Panda3D

odeBallJoint.I
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1 /**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file odeBallJoint.I
10 * @author joswilso
11 * @date 2006-12-27
12 */
13
14 INLINE void OdeBallJoint::
15 set_anchor(dReal x, dReal y, dReal z) {
16 dJointSetBallAnchor(_id, x, y, z);
17 }
18
19 INLINE void OdeBallJoint::
20 set_anchor(const LVecBase3f &anchor) {
21 dJointSetBallAnchor(_id, anchor[0], anchor[1], anchor[2]);
22 }
23
24 INLINE void OdeBallJoint::
25 set_anchor2(dReal x, dReal y, dReal z) {
26 dJointSetBallAnchor2(_id, x, y, z);
27 }
28
29 INLINE void OdeBallJoint::
30 set_anchor2(const LVecBase3f &anchor) {
31 dJointSetBallAnchor2(_id, anchor[0], anchor[1], anchor[2]);
32 }
33
34 INLINE LVecBase3f OdeBallJoint::
35 get_anchor() const {
36 dVector3 result;
37 dJointGetBallAnchor(_id, result);
38 return LVecBase3f(result[0], result[1], result[2]);
39 }
40
41 INLINE LVecBase3f OdeBallJoint::
42 get_anchor2() const {
43 dVector3 result;
44 dJointGetBallAnchor2(_id, result);
45 return LVecBase3f(result[0], result[1], result[2]);
46 }