Panda3D
physxBoxController.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file physxBoxController.h
10  * @author enn0x
11  * @date 2009-09-24
12  */
13 
14 #ifndef PHYSXBOXCONTROLLER_H
15 #define PHYSXBOXCONTROLLER_H
16 
17 #include "pandabase.h"
18 #include "luse.h"
19 
20 #include "physxController.h"
21 #include "physx_includes.h"
22 
23 /**
24  * Box character controller.
25  */
26 class EXPCL_PANDAPHYSX PhysxBoxController : public PhysxController {
27 
28 PUBLISHED:
29  INLINE PhysxBoxController();
30  INLINE ~PhysxBoxController();
31 
32  void set_extents(const LVector3f &extents);
33  LVector3f get_extents() const;
34 
35 public:
36  INLINE NxController *ptr() const { return (NxController *)_ptr; };
37 
38  void link(NxController *controllerPtr);
39  void unlink();
40 
41 private:
42  NxBoxController *_ptr;
43 
44 public:
45  static TypeHandle get_class_type() {
46  return _type_handle;
47  }
48  static void init_type() {
49  PhysxController::init_type();
50  register_type(_type_handle, "PhysxBoxController",
51  PhysxController::get_class_type());
52  }
53  virtual TypeHandle get_type() const {
54  return get_class_type();
55  }
56  virtual TypeHandle force_init_type() {
57  init_type();
58  return get_class_type();
59  }
60 
61 private:
62  static TypeHandle _type_handle;
63 };
64 
65 #include "physxBoxController.I"
66 
67 #endif // PHYSXBOXCONTROLLER_H
physxBoxController.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
PhysxController
Abstract base class for character controllers.
Definition: physxController.h:30
PhysxBoxController
Box character controller.
Definition: physxBoxController.h:26
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
luse.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
physxController.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
physx_includes.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.