Panda3D
panda
src
physx
physxRaycastHit.cxx
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file physxRaycastHit.cxx
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* @author enn0x
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* @date 2009-10-21
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*/
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#include "
physxRaycastHit.h
"
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#include "
physxManager.h
"
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#include "
physxShape.h
"
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/**
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*
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*/
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bool
PhysxRaycastHit::
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is_empty()
const
{
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return
(_hit.shape ==
nullptr
);
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}
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/**
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*
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*/
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PhysxShape
*PhysxRaycastHit::
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get_shape()
const
{
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nassertr_always(_hit.shape,
nullptr
);
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return
(
PhysxShape
*)_hit.shape->userData;
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}
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/**
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*
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*/
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LPoint3f PhysxRaycastHit::
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get_impact_pos()
const
{
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return
PhysxManager::nxVec3_to_point3
(_hit.worldImpact);
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}
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/**
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*
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*/
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LVector3f PhysxRaycastHit::
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get_impact_normal()
const
{
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return
PhysxManager::nxVec3_to_vec3
(_hit.worldNormal);
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}
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/**
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*
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*/
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float
PhysxRaycastHit::
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get_distance()
const
{
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return
_hit.distance;
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}
physxRaycastHit.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
physxShape.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PhysxManager::nxVec3_to_point3
static LPoint3f nxVec3_to_point3(const NxVec3 &p)
Converts from NxVec3 to LPoint3f.
Definition:
physxManager.I:72
physxManager.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PhysxShape
Abstract base class for shapes.
Definition:
physxShape.h:39
PhysxManager::nxVec3_to_vec3
static LVector3f nxVec3_to_vec3(const NxVec3 &v)
Converts from NxVec3 to LVector3f.
Definition:
physxManager.I:36
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