Go to the documentation of this file.
14 #ifndef RECORDERBASE_H
15 #define RECORDERBASE_H
53 INLINE
bool is_recording()
const;
54 INLINE
bool is_playing()
const;
64 virtual int get_ref_count()
const=0;
65 virtual void ref()
const=0;
66 virtual bool unref()
const=0;
82 static void init_type() {
83 ReferenceCount::init_type();
85 ReferenceCount::get_class_type());
88 return get_class_type();
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
A class to retrieve the individual data elements previously stored in a Datagram.
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Base class for objects that can be written to and read from Bam files.
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
This object manages the process of recording the user's runtime inputs to a bam file so that the sess...
TypeHandle is the identifier used to differentiate C++ class types.
This object is used by the RecorderController to write (and read) a record of the set of recorders in...
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is the base class to a number of objects that record particular kinds of user input (like a Mous...