LinearSinkForce

Inheritance:

Methods of LinearSinkForce:

Methods of LinearDistanceForce:

Methods of LinearForce:

Methods of BaseForce:

Methods of TypedReferenceCount:

Methods of TypedObject:

Methods of ReferenceCount:

Constants in LinearDistanceForce:

getClassType
static TypeHandle LinearSinkForce::get_class_type(void);

Undocumented function.

getClassType
static TypeHandle LinearDistanceForce::get_class_type(void);

Undocumented function.

getFalloffType
LinearDistanceForce::FalloffType LinearDistanceForce::get_falloff_type(void) const;

Description : falloff_type query

getForceCenter
LPoint3f LinearDistanceForce::get_force_center(void) const;

Description : force_center query

getRadius
float LinearDistanceForce::get_radius(void) const;

Description : radius query

getScalarTerm
float LinearDistanceForce::get_scalar_term(void) const;

Description : calculate the term based on falloff

setFalloffType
void LinearDistanceForce::set_falloff_type(LinearDistanceForce::FalloffType ft);

Filename: linearDistanceForce.I Created by: charles (21Jun00)
PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ .
To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net .
Description : falloff_type encapsulating wrap

setForceCenter
void LinearDistanceForce::set_force_center(LPoint3f const &p);

Description : set the force center

setRadius
void LinearDistanceForce::set_radius(float r);

Description : set the radius

getAmplitude
float LinearForce::get_amplitude(void) const;

Undocumented function.

getClassType
static TypeHandle LinearForce::get_class_type(void);

Undocumented function.

getMassDependent
bool LinearForce::get_mass_dependent(void) const;

Undocumented function.

getVector
LVector3f LinearForce::get_vector(PhysicsObject const *po);

Undocumented function.

getVectorMasks
LVector3f LinearForce::get_vector_masks(void);

Undocumented function.

makeCopy
virtual LinearForce *LinearForce::make_copy(void) = 0;

Undocumented function.

setAmplitude
void LinearForce::set_amplitude(float const a);

Filename: linearForce.I Created by: charles (13Jun00)
PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ .
To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net .

setMassDependent
void LinearForce::set_mass_dependent(bool m);

Undocumented function.

setVectorMasks
void LinearForce::set_vector_masks(bool x, bool y, bool z);

Undocumented function.

write
virtual void LinearForce::write(ostream &out, unsigned int indent = (0)) const;

Description : Write a string representation of this instance to <out>.

getActive
bool BaseForce::get_active(void) const;

Undocumented function.

getClassType
static TypeHandle BaseForce::get_class_type(void);

Undocumented function.

getForceNode
ForceNode *BaseForce::get_force_node(void) const;

Filename: baseForce.I Created by: charles (08Aug00)
PANDA 3D SOFTWARE Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
All use of this software is subject to the terms of the Panda 3d Software license. You should have received a copy of this license along with this source code; you will also find a current copy of the license at http://etc.cmu.edu/panda3d/docs/license/ .
To contact the maintainers of this program write to panda3d-general@lists.sourceforge.net .

getForceNodePath
NodePath BaseForce::get_force_node_path(void) const;

Undocumented function.

isLinear
virtual bool BaseForce::is_linear(void) const = 0;

Undocumented function.

output
virtual void BaseForce::output(ostream &out) const;

Description : Write a string representation of this instance to <out>.

setActive
void BaseForce::set_active(bool active);

Undocumented function.

write
virtual void BaseForce::write(ostream &out, int indent_level = (0)) const;

Description : Write a string representation of this instance to <out>.

getClassType
static TypeHandle TypedReferenceCount::get_class_type(void);

Undocumented function.

getClassType
static TypeHandle TypedObject::get_class_type(void);

Undocumented function.

getType
virtual TypeHandle TypedObject::get_type(void) const = 0;

Derived classes should override this function to return get_class_type().

getTypeIndex
int TypedObject::get_type_index(void) const;

Description: Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index().

isExactType
bool TypedObject::is_exact_type(TypeHandle handle) const;

Description: Returns true if the current object is the indicated type exactly.

isOfType
bool TypedObject::is_of_type(TypeHandle handle) const;

Description: Returns true if the current object is or derives from the indicated type.

getClassType
static TypeHandle ReferenceCount::get_class_type(void);

Undocumented function.

getRefCount
int ReferenceCount::get_ref_count(void) const;

Description: Returns the current reference count.

ref
void ReferenceCount::ref(void) const;

Description: Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.

testRefCountIntegrity
bool ReferenceCount::test_ref_count_integrity(void) const;

Description: Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise.

testRefCountNonzero
bool ReferenceCount::test_ref_count_nonzero(void) const;

Description: Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise.

unref
bool ReferenceCount::unref(void) const;

Description: Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete().
User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically.
This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it.
The return value is true if the new reference count is nonzero, false if it is zero.