close void SocketStreamRecorder::close(void); Description: See SocketStream::close(). |
considerFlush bool SocketStreamRecorder::consider_flush(void); Description: See SocketStream::consider_flush() |
flush bool SocketStreamRecorder::flush(void); Description: See SocketStream::flush() |
getClassType static TypeHandle SocketStreamRecorder::get_class_type(void); Undocumented function. |
getCollectTcp bool SocketStreamRecorder::get_collect_tcp(void) const; Description: See SocketStream::get_collect_tcp(). |
getCollectTcpInterval double SocketStreamRecorder::get_collect_tcp_interval(void) const; Description: See SocketStream::get_collect_tcp_interval(). |
isClosed bool SocketStreamRecorder::is_closed(void); Description: See SocketStream::is_closed(). |
receiveDatagram bool SocketStreamRecorder::receive_datagram(Datagram &dg); Description: Receives a datagram over the socket by expecting a little-endian 16-bit byte count as a prefix. If the socket stream is non-blocking, may return false if the data is not available; otherwise, returns false only if the socket closes. |
sendDatagram bool SocketStreamRecorder::send_datagram(Datagram const &dg); Description: See SocketStream::send_datagram(). |
setCollectTcp void SocketStreamRecorder::set_collect_tcp(bool collect_tcp); Description: See SocketStream::set_collect_tcp(). |
setCollectTcpInterval void SocketStreamRecorder::set_collect_tcp_interval(double interval); Description: See SocketStream::set_collect_tcp_interval(). |
getClassType static TypeHandle RecorderBase::get_class_type(void); Undocumented function. |
isPlaying bool RecorderBase::is_playing(void) const; Description: Returns true if this recorder is presently playing back data from session file, false otherwise. If this is true, play_data() will be called from time to time. |
isRecording bool RecorderBase::is_recording(void) const; Filename: recorderBase.I Created by: drose (24Jan04) PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ . To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net . Description: Returns true if this recorder is presently recording data for saving to a session file, false otherwise. If this is true, record_data() will be called from time to time. |
getClassType static TypeHandle ReferenceCount::get_class_type(void); Undocumented function. |
getRefCount int ReferenceCount::get_ref_count(void) const; Description: Returns the current reference count. |
ref void ReferenceCount::ref(void) const; Description: Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. |
testRefCountIntegrity bool ReferenceCount::test_ref_count_integrity(void) const; Description: Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise. |
testRefCountNonzero bool ReferenceCount::test_ref_count_nonzero(void) const; Description: Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise. |
unref bool ReferenceCount::unref(void) const; Description: Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is true if the new reference count is nonzero, false if it is zero. |