Go to the documentation of this file.
14 #ifndef CULLBINSTATESORTED_H
15 #define CULLBINSTATESORTED_H
42 static CullBin *make_bin(
const std::string &name,
48 virtual void draw(
bool force,
Thread *current_thread);
51 virtual void fill_result_graph(ResultGraphBuilder &builder);
57 INLINE
bool operator < (
const ObjectData &other)
const;
70 static void init_type() {
73 CullBin::get_class_type());
76 return get_class_type();
78 virtual TypeHandle force_init_type() {init_type();
return get_class_type();}
The smallest atom of cull.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This object holds the camera position, etc., and other general setup information for rendering a part...
TypeHandle is the identifier used to differentiate C++ class types.
A lightweight class that represents a single element that may be timed and/or counted via stats.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A specific kind of CullBin that sorts geometry to collect items of the same state together,...
A collection of Geoms and their associated state, for a particular scene.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is a base class for the GraphicsStateGuardian class, which is itself a base class for the variou...
A thread; that is, a lightweight process.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.