Panda3D

virtualFileMountSystem.I
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1 /**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file virtualFileMountSystem.I
10 * @author drose
11 * @date 2002-08-03
12 */
13
14 /**
15 *
16 */
17 INLINE VirtualFileMountSystem::
18 VirtualFileMountSystem(const Filename &physical_filename) :
19 _physical_filename(physical_filename)
20 {
21 }
22
23 /**
24 * Returns the name of the source file on the OS filesystem of the directory
25 * or file that is mounted.
26 */
27 INLINE const Filename &VirtualFileMountSystem::
28 get_physical_filename() const {
29 return _physical_filename;
30 }
Filename
The name of a file, such as a texture file or an Egg file.
Definition: filename.h:39
VirtualFileMountSystem::get_physical_filename
const Filename & get_physical_filename() const
Returns the name of the source file on the OS filesystem of the directory or file that is mounted.
Definition: virtualFileMountSystem.I:28