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dxgsg9
dxGraphicsDevice9.h
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file dxGraphicsDevice9.h
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* @author masad
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* @date 2003-07-22
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*/
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#ifndef DXGRAPHICSDEVICE_H
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#define DXGRAPHICSDEVICE_H
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// #define GSG_VERBOSE 1
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#include "
dxgsg9base.h
"
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#include "
graphicsDevice.h
"
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#include "
wdxGraphicsPipe9.h
"
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/**
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* A GraphicsDevice necessary for multi-window rendering in DX.
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*/
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class
EXPCL_PANDADX
DXGraphicsDevice9
:
public
GraphicsDevice
{
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friend
class
wdxGraphicsPipe9
;
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public
:
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DXGraphicsDevice9
(
wdxGraphicsPipe9
*pipe);
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~
DXGraphicsDevice9
();
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DXScreenData
_Scrn;
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LPDIRECT3DDEVICE9 _d3d_device;
// same as Scrn._d3d_device, cached for spd
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IDirect3DSwapChain9 *_swap_chain;
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#if 0
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protected
:
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static
TypeHandle
get_class_type();
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static
void
init_type();
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virtual
TypeHandle
get_type()
const
;
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virtual
TypeHandle
force_init_type() {init_type();
return
get_class_type();}
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#endif
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};
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#endif
GraphicsDevice
An abstract device object that is part of Graphics Pipe.
Definition:
graphicsDevice.h:30
graphicsDevice.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
dxgsg9base.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition:
typeHandle.h:81
wdxGraphicsPipe9.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
wdxGraphicsPipe9
This graphics pipe represents the interface for creating DirectX9 graphics windows.
Definition:
wdxGraphicsPipe9.h:27
DXScreenData
Definition:
dxgsg9base.h:200
DXGraphicsDevice9
A GraphicsDevice necessary for multi-window rendering in DX.
Definition:
dxGraphicsDevice9.h:27
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