Panda3D

decalEffect.h
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1 /**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file decalEffect.h
10 * @author drose
11 * @date 2002-03-14
12 */
13
14 #ifndef DECALEFFECT_H
15 #define DECALEFFECT_H
16
17 #include "pandabase.h"
18
19 #include "renderEffect.h"
20
21 class FactoryParams;
22
23 /**
24 * Applied to a GeomNode to indicate that the children of this GeomNode are
25 * coplanar and should be drawn as decals (eliminating Z-fighting).
26 */
27 class EXPCL_PANDA_PGRAPH DecalEffect : public RenderEffect {
28 private:
29 INLINE DecalEffect();
30
31 PUBLISHED:
32 static CPT(RenderEffect) make();
33
34 protected:
35 virtual bool safe_to_combine() const;
36 virtual int compare_to_impl(const RenderEffect *other) const;
37
38 public:
39 static void register_with_read_factory();
40 virtual void write_datagram(BamWriter *manager, Datagram &dg);
41
42 protected:
43 static TypedWritable *make_from_bam(const FactoryParams &params);
44 void fillin(DatagramIterator &scan, BamReader *manager);
45
46 public:
47 static TypeHandle get_class_type() {
48 return _type_handle;
49 }
50 static void init_type() {
51 RenderEffect::init_type();
52 register_type(_type_handle, "DecalEffect",
53 RenderEffect::get_class_type());
54 }
55 virtual TypeHandle get_type() const {
56 return get_class_type();
57 }
58 virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
59
60 private:
61 static TypeHandle _type_handle;
62 };
63
64 #include "decalEffect.I"
65
66 #endif
BamReader
This is the fundamental interface for extracting binary objects from a Bam file, as generated by a Ba...
Definition: bamReader.h:110
BamWriter
This is the fundamental interface for writing binary objects to a Bam file, to be extracted later by ...
Definition: bamWriter.h:63
DatagramIterator
A class to retrieve the individual data elements previously stored in a Datagram.
Definition: datagramIterator.h:27
Datagram
An ordered list of data elements, formatted in memory for transmission over a socket or writing to a ...
Definition: datagram.h:38
DecalEffect
Applied to a GeomNode to indicate that the children of this GeomNode are coplanar and should be drawn...
Definition: decalEffect.h:27
FactoryParams
An instance of this class is passed to the Factory when requesting it to do its business and construc...
Definition: factoryParams.h:36
RenderEffect
This is the base class for a number of special render effects that may be set on scene graph nodes to...
Definition: renderEffect.h:48
RenderEffect::write_datagram
virtual void write_datagram(BamWriter *manager, Datagram &dg)
Writes the contents of this object to the datagram for shipping out to a Bam file.
Definition: renderEffect.cxx:283
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
TypedWritable
Base class for objects that can be written to and read from Bam files.
Definition: typedWritable.h:35
decalEffect.I
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
pandabase.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
register_type
void register_type(TypeHandle &type_handle, const std::string &name)
This inline function is just a convenient way to call TypeRegistry::register_type(),...
Definition: register_type.I:22
renderEffect.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.