Panda3D
panda
src
pgraph
materialAttrib.I
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file materialAttrib.I
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* @author drose
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* @date 2002-03-04
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*/
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/**
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* Use MaterialAttrib::make() to construct a new MaterialAttrib object.
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*/
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INLINE MaterialAttrib::
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MaterialAttrib() {
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}
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/**
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* Returns true if the MaterialAttrib is an 'off' MaterialAttrib, indicating
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* that it should disable the use of materials.
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*/
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INLINE
bool
MaterialAttrib::
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is_off
()
const
{
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return
_material ==
nullptr
;
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}
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/**
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* If the MaterialAttrib is not an 'off' MaterialAttrib, returns the material
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* that is associated. Otherwise, return NULL.
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*/
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INLINE
Material
*
MaterialAttrib::
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get_material
()
const
{
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return
_material;
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}
Material
Defines the way an object appears in the presence of lighting.
Definition:
material.h:43
MaterialAttrib::is_off
bool is_off() const
Returns true if the MaterialAttrib is an 'off' MaterialAttrib, indicating that it should disable the ...
Definition:
materialAttrib.I:26
MaterialAttrib::get_material
get_material
If the MaterialAttrib is not an 'off' MaterialAttrib, returns the material that is associated.
Definition:
materialAttrib.h:40
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