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28 return new CData(*
this);
35 void RectangleLight::CData::
44 void RectangleLight::CData::
53 RectangleLight(
const std::string &name) :
83 write(std::ostream &out,
int indent_level)
const {
84 LightLensNode::write(out, indent_level);
85 indent(out, indent_level) << *
this <<
"\n";
96 return (
int)CP_area_priority;
102 void RectangleLight::
136 node->fillin(scan, manager);
145 void RectangleLight::
147 LightLensNode::fillin(scan, manager);
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A single page of data maintained by a PipelineCycler.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
A class to retrieve the individual data elements previously stored in a Datagram.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
static WritableFactory * get_factory()
Returns the global WritableFactory for generating TypedWritable objects.
virtual PandaNode * make_copy() const
Returns a newly-allocated PandaNode that is a shallow copy of this one.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
Base class for objects that can be written to and read from Bam files.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
PN_stdfloat get_stdfloat()
Extracts either a 32-bit or a 64-bit floating-point number, according to Datagram::set_stdfloat_doubl...
void add_stdfloat(PN_stdfloat value)
Adds either a 32-bit or a 64-bit floating-point number, according to set_stdfloat_double().
TypeHandle is the identifier used to differentiate C++ class types.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
void read_cdata(DatagramIterator &scan, PipelineCyclerBase &cycler)
Reads in the indicated CycleData object.
An instance of this class is passed to the Factory when requesting it to do its business and construc...
This is a type of area light that is an axis aligned rectangle, pointing along the Y axis in the posi...
virtual int get_class_priority() const
Returns the relative priority associated with all lights of this class.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_factory(TypeHandle handle, CreateFunc *func, void *user_data=nullptr)
Registers a new kind of thing the Factory will be able to create.
void write_cdata(Datagram &packet, const PipelineCyclerBase &cycler)
Writes out the indicated CycleData object.
NodePath is the fundamental system for disambiguating instances, and also provides a higher-level int...
static void register_with_read_factory()
Tells the BamReader how to create objects of type RectangleLight.
A derivative of Light and of Camera.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A basic node of the scene graph or data graph.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void parse_params(const FactoryParams ¶ms, DatagramIterator &scan, BamReader *&manager)
Takes in a FactoryParams, passed from a WritableFactory into any TypedWritable's make function,...