Panda3D

fltTransformRecord.cxx
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1 /**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file fltTransformRecord.cxx
10 * @author drose
11 * @date 2000-08-24
12 */
13
14 #include "fltTransformRecord.h"
15
16 TypeHandle FltTransformRecord::_type_handle;
17
18 /**
19 *
20 */
21 FltTransformRecord::
22 FltTransformRecord(FltHeader *header) : FltRecord(header) {
23 _matrix = LMatrix4d::ident_mat();
24 }
25
26 /**
27 * Returns the transform matrix represented by this particular component of
28 * the transform.
29 */
30 const LMatrix4d &FltTransformRecord::
31 get_matrix() const {
32 return _matrix;
33 }
FltHeader
This is the first bead in the file, the top of the bead hierarchy, and the primary interface to readi...
Definition: fltHeader.h:44
FltRecord
The base class for all kinds of records in a MultiGen OpenFlight file.
Definition: fltRecord.h:36
FltTransformRecord::get_matrix
const LMatrix4d & get_matrix() const
Returns the transform matrix represented by this particular component of the transform.
Definition: fltTransformRecord.cxx:31
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
fltTransformRecord.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.