Panda3D
panda3d
core
GraphicsStateGuardian
GraphicsStateGuardian Member List
This is the complete list of members for
GraphicsStateGuardian
, including all inherited members.
__reduce__
()
TypedWritable
__reduce_persist__
(object pickler)
TypedWritable
active
GraphicsStateGuardian
beginScene
()
GraphicsStateGuardian
clearFlashTexture
()
GraphicsStateGuardian
coordinate_system
GraphicsStateGuardian
copy_texture_inverted
GraphicsStateGuardian
decodeFromBamStream
(VectorUchar data, BamReader reader)
TypedWritableReferenceCount
static
driver_renderer
GraphicsStateGuardian
driver_shader_version_major
GraphicsStateGuardian
driver_shader_version_minor
GraphicsStateGuardian
driver_vendor
GraphicsStateGuardian
driver_version
GraphicsStateGuardian
driver_version_major
GraphicsStateGuardian
driver_version_minor
GraphicsStateGuardian
effective_incomplete_render
GraphicsStateGuardian
encodeToBamStream
()
TypedWritable
encodeToBamStream
(VectorUchar data, BamWriter writer)
TypedWritable
endScene
()
GraphicsStateGuardian
fillin
(DatagramIterator scan, BamReader manager)
TypedWritable
flash_texture
GraphicsStateGuardian
gamma
GraphicsStateGuardian
getAlphaScaleTextureStage
()
GraphicsStateGuardian
static
getAlphaScaleViaTexture
()
GraphicsStateGuardian
getAlphaScaleViaTexture
(const TextureAttrib tex_attrib)
GraphicsStateGuardian
getBamModified
()
TypedWritable
getClassType
()
GraphicsStateGuardian
static
getColorScaleViaLighting
()
GraphicsStateGuardian
getCoordinateSystem
()
GraphicsStateGuardian
getCopyTextureInverted
()
GraphicsStateGuardian
getDefaultGsg
()
GraphicsStateGuardianBase
static
getDriverRenderer
()
GraphicsStateGuardian
getDriverShaderVersionMajor
()
GraphicsStateGuardian
getDriverShaderVersionMinor
()
GraphicsStateGuardian
getDriverVendor
()
GraphicsStateGuardian
getDriverVersion
()
GraphicsStateGuardian
getDriverVersionMajor
()
GraphicsStateGuardian
getDriverVersionMinor
()
GraphicsStateGuardian
getEffectiveIncompleteRender
()
GraphicsStateGuardianBase
getEngine
()
GraphicsStateGuardian
getFlashTexture
()
GraphicsStateGuardian
getGamma
()
GraphicsStateGuardian
getGsg
(int n)
GraphicsStateGuardianBase
static
getGsgs
()
GraphicsStateGuardianBase
getIncompleteRender
()
GraphicsStateGuardianBase
getInternalCoordinateSystem
()
GraphicsStateGuardian
getLoader
()
GraphicsStateGuardian
getMax2dTextureArrayLayers
()
GraphicsStateGuardian
getMax3dTextureDimension
()
GraphicsStateGuardian
getMaxBufferTextureSize
()
GraphicsStateGuardian
getMaxClipPlanes
()
GraphicsStateGuardian
getMaxColorTargets
()
GraphicsStateGuardian
getMaxCubeMapDimension
()
GraphicsStateGuardian
getMaximumSimultaneousRenderTargets
()
GraphicsStateGuardian
getMaxLights
()
GraphicsStateGuardian
getMaxTextureDimension
()
GraphicsStateGuardianBase
getMaxTextureStages
()
GraphicsStateGuardian
getMaxVertexTransformIndices
()
GraphicsStateGuardian
getMaxVertexTransforms
()
GraphicsStateGuardian
getMaxVerticesPerArray
()
GraphicsStateGuardianBase
getMaxVerticesPerPrimitive
()
GraphicsStateGuardianBase
getNumGsgs
()
GraphicsStateGuardianBase
static
getPipe
()
GraphicsStateGuardian
getPreparedObjects
()
GraphicsStateGuardian
getPreparedTextures
()
GraphicsStateGuardian
getRefCount
()
ReferenceCount
