bool get_matrix(const EggJointPointer *joint, TableType type, int frame, LMatrix4d &mat) const
Looks up the data for the indicated joint, type, and frame, and fills it in result (and returns true)...
void set_matrix(const EggJointPointer *joint, TableType type, int frame, const LMatrix4d &mat)
Stores the matrix for the indicated joint, type, and frame in the database.