Panda3D
panda
src
egg
eggComment.h
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file eggComment.h
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* @author drose
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* @date 1999-01-20
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*/
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#ifndef EGGCOMMENT_H
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#define EGGCOMMENT_H
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#include "
pandabase.h
"
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#include "
eggNode.h
"
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/**
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* A comment that appears in an egg file within a <Comment> entry.
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*/
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class
EXPCL_PANDA_EGG
EggComment
:
public
EggNode
{
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PUBLISHED:
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INLINE
explicit
EggComment
(
const
std::string &node_name,
const
std::string &comment);
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INLINE
EggComment
(
const
EggComment
©);
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// You can use the string operators to directly set and manipulate the
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// comment.
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INLINE
EggComment
&operator = (
const
std::string &comment);
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INLINE
EggComment
&operator = (
const
EggComment
©);
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INLINE
operator
const
std::string & ()
const
;
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// Or, you can set and get it explicitly.
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INLINE
void
set_comment(
const
std::string &comment);
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INLINE std::string get_comment()
const
;
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virtual
void
write(std::ostream &out,
int
indent_level)
const
;
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private
:
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std::string _comment;
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public
:
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static
TypeHandle
get_class_type() {
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return
_type_handle;
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}
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static
void
init_type() {
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EggNode::init_type();
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register_type
(_type_handle,
"EggComment"
,
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EggNode::get_class_type());
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}
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virtual
TypeHandle
get_type()
const
{
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return
get_class_type();
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}
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virtual
TypeHandle
force_init_type() {init_type();
return
get_class_type();}
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private
:
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static
TypeHandle
_type_handle;
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};
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#include "
eggComment.I
"
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#endif
EggComment
A comment that appears in an egg file within a <Comment> entry.
Definition:
eggComment.h:24
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition:
register_type.I:22
eggComment.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition:
typeHandle.h:81
eggNode.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
EggNode
A base class for things that may be directly added into the egg hierarchy.
Definition:
eggNode.h:35
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