getRuntimeColorScale
()
GraphicsStateGuardian
getScene
()
GraphicsStateGuardian
getShaderGenerator
()
GraphicsStateGuardian
getShaderModel
()
GraphicsStateGuardian
getSupportedGeomRendering
()
GraphicsStateGuardianBase
getSupports2dTextureArray
()
GraphicsStateGuardian
getSupports3dTexture
()
GraphicsStateGuardian
getSupportsBasicShaders
()
GraphicsStateGuardian
getSupportsBufferTexture
()
GraphicsStateGuardian
getSupportsCgProfile
(str name)
GraphicsStateGuardian
getSupportsCompressedTexture
()
GraphicsStateGuardian
getSupportsCompressedTextureFormat
(int compression_mode)
GraphicsStateGuardianBase
getSupportsComputeShaders
()
GraphicsStateGuardian
getSupportsCubeMap
()
GraphicsStateGuardian
getSupportsCubeMapArray
()
GraphicsStateGuardian
getSupportsDepthStencil
()
GraphicsStateGuardian
getSupportsDepthTexture
()
GraphicsStateGuardian
getSupportsDualSourceBlending
()
GraphicsStateGuardian
getSupportsGenerateMipmap
()
GraphicsStateGuardian
getSupportsGeometryInstancing
()
GraphicsStateGuardian
getSupportsGeometryShaders
()
GraphicsStateGuardian
getSupportsGlsl
()
GraphicsStateGuardian
getSupportsHlsl
()
GraphicsStateGuardianBase
getSupportsIndirectDraw
()
GraphicsStateGuardian
getSupportsLuminanceTexture
()
GraphicsStateGuardian
getSupportsMultisample
()
GraphicsStateGuardianBase
getSupportsOcclusionQuery
()
GraphicsStateGuardian
getSupportsSamplerObjects
()
GraphicsStateGuardian
getSupportsShadowFilter
()
GraphicsStateGuardianBase
getSupportsStencil
()
GraphicsStateGuardian
getSupportsTessellationShaders
()
GraphicsStateGuardian
getSupportsTexNonPow2
()
GraphicsStateGuardian
getSupportsTextureCombine
()
GraphicsStateGuardian
getSupportsTextureDot3
()
GraphicsStateGuardian
getSupportsTextureSavedResult
()
GraphicsStateGuardian
getSupportsTextureSrgb
()
GraphicsStateGuardianBase
getSupportsTimerQuery
()
GraphicsStateGuardian
getSupportsTwoSidedStencil
()
GraphicsStateGuardian
getTextureQualityOverride
()
GraphicsStateGuardian
getThreadingModel
()
GraphicsStateGuardian
getTimerQueriesActive
()
GraphicsStateGuardian
getType
()
TypedObject
getTypeIndex
()
TypedObject
hasExtension
(str extension)
GraphicsStateGuardian
incomplete_render
GraphicsStateGuardian
isActive
()
GraphicsStateGuardian
isExactType
(TypeHandle handle)
TypedObject
isHardware
()
GraphicsStateGuardian
isOfType
(TypeHandle handle)
TypedObject
isValid
()
GraphicsStateGuardian
loader
GraphicsStateGuardian
markBamModified
()
TypedWritable
max_2d_texture_array_layers
GraphicsStateGuardian
max_3d_texture_dimension
GraphicsStateGuardian
max_buffer_texture_size
GraphicsStateGuardian
max_clip_planes
GraphicsStateGuardian
max_color_targets
GraphicsStateGuardian
max_cube_map_dimension
GraphicsStateGuardian
max_lights
GraphicsStateGuardian
max_texture_dimension
GraphicsStateGuardian
max_texture_stages
GraphicsStateGuardian
max_vertex_transform_indices
GraphicsStateGuardian
max_vertex_transforms
GraphicsStateGuardian
max_vertices_per_array
GraphicsStateGuardian
max_vertices_per_primitive
GraphicsStateGuardian
needsReset
()
GraphicsStateGuardian
pipe
GraphicsStateGuardian
prefersTriangleStrips
()
GraphicsStateGuardianBase
prepared_objects
GraphicsStateGuardian
ref
()
ReferenceCount
ref_count
ReferenceCount
releaseAll
