Panda3D
collisionRecorder.h
Go to the documentation of this file.
1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file collisionRecorder.h
10  * @author drose
11  * @date 2003-04-16
12  */
13 
14 #ifndef COLLISIONRECORDER_H
15 #define COLLISIONRECORDER_H
16 
17 #include "pandabase.h"
18 #include "typeHandle.h"
19 #include "typedObject.h"
20 
21 class CollisionTraverser;
22 class CollisionEntry;
23 
24 #ifdef DO_COLLISION_RECORDING
25 
26 /**
27  * This class is used to help debug the work the collisions system is doing.
28  * It is a virtual base class that just provides an interface for recording
29  * collisions tested and detected each frame.
30  */
31 class EXPCL_PANDA_COLLIDE CollisionRecorder : public TypedObject {
32 protected:
33  CollisionRecorder();
34 public:
35  virtual ~CollisionRecorder();
36 
37 PUBLISHED:
38  void output(std::ostream &out) const;
39 
40 public:
41  virtual void begin_traversal();
42  virtual void collision_tested(const CollisionEntry &entry, bool detected);
43  virtual void end_traversal();
44 
45 private:
46  int _num_missed;
47  int _num_detected;
48  CollisionTraverser *_trav;
49 
50 public:
51  static TypeHandle get_class_type() {
52  return _type_handle;
53  }
54  static void init_type() {
56  register_type(_type_handle, "CollisionRecorder",
57  TypedObject::get_class_type());
58  }
59  virtual TypeHandle get_type() const {
60  return get_class_type();
61  }
62  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
63 
64 private:
65  static TypeHandle _type_handle;
66 
67  friend class CollisionTraverser;
68 };
69 
70 #include "collisionRecorder.I"
71 
72 #endif // DO_COLLISION_RECORDING
73 
74 
75 #endif
TypedObject::init_type
static void init_type()
This function is declared non-inline to work around a compiler bug in g++ 2.96.
Definition: typedObject.cxx:44
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
CollisionEntry
Defines a single collision event.
Definition: collisionEntry.h:42
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
collisionRecorder.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
typedObject.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
CollisionTraverser
This class manages the traversal through the scene graph to detect collisions.
Definition: collisionTraverser.h:45
typeHandle.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypedObject
This is an abstract class that all classes which use TypeHandle, and also provide virtual functions t...
Definition: typedObject.h:88