Panda3D
panda
src
iphonedisplay
eaglView.h
Go to the documentation of this file.
1
/**
2
* PANDA 3D SOFTWARE
3
* Copyright (c) Carnegie Mellon University. All rights reserved.
4
*
5
* All use of this software is subject to the terms of the revised BSD
6
* license. You should have received a copy of this license along
7
* with this source code in a file named "LICENSE."
8
*
9
* @file eaglView.h
10
* @author drose
11
* @date 2009-04-10
12
*/
13
14
#include "
pandabase.h
"
15
#import <UIKit/UIKit.h>
16
#import <OpenGLES/EAGL.h>
17
#import <OpenGLES/ES1/gl.h>
18
#import <OpenGLES/ES1/glext.h>
19
20
class
IPhoneGraphicsWindow
;
21
22
/*
23
This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
24
The view content is basically an EAGL surface you render your OpenGL scene into.
25
Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
26
*/
27
@interface
EAGLView
: UIView {
28
29
@public
30
IPhoneGraphicsWindow
*_window;
31
@private
32
33
/* The pixel dimensions of the backbuffer */
34
GLint backingWidth;
35
GLint backingHeight;
36
37
EAGLContext *context;
38
39
/* OpenGL names for the renderbuffer and framebuffers used to render to this view */
40
GLuint viewRenderbuffer, viewFramebuffer;
41
42
/* OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) */
43
GLuint depthRenderbuffer;
44
}
45
46
- (void)presentView;
47
48
@end
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
IPhoneGraphicsWindow
An interface to the osx/ system for managing GL windows under X.
Definition:
iPhoneGraphicsWindow.h:28
EAGLView
Definition:
eaglView.h:27
Generated on Mon Sep 14 2020 15:06:57 for Panda3D by
1.8.20