
27 class EXPCL_PANDABULLET BulletSoftBodyShape : public BulletShape {
28 
29 PUBLISHED:
30  INLINE ~BulletSoftBodyShape();
31 
32  BulletSoftBodyNode *get_body() const;
33 
34  MAKE_PROPERTY(body, get_body);
35 
36 public:
37  BulletSoftBodyShape(btSoftBodyCollisionShape *shapePtr);
38 
39  virtual btCollisionShape *ptr() const;
40 
41 private:
42  btSoftBodyCollisionShape *_shape;
43 
44 public:
45  static TypeHandle get_class_type() {
46  return _type_handle;
47  }
48  static void init_type() {
49  BulletShape::init_type();
50  register_type(_type_handle, "BulletSoftBodyShape",
51  BulletShape::get_class_type());
52  }
53  virtual TypeHandle get_type() const {
54  return get_class_type();
55  }
56  virtual TypeHandle force_init_type() {
57  init_type();
58  return get_class_type();
59  }
60 
61 private:
62  static TypeHandle _type_handle;
63 };
64 
65 #include "bulletSoftBodyShape.I"
66 
67 #endif // __BULLET_SOFT_BODY_SHAPE_H__
BulletSoftBodyNode
Definition: bulletSoftBodyNode.h:71
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
bullet_includes.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
BulletShape
Definition: bulletShape.h:27
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
bulletSoftBodyShape.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
BulletSoftBodyShape
Definition: bulletSoftBodyShape.h:27
bulletShape.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.