Panda3D
androidGraphicsPipe.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file androidGraphicsPipe.h
10  * @author rdb
11  * @date 2013-01-11
12  */
13 
14 #ifndef ANDROIDGRAPHICSPIPE_H
15 #define ANDROIDGRAPHICSPIPE_H
16 
17 #include "pandabase.h"
18 #include "graphicsWindow.h"
19 #include "graphicsPipe.h"
20 
21 #ifdef OPENGLES_2
22  #include "gles2gsg.h"
23 // #define NativeDisplayType EGLNativeDisplayType #define NativePixmapType
24 // EGLNativePixmapType #define NativeWindowType EGLNativeWindowType
25 #else
26  #include "glesgsg.h"
27 #endif
28 #include <EGL/egl.h>
29 
31 
32 class AndroidGraphicsBuffer;
33 class AndroidGraphicsPixmap;
35 
36 /**
37  * This graphics pipe represents the interface for creating OpenGL ES graphics
38  * windows on an X-based (e.g. Unix) client.
39  */
41 public:
43  virtual ~AndroidGraphicsPipe();
44 
45  virtual std::string get_interface_name() const;
46  static PT(GraphicsPipe) pipe_constructor();
47 
48 public:
49  virtual PreferredWindowThread get_preferred_window_thread() const;
50 
51 protected:
52  virtual PT(GraphicsOutput) make_output(const std::string &name,
53  const FrameBufferProperties &fb_prop,
54  const WindowProperties &win_prop,
55  int flags,
56  GraphicsEngine *engine,
58  GraphicsOutput *host,
59  int retry,
60  bool &precertify);
61 
62 private:
63  EGLDisplay _egl_display;
64  GraphicsWindow *_window;
65 
66 public:
67  static TypeHandle get_class_type() {
68  return _type_handle;
69  }
70  static void init_type() {
71  GraphicsPipe::init_type();
72  register_type(_type_handle, "AndroidGraphicsPipe",
73  GraphicsPipe::get_class_type());
74  }
75  virtual TypeHandle get_type() const {
76  return get_class_type();
77  }
78  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
79 
80 private:
81  static TypeHandle _type_handle;
82 
83  friend class AndroidGraphicsBuffer;
84  friend class AndroidGraphicsPixmap;
85  friend class AndroidGraphicsWindow;
86 };
87 
88 #include "androidGraphicsPipe.I"
89 
90 #endif
FrameBufferProperties
A container for the various kinds of properties we might ask to have on a graphics frameBuffer before...
Definition: frameBufferProperties.h:26
AndroidGraphicsPipe::get_interface_name
virtual std::string get_interface_name() const
Returns the name of the rendering interface associated with this GraphicsPipe.
Definition: androidGraphicsPipe.cxx:72
AndroidGraphicsPipe
This graphics pipe represents the interface for creating OpenGL ES graphics windows on an X-based (e....
Definition: androidGraphicsPipe.h:40
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
WindowProperties
A container for the various kinds of properties we might ask to have on a graphics window before we o...
Definition: windowProperties.h:29
graphicsPipe.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
GraphicsEngine
This class is the main interface to controlling the render process.
Definition: graphicsEngine.h:53
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
GraphicsOutput
This is a base class for the various different classes that represent the result of a frame of render...
Definition: graphicsOutput.h:63
AndroidGraphicsWindow
An interface to manage Android windows and their appropriate EGL surfaces.
Definition: androidGraphicsWindow.h:33
gles2gsg.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
GraphicsPipe
An object to create GraphicsOutputs that share a particular 3-D API.
Definition: graphicsPipe.h:52
graphicsWindow.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
AndroidGraphicsPipe::get_preferred_window_thread
virtual PreferredWindowThread get_preferred_window_thread() const
Returns an indication of the thread in which this GraphicsPipe requires its window processing to be p...
Definition: androidGraphicsPipe.cxx:91
androidGraphicsPipe.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
glesgsg.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
GraphicsStateGuardian
Encapsulates all the communication with a particular instance of a given rendering backend.
Definition: graphicsStateGuardian.h:65
GraphicsWindow
A window, fullscreen or on a desktop, into which a graphics device sends its output for interactive d...
Definition: graphicsWindow.h:40