Panda3D
panda
src
collide
collisionRecorder.h
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file collisionRecorder.h
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* @author drose
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* @date 2003-04-16
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*/
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#ifndef COLLISIONRECORDER_H
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#define COLLISIONRECORDER_H
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#include "
pandabase.h
"
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#include "
typeHandle.h
"
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#include "
typedObject.h
"
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class
CollisionTraverser
;
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class
CollisionEntry
;
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#ifdef DO_COLLISION_RECORDING
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/**
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* This class is used to help debug the work the collisions system is doing.
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* It is a virtual base class that just provides an interface for recording
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* collisions tested and detected each frame.
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*/
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class
EXPCL_PANDA_COLLIDE CollisionRecorder :
public
TypedObject
{
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protected
:
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CollisionRecorder();
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public
:
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virtual
~CollisionRecorder();
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PUBLISHED:
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void
output(std::ostream &out)
const
;
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public
:
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virtual
void
begin_traversal();
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virtual
void
collision_tested(
const
CollisionEntry
&entry,
bool
detected);
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virtual
void
end_traversal();
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private
:
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int
_num_missed;
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int
_num_detected;
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CollisionTraverser
*_trav;
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public
:
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static
TypeHandle
get_class_type() {
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return
_type_handle;
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}
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static
void
init_type
() {
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TypedObject::init_type
();
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register_type
(_type_handle,
"CollisionRecorder"
,
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TypedObject::get_class_type());
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}
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virtual
TypeHandle
get_type()
const
{
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return
get_class_type();
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}
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virtual
TypeHandle
force_init_type() {
init_type
();
return
get_class_type();}
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private
:
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static
TypeHandle
_type_handle;
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friend
class
CollisionTraverser
;
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};
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#include "
collisionRecorder.I
"
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#endif // DO_COLLISION_RECORDING
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#endif
TypedObject::init_type
static void init_type()
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Definition:
typedObject.cxx:44
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
CollisionEntry
Defines a single collision event.
Definition:
collisionEntry.h:42
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition:
register_type.I:22
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition:
typeHandle.h:81
collisionRecorder.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
typedObject.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
CollisionTraverser
This class manages the traversal through the scene graph to detect collisions.
Definition:
collisionTraverser.h:45
typeHandle.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypedObject
This is an abstract class that all classes which use TypeHandle, and also provide virtual functions t...
Definition:
typedObject.h:88
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