Panda3D
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This is the complete list of members for Actor, including all inherited members.
__cmp__(self, other) | Actor | |
__init__(self, models=None, anims=None, other=None, copy=True, lodNode=None, flattenable=True, setFinal=False, mergeLODBundles=None, allowAsyncBind=None, okMissing=None) | Actor | |
direct::showbase::DirectObject::DirectObject.__init__(self) | DirectObject | |
__str__(self) | Actor | |
accept(self, event, method, extraArgs=[]) | DirectObject | |
accept_once | DirectObject | static |
acceptOnce(self, event, method, extraArgs=[]) | DirectObject | |
Actor_deleted | Actor | |
Actor_initialized | Actor | |
actor_interval | Actor | static |
actorInterval(self, *args, **kw) | Actor | |
add_lod | Actor | static |
add_task | DirectObject | static |
addLOD(self, lodName, inDist=0, outDist=0, center=None) | Actor | |
addTask(self, *args, **kwargs) | DirectObject | |
allowAsyncBind | Actor | static |
anim_panel | Actor | static |
animLoaderOptions | Actor | static |
animPanel(self) | Actor | |
attach(self, partName, anotherPartName, jointName, lodName="lodRoot") | Actor | |
bind_all_anims | Actor | static |
bind_anim | Actor | static |
bindAllAnims(self, allowAsyncBind=False) | Actor | |
bindAnim(self, animName, partName=None, lodName=None, allowAsyncBind=False) | Actor | |
cleanup(self) | Actor | |
clear_lod_animation | Actor | static |
clear_python_data | Actor | static |
clearLODAnimation(self) | Actor | |
clearPythonData(self) | Actor | |
control_joint | Actor | static |
controlJoint(self, node, partName, jointName, lodName="lodRoot") | Actor | |
copy_actor | Actor | static |
copyActor(self, other, overwrite=False) | Actor | |
delete(self) | Actor | |
detect_leaks | DirectObject | static |
detectLeaks(self) | DirectObject | |
disable_blend | Actor | static |
disableBlend(self, partName=None) | Actor | |
do_method_later | DirectObject | static |
doMethodLater(self, *args, **kwargs) | DirectObject | |
draw_in_front | Actor | static |
drawInFront(self, frontPartName, backPartName, mode, root=None, lodName=None) | Actor | |
enable_blend | Actor | static |
enableBlend(self, blendType=PartBundle.BTNormalizedLinear, partName=None) | Actor | |
expose_joint | Actor | static |
exposeJoint(self, node, partName, jointName, lodName="lodRoot", localTransform=0) | Actor | |
face_away_from_viewer | Actor | static |
face_towards_viewer | Actor | static |
faceAwayFromViewer(self) | Actor | |
faceTowardsViewer(self) | Actor | |
fix_bounds | Actor | static |
fix_bounds_old | Actor | static |
fixBounds(self, partName=None) | Actor | |
fixBounds_old(self, part=None) | Actor | |
flush(self) | Actor | |
freeze_joint | Actor | static |
freezeJoint(self, partName, jointName, transform=None, pos=Vec3(0, 0, 0), hpr=Vec3(0, 0, 0), scale=Vec3(1, 1, 1)) | Actor | |
get_actor_info | Actor | static |
get_all_accepting | DirectObject | static |
get_anim_blends | Actor | static |
get_anim_control | Actor | static |
get_anim_control_dict | Actor | static |
get_anim_controls | Actor | static |
get_anim_filename | Actor | static |
get_anim_names | Actor | static |
get_base_frame_rate | Actor | static |
get_current_anim | Actor | static |
get_current_frame | Actor | static |
get_duration | Actor | static |
get_frame_rate | Actor | static |
get_frame_time | Actor | static |
get_geom_node | Actor | static |
get_joint_transform | Actor | static |
get_joint_transform_state | Actor | static |
get_joints | Actor | static |
get_lod | Actor | static |
get_lod_index | Actor | static |
get_lod_names | Actor | static |
get_lod_node | Actor | static |
get_num_frames | Actor | static |
get_overlapping_joints | Actor | static |
get_part | Actor | static |
get_part_bundle | Actor | static |
get_part_bundle_dict | Actor | static |
get_part_bundles | Actor | static |
get_part_names | Actor | static |
get_play_rate | Actor | static |
get_subparts_complete | Actor | static |
getActorInfo(self) | Actor | |
getAllAccepting(self) | DirectObject | |
getAnimBlends(self, animName=None, partName=None, lodName=None) | Actor | |
getAnimControl(self, animName, partName=None, lodName=None, allowAsyncBind=True) | Actor | |
getAnimControlDict(self) | Actor | |
getAnimControls(self, animName=None, partName=None, lodName=None, allowAsyncBind=True) | Actor | |
getAnimFilename(self, animName, partName='modelRoot') | Actor | |
getAnimNames(self) | Actor | |
getBaseFrameRate(self, animName=None, partName=None) | Actor | |
getCurrentAnim(self, partName=None) | Actor | |
getCurrentFrame(self, animName=None, partName=None) | Actor | |
getDuration(self, animName=None, partName=None, fromFrame=None, toFrame=None) | Actor | |
getFrameRate(self, animName=None, partName=None) | Actor | |
getFrameTime(self, anim, frame, partName=None) | Actor | |
getGeomNode(self) | Actor | |
getJoints(self, partName=None, jointName=' *', lodName=None) | Actor | |
getJointTransform(self, partName, jointName, lodName='lodRoot') | Actor | |
getJointTransformState(self, partName, jointName, lodName='lodRoot') | Actor | |
