Panda3D

mayaEggLoader.h
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1 /**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file mayaEggLoader.h
10 * @author jyelon
11 * @date 2005-07-20
12 */
13
14 #ifndef MAYAEGGLOADER_H
15 #define MAYAEGGLOADER_H
16
17 class EggData;
18
19 bool MayaLoadEggData(EggData *data, bool merge, bool model, bool anim, bool respect_normals);
20 bool MayaLoadEggFile(const char *name, bool merge, bool model, bool anim, bool respect_normals);
21
22 #endif
EggData
This is the primary interface into all the egg data, and the root of the egg file structure.
Definition: eggData.h:37
EggData::merge
void merge(EggData &other)
Appends the other egg structure to the end of this one.
Definition: eggData.cxx:139