Panda3D

loaderFileTypeEgg.h
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1 /**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file loaderFileTypeEgg.h
10 * @author drose
11 * @date 2000-06-20
12 */
13
14 #ifndef LOADERFILETYPEEGG_H
15 #define LOADERFILETYPEEGG_H
16
17 #include "pandabase.h"
18
19 #include "loaderFileType.h"
20
21 /**
22 * This defines the Loader interface to read Egg files.
23 */
24 class EXPCL_PANDA_EGG2PG LoaderFileTypeEgg : public LoaderFileType {
25 public:
26 LoaderFileTypeEgg();
27
28 virtual std::string get_name() const;
29 virtual std::string get_extension() const;
30 virtual bool supports_compressed() const;
31
32 virtual bool supports_load() const;
33 virtual bool supports_save() const;
34
35 virtual PT(PandaNode) load_file(const Filename &path, const LoaderOptions &optoins,
36 BamCacheRecord *record) const;
37 virtual bool save_file(const Filename &path, const LoaderOptions &options,
38 PandaNode *node) const;
39
40 public:
41 static TypeHandle get_class_type() {
42 return _type_handle;
43 }
44 static void init_type() {
45 LoaderFileType::init_type();
46 register_type(_type_handle, "LoaderFileTypeEgg",
47 LoaderFileType::get_class_type());
48 }
49 virtual TypeHandle get_type() const {
50 return get_class_type();
51 }
52 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
53
54 private:
55 static TypeHandle _type_handle;
56 };
57
58 #endif
BamCacheRecord
An instance of this class is written to the front of a Bam or Txo file to make the file a cached inst...
Definition: bamCacheRecord.h:36
Filename
The name of a file, such as a texture file or an Egg file.
Definition: filename.h:39
LoaderFileTypeEgg
This defines the Loader interface to read Egg files.
Definition: loaderFileTypeEgg.h:24
LoaderFileType
This is the base class for a family of scene-graph file types that the Loader supports.
Definition: loaderFileType.h:33
LoaderFileType::supports_compressed
virtual bool supports_compressed() const
Returns true if this file type can transparently load compressed files (with a .pz or ....
Definition: loaderFileType.cxx:54
LoaderFileType::supports_save
virtual bool supports_save() const
Returns true if the file type can be used to save files, and save_file() is supported.
Definition: loaderFileType.cxx:92
LoaderFileType::supports_load
virtual bool supports_load() const
Returns true if the file type can be used to load files, and load_file() is supported.
Definition: loaderFileType.cxx:82
LoaderOptions
Specifies parameters that may be passed to the loader.
Definition: loaderOptions.h:23
PandaNode
A basic node of the scene graph or data graph.
Definition: pandaNode.h:65
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
loaderFileType.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22