Panda3D
panda
src
chan
animBundleNode.I
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file animBundleNode.I
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* @author drose
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* @date 2002-03-06
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*/
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/**
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* The AnimBundle and its node should be constructed together. Generally, the
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* derived classes of AnimBundleNode will automatically create a AnimBundle of
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* the appropriate type, and pass it up to this constructor.
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*/
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INLINE AnimBundleNode::
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AnimBundleNode(
const
std::string &name,
AnimBundle
*bundle) :
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PandaNode
(name),
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_bundle(bundle)
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{
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}
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/**
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* For internal use only.
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*/
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INLINE AnimBundleNode::
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AnimBundleNode() :
PandaNode
(
""
) {
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}
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/**
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* Use make_copy() or copy_subgraph() to copy one of these.
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*/
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INLINE AnimBundleNode::
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AnimBundleNode(
const
AnimBundleNode
©) :
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PandaNode
(copy),
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_bundle(copy._bundle)
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{
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}
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/**
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*
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*/
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INLINE
AnimBundle
*AnimBundleNode::
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get_bundle()
const
{
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return
_bundle;
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}
AnimBundle
This is the root of an AnimChannel hierarchy.
Definition:
animBundle.h:29
AnimBundleNode
This is a node that contains a pointer to an AnimBundle.
Definition:
animBundleNode.h:29
PandaNode
A basic node of the scene graph or data graph.
Definition:
pandaNode.h:65
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