36 _volume_pcollector.flush_level();
37 _test_pcollector.flush_level();
45 _vertices.push_back(vert);
48 INLINE
unsigned int CollisionFloorMesh::
49 get_num_vertices()
const {
50 return _vertices.size();
53 INLINE
const LPoint3 &CollisionFloorMesh::
54 get_vertex(
unsigned int index)
const {
55 return _vertices[index];
58 INLINE
unsigned int CollisionFloorMesh::
59 get_num_triangles()
const {
60 return _triangles.size();
63 INLINE LPoint3i CollisionFloorMesh::
64 get_triangle(
unsigned int index)
const {
65 CollisionFloorMesh::TriangleIndices tri = _triangles[index];
66 return LPoint3i(tri.p1, tri.p2, tri.p3);