Panda3D
pandatool
src
eggprogs
eggTextureCards.h
Go to the documentation of this file.
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file eggTextureCards.h
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* @author drose
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* @date 2001-02-21
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*/
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#ifndef EGGTEXTURECARDS_H
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#define EGGTEXTURECARDS_H
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#include "
pandatoolbase.h
"
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#include "
eggWriter.h
"
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#include "
eggTexture.h
"
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#include "
luse.h
"
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#include "
vector_string.h
"
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class
EggVertexPool
;
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class
EggVertex
;
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/**
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* Generates an egg file featuring a number of polygons, one for each named
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* texture. This is a support program for getting textures through egg-
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* palettize.
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*/
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class
EggTextureCards
:
public
EggWriter
{
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public
:
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EggTextureCards
();
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protected
:
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virtual
bool
handle_args(
Args
&args);
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static
bool
dispatch_wrap_mode(
const
std::string &opt,
const
std::string &arg,
void
*var);
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static
bool
dispatch_filter_type(
const
std::string &opt,
const
std::string &arg,
void
*var);
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static
bool
dispatch_quality_level(
const
std::string &opt,
const
std::string &arg,
void
*var);
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static
bool
dispatch_format(
const
std::string &opt,
const
std::string &arg,
void
*var);
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private
:
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bool
scan_texture(
const
Filename
&filename, LVecBase4d &geometry,
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int
&num_channels);
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void
make_vertices(
const
LPoint4d &geometry,
EggVertexPool
*vpool,
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EggVertex
*&v1,
EggVertex
*&v2,
EggVertex
*&v3,
EggVertex
*&v4);
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public
:
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void
run();
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LVecBase4d _polygon_geometry;
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LVecBase2d _pixel_scale;
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bool
_got_pixel_scale;
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vector_string _suffixes;
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LColor _polygon_color;
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vector_string _texture_names;
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EggTexture::WrapMode _wrap_mode;
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EggTexture::WrapMode _wrap_u;
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EggTexture::WrapMode _wrap_v;
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EggTexture::FilterType _minfilter;
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EggTexture::FilterType _magfilter;
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bool
_got_aniso_degree;
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int
_aniso_degree;
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EggTexture::QualityLevel _quality_level;
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EggTexture::Format _format;
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EggTexture::Format _format_1, _format_2, _format_3, _format_4;
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bool
_apply_bface;
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double
_frame_rate;
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bool
_noexist;
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};
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#endif
eggTexture.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
eggWriter.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
EggVertex
Any one-, two-, three-, or four-component vertex, possibly with attributes such as a normal.
Definition:
eggVertex.h:39
pdeque< std::string >
luse.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
vector_string.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
EggWriter
This is the base class for a program that generates an egg file output, but doesn't read any for inpu...
Definition:
eggWriter.h:28
EggTextureCards
Generates an egg file featuring a number of polygons, one for each named texture.
Definition:
eggTextureCards.h:32
pandatoolbase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
EggVertexPool
A collection of vertices.
Definition:
eggVertexPool.h:41
Filename
The name of a file, such as a texture file or an Egg file.
Definition:
filename.h:39
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