Panda3D
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This represents one joint of the character's animation, containing an animating transform matrix. More...
Public Member Functions | |
__init__ (Character character, PartBundle root, PartGroup parent, str name, const LMatrix4 default_value) | |
bool | addLocalTransform (PandaNode node) |
Adds the indicated node to the list of nodes that will be updated each frame with the joint's local transform from its parent. More... | |
bool | addNetTransform (PandaNode node) |
Adds the indicated node to the list of nodes that will be updated each frame with the joint's net transform from the root. More... | |
clearLocalTransforms () | |
Removes all nodes from the list of nodes that will be updated each frame with the joint's local transform from its parent. More... | |
clearNetTransforms () | |
Removes all nodes from the list of nodes that will be updated each frame with the joint's net transform from the root. More... | |
Character | getCharacter () |
Returns the Character that owns this joint. More... | |
NodePathCollection | getLocalTransforms () |
Returns a list of the local transforms set for this node. More... | |
getNetTransform (LMatrix4 transform) | |
Copies the joint's current net transform (composed from the root of the character joint hierarchy) into the indicated matrix. More... | |
NodePathCollection | getNetTransforms () |
Returns a list of the net transforms set for this node. More... | |
const LMatrix4 | getTransform () |
Returns the transform matrix of the joint. More... | |
getTransform (LMatrix4 transform) | |
Copies the joint's current transform into the indicated matrix. More... | |
const TransformState | getTransformState () |
bool | hasLocalTransform (PandaNode node) |
Returns true if the node is on the list of nodes that will be updated each frame with the joint's local transform from its parent, false otherwise. More... | |
bool | hasNetTransform (PandaNode node) |
Returns true if the node is on the list of nodes that will be updated each frame with the joint's net transform from the root, false otherwise. More... | |
bool | removeLocalTransform (PandaNode node) |
Removes the indicated node from the list of nodes that will be updated each frame with the joint's local transform from its parent. More... | |
bool | removeNetTransform (PandaNode node) |
Removes the indicated node from the list of nodes that will be updated each frame with the joint's net transform from the root. More... | |
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LMatrix4 | getDefaultValue () |
LMatrix4 | getValue () |
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AnimChannelBase | getBound (int n) |
Returns the nth bound channel on this PartGroup. More... | |
int | getMaxBound () |
Returns the number of channels that might be bound to this PartGroup. More... | |
outputValue (Ostream out) | |
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__init__ (PartGroup parent, str name) | |
Creates the PartGroup, and adds it to the indicated parent. More... | |
bool | applyControl (PandaNode node) |
Specifies a node to influence this particular joint so that it will always hold the node's transform. More... | |
bool | applyFreeze (const TransformState transform) |
Freezes this particular joint so that it will always hold the specified transform. More... | |
bool | applyFreezeMatrix (const LVecBase3 pos, const LVecBase3 hpr, const LVecBase3 scale) |
Freezes this particular joint so that it will always hold the specified transform. More... | |
bool | applyFreezeScalar (float value) |
Freezes this particular joint so that it will always hold the specified transform. More... | |
bool | clearForcedChannel () |
Undoes the effect of a previous call to apply_freeze() or apply_control(). More... | |
PartGroup | copySubgraph () |
Allocates and returns a new copy of this node and of all of its children. More... | |
PartGroup | findChild (str name) |
Returns the first descendant found with the indicated name, or NULL if no such descendant exists. More... | |
PartGroup | getChild (int n) |
Returns the nth child of the group. More... | |
PartGroup | getChildNamed (str name) |
Returns the first child found with the indicated name, or NULL if no such child exists. More... | |
list | getChildren () |
AnimChannelBase | getForcedChannel () |
Returns the AnimChannelBase that has been forced to this joint by a previous call to apply_freeze() or apply_control(), or NULL if no such channel has been applied. More... | |
int | getNumChildren () |
Returns the number of child nodes of the group. More... | |
bool | isCharacterJoint () |
Returns true if this part is a CharacterJoint, false otherwise. More... | |
PartGroup | makeCopy () |
Allocates and returns a new copy of the node. More... | |
sortDescendants () | |
Sorts the children nodes at each level of the hierarchy into alphabetical order. More... | |
write (Ostream out, int indent_level) | |
Writes a brief description of the group and all of its descendants. More... | |
writeWithValue (Ostream out, int indent_level) | |
Writes a brief description of the group, showing its current value, and that of all of its descendants. More... | |
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object | __reduce__ () |
object | __reduce_persist__ (object pickler) |
VectorUchar | encodeToBamStream () |
Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More... | |
bool | encodeToBamStream (VectorUchar data, BamWriter writer) |
Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
fillin (DatagramIterator scan, BamReader manager) | |
This internal function is intended to be called by each class's make_from_bam() method to read in all of the relevant data from the BamFile for the new object. More... | |
UpdateSeq | getBamModified () |
Returns the current bam_modified counter. More... | |
markBamModified () | |
Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
