Panda3D

physxFixedJoint.cxx
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1 /**
2 * PANDA 3D SOFTWARE
3 * Copyright (c) Carnegie Mellon University. All rights reserved.
4 *
5 * All use of this software is subject to the terms of the revised BSD
6 * license. You should have received a copy of this license along
7 * with this source code in a file named "LICENSE."
8 *
9 * @file physxFixedJoint.cxx
10 * @author enn0x
11 * @date 2009-10-02
12 */
13
14 #include "physxFixedJoint.h"
15 #include "physxFixedJointDesc.h"
16
17 TypeHandle PhysxFixedJoint::_type_handle;
18
19 /**
20 *
21 */
22 void PhysxFixedJoint::
23 link(NxJoint *jointPtr) {
24
25 _ptr = jointPtr->isFixedJoint();
26 _ptr->userData = this;
27 _error_type = ET_ok;
28
29 set_name(jointPtr->getName());
30
31 PhysxScene *scene = (PhysxScene *)_ptr->getScene().userData;
32 scene->_joints.add(this);
33 }
34
35 /**
36 *
37 */
38 void PhysxFixedJoint::
39 unlink() {
40
41 _ptr->userData = nullptr;
42 _error_type = ET_released;
43
44 PhysxScene *scene = (PhysxScene *)_ptr->getScene().userData;
45 scene->_joints.remove(this);
46 }
47
48 /**
49 * Saves the state of the joint object to a descriptor.
50 */
51 void PhysxFixedJoint::
52 save_to_desc(PhysxFixedJointDesc &jointDesc) const {
53
54 nassertv(_error_type == ET_ok);
55 _ptr->saveToDesc(jointDesc._desc);
56 }
57
58 /**
59 * Loads the entire state of the joint from a descriptor with a single call.
60 */
61 void PhysxFixedJoint::
62 load_from_desc(const PhysxFixedJointDesc &jointDesc) {
63
64 nassertv(_error_type == ET_ok);
65 _ptr->loadFromDesc(jointDesc._desc);
66 }
PhysxFixedJointDesc
Descriptor class for fixed joint.
Definition: physxFixedJointDesc.h:26
PhysxFixedJoint::load_from_desc
void load_from_desc(const PhysxFixedJointDesc &jointDesc)
Loads the entire state of the joint from a descriptor with a single call.
Definition: physxFixedJoint.cxx:62
PhysxFixedJoint::save_to_desc
void save_to_desc(PhysxFixedJointDesc &jointDesc) const
Saves the state of the joint object to a descriptor.
Definition: physxFixedJoint.cxx:52
PhysxJoint::set_name
void set_name(const char *name)
Sets a name string for this object.
Definition: physxJoint.cxx:91
PhysxScene
A scene is a collection of bodies, constraints, and effectors which can interact.
Definition: physxScene.h:69
TypeHandle
TypeHandle is the identifier used to differentiate C++ class types.
Definition: typeHandle.h:81
physxFixedJointDesc.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
physxFixedJoint.h
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.