Panda3D

physxCcdSkeleton.I
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1 /**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file physxCcdSkeleton.I
10 * @author enn0x
11 * @date 2012-05-01
12 */
13
14 /**
15 *
16 */
17 INLINE PhysxCcdSkeleton::
18 PhysxCcdSkeleton() : PhysxObject() {
19
20 }
21
22 /**
23 *
24 */
25 INLINE PhysxCcdSkeleton::
26 ~PhysxCcdSkeleton() {
27
28 }
29
30 /**
31 *
32 */
33 INLINE void PhysxCcdSkeleton::
34 ls() const {
35
36 ls(nout);
37 }
38
39 /**
40 *
41 */
42 INLINE void PhysxCcdSkeleton::
43 ls(std::ostream &out, int indent_level) const {
44
45 indent(out, indent_level) << get_type().get_name()
46 << " (at 0x" << this << ")\n";
47 }
PhysxObject
Definition: physxObject.h:28
TypeHandle::get_name
get_name
Returns the name of the type.
Definition: typeHandle.h:136
indent
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
Definition: indent.cxx:20