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14 #ifndef TEXTUREREFERENCE_H
15 #define TEXTUREREFERENCE_H
74 void output(std::ostream &out)
const;
75 void write(std::ostream &out,
int indent_level = 0)
const;
79 bool get_uv_range(
EggGroupNode *group, Palettizer::RemapUV remap);
80 void update_uv_range(
EggGroupNode *group, Palettizer::RemapUV remap);
83 LTexCoordd &geom_min_uv, LTexCoordd &geom_max_uv);
84 void translate_geom_uvs(
EggPrimitive *geom,
const LTexCoordd &trans)
const;
85 void collect_nominal_uv_range();
86 static void collect_uv(
bool &any_uvs, LTexCoordd &min_uv, LTexCoordd &max_uv,
87 const LTexCoordd &got_min_uv,
88 const LTexCoordd &got_max_uv);
89 static LVector2d translate_uv(
const LTexCoordd &min_uv,
90 const LTexCoordd &max_uv);
96 std::string _tref_name;
97 LMatrix3d _tex_mat, _inv_tex_mat;
104 LTexCoordd _min_uv, _max_uv;
105 EggTexture::WrapMode _wrap_u, _wrap_v;
124 static void init_type() {
125 TypedWritable::init_type();
127 TypedWritable::get_class_type());
130 return get_class_type();
137 INLINE std::ostream &
SourceTextureImage * get_source() const
Returns the SourceTextureImage that this object refers to.
static void register_with_read_factory()
Registers the current object as something that can be read from a Bam file.
This represents a single egg file known to the palettizer.
void clear_placement()
Removes any reference to a TexturePlacement.
void apply_properties_to_source()
Applies the texture properties as read from the egg file to the source image's properties.
EggTexture::WrapMode get_wrap_v() const
Returns the specification for the wrapping in the V direction.
bool is_equivalent(const TextureReference &other) const
Returns true if all essential properties of this TextureReference are the same as that of the other,...
const LTexCoordd & get_max_uv() const
Returns the maximum UV coordinate in use for the texture by this reference.
A class to retrieve the individual data elements previously stored in a Datagram.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual int complete_pointers(TypedWritable **p_list, BamReader *manager)
Called after the object is otherwise completely read from a Bam file, this function's job is to store...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
TexturePlacement * get_placement() const
Returns the particular TexturePlacement that is appropriate for this egg file.
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
A base class for nodes in the hierarchy that are not leaf nodes.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A base class for any of a number of kinds of geometry primitives: polygons, point lights,...
void set_placement(TexturePlacement *placement)
Sets the particular TexturePlacement that is appropriate for this egg file.
Base class for objects that can be written to and read from Bam files.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
This is a texture image reference as it appears in an egg file: the source image of the texture.
TypeHandle is the identifier used to differentiate C++ class types.
This is the primary interface into all the egg data, and the root of the egg file structure.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
EggTexture::WrapMode get_wrap_u() const
Returns the specification for the wrapping in the U direction.
bool has_uvs() const
Returns true if this TextureReference actually uses the texture on geometry, with UV's and everything...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual void write_datagram(BamWriter *writer, Datagram &datagram)
Fills the indicated datagram up with a binary representation of the current object,...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void rebind_egg_data(EggData *data, EggTexture *egg_tex)
After an EggData has previously been released via release_egg_data(), this can be called to indicate ...
const std::string & get_tref_name() const
Returns the name of the EggTexture entry that references this texture.
void from_egg(EggFile *egg_file, EggData *data, EggTexture *egg_tex)
Sets up the TextureReference using information extracted from an egg file.
This is the set of characteristics of a texture that, if different from another texture,...
bool operator<(const TextureReference &other) const
Defines an ordering of TextureReference pointers in alphabetical order by their tref name.
TextureImage * get_texture() const
Returns the TextureImage that this object refers to.
This corresponds to a particular assignment of a TextureImage with a PaletteGroup,...
Defines a texture map that may be applied to geometry.
This is the particular reference of a texture filename by an egg file.
void update_egg()
Updates the egg file with all the relevant information to reference the texture in its new home,...
EggFile * get_egg_file() const
Returns the EggFile that references this texture.
void mark_egg_stale()
Marks the egg file that shares this reference as stale.
const LTexCoordd & get_min_uv() const
Returns the minimum UV coordinate in use for the texture by this reference.
This represents a single source texture that is referenced by one or more egg files.
void release_egg_data()
Called to indicate that the EggData previously passed to from_egg() is about to be deallocated,...
The name of a file, such as a texture file or an Egg file.
void from_egg_quick(const TextureReference &other)
Sets up the pointers within the TextureReference to the same egg file pointers indicated by the other...