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TypeHandle | getType () |
int | getTypeIndex () |
Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
bool | isExactType (TypeHandle handle) |
Returns true if the current object is the indicated type exactly. More... | |
bool | isOfType (TypeHandle handle) |
Returns true if the current object is or derives from the indicated type. More... | |
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int | getRefCount () |
Returns the current reference count. More... | |
ref () | |
Explicitly increments the reference count. More... | |
bool | testRefCountIntegrity () |
Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
bool | testRefCountNonzero () |
Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
bool | unref () |
Explicitly decrements the reference count. More... | |
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__init__ (const Namable) | |
__init__ (str initial_name) | |
clearName () | |
Resets the Namable's name to empty. More... | |
str | getName () |
bool | hasName () |
Returns true if the Namable has a nonempty name set, false if the name is empty. More... | |
output (Ostream out) | |
Outputs the Namable. More... | |
setName (str name) | |
Static Public Member Functions | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypedWritableReferenceCount | decodeFromBamStream (VectorUchar data, BamReader reader) |
Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on those bytes. More... | |
static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
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static TypeHandle | getClassType () |
Additional Inherited Members | |
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typedef LMatrix4f | LMatrix4 |
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enum | HierarchyMatchFlags { HMF_ok_part_extra = 1, HMF_ok_anim_extra = 2, HMF_ok_wrong_root_name = 4 } |
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PartGroup | children [] |
Returns the nth child of the group. More... | |
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TypeHandle | type |
Returns the TypeHandle representing this object's type. More... | |
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int | ref_count |
The current reference count. More... | |
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const String | name |
This represents one joint of the character's animation, containing an animating transform matrix.
__init__ | ( | Character | character, |
PartBundle | root, | ||
PartGroup | parent, | ||
str | name, | ||
const LMatrix4 | default_value | ||
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bool addLocalTransform | ( | PandaNode | node | ) |
Adds the indicated node to the list of nodes that will be updated each frame with the joint's local transform from its parent.
Returns true if the node is successfully added, false if it had already been added.
The Character pointer should be the Character object that owns this joint; this will be used to create a CharacterJointEffect for this node. If it is NULL, no such effect will be created.
A CharacterJointEffect for this joint's Character will automatically be added to the specified node.
bool addNetTransform | ( | PandaNode | node | ) |
Adds the indicated node to the list of nodes that will be updated each frame with the joint's net transform from the root.
Returns true if the node is successfully added, false if it had already been added.
A CharacterJointEffect for this joint's Character will automatically be added to the specified node.
clearLocalTransforms | ( | ) |
Removes all nodes from the list of nodes that will be updated each frame with the joint's local transform from its parent.
clearNetTransforms | ( | ) |
Removes all nodes from the list of nodes that will be updated each frame with the joint's net transform from the root.
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static |
NodePathCollection getLocalTransforms | ( | ) |
Returns a list of the local transforms set for this node.
Note that this returns a list of NodePaths, even though the local transforms are actually a list of PandaNodes.
getNetTransform | ( | LMatrix4 | transform | ) |
Copies the joint's current net transform (composed from the root of the character joint hierarchy) into the indicated matrix.
NodePathCollection getNetTransforms | ( | ) |
Returns a list of the net transforms set for this node.
Note that this returns a list of NodePaths, even though the net transforms are actually a list of PandaNodes.
const LMatrix4 getTransform | ( | ) |
Returns the transform matrix of the joint.
getTransform | ( | LMatrix4 | transform | ) |
Copies the joint's current transform into the indicated matrix.
const TransformState getTransformState | ( | ) |
bool hasLocalTransform | ( | PandaNode | node | ) |
Returns true if the node is on the list of nodes that will be updated each frame with the joint's local transform from its parent, false otherwise.
bool hasNetTransform | ( | PandaNode | node | ) |
Returns true if the node is on the list of nodes that will be updated each frame with the joint's net transform from the root, false otherwise.
bool removeLocalTransform | ( | PandaNode | node | ) |
Removes the indicated node from the list of nodes that will be updated each frame with the joint's local transform from its parent.
Returns true if the node is successfully removed, false if it was not on the list.
If the node has a CharacterJointEffect that matches this joint's Character, it will be cleared.
bool removeNetTransform | ( | PandaNode | node | ) |
Removes the indicated node from the list of nodes that will be updated each frame with the joint's net transform from the root.
Returns true if the node is successfully removed, false if it was not on the list.
If the node has a CharacterJointEffect that matches this joint's Character, it will be cleared.