Go to the documentation of this file.
14 #ifndef MOUSEANDKEYBOARD_H
15 #define MOUSEANDKEYBOARD_H
55 int _pixel_size_output;
57 int _button_events_output;
58 int _pointer_events_output;
71 static void init_type() {
72 DataNode::init_type();
74 DataNode::get_class_type());
77 return get_class_type();
79 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
Reads the mouse and/or keyboard data sent from a GraphicsWindow, and transmits it down the data graph...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This object supervises the traversal of the data graph and the moving of data from one DataNode to it...
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
TypeHandle is the identifier used to differentiate C++ class types.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A handy class object for storing simple values (like integers or strings) passed along with an Event ...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The fundamental type of node for the data graph.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Encapsulates the data generated from (or sent into) any particular DataNode.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A window, fullscreen or on a desktop, into which a graphics device sends its output for interactive d...