Panda3D
panda
src
chan
auto_bind.h
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file auto_bind.h
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* @author drose
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* @date 1999-02-23
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*/
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#ifndef AUTO_BIND_H
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#define AUTO_BIND_H
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#include "
pandabase.h
"
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#include "
animControl.h
"
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#include "
animControlCollection.h
"
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class
PandaNode
;
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BEGIN_PUBLISH
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/**
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* Walks the scene graph or subgraph beginning at the indicated node, and
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* attempts to bind any AnimBundles found to their matching PartBundles, when
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* possible.
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*
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* The list of all resulting AnimControls created is filled into controls.
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*/
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EXPCL_PANDA_CHAN
void
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auto_bind
(
PandaNode
*root_node,
AnimControlCollection
&controls,
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int
hierarchy_match_flags = 0);
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END_PUBLISH
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#endif
animControlCollection.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
auto_bind
BEGIN_PUBLISH EXPCL_PANDA_CHAN void auto_bind(PandaNode *root_node, AnimControlCollection &controls, int hierarchy_match_flags=0)
Walks the scene graph or subgraph beginning at the indicated node, and attempts to bind any AnimBundl...
Definition:
auto_bind.cxx:123
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
animControl.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
AnimControlCollection
This is a named collection of AnimControl pointers.
Definition:
animControlCollection.h:33
PandaNode
A basic node of the scene graph or data graph.
Definition:
pandaNode.h:65
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