Panda3D
pgFrameStyle.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file pgFrameStyle.h
10  * @author drose
11  * @date 2001-07-03
12  */
13 
14 #ifndef PGFRAMESTYLE_H
15 #define PGFRAMESTYLE_H
16 
17 #include "pandabase.h"
18 
19 #include "luse.h"
20 #include "texture.h"
21 #include "pointerTo.h"
22 
23 class PandaNode;
24 class NodePath;
25 
26 /**
27  *
28  */
29 class EXPCL_PANDA_PGUI PGFrameStyle {
30 PUBLISHED:
31  INLINE PGFrameStyle();
32  INLINE PGFrameStyle(const PGFrameStyle &copy);
33  INLINE void operator = (const PGFrameStyle &copy);
34 
35  INLINE ~PGFrameStyle();
36 
37  enum Type {
38  T_none,
39  T_flat,
40  T_bevel_out,
41  T_bevel_in,
42  T_groove,
43  T_ridge,
44  T_texture_border
45  };
46 
47  INLINE void set_type(Type type);
48  INLINE Type get_type() const;
49 
50  INLINE void set_color(PN_stdfloat r, PN_stdfloat g, PN_stdfloat b, PN_stdfloat a);
51  INLINE void set_color(const LColor &color);
52  INLINE LColor get_color() const;
53 
54  INLINE void set_texture(Texture *texture);
55  INLINE bool has_texture() const;
56  INLINE Texture *get_texture() const;
57  INLINE void clear_texture();
58 
59  INLINE void set_width(PN_stdfloat x, PN_stdfloat y);
60  INLINE void set_width(const LVecBase2 &width);
61  INLINE const LVecBase2 &get_width() const;
62 
63  INLINE void set_uv_width(PN_stdfloat u, PN_stdfloat v);
64  INLINE void set_uv_width(const LVecBase2 &uv_width);
65  INLINE const LVecBase2 &get_uv_width() const;
66 
67  INLINE void set_visible_scale(PN_stdfloat x, PN_stdfloat y);
68  INLINE void set_visible_scale(const LVecBase2 &visible_scale);
69  INLINE const LVecBase2 &get_visible_scale() const;
70 
71  LVecBase4 get_internal_frame(const LVecBase4 &frame) const;
72 
73  void output(std::ostream &out) const;
74 
75 public:
76  bool xform(const LMatrix4 &mat);
77  NodePath generate_into(const NodePath &parent, const LVecBase4 &frame,
78  int sort = 0);
79 
80 private:
81  PT(PandaNode) generate_flat_geom(const LVecBase4 &frame);
82  PT(PandaNode) generate_bevel_geom(const LVecBase4 &frame, bool in);
83  PT(PandaNode) generate_groove_geom(const LVecBase4 &frame, bool in);
84  PT(PandaNode) generate_texture_border_geom(const LVecBase4 &frame);
85 
86 private:
87  Type _type;
88  UnalignedLVecBase4 _color;
89  PT(Texture) _texture;
90  LVecBase2 _width;
91  LVecBase2 _uv_width;
92  LVecBase2 _visible_scale;
93 };
94 
95 INLINE std::ostream &operator << (std::ostream &out, const PGFrameStyle &pfs);
96 std::ostream &operator << (std::ostream &out, PGFrameStyle::Type type);
97 
98 #include "pgFrameStyle.I"
99 
100 #endif
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Texture
Represents a texture object, which is typically a single 2-d image but may also represent a 1-d or 3-...
Definition: texture.h:71
PGFrameStyle
Definition: pgFrameStyle.h:29
luse.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
NodePath
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
Definition: nodePath.h:159
pgFrameStyle.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
texture.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PandaNode
A basic node of the scene graph or data graph.
Definition: pandaNode.h:65
pointerTo.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.