SocketFdset Socket_fdset::Socket_fdset(void); Function name : Socket_fdset::Socket_fdset Description : The constructor |
clear void Socket_fdset::clear(void); Function name : Socket_fdset::zeroOut Description : Marks the content as empty |
IsSetFor bool Socket_fdset::IsSetFor(Socket_IP const &incon) const; Function name : Socket_fdset::IsSetFor Description : check to see if a socket object has been marked for reading |
setForSocket void Socket_fdset::setForSocket(Socket_IP const &incon); Function name : Socket_fdset::setForSocket Description : |
WaitForError int Socket_fdset::WaitForError(bool zeroFds, unsigned int sleep_time = (-1)); Function name : Socket_fdset::WaitForError Description : This is the function that will wait till one of the sockets is in error state |
WaitForRead int Socket_fdset::WaitForRead(bool zeroFds, unsigned int sleep_time = (-1)); Function name : WaitForRead Description : Function name : Socket_fdset::WaitForRead |
WaitForWrite int Socket_fdset::WaitForWrite(bool zeroFds, unsigned int sleep_time = (-1)); Function name : Socket_fdset::WaitForWrite Description : This is the function that will wait till one of the sockets is ready for writing |