Panda3D

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BulletRayHit Struct Reference

## Public Member Functions
PN_stdfloat | get_hit_fraction () const
LVector3 | get_hit_normal () const
LPoint3 | get_hit_pos () const
PandaNode * | get_node () const
int | get_shape_part () const
int | get_triangle_index () const

## Static Public Member Functions
static BulletRayHit | empty ()
| Named constructor intended to be used for asserts with have to return a concrete value. More...

## Public Attributes
| get_hit_fraction
| get_hit_normal
| get_hit_pos
| get_node
| get_shape_part
| get_triangle_index

## Friends
struct | BulletAllHitsRayResult

## Detailed Description

Definition at line 29 of file bulletAllHitsRayResult.h.

## Member Function Documentation

## ◆ empty()

BulletRayHit BulletRayHit::empty | ( |  | ) |
| inline static

Named constructor intended to be used for asserts with have to return a concrete value.

Definition at line 31 of file bulletAllHitsRayResult.I.

The documentation for this struct was generated from the following files:

- panda/src/bullet/bulletAllHitsRayResult.h
- panda/src/bullet/bulletAllHitsRayResult.cxx
- panda/src/bullet/bulletAllHitsRayResult.I