Panda3D

physxBoxShape.h
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1 /**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file physxBoxShape.h
10 * @author enn0x
11 * @date 2009-09-16
12 */
13
14 #ifndef PHYSXBOXSHAPE_H
15 #define PHYSXBOXSHAPE_H
16
17 #include "pandabase.h"
18 #include "luse.h"
19
20 #include "physxShape.h"
21 #include "physx_includes.h"
22
23 class PhysxBoxShapeDesc;
24
25 /**
26 * A box shaped collision detection primitive. Each shape is owned by the
27 * actor which it is attached to.
28 *
29 * An instance can be created by calling the createShape() method of the
30 * PhysxActor object that will own it, with a PhysxBoxShapeDesc object as the
31 * parameter, or by adding the shape descriptor to the PhysxActorDesc class
32 * before creating the actor.
33 *
34 * The shape is deleted by calling release() on the shape itself.
35 */
36 class EXPCL_PANDAPHYSX PhysxBoxShape : public PhysxShape {
37
38 PUBLISHED:
39 INLINE PhysxBoxShape();
40 INLINE ~PhysxBoxShape();
41
42 void save_to_desc(PhysxBoxShapeDesc &shapeDesc) const;
43
44 void set_dimensions(const LVector3f &dimensions);
45 LVector3f get_dimensions() const;
46
47 public:
48 INLINE NxShape *ptr() const { return (NxShape *)_ptr; };
49
50 void link(NxShape *shapePtr);
51 void unlink();
52
53 private:
54 NxBoxShape *_ptr;
55
56 public:
57 static TypeHandle get_class_type() {
58 return _type_handle;
59 }
60 static void init_type() {
61 PhysxShape::init_type();
62 register_type(_type_handle, "PhysxBoxShape",
63 PhysxShape::get_class_type());
64 }
65 virtual TypeHandle get_type() const {
66 return get_class_type();
67 }
68 virtual TypeHandle force_init_type() {
69 init_type();
70 return get_class_type();
71 }
72
73 private:
74 static TypeHandle _type_handle;
75 };
76
77 #include "physxBoxShape.I"
78
79 #endif // PHYSXBOXSHAPE_H
PhysxBoxShapeDesc
Descriptor class for PhysxBoxShape.
Definition: physxBoxShapeDesc.h:26
PhysxBoxShape
A box shaped collision detection primitive.
Definition: physxBoxShape.h:36
PhysxShape
Abstract base class for shapes.
Definition: physxShape.h:39
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
luse.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
physxBoxShape.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
physxShape.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
physx_includes.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22