Panda3D
physxSphereShape.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file physxSphereShape.h
10  * @author enn0x
11  * @date 2009-09-16
12  */
13 
14 #ifndef PHYSXSPHERESHAPE_H
15 #define PHYSXSPHERESHAPE_H
16 
17 #include "pandabase.h"
18 #include "luse.h"
19 
20 #include "physxShape.h"
21 #include "physx_includes.h"
22 
24 
25 /**
26  * A sphere shaped collision detection primitive. Each shape is owned by an
27  * actor that it is attached to.
28  *
29  * An instance can be created by calling the createShape() method of the
30  * PhysxActor object that should own it, with a PhysxSphereShapeDesc object as
31  * the parameter, or by adding the shape descriptor into the PhysxActorDesc
32  * class before creating the actor.
33  *
34  * The shape is deleted by calling release() on the shape itself.
35  */
36 class EXPCL_PANDAPHYSX PhysxSphereShape : public PhysxShape {
37 
38 PUBLISHED:
39  INLINE PhysxSphereShape();
40  INLINE ~PhysxSphereShape();
41 
42  void save_to_desc(PhysxSphereShapeDesc &shapeDesc) const;
43 
44  void set_radius(float radius);
45 
46  float get_radius() const;
47 
48 public:
49  INLINE NxShape *ptr() const { return (NxShape *)_ptr; };
50 
51  void link(NxShape *shapePtr);
52  void unlink();
53 
54 private:
55  NxSphereShape *_ptr;
56 
57 public:
58  static TypeHandle get_class_type() {
59  return _type_handle;
60  }
61  static void init_type() {
62  PhysxShape::init_type();
63  register_type(_type_handle, "PhysxSphereShape",
64  PhysxShape::get_class_type());
65  }
66  virtual TypeHandle get_type() const {
67  return get_class_type();
68  }
69  virtual TypeHandle force_init_type() {
70  init_type();
71  return get_class_type();
72  }
73 
74 private:
75  static TypeHandle _type_handle;
76 };
77 
78 #include "physxSphereShape.I"
79 
80 #endif // PHYSXSPHERESHAPE_H
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
physxSphereShape.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
physxShape.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
PhysxSphereShapeDesc
Descriptor class for PhysxSphereShape.
Definition: physxSphereShapeDesc.h:25
PhysxSphereShape
A sphere shaped collision detection primitive.
Definition: physxSphereShape.h:36
luse.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PhysxShape
Abstract base class for shapes.
Definition: physxShape.h:39
physx_includes.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.