getBody1 OdeBody const OdeCollisionEntry::get_body1(void) const; Description: Returns the first body in the collision. |
getBody2 OdeBody const OdeCollisionEntry::get_body2(void) const; Description: Returns the second body in the collision. |
getClassType static TypeHandle OdeCollisionEntry::get_class_type(void); Undocumented function. |
getContactGeom OdeContactGeom const OdeCollisionEntry::get_contact_geom(unsigned int n) const; Description: Returns the nth contact geom in the collision. |
getContactPoint LPoint3f const OdeCollisionEntry::get_contact_point(unsigned int n) const; Description: Returns the nth contact point in the collision. This does exactly the same as get_contact_geom(n).get_pos(). |
getGeom1 OdeGeom const OdeCollisionEntry::get_geom1(void) const; Description: Returns the first geom in the collision. |
getGeom2 OdeGeom const OdeCollisionEntry::get_geom2(void) const; Description: Returns the second geom in the collision. |
getNumContacts unsigned int const OdeCollisionEntry::get_num_contacts(void) const; Description: Returns the number of contacts in the collision. |
isEmpty bool OdeCollisionEntry::is_empty(void) const; Description: Returns true if the entry holds no contacts. |
operator [] OdeContactGeom const OdeCollisionEntry::operator [](unsigned int n) const; Description: Returns the nth contact geom in the collision. |
getClassType static TypeHandle TypedReferenceCount::get_class_type(void); Undocumented function. |
getClassType static TypeHandle TypedObject::get_class_type(void); Undocumented function. |
getType virtual TypeHandle TypedObject::get_type(void) const = 0; Derived classes should override this function to return get_class_type(). |
getTypeIndex int TypedObject::get_type_index(void) const; Description: Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. This is equivalent to get_type().get_index(). |
isExactType bool TypedObject::is_exact_type(TypeHandle handle) const; Description: Returns true if the current object is the indicated type exactly. |
isOfType bool TypedObject::is_of_type(TypeHandle handle) const; Description: Returns true if the current object is or derives from the indicated type. |
getClassType static TypeHandle ReferenceCount::get_class_type(void); Undocumented function. |
getRefCount int ReferenceCount::get_ref_count(void) const; Description: Returns the current reference count. |
ref void ReferenceCount::ref(void) const; Description: Explicitly increments the reference count. User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. |
testRefCountIntegrity bool ReferenceCount::test_ref_count_integrity(void) const; Description: Does some easy checks to make sure that the reference count isn't completely bogus. Returns true if ok, false otherwise. |
testRefCountNonzero bool ReferenceCount::test_ref_count_nonzero(void) const; Description: Does some easy checks to make sure that the reference count isn't zero, or completely bogus. Returns true if ok, false otherwise. |
unref bool ReferenceCount::unref(void) const; Description: Explicitly decrements the reference count. Note that the object will not be implicitly deleted by unref() simply because the reference count drops to zero. (Having a member function delete itself is problematic; plus, we don't have a virtual destructor anyway.) However, see the helper function unref_delete(). User code should avoid using ref() and unref() directly, which can result in missed reference counts. Instead, let a PointerTo object manage the reference counting automatically. This function is const, even though it changes the object, because generally fiddling with an object's reference count isn't considered part of fiddling with the object. An object might be const in other ways, but we still need to accurately count the number of references to it. The return value is true if the new reference count is nonzero, false if it is zero. |