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26 LightNode(
const std::string &name) :
62 output(std::ostream &out)
const {
63 PandaNode::output(out);
70 write(std::ostream &out,
int indent_level)
const {
71 PandaNode::write(out, indent_level);
81 Light::write_datagram(manager, dg);
90 PandaNode::fillin(scan, manager);
91 Light::fillin(scan, manager);
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
A class to retrieve the individual data elements previously stored in a Datagram.
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
A derivative of Light and of PandaNode.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual Light * as_light()
Cross-casts the node to a Light pointer, if it is one of the four kinds of Light nodes,...
The abstract interface to all kinds of lights.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
TypeHandle is the identifier used to differentiate C++ class types.
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
virtual PandaNode * as_node()
Returns the Light object upcast to a PandaNode.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A basic node of the scene graph or data graph.