getLOD(self, lodName) | Actor | |
getLODIndex(self, lodName) | Actor | |
getLODNames(self) | Actor | |
getLODNode(self) | Actor | |
getNumFrames(self, animName=None, partName=None) | Actor | |
getOverlappingJoints(self, partNameA, partNameB, jointName=' *', lodName=None) | Actor | |
getPart(self, partName, lodName="lodRoot") | Actor | |
getPartBundle(self, partName, lodName="lodRoot") | Actor | |
getPartBundleDict(self) | Actor | |
getPartBundles(self, partName=None) | Actor | |
getPartNames(self) | Actor | |
getPlayRate(self, animName=None, partName=None) | Actor | |
getSubpartsComplete(self) | Actor | |
gotName | Actor | |
has_lod | Actor | static |
hasLOD(self) | Actor | |
hide_all_bounds | Actor | static |
hide_part | Actor | static |
hideAllBounds(self) | Actor | |
hidePart(self, partName, lodName="lodRoot") | Actor | |
ignore(self, event) | DirectObject | |
ignore_all | DirectObject | static |
ignoreAll(self) | DirectObject | |
init_anims_on_all_lods | Actor | static |
initAnimsOnAllLODs(self, partNames) | Actor | |
instance(self, path, partName, jointName, lodName="lodRoot") | Actor | |
is_accepting | DirectObject | static |
is_ignoring | DirectObject | static |
isAccepting(self, event) | DirectObject | |
isIgnoring(self, event) | DirectObject | |
list_joints | Actor | static |
listJoints(self, partName="modelRoot", lodName="lodRoot") | Actor | |
load_anims | Actor | static |
load_anims_on_all_lods | Actor | static |
load_model | Actor | static |
loadAnims(self, anims, partName="modelRoot", lodName="lodRoot") | Actor | |
loadAnimsOnAllLODs(self, anims, partName="modelRoot") | Actor | |
loader | Actor | |
loadModel(self, modelPath, partName="modelRoot", lodName="lodRoot", copy=True, okMissing=None, autoBindAnims=True) | Actor | |
loop(self, animName, restart=1, partName=None, fromFrame=None, toFrame=None) | Actor | |
make_subpart | Actor | static |
makeSubpart(self, partName, includeJoints, excludeJoints=[], parent="modelRoot", overlapping=False) | Actor | |
mergeLODBundles | Actor | static |
modelLoaderOptions | Actor | static |
notify | Actor | static |
osd_anim_blends | Actor | static |
osdAnimBlends(self, animName=None, partName=None, lodName=None) | Actor | |
partPrefix | Actor | static |
pingpong(self, animName, restart=1, partName=None, fromFrame=None, toFrame=None) | Actor | |
play(self, animName, partName=None, fromFrame=None, toFrame=None) | Actor | |
pose(self, animName, frame, partName=None, lodName=None) | Actor | |
post_flatten | Actor | static |
postFlatten(self) | Actor | |
pprint(self) | Actor | |
print_anim_blends | Actor | static |
print_lod | Actor | static |
printAnimBlends(self, animName=None, partName=None, lodName=None) | Actor | |
printLOD(self) | Actor | |
release_joint | Actor | static |
releaseJoint(self, partName, jointName) | Actor | |
remove_all_tasks | DirectObject | static |
remove_anim_control_dict | Actor | static |
remove_node | Actor | static |
remove_part | Actor | static |
remove_task | DirectObject | static |
removeAllTasks(self) | DirectObject | |
removeAnimControlDict(self) | Actor | |
removeNode(self) | Actor | |
removePart(self, partName, lodName="lodRoot") | Actor | |
removeTask(self, taskOrName) | DirectObject | |
rename_part_bundles | Actor | static |
renamePartBundles(self, partName, newBundleName) | Actor | |
reset_lod | Actor | static |
resetLOD(self) | Actor | |
set_blend | Actor | static |
set_center | Actor | static |
set_control_effect | Actor | static |
set_geom_node | Actor | static |
set_lod | Actor | static |
set_lod_animation | Actor | static |
set_lod_node | Actor | static |
set_play_rate | Actor | static |
set_subparts_complete | Actor | static |
setBlend(self, animBlend=None, frameBlend=None, blendType=None, partName=None) | Actor | |
setCenter(self, center) | Actor | |
setControlEffect(self, animName, effect, partName=None, lodName=None) | Actor | |
setGeomNode(self, node) | Actor | |
setLOD(self, lodName, inDist=0, outDist=0) | Actor | |
setLODAnimation(self, farDistance, nearDistance, delayFactor) | Actor | |
setLODNode(self, node=None) | Actor | |
setPlayRate(self, rate, animName, partName=None) | Actor | |
setSubpartsComplete(self, flag) | Actor | |
show_all_bounds | Actor | static |
show_all_parts | Actor | static |
show_part | Actor | static |
showAllBounds(self) | Actor | |
showAllParts(self, partName, lodName="lodRoot") | Actor | |
showPart(self, partName, lodName="lodRoot") | Actor | |
stop(self, animName=None, partName=None) | Actor | |
stop_joint | Actor | static |
stopJoint(self, partName, jointName, lodName="lodRoot") | Actor | |
switches | Actor | |
unload_anims | Actor | static |
unloadAnims(self, anims=None, partName=None, lodName=None) | Actor | |
update(self, lod=0, partName=None, lodName=None, force=False) | Actor | |
use_lod | Actor | static |
useLOD(self, lodName) | Actor | |
validateSubparts | Actor | static |
verify_subparts_complete | Actor | static |
verifySubpartsComplete(self, partName=None, lodName=None) | Actor | |
wait_pending | Actor | static |
waitPending(self, partName=None) | Actor |