Panda3D
panda
src
speedtree
stTree.I
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file stTree.I
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* @author drose
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* @date 2010-10-06
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*/
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/**
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* Returns the full pathname to the SRT file that was loaded for this tree, as
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* passed to the constructor.
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*/
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INLINE
const
Filename
&
STTree::
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get_fullpath
()
const
{
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return
_fullpath;
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}
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/**
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* Returns true if the tree was successfully loaded and is ready to be used,
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* false otherwise.
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*/
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INLINE
bool
STTree::
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is_valid
()
const
{
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return
_is_valid;
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}
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/**
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* Returns a const pointer to the internal SpeedTree object.
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*/
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INLINE
const
SpeedTree::CTreeRender *
STTree::
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get_tree
()
const
{
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return
&_tree;
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}
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/**
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* Returns a modifiable pointer to the internal SpeedTree object.
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*/
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INLINE SpeedTree::CTreeRender *
STTree::
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modify_tree
() {
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return
&_tree;
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}
STTree::is_valid
bool is_valid() const
Returns true if the tree was successfully loaded and is ready to be used, false otherwise.
Definition:
stTree.I:28
STTree::modify_tree
SpeedTree::CTreeRender * modify_tree()
Returns a modifiable pointer to the internal SpeedTree object.
Definition:
stTree.I:44
STTree::get_tree
const SpeedTree::CTreeRender * get_tree() const
Returns a const pointer to the internal SpeedTree object.
Definition:
stTree.I:36
STTree::get_fullpath
const Filename & get_fullpath() const
Returns the full pathname to the SRT file that was loaded for this tree, as passed to the constructor...
Definition:
stTree.I:19
Filename
The name of a file, such as a texture file or an Egg file.
Definition:
filename.h:39
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