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14 #ifndef EGGJOINTNODEPOINTER_H
15 #define EGGJOINTNODEPOINTER_H
33 virtual void set_frame(
int n,
const LMatrix4d &mat);
39 virtual void expose(EggGroup::DCSType dcs_type);
46 virtual void set_name(
const std::string &name);
55 static void init_type() {
56 EggJointPointer::init_type();
58 EggJointPointer::get_class_type());
61 return get_class_type();
63 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
virtual void set_frame(int n, const LMatrix4d &mat)
Sets the transform matrix corresponding to this joint position in the nth frame.
virtual EggJointPointer * make_new_joint(const std::string &name)
Creates a new child of the current joint in the egg data, and returns a pointer to it.
virtual LMatrix4d get_frame(int n) const
Returns the transform matrix corresponding to this joint position in the nth frame.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
virtual void move_vertices_to(EggJointPointer *new_joint)
Moves the vertices assigned to this joint into the other joint (which should be of the same type).
virtual void set_name(const std::string &name)
Applies the indicated name change to the egg file.
TypeHandle is the identifier used to differentiate C++ class types.
This stores a pointer back to a <Joint> node.
This is a base class for EggJointNodePointer and EggMatrixTablePointer.
virtual bool has_vertices() const
Returns true if there are any vertices referenced by the node this points to, false otherwise.
virtual bool do_rebuild(EggCharacterDb &db)
Rebuilds the entire table all at once, based on the frames added by repeated calls to add_rebuild_fra...
virtual void expose(EggGroup::DCSType dcs_type)
Flags the joint with the indicated DCS flag so that it will be loaded as a separate node in the playe...
virtual void do_finish_reparent(EggJointPointer *new_parent)
Performs the actual reparenting operation by removing the node from its old parent and associating it...
virtual int get_num_frames() const
Returns the number of frames of animation for this particular joint.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
The highest-level base class in the egg directory.
The main glue of the egg hierarchy, this corresponds to the <Group>, <Instance>, and <Joint> type nod...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This class is used during joint optimization or restructuring to store the table of interim joint com...
virtual void apply_default_pose(EggJointPointer *source_joint, int frame)
Applies the pose from the indicated frame of the indicated source joint as the initial pose for this ...