Panda3D
direct
src
interval
cIntervalManager.I
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/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file cIntervalManager.I
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* @author drose
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* @date 2002-09-10
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*/
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/**
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* Specifies a custom event queue to be used for throwing done events from
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* intervals as they finish. If this is not specified, the global event queue
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* is used.
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*
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* The caller maintains ownership of the EventQueue object; it is the caller's
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* responsibility to ensure that the supplied EventQueue does not destruct
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* during the lifetime of the CIntervalManager.
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*/
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INLINE
void
CIntervalManager::
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set_event_queue
(
EventQueue
*event_queue) {
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_event_queue = event_queue;
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}
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/**
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* Returns the custom event queue to be used for throwing done events from
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* intervals as they finish.
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*/
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INLINE
EventQueue
*
CIntervalManager::
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get_event_queue
()
const
{
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return
_event_queue;
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}
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INLINE std::ostream &
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operator << (std::ostream &out,
const
CIntervalManager
&ival_mgr) {
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ival_mgr.output(out);
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return
out;
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}
CIntervalManager::set_event_queue
void set_event_queue(EventQueue *event_queue)
Specifies a custom event queue to be used for throwing done events from intervals as they finish.
Definition:
cIntervalManager.I:24
CIntervalManager::get_event_queue
EventQueue * get_event_queue() const
Returns the custom event queue to be used for throwing done events from intervals as they finish.
Definition:
cIntervalManager.I:33
CIntervalManager
This object holds a number of currently-playing intervals and is responsible for advancing them each ...
Definition:
cIntervalManager.h:39
EventQueue
A queue of pending events.
Definition:
eventQueue.h:29
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