Panda3D
graphicsDevice.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file graphicsDevice.h
10  * @author masad
11  * @date 2003-07-21
12  */
13 
14 #ifndef GRAPHICSDEVICE_H
15 #define GRAPHICSDEVICE_H
16 
17 #include "pandabase.h"
18 
19 #include "typedReferenceCount.h"
20 
21 class GraphicsPipe;
22 
23 /**
24  * An abstract device object that is part of Graphics Pipe. This device is
25  * set to NULL for OpenGL. But DirectX uses it to take control of multiple
26  * windows under single device or multiple devices (i.e. more than one
27  * adapters in the machine).
28  *
29  */
30 class EXPCL_PANDA_DISPLAY GraphicsDevice : public TypedReferenceCount {
31 public:
33  GraphicsDevice(const GraphicsDevice &copy) = delete;
34  GraphicsDevice &operator = (const GraphicsDevice &copy) = delete;
35 
36 PUBLISHED:
37  virtual ~GraphicsDevice();
38 
39  INLINE GraphicsPipe *get_pipe() const;
40 
41 protected:
42  GraphicsPipe *_pipe;
43 
44 public:
45  static TypeHandle get_class_type() {
46  return _type_handle;
47  }
48  static void init_type() {
49  TypedReferenceCount::init_type();
50  register_type(_type_handle, "GraphicsDevice",
51  TypedReferenceCount::get_class_type());
52  }
53  virtual TypeHandle get_type() const {
54  return get_class_type();
55  }
56  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
57 
58 private:
59  static TypeHandle _type_handle;
60 
61  friend class GraphicsPipe;
62  friend class GraphicsEngine;
63 };
64 
65 #include "graphicsDevice.I"
66 
67 #endif /* GRAPHICSDEVICE_H */
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
graphicsDevice.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
GraphicsDevice
An abstract device object that is part of Graphics Pipe.
Definition: graphicsDevice.h:30
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
TypedReferenceCount
A base class for things which need to inherit from both TypedObject and from ReferenceCount.
Definition: typedReferenceCount.h:31
GraphicsEngine
This class is the main interface to controlling the render process.
Definition: graphicsEngine.h:53
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
GraphicsPipe
An object to create GraphicsOutputs that share a particular 3-D API.
Definition: graphicsPipe.h:52
typedReferenceCount.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.