()
GraphicsStateGuardian
releaseAllGeoms
()
GraphicsStateGuardian
releaseAllIndexBuffers
()
GraphicsStateGuardian
releaseAllSamplers
()
GraphicsStateGuardian
releaseAllShaderBuffers
()
GraphicsStateGuardian
releaseAllTextures
()
GraphicsStateGuardian
releaseAllVertexBuffers
()
GraphicsStateGuardian
restoreGamma
()
GraphicsStateGuardian
scene
GraphicsStateGuardian
setActive
(bool active)
GraphicsStateGuardian
setCoordinateSystem
(CoordinateSystem cs)
GraphicsStateGuardian
setDefaultGsg
(GraphicsStateGuardianBase default_gsg)
GraphicsStateGuardianBase
static
setFlashTexture
(Texture tex)
GraphicsStateGuardian
setGamma
(float gamma)
GraphicsStateGuardian
setIncompleteRender
(bool incomplete_render)
GraphicsStateGuardian
setLoader
(Loader loader)
GraphicsStateGuardian
setScene
(SceneSetup scene_setup)
GraphicsStateGuardian
setShaderGenerator
(ShaderGenerator shader_generator)
GraphicsStateGuardian
setShaderModel
(GraphicsStateGuardian::ShaderModel shader_model)
GraphicsStateGuardian
setTextureQualityOverride
(Texture::QualityLevel quality_level)
GraphicsStateGuardian
shader_generator
GraphicsStateGuardian
shader_model
GraphicsStateGuardian
ShaderModel
enum name
GraphicsStateGuardian
SM_00
enum value
GraphicsStateGuardian
SM_11
enum value
GraphicsStateGuardian
SM_20
enum value
GraphicsStateGuardian
SM_2X
enum value
GraphicsStateGuardian
SM_30
enum value
GraphicsStateGuardian
SM_40
enum value
GraphicsStateGuardian
SM_50
enum value
GraphicsStateGuardian
SM_51
enum value
GraphicsStateGuardian
supports_2d_texture_array
GraphicsStateGuardian
supports_3d_texture
GraphicsStateGuardian
supports_basic_shaders
GraphicsStateGuardian
supports_buffer_texture
GraphicsStateGuardian
supports_compressed_texture
GraphicsStateGuardian
supports_compute_shaders
GraphicsStateGuardian
supports_cube_map
GraphicsStateGuardian
supports_cube_map_array
GraphicsStateGuardian
supports_depth_stencil
GraphicsStateGuardian
supports_depth_texture
GraphicsStateGuardian
supports_dual_source_blending
GraphicsStateGuardian
supports_generate_mipmap
GraphicsStateGuardian
supports_geometry_instancing
GraphicsStateGuardian
supports_geometry_shaders
GraphicsStateGuardian
supports_glsl
GraphicsStateGuardian
supports_hlsl
GraphicsStateGuardian
supports_indirect_draw
GraphicsStateGuardian
supports_luminance_texture
GraphicsStateGuardian
supports_multisample
GraphicsStateGuardian
supports_occlusion_query
GraphicsStateGuardian
supports_sampler_objects
GraphicsStateGuardian
supports_shadow_filter
GraphicsStateGuardian
supports_stencil
GraphicsStateGuardian
supports_tessellation_shaders
GraphicsStateGuardian
supports_tex_non_pow2
GraphicsStateGuardian
supports_texture_combine
GraphicsStateGuardian
supports_texture_dot3
GraphicsStateGuardian
supports_texture_saved_result
GraphicsStateGuardian
supports_texture_srgb
GraphicsStateGuardian
supports_timer_query
GraphicsStateGuardian
supports_two_sided_stencil
GraphicsStateGuardian
testRefCountIntegrity
()
ReferenceCount
testRefCountNonzero
()
ReferenceCount
texture_quality_override
GraphicsStateGuardian
timer_queries_active
GraphicsStateGuardian
type
TypedObject
unref
()
ReferenceCount
valid
GraphicsStateGuardian
Generated on Thu Mar 19 2020 19:21:06 for Panda3D by
1.8.17